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All Posts by Nitth

All Posts by Nitth

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3387 posts found


Originally posted by Thane
so,are the advanced caverns (basically "mines") really ingame yet? because i couldn't find em so far

Yes, They are accessible from the spire.

IF you can get past the grey legal area then Fallout Online might be worth a try.


Originally posted by Ikonis
Brace yourselves. Here come MMO savior # 165

And here i was expecting a sean bean meme.


Originally posted by xanthmetis
I would love to try the combat... but I logged in and had to craft the weapons and was so lost... I coudlnt figure out how to get ether shards and you seem to need a lot... Not to mention I hate crafting... I was hoping for them to be in my inventory or a vendor, but alas...

they drop from mobs...who would of thought..


Originally posted by TheGoblinKing

Originally posted by Dakeru

Originally posted by TheGoblinKing

Originally posted by bcbully ZOS_PierreL wrote: » "We have noticed that players prefered subscriptions of 30 and 90 days, the Elder Scrolls Online team therefore took the decision to delete the 180 days subscription. The 30 and 90 days subscription are still available."
THIS FOLKS ^   Why is this thread even went beyond this post is beyond reason.
Maybe because the opinion of 2 people isn't that important for others to stop any kind of discussion about ongoing changes.
The statement from the ACTUAL COMPANY is not the opinion of 2 people. That is called a "FACT"

It doesn't make sense to remove an option when leaving it there has no negative impact.


Originally posted by ompgaming
I've been reading a bit about this game recently.  It looks like a great game for me that will fill that old SWG niche that I have only found a few other places.

One thing I was curious about, and haven't seen any info on was casual clothes.

SWG had an awesome assortment of casual clothes.  So far, in the vids of TR I have watched, I haven't seen much of it.  Seems like every character is in combat armor or some lighter form of adventure gear.  Anyone know what the clothing options are in game.

 

If I could make a recommendation on how to handle clothing, I would point to STO.  The "costume" slots, how they work, and how you can customize a character are amazing over there.  Their costume choices may be lacking in some ways (such as helmets) but how they manage costumes is unbelievably awesome.

 


There are casual clothing vendors, Although i have not used them personally.


Originally posted by NobleNerd

Originally posted by Binny45 I'd rather wait and get more polish than have everything rushed out the door....like almost all the MMO releases within the last 10 years.
There is waiting and then there is SOE waiting. It is getting old and frankly I am forgetting why I even cared to see this game developed.... EQ Next 2016.... maybe?

 


It was announced in November/December 2013. How long of a turn around were people expecting?
If it took the traditional production time of 3-5 years then it would be released in 2016/2018.

If they get something playable out by 2015 then that might please fans, but manage your expectations accordingly.


Originally posted by Zarf42

Originally posted by DMKano

Originally posted by ozmono

Originally posted by DMKano You are forgetting one simple factor - many players are simply not interested in playing *any* mmo longer than 3-6 weeks. This is what is happening with every new game regardless of how much good PvE content it has. I call this segment MMO Tourists - they are more than 50% of all active playerbase within the first 6 weeks of any new game launch.
Whilst it's true it's always been true. I was a "MMO tourist" with WoW and EQII as they aren't for me and there are tons of people who ditched the game. Yet WoW is still going strong. People are convinced the genre is dying when it's not. Business models are changing and so are games but there is still a healthy demand for MMORPGs.
This is why Dev studios make sure that their games have to run profitable at about 25% of launch playerbase - and why F2P is king for most dev studios. Adding tons of expensive quality PvE content does not pay off, especially in p2p games for vast majority of games, again unless the remaining playerbase is big enough to warrant the expense. Still the majority of profits occur with pre-sales and within the first 6 weeks.
Please tell us of an MMORPG that is F2P that has lasted. Not counting one with a sub that the real players pay.  Also, is there actual evidence that the majority of profits occur within your 6 week period?  

Very few f2p (or p2p) games actually sunset...so i don't know what you mean?


Originally posted by SBFord
In a short, but meaningful, post on the Landmark forum, Dave "Smokejumper" Georgeson acknowledges that the team should have better prepared players for combat in Landmark. Choosing, he says, to get input from the community releasing it in its early form without that preparation was a mistake.


I've been reading a bunch of the threads here. Reactions are pretty understandable and predictable. We should have done a better job of preparing you for what you are seeing here.

These are the first steps into combat and dungeoneering right now. This is in no way the final shape of combat in Landmark *or* EverQuest Next.

You are seeing *basic* foundational elements here. Nobody on the design team likes circle-strafe as the core combat mechanic. That's just how the system works right now until we get more tuning and more AI into the system.

We had the option to wait until the new year (February sometime) to release what you have now, or we could release it now and listen to opinions and discussion over the holidays.

We chose the latter, of course, because we've always opted to listen to you and your feedback rather than work in a vacuum.

But this is *not* the final form of combat.

That being said, we are not returning to hard-locks either. The final form of combat and dungeoneering will be built on the bones you see today, but it's going to get a lot better, more tactical, and more fun.

Combat will improve just as the rest of the game has improved since Alpha. You'll see.

This is still Closed Beta and this game is still in development. More to come!


Read the community comments on the Landmark forum.
Not sure what the kerfuffle is about? Check out the combat video released by SOE below:


Where does he use the word "mistake"?.


