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All Posts by UnleadedRev

All Posts by UnleadedRev

16 Pages « 1 2 3 4 5 6 7 » Last
309 posts found

I want to like this game...

But, everytime I come back to it once or twice a year for a week out of a one month subscription, I just get frustrated.

Here is the latest fiasco....

I realize, I need to do the storyline/career missions to make more ISK and get to the Sisters of EVE...ok, I am doing good, so this looks like fun.

I get to the exploration agent and do the scanning data mission........arrrrgggghhhhh! Here is what happens to make me HATE EVE and not recommend it to anyone or stick with it:

1) I do as the mission says, I scan the freaking data containers from the anomoly I detect using my probes first and then my scanner. I then am asked to hack the container.

2) On the ones I hack successfully, the container blasts forth the loot I need to complete the mission, but no matter what I cannot open it and take loot in the 3 seconds it allows you before it disappears! WTF!?!?!

I gave up after several hours...I guess i am too dumb to figure out what the issue is and the Corp folks are no help....too busy talking about WoW to help. 

A WASTED $15 again.

I would be PISSED! Not only do I hate that artstyle, but its been way over used as well.

Well, at this point I am grateful for everyone's responses.

Yep, I played the DoW II series...loved it. But I have not played it in a long time.

I think Microsoft Games for Windows (screams) or whatever their game hosting thing is called somehow deleted all my progress,

As much as I HATE to say it...but its all in the hands of Richard Garriot, who created the first MMO, i.e. Ultima Online, and then got rich and blasted off into space or something and got all caught up in that stuff and abandoned all things PC Games...until recently.

Hopefully, with all the criticism he recently leveled at existing MMOs, he can provide a new and fresh approach...something innovative that breaks the WoW trend.

I do not count on Chris Roberts or Mark Jacobs to do that.

I hear ya brother....

Thats begs a question....Correct me if I am wrong, but SOE had to can SWG because Lucas Arts chose not to renew the IP to them?

Could the same happen to Warhammer Online?

Wait!? Warhammer Quest was on the PC too?

Doing google search...

I see that IOS is phone applications....my apologies.

But yeah, consoles and IOS excluded...my concern is PC Games.

Originally posted by Gorwe

Are just pathetic. I simply can't play them for more than a hour. Rift reminded me(although a Great game, no doubt, it still is an MMO) what it is that I hate so much about MMOs.

-Pathetic excuse for a story told from almost inconsequential perspective. What is keeping me here? The things to do at max level? That's laughable! That's like restricting Skyrim's Main story to level 30+ characters. Lol what? I mean the story in Rift, in WoW and in many other MMOs would have been at least 150% better if they didn't tell it through god damn quests! While we are at it...

-Quest hubs and quests overall. I am sick of quest hubs. I just want to go around and stumble upon the quest. Also, the fact that the most quests are "Kill 10 of X" doesn't exactly help. MMO designers sure do need to work on their quest variety. Wait no. Just make them fun and believable, instead of "We will make a potion. I will prepare the ingredients and you go kill 8 of X to bring me the ingredients that I am missing". What's wrong with all the bloodshed???

-Respawning mobs. When the respawn time is too short, I don't feel any impact on the world and that in turn just kills the game for me. Can't you have fewer mobs that are more deadly in turn? And they respawn every...5 minutes let's say? Or even better, use large instances. I never quite figured what is so wrong with instances and phases.

-All the fun at the endgame. This one is so lame that it doesn't deserve a paragraph lol. Can't the whole game be, you know, fun instead of a major time sink(and yes, I do realise that's the whole purpose of games-but they need to be FUN timesinks instead of boring, boring MMO timesinks)? Meh...

I think that I listed enough points. You get what I am talking about.

I swear it, the only MMO-like game that I can play is TSW. But then again, it should've been a singleplayer game. Rift's awesome and I REALLY love some souls, though it kinda does bore you fast with all the quest chains and hub hopping and yeah. Purifier made me realise the sheer width of Warhammer(who says that you can't use Aqshy to Heal and burn away impurities?). Any advice with that would be welcome.

So, what am I to do? Play singleplayers/other genres? Do sth else? And when we're at it, am I really the only one that feels massively disappointment by MMOs?

I feel your pain brother....its frustrating.

I just uninstalled Neverwinter and Dragon Prophet will be uninstalled soon as well.

Originally posted by Gorwe

I can tell you what I heard from common sense and Pachter. Brace yourself for the truth:

They are in it FOR MONEY first and EVERYTHING ELSE second.

Also, I saw a post from some bloke on a site for Tabletop game reviews about what High ranking GW guy told him(GW guy to the gamestore that bloke owned)-it merely reinforces this truth:

"...so he said to me that they are in it only to sell Tin bitz/figurines. ..."->that doesn't worry you even a bit?

