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All Posts by SBFord

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Since WildStar’s launch in early June, Carbine Studios has been focusing heavily on quality of life updates and bug fixes. As a result, Drop 3 looks like the biggest update yet, with a number of changes in the works. But what happens when it’s time to start on shiny new stuff? Columnist Gareth Harmer details what he’d like to see arrive on Nexus.

Read more of Gareth Harmer's WildStar: 5 Things Carbine Should Add.

Tangrin Entertainment has teamed up with MMORPG.com to show off Kyn in a world premier live stream event to be hosted on the MMORPG.com Twitch.tv channel. You can tune in either at Twitch or via our Live Stream page beginning at 6:00 p.m. EDT / 3:00 p.m. PDT.

Kyn is a forthcoming Vikings-based RPG and is slated for a 2015 release.


A new Tweet has been released by Omeed Dariani, now formerly the Senior Global Brand Manager at Sony Online Entertainment. According to he post, Dariani resigned from SOE last Friday.

We will keep you posted as the story develops.

When it comes to MMORPGs, their status as ever-changing, live worlds is part of the whole experience. With The Elder Scrolls Online just having received a new major update this week, one that will carry the game into its sixth month of release, it seemed like a good time to reflect upon where the game has come to this point, as well as a couple of wishes for the future. While there have been mistakes, promises, and changes, the game continues to evolve as it seems to have found its audience and development gets closer to a console version. After all of this, ESO heads into its sixth month on a few solid notes.

Read more of Christina Gonzalez's Elder Scrolls Online: As Month Six Approaches, an Eye on ESO.

Perfect World Entertainment and Cryptic Studios have announced that the next Star Trek Online expansion, Delta Rising, will officially be released on October 14th. Delta Rising takes players to the Delta Quadrant, following in the footsteps of the famed Voyager expedition. DR will also see several Voyager series cast members reprising their roles.

Set 32 years after the events of Star Trek: Voyager, Star Trek Online: Delta Rising will bring players into the Delta Quadrant – a mysterious region of space recently made easily accessible through an ancient Iconian gateway. As players explore uncharted worlds and interact with alien species, they will partner with well-known crew members of U.S.S. Voyager to investigate an unknown enemy presence.

Read more on the Star Trek Online site.


Gaijin Entertainment has announced that it has entered into a partnership with the Central Museum of Armored Vehicles to begin a restoration project of the Soviet World War II era workhorse tank, the T-44.

The project will see the museums depot stock T-44 tank usually used for spare parts fully restored to full working order, complete with full interior and exterior overhaul to bring it back to its original WW2 battle ready appearance. The restoration will involve hundreds of person-hours in order to transform the tank from its current badly damaged state into a show stopping fully restored museum display and exhibition piece.

Find out more on the War Thunder site.


NCSoft has announced its plans for the fifth anniversary celebration of Aion. The team has plans for prizes, contests, giveaways, in-game events, interaction with GMs and much, much more in honor of Aion's anniversary.

Players familiar with Daeva’s Day, the annual Aion in-game celebration designed to commemorate Aion’s yearly anniversary, will welcome back fun activities designed to bring to life the anniversary in-game, allowing players to celebrate the milestone as well. During the course of the event, players will be treated to giant cakes providing special buffs that increase drop rate by 10%, double global item drop rates (which stackes with the cake buff), and on September 22, the actual date of the Anniversary, GMs will be available in-game providing more buffs and general merriment.

But come dressed to impress. Aion players will be able to do just that with the introduction of the Dazzling Daevanion armor, a special set of armor with some unique stats. Donning the Dazzling Daevanion armor, equippable at level 10, provides level 50-60 stats and set bonuses! Players level 10 can participate in this special deal once per account during the anniversary celebration for the promotional price of 1 NCOIN.

Learn more on the Aion site.


Trion Worlds has announced a new mini-game that will be making its way into Rift when the Nightmare Tide expansion goes live later this Fall. Called "Minions", the game involves collecting minion cards and adventure cards. Players send minions on adventures and, if completed successfully, players will reap the rewards.

