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All Posts by SuperDonk

All Posts by SuperDonk

39 Pages « 1 2 3 4 5 6 7 » Last
761 posts found
Originally posted by nariusseldon
Originally posted by SuperDonk


This year I will not buy another mmo. I should be tired of WoW again once the weather gets better, I think I might just go outside.

There is little need to. Most of them are F2P anyway.

I don't bother with F2P.

My secret for enjoying mmos in 2015 is to stop chasing nostalgia. Stop chasing the feeling that early 2000's mmos gave me. Stop buying into pre-launch hypes. Stop wasting time and money on unfinished rushed releases hoping to find the next gem.


This year I will not buy another mmo. I should be tired of WoW again once the weather gets better, I think I might just go outside.

Originally posted by DMKano


After buying nothing during black Friday sale I hurried up and bought nothing this time around too.

The problem of looking and realizing I have everything I want already - 1st world problems.


Same here.


I started to browse the sales and realized there really wasn't any game that I really wanted. Besides, I still have a dozen or so games from previous steam sales that I have yet to put any time into. Maybe by this time next year I will feel the urge to buy more games to sit in my steam account un-played - 1st world problems.

Originally posted by Erillion
Originally posted by SuperDonk

I will be avoiding this game like a plague. Every time I hear anything about Star Citizen, it is regarding a new ship being sold for thousands of dollars. Are there really that many people out there who are willing to drop enough to buy a decent used car on a few pixels?


I try not to care about how others spend money, but this is ridiculous. I really hope that this game is an outlier and this nonsense of needing $1,000's to pre-purchase items ends with this game. But I know it won't, a sucker is born every minute.


If this game fails to deliver, at least the chargeback threads will be interesting.

NEEDING thousands of dollars to pre-purchase ?You need 30 $ for a pledge package. Nothing more.

EVERYTHING else you can get in game for in game money in a moderate amount of time (talking days or at max weeks, not months here). There will be NOTHING in the game that is exclusively available for real world money - its one of the design principles of the game. You often can test out other ships than the one you have in your pledge package for free.

Others may have more ships ... they still can fly only one of them. Some may have bigger ships ... but in Star Citizen bigger is not better, it just means that the bigger ship has another role to fulfill compared to the smaller ship. And bigger ships are not efficient if you fly them solo ... they are supposed to be crewed by 3-25 players. Otherwise they are torpedo bomber bait (torpedo bombers being small player controlled ships) or solo capital ship pilots geting dragged out of their cockpits by player marines boarding the ship.

Yes, some people give quite a bit of money for this crowdfunding project. Because they see more than just this one game in the project. They hope for a change in the game industry. For some, thats worth quite a bit. Its their own personal money, to spend as they see fit. Personally I have one ship (Constellation) and one account ... and for me thats enough.

There are 704.000+ backers for this project. So the average pledge is below 100 bucks (that  usually means a solo ship, various documents and music, a T-Shirt, some deco and flair items and a few months  "Jump-Point" magazine subscription as the typical pledge).

You may have heard about "everyone" having to spend "thousands of dollars". Its just propaganda. 


Have fun

I appreciate you taking the time to explain the situation. And I understand that most don't buy the $1000 ships.


I guess I just have a problem with the approach. It just feels like a cash grab when they are selling such high priced items on pre-order. I also understand that there are people that a couple thousand dollars is nothing, but the recent news about this game has erased any interest I had in it. I hope the game is fun for those who are looking forward to it, I will not be preordering anything and will wait to see how this all plays out.


No matter what happens it will be interesting to watch. If is a success, expect to see more of this kind of monetization. If it is not, there will not be a massive crowd funding game for a while, or not, maybe I give gamers too much credit to be cautious with their money. I just worry that soon all games will have the Ferrari option, taking away one of my favorite things about gaming, that anyone can be someone. Gaming in a way levels the playing field between me and some trust fund kid who has an unlimited credit limit. I guess I should just give up the dream, gaming will soon be just like everything else, 1% will rule and the rest of us will huddle around in-game cities hoping for a glimpse of one of these wallet Gods. F2P games already do this $5 at a time (which is why I avoid them), Star Citizen is just taking it to another level.

I will be avoiding this game like a plague. Every time I hear anything about Star Citizen, it is regarding a new ship being sold for thousands of dollars. Are there really that many people out there who are willing to drop enough to buy a decent used car on a few pixels?


I try not to care about how others spend money, but this is ridiculous. I really hope that this game is an outlier and this nonsense of needing $1,000's to pre-purchase items ends with this game. But I know it won't, a sucker is born every minute.


If this game fails to deliver, at least the chargeback threads will be interesting.

Originally posted by bcbully
ESO. Over the next 2 years it will be ESO, WoW and everything else. I honestly believe ESO's NA and EU population will eclipse WoW's during this time frame. 

Sorry but ESO will never eclipse wow, the game the eventually does isn't even in concept phase yet.

Originally posted by zzax
Originally posted by JC-Smith

The Action vs. RPG mechanics are a tricky one for developers to solve. If you go pure Action, you lose half your potential audience. If you go pure RPG you lose half your potential audience.

