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All Posts by Nitth

All Posts by Nitth

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3659 posts found

Originally posted by Dhaenon

it is a F2P game with a subscription option now.

How the hell do you draw that conclusion?

F2P doesn't have a monopoly on microtransactions.

Originally posted by Erillion
QCFREEFLIGHT2K15 "Greetings QuakeCon attendees! Roberts Space Industries is proud to offer QuakeCon 2015 attendees with a free flight week-end to try out Star Citizen’s Arena Commander module! If you have a valid code given to you on the floor of the conference, paste it below to activate the QuakeCon free flight weekend on your account! With this pass you will be able to download and install the game, and fly a Hornet F7C in Arena Commander. Once activated the pass is valid until July 31st! Follow the instructions below to activate and download the game!"   Have fun    

I did this for their last promo event, Don't think i would do it again.

I mean, I checked out the hangar for about 15 mins which was cool then went and did AC for about 45 minutes at which point i realized that was the extent of what the module offers.

So.. if you want to download 30gigs for an hour of fun:

Have fun.

Getting tired of the endless grind in your everyday MMORPG? Is your time taken by work or study? Felspire does all the routine stuff for you so you can skip straight to the dessert - PvP arenas, challenging dungeons and massive guild battles. Felspire lets you play an RPG like an action game and cut straight to the good stuff while leaving the tedious grinding for another game.

That's the grand dream isnt it? that market segment of casuals that want action/shooter instant action in an rpg, ie shallow progression.

Cant happen. You wont please either crowd.

Originally posted by MrBum21
I want publishers to give devs time it takes to make a good game, fix bugs, and release a solid product instead of sending out steaming piles that will take months of patches to get it to a playable state. 

The 'big bad publishers" keep things on track.

If the developers had their way they would develop indefinably because hey: who doesn't want job security?

I really don't understand why it is to hard to develop a games scope and estimate a games eta based on resources vs time scheduled. all these game devs that say "we ran out of time" obviously didn't manage their scope or resources and got their plug pulled.

Star citizen didn't have a fixed scope and didn't estimate reasonable a release date which is why they are in the mess they are.
if they were up front and said: "this is what were doing, its going to take 5 years" then i personally would of allowed them a bit more merit but instead we got:

Unlimited scope + unlimited resources = no fucking reason to release ever.

Which is a shame because im waiting to push that purchase button once the game is launched.

Originally posted by Deasant

This man deserves a standing ovation and a job!!!


The dude riped assets directly from World of Warcraft breaching copyright laws and stuck them in a middleware engine editor like lego.

hardly the stuff of legends.

Originally posted by delete5230
If I were a Billionaire, and had more money I can handle or spend, my down time inbetween doing all the real cool stuff Billionaire's do would be making an MMO on the side.

 Now, I'm not a programmer nor would I bother going to school for it ( Billionaire's don't need to go to school ) BUT I would have the best team of programmers on this Earth.  I would buy them an MMO building and pay them well with the best hardware and software money could buy. 

I often catch myself thinking about buying Fallen Earth if i had the money.

The game already seems cash flow positive through gamers first although not mainstream popular, so its just a question of making improvements to attract more customers.

To that end i would probably contract programmers/designers in the areas of: AI and UI systems as a first wave of changes.

Budget permitting i would then probably invest in bringing the texture quality up along with the models.
Ideally as a bare minimum the game should have similar graphical quality of vanilla fallout 3.

In terms of monetization i think everything is ok: cash shop + optional sub. I dont think that the community would respond to a buy to play model(which would include a cash shop) so that's no on the table.

Maybe the only change to the monetization model would be some research into what is actually selling and increase that units production for the cash shop. If selling things in the cash shop is the main source of income then you should offer people lots of choice, makes sense right?


As to making an mmo "from scratch": I wouldn't bother i don't think.
Mmos don't seem to be generating much profits compared to the investment required so its basically flushing your billion down the drain.

Of course i could bring the best design ever to my fantasy game but if it cant keep the lights on whats the point?

Originally posted by Loke666

Originally posted by Quizzical If multi-boxing bothers you, you could try games where it's impractical.  I doubt that anyone can effectively control five characters at once in Neverwinter or Spiral Knights, for example. That multi-boxing is practical doesn't automatically mean that combat is easy.  If combat is turn-based such as in Wizard 101 or Wakfu, being slower to do things because you're controlling multiple characters doesn't hurt you.
Any action combat makes it very hard, TERA and GW2 are 2 other examples where boxing isn't effective. And DCU for that matter.

How so?
Why cant you just load up 10 clients and stack your characters?

I don't understand why people have to complicate things.

I going to be honest: I don't know who the fuck Derek Smart is. I don't really care.

But from what i can see he proposes some very reasonable and thought out questions about SC if you have reservations about the state of development.

Its a shame people attack the person in order to "devalue" the questions.

Originally posted by Rusque
Derek Smart: "Show the game or give back money."

CIG: *Hands back money*

Everyone else: So..... wat happen?

Erillion: "Have fun"

hahaha, Thanks that made my day.

Raptr can be removed from 'Programs and Features' independent of the driver if you ever make the mistake of using a express install.