Your minions can return with crafting materials, Dimension items, artifacts, or Notoriety. In other words, you can use minions to do some of your harvesting, help you earn rep, and find free Dimension items for you. If you send a minion on an adventure that provides loot, it will always return with at least one piece of loot. Be aware that the character you have logged in when you claim an adventure’s reward can affect what loot you bring in!

Read more details on the Rift site.

A new update has been deployed in Astro Lords: Oort Cloud that brings a long list of bug fixes to the game as well as several key feature improvements. Players can look forward to improved asteroid models and the ability to redistribute their captain's skill points, among other things.

Some of the key improvements are:

  • Penetrating Laser now only deals damage if it directly hits the ship’s hull
  • Players now have the option of resetting and redistributing their Captain’s skill points
  • Secondary asteroids can now be self-destructed in order to generate deuterium
  • A Global Astromarket has been added, allowing access to 10 random players markets
  • A new weapon has been added – the “Neutralizer” – which cancels out any negative effects imposed on the player’s ship
  • New and improved asteroid models have been added, taking greater advantage of Unity 3D graphics

Read the full change log on the Astro Lords: Oort Cloud forum.


Our first demo of Dragon Fin Soup came at PAX East, and the small team at Grimm Bros was coming off a more than healthy response to its then-unfinished Kickstarter campaign for the game. Months later, with the bulk of the crowdfunding behind the game, as well as further development, Grimm Bros took Dragon Fin Soup to PAX Prime, where we got to chat with CEO and developer Ash Monif and check out what's new.

Read more of Christina Gonzalez's Dragon Fin Soup: Inspired by 90s-Style RPGs with a Twist.

Divergence Online successfully completed a recent crowd sourcing campaign and has been busily working on the game. We took some time to catch up with the Ethan Casner to find out the latest developments in this anticipated title.

Read more of Bill Murphy's Divergence Online: Catching Up on the Latest Happenings.

As many do, I like to keep an eye on games being developed. Color me intrigued when I found one available to play during its Kickstarter that doesn’t require monetary participation to download and play it. That is exactly what Project Gorgon is doing. They are letting you get your hands on a very early build so you can see if it is something you want to be involved with and decide to support their Kickstarter.  In the words of Eric Heimburg (Lead Developer), “Project Gorgon is a 3D fantasy MMORPG with the deep gameplay of the classics with all the features of a modern game and a unique immersive feel.”

Read more of Franklin Rinaldi's Project Gorgon: Showing Serious Potential as a Sandbox PvE Paradise.

Originally posted by Nickhead420

Wait...I'm just realizing that you're reporting on pictures that have been out for 2 years.

The "news" is that it actually opened but the only images available are the ones from a couple years ago.

It's one thing that it was being built. It's another that it's actually opened. Bring on the Blizz attorneys! :D

Bungie has announced that players can begin taking part in raids as of today, Tuesday, September 16th. In addition, players can expect to see more activities and events arriving in game in the near future. Later this week, competitive multiplayer will arrive and, a bit later, Destiny's first timed event will kick off.

The introduction of new content in Destiny will continue later this week when Destiny's competitive multiplayer includes the chance to play the Combined Arms playlist for the first time this weekend, which pits Guardians against one another in two game modes on vehicle maps.

Destiny will also debut its first timed event, called Queen's Wrath, from September 23 to October 6, offering all Destiny players additional Bounties to complete, challenging mission modes to unlock, and more Rare and Legendary rewards to earn.

Find out more on the Destiny page.

Today marks the official free to play ArcheAge launch for all players. Founders enjoyed a somewhat frustrating head start experience over the past weekend but things seem to, at least prior to today's grand opening, have stabilized and all players are welcome to join in.

The time has come! ArcheAge, the long awaited, free-to-play fantasy sandbox MMORPG from Trion Worlds and Korean game developer XLGAMES, officially launches today. ArcheAge is an MMORPG adventure where players can choose their own paths and progressions and create a world where the possibilities are endless. From building elaborate homes and farms, and sailing ships to faraway lands to construct castles, ArcheAge’s PvP system allows players to fight for glory in huge battles on land or sea, or live the life of a pirate free from constraints!

