|313 posts found|
Were dungeons more adventurous in the older MMORPG's?
The Pub at MMORPG.COM « General Discussion
9/24/10 9:59:38 AM
Missing the point DirtyJoe...yes you are right and most of us admit, those old EQ dungeons were static camp fests.
But some were genious in their simplicity, such as Befallen and that one dungeon whos name escapes me...it was like a Haunted House....someone refresh my memory.
The things is, the PLAYER COMMUNITY was so different back then....the players really really made these simplistic dungeons adventerous.
I guess it was the combination of good static dungeon design and a great player base.
Hell, in retrospect...TRAINS were hilarious and great fun!
Remember the Oasis? SG to Orc Highway! SG to Orc Highway!
The one thing Neverwinter might be doing right, even if it's by Cryptic
The Pub at MMORPG.COM « General Discussion
9/24/10 9:51:00 AM
Neverwinter Nights from the beginning when it first came out a few years ago, had the goal of bringing back the glory days of yore when people played D&D on the tabletop with pen and paper, and also figurines, with either game modules provided by D&D or those the Dungeon Masters created.
Such flexibility is why Neverwinter Nights 1 and 2 did so well as a PC game.
Hell, I even made a Middle Earth server back when it first came out, including Moria and people were begging me with foam in their mouths to let them play on it.
Now....the fact that its Cryptic and not Bioware causes me much concern...................
I went from Premiuim to VIP, as you cant beat $9.99 a month @ 3 months.
Also, LOTRO is a game worth paying for regardless of how you go about it, i.e. F2P Standard, Prem, or VIP.
General: Fighting Talk: Old vs New MMOs Part 3
News & Features Discussion « General Discussion
9/24/10 9:37:35 AM
What game is the pic from that shows the statue and the painting?
Having played LOTRO back in April 09 to about October 09, and now returning to it recently, I noticed there are a ton of players at least on my server (Landroval).
Also, it is so enjoyable to be part of a game that has such a rich and deep lore, and based on books (Lotr Trilogy, The Hobbit, Silmarillion, etc etc) that was the most popular book of the 20th century (LOTR Trilogy), and have existed for almost a hundred years (Tolkien started writing them during WW I). There is no cheap imitations, this is the world of which all others imitate, but can not duplicate.
In addition, the player community is fantastic! No griefers, gankers, whiners, or A$$hats like in AoC and WoW.
And the variety of game play is great, Monster Play for PvP where you can either play your toon or a monster, and both will level.
Skirmishes allow for big battles, and the PvE is great as well, with great storylines and abundant quests.
Originally, I frowned on the whole F2P concept, but now that I have indulged, I feel its the only way to go.
For example, if you are a college student or teen with limited funds, hell you can play cuz its free! And should you want to go deeper, you can pick and choose what you want to pay for. Since you earn Turbine points, you can buy alot of stuff, as it seems LOTRO looks for every reason to give you points! It also makes deeds more fun knowing you will get such points.
I actually enjoyed it so much as a Premium subscriber, I upgraded to VIP, and cancelled my AoC subscription, and never want to play WoW ever again.
Also, Middle Earth so huge there is no wanting for content, Angmar, Moria, Mirkwood, with more expansions to come.
My previous complaint of the game not seeming liek Middle Earth because I felt there were to many mountain ranges ro hills blocking me in from roaming was inaccurate. Yes in some regions such as Angmar this is true, because Angmar is indeed surrounded by Mountains even in the maps within the Tolkien books.
Its a huge world, where you can travel widely and use a variety of modes....walk, ride, buy a horse, rent a horse, etc etc etc.
Hell, what other game can allow you to blow smoke rings from your pipe that take many forms!
Its also a tight and polished game....
Is it a WoW killer? Dont know and who cares? Two totally different types fo people play them.
WoW = 90% a$$hats, whereas LOTRO = 90% cool people.
Were dungeons more adventurous in the older MMORPG's?
The Pub at MMORPG.COM « General Discussion
9/24/10 8:49:40 AM
Yes and no....
Back when EQ was first released in 1999(?), the first time we entered the Dungeon of "BeFallen", we were scared out of our minds because the penalty for death in EQ was the dreaded corpse run to retrieve your corpse and all your belongings and money you had not had the foresight to put in the bank. There was also experience loss!
