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All Posts by Meltdown

All Posts by Meltdown

23 Pages 1 2 3 4 5 6 7 » Last
453 posts found

Needs more EQ and Shadowbane

Originally posted by abyss610
Originally posted by GunWorld

So... how come such little attention to Ranger?

Doesn't anyone want to *pew*pew*pew* their way to vicroty... I do!

No really, the Ranger looked sweet and its what I want, but the poll indicates a heart-felt "MEH!" to the Ranger class.

Do the Beta players know something  I should know about Rangers that is bad news or something?  Please say it.


 

most probably tried the ranger and saw how horrible they are at low levels. 10-16 you have a snare bow attack and 1 normal bow attack, makes for boring and rough leveling. 16 all you get is second chain skill to the first bow attack, 19 you get a second bow attack, 22 everybody's class gets a ton of abilities, 22 i think is the stigma skill for retreating slash. retreating slash stuns the mob and knocks YOU back 25 yards. ranger is ALOT of fun at level 20+ but before that they're rough, if you tough it out you'll enjoy the class.

problem with the ranger is they start out as a melee, and all classes keep getting those same starter skill upgrades through out their levels. where rangers should be getting their bow attacks at 13, they get an upgrade to that very first melee skill they have instead, wich is on the same cooldown as your 1 bow attack. the bow attack does like twice the dmg of your old melee skill so since you have to choose wich you're going to use, its not a tough one.

but i loved the ranger class this is deffinitly not busting on them, more of a heads up for those that want to play them. seem horrible at first but really shine and pay off if you can tough it out.

yea ranger is the slowest leveling class in the game right now. As abyss610 said because they start as melee and transition into being a ranged class that transitional period is... painful

yea its in the in-game options. OR you can avoid this altogether by logging in once... and never logging out!!!

Originally posted by Zorndorf

This article on the Battlegrounds was VERY badly timed.

Since patch 3.1 and patch 3.2 sooo many things changed in the core WOW mechanics, this article shouldn't have been published.

A few random remarks that didn't make it to the article:

1. You now gain experience in taking objectives within a BG. VERY important feature for people wanting to do PvP and level. Some BG's give more experience than others (like AV or AB). But it is a real boost in BG's while leveling.

2. Joining the BG's from ANYWHERE. Meaning you do quests in open world (PvP or PVE) and can join a queue for a BG without any loss of time. You finish the BG and hop you continue your quests (giving some very nice" PvP on" buffs even on PVE servers :))

3. Twinks are  -  rarely seen these days in the normal leveling Bg's. Twinks outlevel their BG's unless they turn OFF experience gains in ALL fields of the game, but at that time they can only play BG's with other people who shut off Experience. So still talking about twinks in this article is old and really talking of an old game mechanic in the normal BG's.

The BG's are far more enjoyable now for most leveling up characters.

4. Heirdom gear can be given to your leveling characters with ... resilience. A blast ! Making PvP resilienced gear availabale for a low level character is fantastic for PvP servers and lovers of PvP play in the BG's now.

5. Dual specs and in game gear changer: making indeed it possible to do PVE quests with PVE gear, then go into a line for a BG, then enter the BG and swith to PvP gear AND even go to PvP spec --- all by pushing 2 buttons.....

What possibilities !

--- All these changes were introduced in recent months and indeed like the author said they were never even mentioned in the article because the timing of publishment was bad.

It shows one thing: people can't even follow these changes anymore. And for the actual players they are a boom to gameplay as it opens up complete new BG experiences while leveling.

Article should be redone. That's clear.

 

 

Good points. The article seemed a bit short overall. Although I completely understand that 3.2.2 was not out when the writer was writing this.

The best part about that link is the Super Mario Brothers MMO UI... the rest is garbage.

This is probably the worst written piece of @#$% I've ever read on the internet, and that's saying a lot. Satire is witty comedy, not that.... garbage. The internet is full of garbage, I just thought the mmorpg.com staff had more sense than to put said garbage into their own news list. Half the bloggers on mmorpg.com bashing WoW deserve 10x the spotlight that they gave this...ugh... I just threw up in my mouth a little.

What's wrong.
LFGame « General Discussion
5/28/09 4:02:06 PM

I disagree, I play MMOs and I'm very cool. There must be a connection!

Originally posted by Zlayer77

Meltdown try thinking outside the BOX for once. IM Tired of the TANK AND SPANK I think the MMO genre has more to offer its players don’t you?

 

It depends on how you want your box to be. Some people's box is limited to the trinity of tank-healer-dps. Some people's box is limited to the scope of what a keyboard and mouse driven multiplayer experience can offer them. Some people's box is limited only to the extent of which their brain can comprehend the space time continuum. But my point is regardless of the box you portray its your own box that you either create or is handed to you.

My idea was a re-rendering of a few system you have already described (being the "TANK AND SPANK" mentality of a fantasy based RPG. So you gave me the box, I just attempted to add a few extra corners. Even you can be criticized for thinking of ideas that limit yourself to the realm of things you have already experienced in some way shape or form (Gears of War, Wuxia, Vampires, post-apolyptic world). So that is your box.

I don't know if I agree with the notion that the MMO genre has more to offer its players. Every single example you mentioned offers similar experiences already found in MMOs now and MMOs in development.

