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All Posts by SBFord

All Posts by SBFord

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Pirate101 players have a triple dose of piratey goodness with today's announcements. A new level 65 tower instance is now open that rewards players with some of the best gear in the game. In addition, the Crown Shop has an awesome new Grizzly Beast Pack that offers players the opportunity to score a beastly companion with the amazing ferret attack card. Lastly, September 19th is International Talk Like a Pirate Day and the team will have lots up their sleeve.

Attention high level Pirates! If you have completed all of Mooshu (including the quest "The Great and Powerful Turtle") as well as all the Moo Manchu side quests (beginning with "The Moo Manchurian Candidate" given by Lord Chagatai in Subata), you will find a new quest from the Town Crier (or from Lord Chagatai himself) to embark upon a dangerous, and very profitable, adventure into The Tower of Moo Manchu!

This ten level tower is full of danger and is meant for groups of players to bond together in the quest for rare loot, multiplayer chests, special badges, and to survive the nefarious trials that await you as you attempt to conquer the Tower of Moo Manchu. There’s even a special badge that will - never mind, we’ll let you discover this on your own . . . .

Find out more on the Pirate101 site.

The latest Arena.Net blog lays out some pretty cool information about the overhauled Trading Post to give players better functionality, more filtering options, an updated interface and much more.

  • Tabs are gone in favor of a left-side series of links that make its look and feel more like the Gem Store
  • Search functionality has been improved with smarter categories and better filtering options. In addition, search functions will be part of the interface rather than something that has to be opened up to access advanced options
  • Prices for items can now be researched without having to leave the buy/sell interface and losing custom search parameters
  • My Transactions can be pulled up through the same side navigation panel
  • Performance improvements
  • More to come later
Read more of the details on the Guild Wars 2 site.
 

Pathfinder Online's Early Enrollment is being delayed slightly from September 15th to September 22nd. According to the latest blog post, the delay is in response to allow more time to polish some features and include others. Additionally, the team lost development time due to an unexpected server down time.

Step One: Start of Early Enrollment

We will have the top 1/3rd of the Early Enrollment map ready on Day One of Early Enrollment. This area includes Thornkeep. It would not be fair to have 1/3rd of the Settlements in operation and 2/3rds waiting access to their lands so we are not going to turn on the Land Rush Settlements when we begin Early Enrollment. Instead we will have approximately four NPC Settlements seeded around the area of the map and characters will be randomly seeded into those Settlements when they begin play. This should allow us to perform various load balancing tasks and avoid clustering so many players in one place that we break things. No, you won't be able to pick where you start. Yes we know that this means that some people will have to hike across the map to get to where your friends are. This is a short-term solution, not the way the game will be played forever so we ask for your forbearance for a limited time.

Read the full post on the Pathfinder Online site.

Originally posted by Tokken
maybe they should do Joan Collins now, too! lol

Erm...you mean Joan Rivers? o0

I would say that I’ve never been much of a racing game fan, but that isn’t the case. In my earliest gaming days, I remember playing some really fun racing games, but later on, racing seemed to divide into two categories. Games like Mario Kart, which remained mostly about just getting out there on super fun tracks, and games that took on a more realistic approach and went the way of tons of DLC and unlockables. I’ve mostly found myself playing Mario Kart as my racer of choice, but when Ubisoft unveiled The Crew, I met the announcement with interest. An MMORPG and racing game? In one? How would that work? I got my hands on the game at PAX last week, and got a taste of what awaits us.

Read more of Christina Gonzalez's The Crew: Hands On at PAX Prime.

There are a lot of great things that can be said about WildStarCarbine Studios’ flagship MMORPG is funny, polished, unique, and fun to play.  There’s a staggering amount of content available to play for both factions, and a cohesive story that mostly pulls it all together.  It’s extremely easy on the eyes, and offers some interesting developments in its handling of gameplay systems and combat.  The hype surrounding WildStar reached a considerable pitch at launch, and I’ll be the first to say that I have been impressed by the game’s ability to consistently exceed expectations.

Read more of Som Pourfarzaneh's WildStar: A Game of Character, A Game of Characters.

The success of the original Dead Island has led to a number of spinoff games, even including a MOBA, and there are no signs this trend will slow down. At this year’s PAX Prime, we had a chance to check out one such spin off, Escape Dead Island, as well as the current gen sequel to the original game, Dead Island 2.

Read more of Mike Bitton's Dead Island 2: Out of the Frying Pan, Into the Fire.

Anyone who carries a Mobile Device and loves gaming is always on the lookout for something that can can give you a quick fix or keep you engaged for hours. I recently got an opportunity to visit Undead Labs and check out Moonrise, a real-time combat RPG that really made the obsessive compulsive gamer collector in me get excited. You could equate it to a Pokémon MMO with a few twists.