Originally posted by Lord.Bachus

Originally posted by Aelious

Originally posted by Lord.Bachus Did we see any update on the combat system...  So far i dislike it because of the extemely low number of active skills on your bar combined with a CD system.....   
  Did you mean how Landmark is right now or what has been said about EQN? Landmark did add a third ability to each weapon but nothing else so far. As far as EQN there will be 12 active abilities at one time. 4 skills of weapon set one, 4 skills of weapon set two (hotswap) and the four interchangeable abilities that are tied to categories in the class you're currently playing.   Having a CD system may seem off-putting but that combined with a resource pool means that spamming abilities should be inadvisable. This is needed because of the reticle/action system they went with. We'll have to see the end result.
Eso has a resource system withouth CDs.... It works great...   

it prooved to me that there is no reason to have cds


No arguments here, LM would be better with no G/CD's.


Originally posted by Arglebargle
So he's a lawyer now too??  I somehow missed that one.

Apparently he holds a degree in law?


Originally posted by Archaegeo
Its already a game. You can dogfight, that makes it a game.

Its not the full promised game yet,


Curious, I doubt they have ever used the word "promised" anywhere. Chris being a lawyer would be to smart for that.


Originally posted by sludgebeard
This is my personal Game of the year, we are only half way through and I know this is the one. Its literally like taking everything I loved about KOTOR, Baulders Gate, and Co-Op RPGS, and throws them all into a giant melting pot of awesome.

 

Anyone else vibing hard on this game right now?


While it looks interesting, It seems NWN is still a much more complete game in comparison so i cant justify the purchase.


Originally posted by Magiknight
I don't really need to know about or care about  peoples preferences for Windows or OS X.  I'd ask a question that actually pertains to my situation, but what's the point if people are just going to talk about a windows machine versus a OS X machine?  So since that's what people want to talk about please do it here.  

It's really simple. You pick an OS that supports your production and software needs.


Originally posted by Troveaholic
This site is only MMORPG in title. This changed not too long ago.  There are single player games on here as well now.

Stop trolling and if you aren't trolling deal with it.


It would probably be better for everyone involved if they just changed the domain name.


Originally posted by Rydeson
Dave was LYING to cover up the sloppy play.. God Mode? Really?  Dave needs to learn to lie better then that.. If mobs like the gnoll creature wouldn't chase and attack him, because he was in God mode, then why was the wisp, plant and others shooting at him?  Did you notice how the wisp would shoot at him, hit him, then 2 seconds later his character reacts to it...... REALLY? And it was a sales pitch.. 

I don't know how they coded the invulnerability. Its entirely possible you are right.


However, Considering what dave said and done the mobs wernt even tracking him apart from ranged dps. so in my book its more than possible that it is in fact the "god mode" messing with the system. Never mind that THEY LAUNCH THE PATCH TOMORROW.... you cant hide/lie from the truth when your scheduled to release the next day.

Either way we will see if their AI is correct tomorrow.


WHO ELSE publishes a video 1 hour long to discuss "patch" updates..  This was indeed an attempt to both inform and HYPE the game.. Lets be honest with that.. 

It happens every week man... people like to get updated with the game progress. Landmark live is a good say to summarize that.http://www.twitch.tv/landmarkgame. how can that not be a good thing to atleast try and be transparent with your customer base?.


or maybe Landmark isn't doing such a good job with the EverQuest name, and they need to make sure that Landmark doesn't TANK  EQNext before it launches.. Landmark is part of the EQ franchise.. It's not the testing ground for anything else but EverQuest..  If it looks, quacks and walks like a duck, guess what?

Doesn't matter what you think, PR has stated that it is not part of the franchise.

Im not trying to change your mind here because it seems that you have very strong opinions about
EQN/Landmark. but lets get real here:

The train is already on the tracks. its progressing. There is evidence that it is progressing.

Weather landmark is successful or not is going to be judged by customers when its released. speculating endlessly on its demise is just wasting your energy.


Originally posted by Rydeson
WOW...  That had to be the worst sales pitch I ever witness in recent years..  I wasted an hour of my life watching that "whatever you call it".. LOL I was not impressed with anything.. If anything, it turned me OFF even more.. They call that a dungeon? or cave?  Blackburrow is a dungeon..  Lower Guk is a dungeon..  It looked like more scripted demo play, that didn't even work.. CRASH!!!!.. and the mobs were less challenging then whack a mole..

Wasn't a sales pitch, it was the weekly update.... I's not meant to sway new customers to landmark.

If you actually watched the stream the you would of known the mobs were not reactive to dave because he was in "god mode".


Seriously, Landmark will be lucky to launch in 2015, and EQN is still YEARS away, if it ever launches..  Anyone notice how the name EverQuest is slowly disappearing from Landmarks title and website?  LOL 

.... They have said some time ago that landmark has departed form the everquest franchise and has become its on entity...

I'm not gona lie, Im really excited and watching the clock till the servers come up...

I've been waiting for daggers in landmark for a a very long time and liking what i'm seeing.

One thing I'm wondering however is if the particle effect changes if you have a different keyword, for example "Lightning obsidian daggers".


Landmark's PvE arrives today; SOE shifts to EQ Next full-time in 2015


When we get to those game mastering systems [after the start of the year] that means we are working on EQN full time. Because those are the systems we need for EQN, and that's what we're building when we're building those game mastering tools. So we're so close to transitioning the team almost entirely to EQN, and then we'll take the elements that we build for EQN and port them over into Landmark, but our focus will shift almost entirely to EQN after the new year.

Dave on massively


Originally posted by cichy1012
im using  the asus 990fx motherboard with the 8350, its just ive been using this card for 7 years now LOL.. was just curious to pull it and use the onboard? or stick with the card.

Onboard.

If your doing recording get a digital interface -> Usb.

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