If you go hybrid (ie both half-assed) you lose both halves of your potential audience.

Would rather have half than nothing.

I think you are right. One of the most frustrating things about the latest generation of games in general is that they try to often to be something for everyone, and end up just disappointing everyone.


As the gaming industry continues to grow, specifically mmos, I think developers need to shift their focus from trying to please as many people as possible, to just trying to fill a niche and catering to a specific audience.


Part of the problem is gamers too, you see it with every release. "This game doesn't have x, y, or z like another game I play, please add". If your old game was so perfect, why not just go back? Stop trying to make every new game a copy of one that already exists.

Originally posted by rodingo
I think flying would be more interesting and wanted if they actually added flying mobs that could seriously mess you up while in the air.  Think of that big teradactyl thing in Avatar that was chasing the hero and his girl around and trying to eat them in the air.  Basically make flying in game really dangerous with the threat of being eaten by a skull con flying drake or something.  At least in specific high level zones.

This is an awesome idea. I am against bringing flying back unless something like this is implemented.

Skills or talent based customization is far better than just stat disbursement. Stat based customization just leads to one optimal build for every class. A far better way is to make people have to commit to different skills rather than different stats, make the players have tough decisions to give their class specific weaknesses and strengths.


Also, intelligence has nothing to do with it anymore, like others have already pointed out build guides are just a google away for everyone. Its more of a question of commitment rather than IQ.


Edit: PVP and PVE balancing also get in the way of wildly customizable characters. IMO most gamers would rather have balance than end up being forced to play a certain class that some genius determined was the best for whatever a group is doing. Lack of customization allows for balance which leads to players having more freedom to play whatever class they want.

Originally posted by farbege

SOE and Blizzard where toping the shitiest company category for so many years that the writers sound bored of it.

For a change they took the best MMORPG game since a decade and mock non gameplay issues like launch and monetation.


I think you misspelled EA.

Originally posted by Kinado
Those dungeons should be scaled up or something. That's a lot of wasted content that people will only do as transmog runs where you can 1 shot most stuff. Pretty senseless and boring.

I agree. WoW has a ton of content that ends up becoming obsolete very fast due to the speed of leveling. If they were able to make all of this content useful, fun, and challenging at level 100 that would be awesome.

You can solo Cata raids with green 100 gear.
Originally posted by ReallyNow10
Originally posted by SuperDonk
Originally posted by Jean-Luc_Picard
Read the post history, guys... look his previous post about WoW.

He must like WoD. He didn't even make it to level cap in MoP and only lasted two weeks.


WoW is moving in the right direction!

WOW is moving in the direction of being a single player game.  Right now, the gameplay is so isolated, you rarely see another player unless you are synced up, quest-wise, or in the anti-social dungeon finder, where folks treat each other like strangers in a commuter train terminal.

Personally, I do NOT see WOW moving in the right direction.

Me thinks you don't play wow. I have never been in an area where I rarely see anyone, if anything there are often times too many people.

1. SWG - Loved the community, crafting, space ships, and the setting.

2. WOW - Best all around mmo.

3. WAR - Favorite mmo PVP

4. SWTOR - Great story telling, liked the companion system, and the setting.

5. Rift - Good all around game, favorite class in any mmo (healer mage)


Originally posted by Thebeasttt

The hardest decision was TESO vs. Wildstar.

Both so disappointing.


Originally posted by Jean-Luc_Picard
Read the post history, guys... look his previous post about WoW.

He must like WoD. He didn't even make it to level cap in MoP and only lasted two weeks.


WoW is moving in the right direction!

Ready for raids when I get off of work. Can't wait!
Originally posted by Heretique
Originally posted by SuperDonk

Of the two, SWTOR.


I enjoyed my time in SWTOR despite being a bit disappointed. I cannot say the same for ESO. They both share the same style, a story driven theme park with lots of voice acting and cut scenes, but SWTOR has FAR better group content and FAR better combat.

That's what is funny about opinions; mine is the exact opposite.

Good luck with your choice OP, never really understood these threads.

Yeah,.. I should probably put a "imo" on the end of my statement.


I am not a fan of having 5 or so abilities or the trend to "action" combat, so pretty much by default any game that has it I will not be a fan of. But that said, one of the things I feel that SWTOR got right was their combat, even funner, imo, than other tab based multi-action-bar mmos like WoW or Rift.

Of the two, SWTOR.


I enjoyed my time in SWTOR despite being a bit disappointed. I cannot say the same for ESO. They both share the same style, a story driven theme park with lots of voice acting and cut scenes, but SWTOR has FAR better group content and FAR better combat.

Originally posted by mmorpglover1

Btw I played on a pvp server, it wasn't a gank fest.


For all of wows flaws in the current gen, its pvp servers are lowest on the scale behind major problems like the non optional inspect build ability and the lack of competition due to easy to learn, easy to master gameplay.


Wow does not cater for competitive gamers like me and if I want to play a non competitive game, I can go play any single player rpg.

Then why are you posting in a forum dedicated to WoW? Shouldn't you be streaming yourself being awesome in a game catered to competitive players?

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