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All Posts by winter

All Posts by winter

64 Pages 1 2 3 4 5 6 7 » Last
1271 posts found
Originally posted by superconducting
Originally posted by TheGoblinKing

Yes it is P2W. It's pretty straightforward you pay money, you have an advantage, which they do.

thank you! finally somebody who sees the light :D

 Because god knows that the guy who plays for free should have same advantage as the people who actually pay to keep the game running. Feel entitled much? Here's s little wake up call there is no such thing as free to play someone somewhere always has to pay, and those people generally are not paying so some the guy who doesn't can have a great time. 

 Yes OP I saw that would have to be pretty damn blind to miss it really, and no in my book its not pay to win.  Sure you'll get 11 gold instead of 10 and things might only take you 9 mins instead of 10 to do but if your paying $15 a month you'd best get something for your money and coins for costumes or some DLC someday in the far future, ain't it  


   Most B2P and F2P games offer a hell of a lot more for $15 but then ESO wasn't made from the beginning to be a cash shop oriented game. (that may well soon change)

Originally posted by uggeh12
Originally posted by jonesing22
all that and not even an estimated release date.

If it's anything like the GW1 expansion releases I would say 3-4 months. That was kind of ArenaNet's standard time between announcement and release of expansions.


I like what they showed so far and I'm excited to see more info come out over the next few months.

 I think if it was gonna be released in 3-4 more months they would have told us so. Cant think of any company that waits till 4 months before release to trademark and announce a release. They generally start the hype about a year in advance.

Originally posted by Torvaldr
Originally posted by Allein
Originally posted by Torvaldr

It's a disaster? That's why it has 30k concurrent users. The people playing the game and their wallets say otherwise.

I read a random person say it was a disaster, it is now fact. Lets totally ignore how many have been playing it and if those playing are having as many concerns as the forum warriors. =)

Yep, it's pretty funny. To put those numbers in perspective, the game is currently #8 on Steam's top ten games by current players list. I doubt it will ever topple the top two kings (Dota2 and CS). it's a very respectable showing.

 If its peaking at 30K during the honeymoon phase and it follows the downward trend of almost every MMO after launch (there are excepts like Eve)  what do you predict the numbers will be like in 3-6 months (maybe 5-10K?) Got to wonder if a F2P/B2P game can survive with numbers like that. Now not saying those numbers are correct or that the games gonna fail but it doesn't exactly look like the burning success your perhaps hinting at.

Originally posted by Burntvet
Originally posted by Distopia
Originally posted by Burntvet
Originally posted by Distopia
Originally posted by CrazKanuk

Oh gawd! First off, someone should really put together a presentation on how to fail at pitching a game. Unless they're doing a founders program, then good one. 


Why would someone ever try to attribute any system in their upcoming game to something as iconic as SWG? Is there any better way to be criticized incessantly during your development? I think not. 

Well considering they've got people who actually built SWG and JTL, they have a better chance at succeeding in capturing it's spirit, than many others.They certainly have my attention.

For the record, Blixtev was primarily responsible for the massive crafting nerf/revamp that was part of the SWG-CU. How do we know? Because he said so himself, way back when.

What is troubling about that was the fact that at the time, Blixtev himself rationalized it because he thought thing were "too complicated", which they were not. The crafting abilities of several professions were greatly altered/damaged by this.

So while talking about the goodness of the SWG crafting system, also remember who was responsible for wrecking it, too.

Cu2 (as I like to call it) and later the NGE were part of a core focus at SOE as well as LA, to dumb down SWG to require less reading and provide more instant gratification, all changes were rationalized in this manner, IE cutting away needless bloat.

Considering that, I have to ask was that his own rationalization or simply a justification offered to justify said changes? that is the real question there.

As for Crowfall, it's a new game as well as studio, they shouldn't have to carry SOE's baggage into it with them.


I do not say you are wrong, but, you don't get to invoke the goodness that was the SWG crafting system on one hand citing "the guy in charge of crafting" for a while, and then not have to accept that Blixtev aka "Toilet Boy" himself went a long way to trashing that very system (which he did by his own admission.)