That's why they turned a blind eye to the Skaven+Dwarf debacle. That's why they allowed Wrath of Heroes in the first place. That's why they sign contracts with cheap studios(Slitherine comes to mind) because then they have pure profit. And you know our fasci overlords. They are all over that.

Don't get me wrong. The best RTS(and RTT when I better think about it) that I played in recent years was Dawn of War(both). The best Themeparks I played were WAR and TSW(still playing this one). And I think that the best Total War game will be Total Warhammer. And I'd outright KILL(I mean this!) for a TES-like Warhammer Fantasy experience. Meh. I guess Warhammer quest is going to suffice >.<

That ok unleaded? And I am often angry how everyone and their Grandma has understanding for failcraft, but not for what spawned failcraft. Meh, the skeins of fate are tangled.

Now I am bitter and angry as well... Good job unleaded!

Hi Gorwe, thanks.

The thing is those DoW II games sold like hotcakes. They only suffered because despite making money, the devs and publisher Relic (was there another) mis-managed their own company as a whole. Correct?

Also, are you from the UK? Reason I ask, is that even though Warhammer and Warhammer 40K are big here in the USA, I believe it all started in the UK and everything from WAR and WAR 40K books, tabletop games/figurines, and PC games are still the most popular in the UK?

So in a nutshell, it would seem the main problem is Games Workshop doesnt care about the PC Games, as long as they get their cut and the IP is not violated, i.e. "Flintstones invade Praag" or something like that, Games Workshop is content to focus their resources on the figurine/TT market and doesnt care if every PC Game went kaput, as long as they get their initial cut?

Geezuz...and yet..so many crap games survive...why cant our Warhammer games do so too?

IOS? 

I am talking PC games, not consoles.

My apologies, for not stating that.

Do the DoW games have active websites with active forums being run by the Devs, with expansions and game updates?

The makers of DoW have gone under? Who is supporting it?

Please clarify.

As many posters have said....

Developers and Publishers do not create F2P games with the main focus of them being FUN.

Instead, they focus on how to con players out of their money.

If a game is fun, players will spend money in a F2P game...but, design it as a money grubber, where in the long run F2P costs you more money than a subscription would....well...it fails

Can you guys help me here?

I love everything about EVE Online, except when I play it for more than a few days.

I am obviously doing something wrong, I cant make money in the AH, I feel like I am spinning my wheels doing missions, i.e. I get to the point where I start getting pwned.

Forget about PvP, if any of my ships get destroyed I doubt I would have enough money to continue.

I am obviously doing something wrong and taking the wrong approach.

Can you guys give me some basic formula or guideline to use as an approach to this game and at least make progress and have fun?

This is the only MMORPG that has ever frustrated me.

I am in a angry Warhammer and Warhammer 40K rant mode again.

Please...please tell me why with all of the strictness that Games Workshop apparently utilizes in the use of their IP, it doesnot include the following:

1) Keep financially solvent companies like Electronic Arts from abandoning games using their IP, i.e. Warhammer Online.

2) Keep companies that produce great games, yet could not manage Beaver Cleaver's lunch money, from abandoning their IP and its "award winning games" , i.e.   Relic and the complete "Warhammer 40K Dawn of War series" and 'Space Marine".

3) Keep companys like Bioware and Electronic Arts from running so called "Experiments" with their IP such as "Warhammer Wrath of Heroes"...which was a great game, a great concept, yet fell victim to EA's financial woes.

As a result, there are NO Warhammer or Warhammer 40K games; even the ones still "LIVE" that enjoy direct game support and updates. EA has no employees dedicated to Warhammer Online after the Wrath of Heroes shut down and Space Marine is as stagnant as a tomb with forum websites being raped and abused by hackers and 3rd party spammers. I believe the DoW games are suffering this same abuse of abandonment as well.

ITS DISGUSTING.

 

Thank you

 

I get this:

 

Error

The website encountered an unexpected error. Please try again later.

 

Error message

PDOException: SQLSTATE[HY000] [2002] Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (2) in lock_may_be_available() (line 167 of/myth/html/drupal7/includes/lock.inc).

 

 

 

They probably dont even have anyone working atm.

Also, just logged off as I only saw 2 Order players in T1 and 6 Destro.

Pathetic,

 
Originally posted by Jemcrystal
Sorry.  Which came first, the game or the book series?  Yeah, I'm to lazy to look it up.

OMG....go to Games Workshops website for all their tabletop games, which started in the 1980s.

Then the books, pcgames, and even a MOVIE!

Originally posted by Hellidol
Originally posted by UnleadedRev

EVE Online is like 25 year old Scotch....you either love it or hate it.

But....even those who hate it more than love it, like myself have to admit...that EVE Online is first class all the way. 