Like our own world - Second Life

Martial arts with an AI gimmic for target selection - Pick and choose your random F2P martial arts game

FPS Space Shooter - Jumpgate

FPS Shooter - Planetside

FPS Shooter with reviving comrades? - Its just Tabula Rasa in first person

Game where you pick a weapon at start and choose from a tactical list of abilities - The Chronicles of Spellborn (too easy)

Vampires - Requim? I don't remember for sure

Game where there is a king of the hill type person who is more powerful? - Sounds like Archlord to me

Post apocalyptic World - Fallout 3 or Fallen Earth I mean heck look at the overview description of Fallen Earth:

"This post-apocalyptic MMO is set in and around the Grand Canyon. After a plague wipes out most of civilization the remaining survivors, many mutated by the disaster, vie for control of the resources that remain. Play as a part of one of the game’s six factions in this classless MMO that incorporates a unique crafting system, player vs player action and more."

Really it's easier to be negative on these boards than positive. But I still retain hope for the genre, I just don't see the light at the end of the tunnel... yet. The real factor that limits the movement of ideas like these is that the architecture of the industry is to take millions of dollars and throw it at developers until they come out with something. Any taking any new idea and throwing money at it is and always has been a huge risk. So its up to the small guys. If MMOs could be made on the cheap we would have so much better options. Look at flash gaming as an example. Talk about people who have thought outside of their own box. If MMOs could be developed with a similar time and cost investment (basically none?) we would see a lot more crap and a lot more gold... but its never going to be THAT easy!!!

 

 

 

I would recommend Dungeon Siege II... although it's not an MMO. I can't think of a single MMO that would fit well into what you are looking for.

I really  cannot take any statement seriously that challenges the trinity of the healer-tank-dps unless a better system is provided. The only solution that readily comes to me is instead of healing, priests concentrate on bringing the dead back to life in order to keep fighting. That way the role of the healer is no longer to spam heals on the tank, there is no main tank actually. I would like to hear about different ideas that are out there... but challenging the notion of tank and spank (core tank and spank, it has come a LONG way from the days of EQ to the days of Wrath of the Lich King) is challenging the goliath with just a slingshot.

Originally posted by Zamenity

 

RPG suppost to convay a STORY LINE!!! . WoW Has nothing to do with RPG. Seriously, the game is a media FRENZY BS game.People who play it like Action games not RPG games.

 

The fighting, and battling should last longer than 7 seconds. Oh but in wow if a fight between players last any longer than 7 seconds. you would have to do some intellegent things like thinking of your tacticful moves. And use a lot of deferent skillz. Average WoW fights are won in 5 attacks. And RARELY past 4 attacks. Absolutly no time for a good match.

Look what I am saying is QUIT CALLING IT RPG when it clearly not a RPG! I talk to so many people who agree with me that I have had it. I am going around fighting this monstrosity.

{ Mod Edit }

 

 

You did say "shoot'em up" which in my mind does point towards FPS. I guess 3rd person shooter is your only escape goat there. I am also curious, what game did you play previous that conveyed a great storyline? I mean I played EQ for 5 years prior to playing WoW and while I don't really follow any of the WoW storyline (its there, you just have to read it), but I don't recall there really being any sort of tangible story line to EQ either.

While you may find some asylum in these forums with other WoW-hating sympathizers, your seemingly random use of capital letters suggests you are just  full of pointless rage... in which case you will also find asylum on these forums.

On a realistic note to your OP I suggest reading this thread that was made a while back:

Death of the genre

While I don't agree with everything that was said, I still feel strongly that WoW's precense in the MMO industry is not healthy for the industry. But hey thats just me... and I still play WoW anyways.

1000ms latency is really.. REALLY bad. I recall playing from Hungary on dial-up accessing a West Coast US server and I was getting 1500ms latency. Are you on a server that is not in your area or something?

I'm confused, are you asking what MMO you should play with a poor connection? Cause my response would be none. At least buy a better connection with the $15 a month you will save by not playing WoW and picking up a F2P. Although I would say WoW is pretty much as good as it gets without Helen Hunt. Check out Runes of Magic if you enjoy WoW, it is probably the highest quality F2P I've ever played.

I like Red Stone, probably not many people or much end-game but its fun!!!

I voted it is similar to steroids... but I also think there should be a seperate baseball league where steroid use is considered acceptable. Give them somewhere to be ridiculous, give them fields twice as big and pay them half as much. Either way everyone wins.

It's difficult to find a well-established game with a good newbie population. I would say WoW you would actually see people no matter where you go. I personally enjoy playing games as they just come out or starting on newly opened servers (WoW does this from time to time).

LF f2p game
LFGame « General Discussion
5/05/09 1:37:24 PM

Perfect World is good for F2P I think you will like that. Runes of Magic would be another high quality F2P game.

Originally posted by Czzarre

I dunno. I think they are just taking the term 'WoW-clone' to the next level

 

It's their graphic style that is so like WoW. Not even WoW, really it reminds me of warcraft in general. I think the Asheroth buildings are the most warcraft-like. Nothing along the lines of races, classes, fonts, etc.

I'm a huge fan of Continuum, have been since... 2003?? I really don't even remember. I used to regularly play on either the Trench Wars servers or the Hockey Zone (rshl.org/ci/). It is an insanely fun game for something so old and with such dated gfx. I give Continuum three thumbs up :)

Originally posted by bmdevine

Personally, I like DF, but I don't think you will if you prefer PvE.  PvE is not even close to being the primary focus of the game.  Eve might be more up your alley, assuming you can get into sci-fi.  It's skill based and has a decent amount of PvE content.

 

I would have to agree here. DF is great, and purely skill-point based which is a breath of fresh air. But if your not there to pvp you might as well pack your bags.

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