So, as far as using reputation as a way to build interest goes, you get the bad along with the good. And it is fair to do so (baggage or not.)



   Well said

Originally posted by Pepeq
Originally posted by bcbully
Originally posted by Calex
Originally posted by bcbully
BD is p2p not f2p, right?

I'am firmly against F2P games anymore, AA was the last straw that I might get into a F2P because it had the patron crap but after trying it out I just will never play a F2P game again. I think that model should just go away and die already, it has caused enough damage.

As soon as I see Free to Play! in a game description I lose complete interest.

I think a lot of people who weren't against f2p are now. It wasn't AA for me, but I'm right there with you.

LOL, only the people who paid to play AA... technically speaking, if you subscribed to the game, it's not a F2P game anymore, it's P2P. 


I didn't pay a cent... had fun while it lasted.  No loss, no foul.  Will I play another F2P game... damn straight I will... because it is free.

 Nothing is FREE. Devs must be paid servers cost money. Your just willing to overlook possible flaws in a game as long as it allows someone else to pay for your gaming experience.

Originally posted by Salute
You know how many ppl bought the game (including me) since yesterday and how many more will do it in the next few days/weeks?  The price was 8-9 euros in keyshops and now either its out of stock, or the price is over than 100% up. Those ppl payed the game and most of them will pay the month until it goes B2P. Many of them ofc will keep the sub after that and many more will buy from the shop. Guilds will find ppl easier, ingame economy will get better and campaign pop will rise a lot. Imho and i m not a TESO fanboy at all, both TESO and players will get a lot benefits from this transition.

 We will see I hope your right, my personal experience with other MMO's going F2P (EQ2) is different but its a different company and I have been wrong before

Originally posted by Lord.Bachus

I am off now, playing other games till 17th of March, if they dont want my subscription money, i will make other use of it


And by 17th of March, we will see where the game leads us



Anyone else walking this route?

 Yes I cancelled yesterday. I still have some slight hope that I'm wrong and the Rampant B2P/F2P is the answer players maybe right, in which case they can foot the bill :)

Originally posted by azzamasin
Originally posted by Dren_Utogi

If free to play and cash shops are this bad for people, then I guess thos epeople shouldnt be playing mmos anymore.


Micro transacion is more profitable then any other sub model.


Get over the elitism and move on to a new genre , because for the large part of the old fashioned player, mmos arent for you anymore.


Sk many bitch and moan about cash shops, but when they HAD the games that didnt havecash shops , had all of everything everyone wanted, no one played them. SO please  just stop being a trruly oxymoronic community.


[mod edit]

Agreed 100%.


Subscriptions are dead and will remain dead so get used to it.  Change is inevitable and like in Business you adapt or die.

 Have fun with your air drops and lock boxes walled off content and glacial slow bug fixes, because nothings free, and there really aren't that many people who want to spend a ton of money to dress like a baker or a blacksmith while they craft.


  In this day and age the one real truth is there just ain't that many whales willing to pay the dollar for someone else playtime.

IF F2P is such a big money maker why is Soe losing so much money??

Who is TNG again and why should we care they are dying for just another zombie survival game that's off to a rocky start (H1Z1) and a EQN which won't even be released this year? (Hell SoE hasn't even started selling alpha tester slots for it yet._
Originally posted by vadio123

i consider this


If game near die better throw to B2P before go pay2win(not exist free2play anymore)

Its B2P with a cash shop which is a pretty slippery slope.

Lost to many subscriptions/not enough box sells?? Lets have air drops/lock boxes in our cash shop!!! 

Originally posted by Lobotomist
Cmmon. Anyone from more experienced MMO followers seen this coming miles away.

 Guess your right in the end everything dies no way around it

Originally posted by bcbully

I've been around on these forums long enough to know times will come when I have to say I'm wrong. This is on of those times. I did not think that ESO would switch to b2p. I'm not happy about it.