Thus, we literally crawled foot by foot into Befallen, made it to the end, but then on the way out, one of our party was killed, which started a chain reaction, where we were trapped! We could not go forward minus one party member, and he could not get back to his corpse. We then lost a second party member, which frced the two of them to try and fight their way to us and their corpses, as we tried to defend our position.
In the end we had to call for help from our guild, and they aided us in slowly and painfully retrieving corpses while helping extract us from the dungeon.
What is interesting is that the MOBS in these dungeons just stood there like idiots until they went aggro on you and it was a constant fear of causing a "train" or have some other player cause a train, i.e. a long line of aggro mobs chasing and killing someone as they fled the dungeon and going aggro on all other players as well. TRAIN! TRAIN! RUN! RUN! LOLOL
Now in Runneyeye I once fell off the waterfall, and could not get back out without the Goblins there killing me. Thus, as I stood on a measly crop of rock in the water afraid to move, a caster buddy of mine had to keep teleporting back and forth with my belongings and loot, so I could eventually kill myself, and spare my loot from being lost.
We eventually came back and retrieved my corpse.
Now there was also a dungeon with Minotaurs in it that gave good loot, but was boring as hell. You just stood there with your group "camping" the spawns for hours. It was the most boring and dumbest thing to ever have to do in a game, yet we did it because we didnt know any better.
Everquest later became know as EverCamp once the novelty of the 2nd MMORP wore off.
I agree with the OP.
LOTRO is the best MMORPG.
My only gripe was that certain zones seemed to small, but after returning to it fter playing other MMORPGs, I am fine with it.
Several large RP guilds from Age of Conan including the guild I am in there, have already left AoC and come over to LOTRO, while some are still in the process.
LOTRO is immersive, exciting, and relaxing...and you can play hard core or casual.
Griefing is minimal, and the player community great.
Unlike WoW and AoC who have infantile a$$hat communties.
AoC was a good game ruined by players from the Tyranny PvP server transferring over to the Cimmeria PvP-RP server, where they harrased, griefed, ganked, locked out zones, and pretty much ruined the game for anyone not infantile enough to join their griefer guilds.
Good riddance Tyranny server players, you can have all of AoC.
Hopefully they will stay there, as the several RP guilds that came over to LOTRO from AoC are forming some nice alliances that will enhance an already positive and mature Rp environment within the great game that LOTRO is.
Other MMORPGs in a nutshell:
If receiving 2 Frost emblems a day and a set number of PvP experience each day before you are locked out is your cup of tea, then WoW and its 2 million subscribers who Blizzard says cant be wrong, but who most will say are just stupid, is for you. Albiet, its fun to level in WoW, but once you get to level 80 the above comments about Frost emblems and pvP experience holds true. Also, if reading "your Mom" in trade chat, or in all chat channels in WoW doesnt annoy you, then yeah WoW is for you as well. Oh yeah, spamming trade chat to get into raids where the only criteria is your gear score, and watching these raids fail ia FUN.
A token/emblem system worse than WoW's and new zones where you "bang rocks together" for hours, get locked out of zones by griefer guilds, play mini-games dominated by pre-mades from griefer guilds who always try and have one of there own on the opposite team, to just stand their to sabotage that team is FUN FUN.
LOTRO has the best community too.
Community can make or break games.
Right now 3 full guilds are leaving Age of Conan because the A$$hats from Tyranny are locking down zones on Cimmeria Server and griefing RP'rs even though its an RP PvP server by killing every lowbie not in their guilds and ignoring Funcoms lame criminal and murder system.
The entire guild I am in which was one of Cimmerias largest just came to LOTRO.
1) Warhammer Online (Fantasy)
Join a massive Alliance Zerg of 75-100 players, fight your way to the Eternal City with them, where you will then be broken into instances with a 75% chance of defeat, then locked.
2) World of Warcraft
Login, get your 2 Frost Emblems from a dungeon you have done 100 times already, then get locked, get your PvP XP from several attempts at winning a BG, then spam the trade channel to LFG for a Raid, and read countless "your mom" responses from 2 million subscribers who Blizzard says "can't be wrong"...but are certainly dumb.