Its player base is HUGE, LOYAL, and its community and once a year FANFEST a Juggernaut.

Even its official magazine EON was probably the best looking awesome magazine in the history of print publications, as was its ISK guides paper or pdf and its map packs (print or pdf).

And the graphics....WOW...not content to be lazy, EVEs devs keep progressing the graphics and animations, just to name a few. Its a massive and overwhelming game in some cases, and people will shell out $15 a month to play it. The good outweighs the bad by a landslide.

Unfortunately, the few bad things about this game are the very things which are also considered good and what retains the games playerbase...that being...its OVERWHELMING.

My god....the amount of skills and ship upgrades and parts is mind blowing, also...it takes TIME...alot of TIME to accomplish things. You have to be a very patient and detail oriented person to enjoy this game, neither of which I am...but I do admit, I come back to it for about a month once or twice a year. in fact, so much work is being done on this game to make it more user freindly and fun, it will be hard for me to ignore it and not sub.

If you like Sci-Fi and space genres, this is the game for you...if you like to REALLY and I mean REALLY get wrapped up in an MMO, down to the intimate details, this game is for you. But, if you are impatient or lazy...forget it. Your success is equal to the work you put into it.

I know some people will disagree with me, but for anyone interested in the sci-fi space genre of MMOs, it would be well worth to at least TRY the game. Dont expect a WoW type or Secret World storyline though, its all about trade, commerce, and space combat, and your ship(s) are your characters, except when you get out at a space station and walk around your private quarters.

I dont know what else to say except that, I always felt EVE was one expansion away at some point to blowing the MMO industry thru the roof. All they need, is the ability for all players to see each other and be able to congregate outside their ships and maybe cut down the learning success curve a bit to the point of not upsetting existing players, and turn up the storyline to more exciting proportions and then they will have a atomic bomb of a game to devour all others.

Of course EVEs DUST 514 is the most ingenius feature to ever come about in an MMO, i.e. the co-existance of console and PC gamers, with PC gamers fighting it out in space and console gamers fighting it out on the ground and the contracts made between PC gamers and the console gamer to have the console gamers protect the pcgamers planetary assets on teh ground is breathtaking...and even the ability of a pcgamer ship to orbital bombard the console players on the planet is EPIC.

We will see what happens.....

I agree with alot of what you said, EVE is still doing very very good, people rate success with MMOS on the number of subscribers but that is a bad way to look at it. EVE has been around longer then wow and continues to grab more and more people, it only has around 500k to 600k subs but that is plenty and more importantly it isnt going in the wrong direction. What I am surprised  about is they havent explored with different genera of mmos. I believe as long as they keep their underlining principles they will be successful with any mmo they release.

I think the makers of EVE are also the Devs for "World of Darkness" the Vampire MMO?

EVE Online is like 25 year old Scotch....you either love it or hate it.

But....even those who hate it more than love it, like myself have to admit...that EVE Online is first class all the way. 

Its player base is HUGE, LOYAL, and its community and once a year FANFEST a Juggernaut.

Even its official magazine EON was probably the best looking awesome magazine in the history of print publications, as was its ISK guides paper or pdf and its map packs (print or pdf).

And the graphics....WOW...not content to be lazy, EVEs devs keep progressing the graphics and animations, just to name a few. Its a massive and overwhelming game in some cases, and people will shell out $15 a month to play it. The good outweighs the bad by a landslide.

Unfortunately, the few bad things about this game are the very things which are also considered good and what retains the games playerbase...that being...its OVERWHELMING.

My god....the amount of skills and ship upgrades and parts is mind blowing, also...it takes TIME...alot of TIME to accomplish things. You have to be a very patient and detail oriented person to enjoy this game, neither of which I am...but I do admit, I come back to it for about a month once or twice a year. in fact, so much work is being done on this game to make it more user freindly and fun, it will be hard for me to ignore it and not sub.

If you like Sci-Fi and space genres, this is the game for you...if you like to REALLY and I mean REALLY get wrapped up in an MMO, down to the intimate details, this game is for you. But, if you are impatient or lazy...forget it. Your success is equal to the work you put into it.

I know some people will disagree with me, but for anyone interested in the sci-fi space genre of MMOs, it would be well worth to at least TRY the game. Dont expect a WoW type or Secret World storyline though, its all about trade, commerce, and space combat, and your ship(s) are your characters, except when you get out at a space station and walk around your private quarters.

I dont know what else to say except that, I always felt EVE was one expansion away at some point to blowing the MMO industry thru the roof. All they need, is the ability for all players to see each other and be able to congregate outside their ships and maybe cut down the learning success curve a bit to the point of not upsetting existing players, and turn up the storyline to more exciting proportions and then they will have a atomic bomb of a game to devour all others.