Read more of Franklin Rinaldi's Moonrise: A Mobile Multiplayer Creature-Collection RPG

Some of you may be wondering what’s so special about this tribe of beastmen that merits everyone’s support all of a sudden? Simply put, the Ehcatl Nine Beast Tribe Quests mix tangible gameplay rewards for crafters in the game  with the promise of a rousing tale told incrementally as you continue the questline.

Read more of Victor Barreiro Jr.'s Final Fantasy XIV: The Quest for Flight.

The latest Aura Kingdom update has been deployed that brings a host of new content on board as well as new dungeon features and improvements / additions to the fishing and crafting systems.

In response to player requests a new solo mode is now available for all existing dungeons. New dungeons are added to the game, respectively at levels 65 and 70 with even more items to unlock. The new Eidolon companions include the powerful female warrior Kusanagi and the God of Light, Baldu. Additionally, the Eidolon companions Serif, Merrilee, Grimm, and Alessa are all now able to evolve into their powerful, three-star versions.

Find out more on the Aura Kingdom page.


ArcheAge fans who have not yet had the opportunity to score a closed beta code now have a chance to get into the game and explore thanks to the commencement of the open beta. The open beta is scheduled to run from now through Monday, September 8th with the head start program for Founders beginning on September 12th.

Created by Jake Song, best known for his international online blockbuster Lineage, ArcheAge is a vast MMORPG adventure free from pre-defined paths and progression. Players can create unique and elaborate homes, build farms that drive the world economy, and sail their ships to uncharted lands where they can construct massive castles as they lay claim to rich and vibrant realms. ArcheAge’s PvP system allows players to fight for glory in huge battles on land and sea, or even shun the two factions and live the life of a pirate!

Find out more about the open beta on the ArcheAge site.

The first part of an exploratory series of articles about locations in the Rift expansion, Nightmare Tide, has been published on the official site. In the inaugural article, Goboro Reef, including its denizens, is detailed with the promise of more to come in the second piece to be published at a later date.

When you first arrive in the domain of water, you’ll find yourself immersed in the mesmerizing beauty of Luminous Passage. This is the plane as you might imagine it: gorgeous plumes of living reef curl and stack one on top of the next, covered in writhing plants and circled by strange denizens out to catch their next meal.

It’s an environment full of hidden nooks, stunning surprises, and creatures dying to make your acquaintance. Trust the skelf on the latter, and trust the mermaids about everything else. Their emissaries will be the first to greet you, and it won’t take them long to dispel any illusion that the rest of the plane is this tranquil … or sane.

Find out more on the Rift site.

In addition to the preview, the Rift site has also been updated with information about special Nightmare Tide Collector's Editions:

RIFT's Nightmare Tide Collector's Editions are now on sale here on the RIFT website! Prepare for RIFT 3.0 with an Instant Boost to Level 60, new Equipment Slots, an amphibious Shark Mount, and much more – including an exclusive Abyssal Satchel Bag Slot and Companion Pet. Even better, select items are ready to be delivered today including the Cobalt Thresher mount, Abyssal Crab Combat Pet Skin, Abyssal Satchel, and Void Source Accelerators used to upgrade Raid Tier 2, Tier 3, or expansion armor. Jawsome, right? Click here to preview the Typhoon, Infusion, and Ultimate Nightmare Editions and stay tuned for all the expansion coverage before RIFT 3.0 launches Oct. 8!

A pair of RuneScape players have taken advantage of the "Bond" system in the game to earn virtual goods to exchange for real world items. The two exchanged bonds to fund every portion of a trip to London and the annual Runefest celebration, including airfare, spending money, hotel and a ticket to the fan festival.

Since their September 2013 debut, around 2.3 million Bonds have been purchased; more than 80 percent of those Bonds have been redeemed for membership, with 27.6 million membership days obtained to date. The introduction of Bonds also had a swift and dramatic effect on the levels of gold-farming in the game, which plummeted by 81 percent within weeks, and also helped bring a more stable in-game economy for players. Over the past year, more than 316.5 billion in-game gold pieces have been sunk into Bond trades by the community.

Find out more on the RuneScape RuneFest site.

Wowhead has a report and several screens that have been datamined from the World of Warcraft: Warlords of Draenor beta that shows the Robin Williams memorial. The information was datamined by beta players. After Williams' death last month, Blizzard confirmed that it would memorialize him in WoW and it has kept its word.

You can summon Robin by rubbing the Ever-Burning Lamp. When first summoned, he exclaims "INFINITE COSMIC POWER" and then shrinks and waves goodbye, saying "itty bitty living space."

Nearby is a large broken egg, a tribute to the character Mork. We have datamined an alternate version of Robin dressed like Mork with overalls, so perhaps he will make an appearance here as well.

There are also some stuffed animals and tanks, hinting at a potential tribute to Toys. Our third datamined Robin NPC is also dressed like Mrs. Doubtfire.

Finally, we have datamined a Comedian title--it currently has no source, but it would be fitting if it was tied to this tribute in some way.

Check out all of the screens at Wowhead.com.