3) Star Trek Online
Login, download massive patch, receive tons of XP as a result of patch, gain 1-5 levels as a result, then log off....no need to play until you hit cap with this model.
4) Lord of the Rings Online
Login to experience the vastness of Middle Earth, then realize every zone is surrounded by mountains, canyons, or other obstacles that make Middle Earth seem small and that the zones don't really look like Middle Earth.
5) Vanguard Saga of Heros
Login, get turned off by the first NPC you see cause he looks spastic, and realize no one else is playing.
Login and realize the characters look like every other Asian MMO, with pretty boys and cute cuddly pets, where grinding is enjoyed by former assembly line workers and gold farmers from Bejing.
7) Star Wars Galaxies
Login only to realize the entire game has changed and your character is gone.
8) Age of Conan
Enjoy leveling with good quests that give crappy loot until level 80, then you realize your gear sucks, and because you didn't play in mini games to get PvP experience for 80 levels, you cannot buy any PvP gear and the only server available is a PvP RP Server, and your lack of PvP gear means you will suck at PvP....so you go to Bori, and then rage quit at its massive display of fail.
9) Everquest 1 and 2
You can't spell Sony, and after you login and realize S-o-n-y does indeed spell "Sony" , and is part of "Sony-Verant", you rage quit.
10) Final Fantasy X(?)
You can't count to the Roman Numeral number of this latest version, even though its a MMO, so when you login and see pretty boys and cute cuddly pets, and realize its yet another Asian MMO, if you didnt realize that already (how could you not?), and then rage quit because you really didnt want to play yet another grind fest with the redundancy of a assembly line worker in a Bejing childrens toy company making toys out of toxic lead.
You heard this is a unique game, and not a fantasy MMO that has been overdone like Fonzie in a Happy Days episode, and rejoice...then you notice the high amount of cheaters using "AimBot", and how PunkBuster the worst anti-cheat program in the world doesnt do anything, and that even when cheaters begin forming AimBot guilds, RTW doesnt ban anyone because they are losing money and need every subscriber they can get.....RIP the game is closed as of this week,
A refreshing Sci-Fi MMO/FPS in a MMO industry over saturated with elves and orcs, but its a Sony-Verant product, which means they will find some way to screw the game up while over charging you, despite the fact the game is over run with cheaters....but hey...they pay to play!
13) Mafia II, Dragon Age Origins, Mass Effect, Elder Scrolls, BFBC2, Crysis
You realize how much fun these games are, so they are obviously free and not MMOs, otherwise you would be paying to not have fun in a multiplayer environment, which you can do anyway in some of these games, and even the ones that are single player are so superior to most MMOs that you won't miss hearing "you mom" everytime you ask a question in WoW.
At Level 80....
1) Paying $15 a month to get my 2 Frost Emblems per day, from a dungeon I have already done so many times I know it better than my own bathroom.
2) Paying $15 a month to get my PvP points once per day towards gear.
3) Paying $15 a month to wait and wait and wait for a Raid to form, after I have done both 1 and 2 , only to see the Raid fail.
Why can't MMO's have good quests with good loot, including at level 80, so I don't have to waste time like this.
Wait raid....fail....wait for raid....fail...oh I got my 2 frost emblems for the day from a random dungeon cue....CYA!
Nothing can surpass the coolness factor of Warhammer 40K Space Marines, Primarchs, Gene Stealers, Orks, Eldar, etc etc the whole freakin universe.
I am reading the Horus Heresy, book 8..........and have been a WH40K fan since Space Hulk in the early 90's.
Why is everyone so sad about APB?
General Discussion « All Points Bulletin (APB)
9/16/10 1:59:59 PM
Cheating killed APB. No one is going to pay money each month to play a game with a bunch of cheaters, and the weakest anti-cheat program out there,i.e. Punk Buster.
Warning to all future MMO pubs and devs.....if you don't do anything about cheaters, MMOs die.
The fact that there is no jumping in this game, means I will try it, as I wont have to put up with people looking stupid jumping around and all over the place like they do in WoW and AoC.