Find out more on the ArcheAge site.


A day after the announcement of Microsoft's buyout of Minecraft's development studio, Mojang, the studio's founder Markus "Notch" Persson has posted a farewell letter to fans of the wildly popular title.

I'm leaving Mojang
September 15th, 2014
I don't see myself as a real game developer. I make games because it's fun, and because I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world. Minecraft certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.

A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I've had so much fun with work. I wasn't exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.

I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn't understand. I tweeted this in frustration. Later on, I watched the This is Phil Fish video on YouTube and started to realize I didn't have the connection to my fans I thought I had. I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand, that I don't want to work on, that keeps coming back to me. I'm not an entrepreneur. I'm not a CEO. I'm a nerdy computer programmer who likes to have opinions on Twitter.

As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately.

Considering the public image of me already is a bit skewed, I don't expect to get away from negative comments by doing this, but at least now I won't feel a responsibility to read them.

I'm aware this goes against a lot of what I've said in public. I have no good response to that. I'm also aware a lot of you were using me as a symbol of some perceived struggle. I'm not. I'm a person, and I'm right there struggling with you.

I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can't be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it's belonged to all of you for a long time, and that will never change.

It's not about the money. It's about my sanity.

Leave us your thoughts in the comments.

Firefall players can check into the game later today to see what's new with the v1.1: Elemental Destruction update. According to press information, Elemental Destruction features a new Titan battle hardcore mode, new weapons, new dynamic encounters and more.

In addition to the new artillery, this update also introduces six elemental weapon capabilities for both primary and secondary weapons designed to burn, poison, and shock the opposing forces in Firefall.  Energy based weapon modifiers including beam, laser beam, microplasma, and emissive microplasma, has also been added to shotguns, assault rifles, burst rifle, and sub-machine guns to make secondary armaments more lethal.  These destructive weaponry improvements more than double the number of weapon variations available in the game and will be useful in dealing with the challenges introduced in this update.

Read more on the Firefall site. (page not yet active as of this writing but stay tuned!)

 

A few years ago, rumors and some pixelated images of an amusement park based on Blizzard's World of Warcraft surfaced during its construction. Fast forward to 2014. Thanks in large part to a couple from England, we can now see that the WoW themed amusement park has indeed opened, illegally for the record (copyright infringement and all that), and can be viewed in a series of images the couple posted to Imgur.com.

      

Source: IGN

Webzen has announced that the open beta for Archlord 2 has officially ended with the release of the first major content expansion. With the update, players can expect an increased level cap, new dungeons, quests, items, armor tiers and much more. In addition, new PvP mechanics have been implemented that start the epic battle between players to become the Archlord.

With the activation of the Archlord system, the PvP competition is bound to heat up. The contenders for the title of the Archlord will fight in battlegrounds every day in order to gather enough points to receive an invitation for the ultimate battleground, the Archlord Finals, a last man standing confrontation taking place every Sunday. The victor will receive the coveted title and rewards worthy of a supreme ruler: an epic dragon mount, a shiny legendary armour and special skills.

Read more about Update 2 on the Archlord 2 site.


Fans of Divinity: Original Sin will be happy to hear that Larian Studios has released the first downloadable content for the game that has already sold a half million copies. Called The Bear and the Burglar, the DLC is free to all game owners and brings two new companions into the game.

Larian Studios is delivering some great new content to Divinity: Original Sin players today in the form of a juicy update. “The Bear and the Burglar” DLC pack, available for free via Steam, not only improves co-op dialogue by streamlining lengthy discussions, but adds two brand new companions with unique story arcs who can join your party as you set off to save Rivellon. 

Bairdotr, a curious and loyal ranger, has gotten herself into some trouble at the Legion barracks, while the silent rogue Wolgraff has found himself a nice hustle stealing coins from the wishing well in the Cyseal hinterlands (accessible through the graveyard tunnel).

Find out more about the Divinity: Original Sin DLC at the link above.


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