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General: Stray Bullet Begins Work on New MMO
News Discussion « General Discussion 1/15/07 3:09:38 PM
Originally posted by ScornTX I guess it depends on your interpretation of "development". While it is true that most of the original team on Shadowbane is gone, the development of the game hardly stopped upon its launch. In fact, many would argue that is when it had begun. I have been working on the title for almost seven years now, longer than any other employee and twice that of any of the founders. There is not a single employee, past or present, that knows more about the game than I do. We all know that Shadowbane had a problematic launch and had issues to be addressed which have taken a phenominal amount of work to do while maintaining it as a live product. I'll be the first to give the respect and support of those who had the original "vision" of the game but to say that the current team that is now known as Stray Bullet Games didn't work on the game is ludicrious. It is the current team (as well as fantastic other co-workers such as Ubiq, Lietgardis, Tangent, etc) that has helped correct many of the core issues of the technology and brought the design of the game into focus. Personally, I think it is quite petty of you to post such a thing on a forum basically to promote your own company. No one here has ever dismissed the idea that you and a few of the others at King's Isle had a major hand in bringing Shadowbane into a reality nor have we said we are the creators of the game. I was quite specific in saying that Stray Bullet Games learned its lessons by "developing and supporting Shadowbane". I personally will have been doing so for seven years as of May 31st of this year. |
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