I too have made the mistake of once or twice just using the express option when installing AMD drivers, To me its just shady that they would bundle it in with the normal driver installation instead of having a separate check box to "Install raptr" but i guess that's just how adware works.

Originally posted by Bladestrom
I also cannot understand why blizzard don't just develop wow 2, all they need to do is provide achsni for existing players to transfer their achieve history over to wow 2 and the player base and mmorpg fan base in general would love it, plus a massive spike I. Wow while people mop up as many achieves as possible. They are so short sighted.


And what would be in "wow 2"?

*There is a reason the graphics are cartoony.  so "upgrading" them would be counter productive to the potential player pool.


*Why would they employ a new gameplay strategy when the current one is making them bucket loads of money? They have tried hard content: people didn't like it


*Where do you go from here? we have seen Azzeroth Twice! and there's no room left in lore to explore.


So what you would basicly get would be some generic mmo which has to compete with all the other generic mmos out there.



Originally posted by Quizzical
My plan is to get three monitors in portrait mode for an enormous resolution that way, with plenty of vertical screen space.

Good luck trying to keep your sanity with those amd drivers.

Originally posted by Wizardry
No way should governments allow it,knowing gaming is a past time for kids.

Cant have it both ways.

People argue that gaming should be a form of media for all ages because adults want more mature themes or more graphical violence ie gta.

You just cant turn around and say, "Gaming is a past time for kids" and still want mature adult content in genre.

Although i do agree with you about gambling and it does not fit right with me having it in gaming but we kinda dug that hole didn't we?

I’m not saying that all the ESO developers should take time out of their day to play the game but it would be nice to know that they do play it, even if it’s a character on a test account. They’re the developers they have the ability to give themselves gear, levels etc so why not go into cyrodiil solo and help fight at a choke point, defend a keep, or assault a keep. We don’t even need to know which developer it is.

Because that kind of talk leads to accusations of favoritism.

Go ask the eve online devs how cool it is to have interactions with the players...

Originally posted by Blaedus
If the Test is too expensive, why complain about it? You don't have to buy it, you know? You can *GASP!* just wait for the thing to release. And if it doesn't release, then you can pat yourself on the back that you didn't use any money. See? It's a win-win?

Or... you can voice your objections and vote with your wallet so it shows the developers its not what the majority market will accept?

Originally posted by ChanceCrowley

Originally posted by VengeSunsoar What does a non linear skill system look like?Mabinogi let you learn every skill and build your character around every combo of skills you could think of as well Archage let you pick 3 classes and put the skill trees for each of them together for a unique-ish class


Linear is... Mage... fireball bigger fireball ice more ice lightning more lightning that kinda deal

Originally posted by Roman291   Originally posted by ChanceCrowley I played Aion it was mad k grinding its like a slightly prettyer overlay for WoW >.<
  If your looking for an MMO with no type of grind then you're looking in the wrong genre.
im okay with grind as long as there is skill and its not mindnumbing like WoW i really dont like... run this dungeon 40x to roll on a single drop to get that pair of pants to complete that set now..... uhh.... now my build is complete... uhh.... shit why did i like this game

To be blunt, your citeria is to broad. you going to have to re-evaluate your list or never find a game that fits.

Using "wow" as a blanket desription for "boring and too easy" isnt very descriptive because even if wow's implementation of features are lax, they are still genre staples like grind, statistics and chance.

Personally, lke someone else said Aion fits the best.

Originally posted by BillMurphy
We won't be listing this one as an RPG,

Why not?

Originally posted by Lester_Creech
pretty much anyone who uses Norton (perhaps others too) can no longer get into game. We are getting crynetwork.dll 126 errors, and nothing is working.  no ammount of AV exclusions, game reinstallations, directX updates are working. This seems to have happen simultaneously for all affected users, and trion has offered no statement or acknowledgement on the forums, which are lighting up under this issue.


given that is happening on a sunday in june, id say this is gonna be a costly issue for trion to keep on ignoring.

I'm curious to what your AV claims to have intercepted?

Originally posted by ImperatorBellus
It is the only High population realm with an almost even number of Horde and Alliance.


Is there a lot of world pvp going on in Emerald Dream? If there is then I might return to wow.

Last time i checked there is No open world pvp in world anymore, (I server hopped quite abit looking).

Generally, Because of the dungeon finder there isn't anyone questing in the world anymore to pvp with and those who are in the world are such push-overs that they just get killed and move on.

Besides those 2 facts, it seems people just want "canned pvp" which is quick and stat matched that gives the illusion of a "fair fight".

Originally posted by Sketch420

Yet they have designed the game to be complete Gear based. If someone has a higher tear armor than you it is almost impossible to win. This is half because of the fact this game has a very low skill ceiling so gear matters more than player skill.


Buying in game currency / Grinding for gear matters more than player skill in Albion.

This might be an unpopular opinion but that's how it should be in an RPG?

If i wanted a level playing field i wouldn't play in a genre based heavily on player progression through the use of stats or other such customizable attributes.

A level playing field to exercise your player "skill" is FPS, RTS or in current day MOBAS.

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