That being said, there will be no cash to gold conversion system and all cash shop items will be BoP. You will not be able to sell those items for gold. If there is one saving grace, this is it. 


For those of you who wanted the change, gratz you got it. To DMkano, you still were wrong! Your were close enough though. Sorry for the William Miller references and about bringing up that AA situation. 



I was wrong as well. Here's to Kano the master of MMO information. My apologies as well.

In the end no one likes to see something they love drug through the mud, cheapened and whored out to just become another b2P/F2P game with pay wall locked content, lockboxes, and questionable pay to win practices. Add to that the lowering of quality and content that always comes with such business changes. (Time for the Devs to focus on making cash shop items instead of content to support the game)  Its a sad day. I figurre the layoffs and downsizing won't start happening till a few months after it goes to consuls.

Originally posted by Nanfoodle
Almost weekly updates HERE and now 37 days of nothing. Even the round table has gone dead. Almost 2 months since the last poll. Whats going on????? =-\

 Maybe they are just too busy with damage control on H1Z1???

 SOE not being in the best financial spot right now, and H1Z1 taking some hits right out the gate rumor has if it fails there won't be a EQN of course that's just rumor.


edit: Oh LOOK!!! There's a advertisement for "Dead Frontier" on this very page claiming its as the Ultimate free to play survival horror game, guess H1Z1 has some competition?

Originally posted by Rocklynn

Don´t understand why people are mad about this.

Works with GW2 should work in ESO also :)


 Well its maybe just my opinion but it doesn't work well for GW2 so I doubt it work well with ESO. Waiting probably close to 4 years for any real content and slow bug fixes with many from launch like kicking players from groups still unsolved doesn't exactly make GW2 a glowing example to follow in my book

Originally posted by askdaboss
Originally posted by Ghabbo
Originally posted by nerovipus32
I don't expect an expansion with this new business model. Horse armor DLC for all. Btw, the new name just makes the game sound cheap.

This, sadly, I agree with.

GW2 might be releasing an expansion soon (still waiting for official confirmation).

If it happens, I don't see why ESO wouldn't follow in the foosteps of GW2 and release an Xpack as well - if the game is successful enough.


what do you consider soon? If the're just now registering it and not even announced yet your looking at about another 2 more years. (waiting 4 years for real new content!!)

Originally posted by nerovipus32
So they want PC players to keep paying a sub until it comes out on console? fuck that.


Originally posted by Lazarus71
Originally posted by grimal
Originally posted by Amjoco
I like the idea, just like GW2 or TSW. Not to much to talk about or discuss until it happens though. 

Agreed.  I'm actually so excited I'm thinking of starting up my sub again today.

I just renewed mine a month ago and have no plans on changing that as these benefits sound great to me also.  :)


Not seeing any benefit myself, may unsubscribe when sub comes due.  

Originally posted by Senden
Been keeping an eye on this game the last few weeks and seeing what they've done since it's release and have planned for the future really had me excited and I was so tempted to give it another go. Still, my inner cynic was thinking that maybe these updates were only going to last until the console version comes out and then they'll downsize.  Now B2P doesn't necessarily mean things will change in the short term but it's hardly encouraging in my eyes.  Hopefully things will work out but I don't see the game doing well on consoles anyway, anyone who buys it expecting an Elder Scrolls game is going to be in for a shock. 

 I suspect they will keep most of their employees till sometime after the consul release, (they do still have to start making lock boxes and pretty ponies for their cash shop) After a few months they will start the major downsizing just like SWTOR did when it went F2P. In a year or two people will be begging for any real new content just like GW2 and they'll think about a expansion

Originally posted by MisterZebub
Voted don't care. I personally have a hate-on for this game. If they'd just made their own franchise instead of tarnishing the name of the Elder Scrolls I might feel differently. However they didn't so I don't. They could take this game and its makers, pack them into a rocket and fire it up the anus of a giant and I still wouldn't feel it had been punished enough.

 Honesty is always refreshing on these forums

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