Star Gem and Gaijin Entertainment have announced that both the v1.0 standard and Oculus Rift DK versions of Star Conflict have been released. Players can now take part in the Invasion Mode and take part in special in-game events to earn rewards.

To celebrate this occasion, all players are invited to join the launch event which, for one week, tasks players to join the battle to defend their home bases against an alien onslaught. The more alien spaceships vanquished the bigger the reward for all, so don’t hold back and start kicking some alien butt! Star Conflict is also now playable with Oculus Rift DK2, so the owners of this device can enjoy space battles in breathtaking stereoscopic 3D and with positional tracking.

Now publicly available, the new “Invasion Mode” features an underlying story in which an alien race invades human-controlled space. Star Conflict players must team up in parties of four to explore the new ‘Open Space’ areas and combine forces as they take on new quests and engage in PvP and PvE battles. With materials salvaged during exploration, gamers will be able to craft unique armor, guns and even whole new spaceships.

Want to know more? Check out the Star Conflict page.


Double Fine Productions has announced that Costume Quest 2 will be arriving on Steam on October 7th. The game can be pre-purchased on Steam for $14.99 for the basic edition, or $19.99 for the edition bundled with the original Costume Quest and a set of pre-order costumes.

Trick, treat and pick a fight with villianous dental soldiers in Costume Quest 2, the sweet sequel to Double Fine’s hit original, Costume Quest, that turned fans of all ages into candy obsessed crusaders. This inspired RPG adventure includes a range of new features and gameplay improvements to double the amount of mischievous fun. Explore spooky time-traversing landscapes, don adorable new costumes that transform into powerful Hallo-warriors, and collect even Creepier Treat Cards to wield in combat against a legion of hygiene obsessed baddies. Only heroic siblings Wren and Reynold can save Halloween forever!

Check out Costume Quest 2 on Steam.


Shadows: Heretic Kingdoms has been updated with a large new patch that brings a new playable character, an updated skill system, a brand new crafting feature and the usual list of bug fixes and feature enhancements along with it.

The update brings a new playable character to the world of Shadows: Heretic Kingdoms: Evia, the Daughter of Fire. Evia is the last of the three primary main characters. She is the princess of a long-extinct kingdom and an extraordinarily mighty mage with the power to control the elements, which she uses as a weapon to destroy her enemies.

The crafting system is also now available, allowing players to craft their own weapons and armour, brew potions and create powerful rings. Additionally, due to feedback received during the early access phase, the developers have opened up the skill system, giving players more freedom when selecting their skills.

Shadows: Heretic Kingdoms is scheduled to be released on November 13th.

The Wasteland 2 team has released a new video that features General Vargas himself giving players a firsthand look at character creation, combat mechanics, the use of the environment in battle and the acquisition of Jamie the Robot to fight alongside the party.

Character creation, attributes, skills (field medic, surgeon, weapon smithing) and party balance

  • Shows a fight against Damonta robots, first with the wrong tactical approach and party which gets wiped out, then with a more tactical approach and better party
  • Shows use of environment (height, cover) in the Prison
  • Shows reprogramming of Jaime the robot in Damonta and him fighting on the Ranger’s side

Find out more about Wasteland 2.


According to the August update on The Repopulation site, Round 1 backers who have had previous access to the game during recent events have now been granted 24/7 access to the server beginning Friday. The team is hopeful that by the end of 2014, all backers will be given access as well. In addition, August saw the inclusion of open world player housing, player-created tournaments and the addition of minigames.

Player Created Tournaments were a stretch goal from our Kickstarter campaign and made their way into the game this month. These tournaments will be accessible in the future from arenas in player created cities, but for now are only available in a test instance. The final product will not be instanced. Players can create tournaments using a large list of configuration options such as weapon and armor types, and which activities are allowed during the tournaments including the use of consumables, vehicles or pets. Tournaments can be solo or team based, and have a configurable number of teams. There is an optional buy in cost to participate, which will be distributed amongst the winners. The sponsor can optionally add credits or items to the prize pool. Other players can observe the tournament while the teams participate.

Read the full report on The Repopulation site.

Ankama has sent word that Wakfu's Steam version will officially kick off on September 18th. Current beta players will not see characters or progress wiped prior to the launch and will be able to continue their adventures afterward. To celebrate the big announcement, potential players can head to the Wakfu Steam page to try at a chance for a limited number of closed beta keys to get started that much earlier.

The current closed beta for WAKFU will end on Sept. 16. Beta players will keep their progression and items acquired throughout the testing phase; there will be no server wipe. To thank the closed beta players, a special item inspired by the Valve universe will be available.

To start the WAKFU adventure on Steam, a limited number of closed beta keys are available at:

http://steamcommunity.com/app/215080/discussions/1/34096318671760505/

Players can redeem the code on Steam and start playing now, but once the codes are gone, they’ll have to wait until the official launch on Sept. 18.

Find out more at the Steam link above or on the Wakfu main site.

   

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