Of course EVEs DUST 514 is the most ingenius feature to ever come about in an MMO, i.e. the co-existance of console and PC gamers, with PC gamers fighting it out in space and console gamers fighting it out on the ground and the contracts made between PC gamers and the console gamer to have the console gamers protect the pcgamers planetary assets on teh ground is breathtaking...and even the ability of a pcgamer ship to orbital bombard the console players on the planet is EPIC.

We will see what happens.....

I don't know what their intent was Mtibbs....but, you are right...they killed this game. It would have been better for both Warhammer Online and Wrath of Hero's to have its code released to people who care and not damn EA.

And what was the deal with Wrath of Heroes? To take resources away from Warhammer Online? I recall Wrath of Hero's claiming "its Warhammer Online without all the BORING STUFF"! And that was an official message...talk about shooting Warhammer Online in the foot. Then, only to shut down Wrath of Heros unexpectidly?

EA must be run by a bunch of mutants...thats the only conclusion I can come to.

As you know, I am a big Warhammer and Warhammer 40K fan.

 

I first played Warhammer Online in 2009, and since then, sometimes subscribe for 1 month or 3 months at a time about once or twice a year since then. I have a ton of characters, most of which are Rank 30-40, including two 40's.

This game even now, still has one of the most mature, helpful, and friendly game communities EVER, both in and out of the game. Griefers are very very rare, and even the opposing team does not taunt or insult..they are grateful just to have players to fight.

I just resubbed for 1 month about 2 weeks ago, and what remained of the game shocked me both in its official website and in the game proper. First off, for those who don't know Electronic Arts the usurper of this game from Mythic, had massive layoffs for all its games. The effect on Warhammer Online was first that whatever LITTLE communication we had received from the Devs of this game over the years has now ground to a halt. NOTHING...It would not surprise me if there is only one person who watches the servers for this game and does occassional maintenance. Other than that there is a strong armed community manager who will flame and delete anyone and anything said in a negative context...thus, those are probably the only two people who work for this game.

 

There is some good news...the PvP is still the BEST in the MMO world, BUT....from the start this game was designed to be 100% dependant on player population. Thus, if player population drops, down goes the game, because the PvE aspect of this game albiet with unique at the time "Public Quests" and "Scenario Challenges"  is still extremely WEAK...always has and still is.

 

So that leaves player dependent PvP....when there are players it is fun, but when there are not enough players its bad.

 

EVEN WORSE, not all the issues are due to player population, but the players themselves! It was noted about 2 years ago maybe 3, that for some odd reason Destro always outnumbered order...but even worse, for some odd reason Order players never ever seemed organized like the Destro players. For example, you could always count on Destro player formed Warbands...but more often than not Order players did not form warbands...and even when they did form one, the strategy was to just stand there and fight with limited thought given to taking Objectives. Thus, Destro would just grab objectives and flip the zone and milking precious Renown points over and over and over.

 

I guess, very conservative players were drawn to Order with no thought to strategy..unlike Destro.

 

However, if that was bad in the past its even worse now...using T1 and T4 as examples...in T1 Order for the most part just stands on the slope to their warcamp, and is content to allow Destro to take the Docks and harvest Shrine. Sometimes, Order will take Fetz...but...not often and when they do they are in a very bad pattern of advance, take, then retreat for no apparent reason. In T4 its even WORSE!

 

For example, in Praag...Order is content to take Martyrs Square and chase Destro almost to their Warcamp...but then stops and retreats....huh? Why not make a stand and hole them up in their warcamp the same way Destro does to Order?

 

NOPE...Order takes the square, advances, stops, and then RUNS away as the Destro players look on dumbfounded, but yet having other Destro players take Objectives while Order just takes and then runs away from Martyrs Square. It makes no sense.

 

The Chaos Wastes are even worse! Order just stand outside their Warcamp with half fighting and the other half standing on the ridge doing nothing...meanwhile Destro takes all the Objectives and the Renown Rank farming and disparity continues.

 

Now for the WORST part...Population is soooo LOW...you might find one Warband....usually Destro will form a nice fat Warband, but Order even with enough players seems to have a bunch of players who dont join Warbands. This makes healing and coordination harder...no wonder Order does not take objectives...BUT it gets worse.....

On average in T1, I see only 5 players on average in an Order Warband and maybe....maybe another 5 order players not in any Warband...Destro usually has on average 10-12 players.

 

So yes...with such low population and EA just being lazy for years with this game, and now with EA layoffs, it makes you wonder  how long this game will exist with just a niche playerbase of hardcore Warhammer fans ($15 a month) and a bunch of trial membership players (free).

Free to Play would have helped this game and even made money for expansions and fixes...but no EA seems to have this game on auto pilot...just treading water until they kill it.

Sad....very very sad....

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