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All Posts by defector1968

All Posts by defector1968

19 Pages First « 3 4 5 6 7 8 9 » Last
379 posts found
Originally posted by fenistil
Originally posted by defector1968

i dont understand u ppl

when a game dont have instanced quests u QQ for some ppl steal your NPC / loot / too crowdy that cant finish the quest

and now here u say that the instanced quest is a game break

plz decide

Huh? KInda obvious it is diffrent people who whine about it.

in many games i saw this happend

example in swotr that ppl QQ for the black hole area for dailies for all the quests need to kill specific number of npcs and specific boxes that had response time, every day ppl scream in chat and i personally get some hate tells that i was the one that stole their npc, that happend every freaking day

also in belsavis for the rattatataki leaders daily quest. players in each spawn npc waiting to kill them, groups made and spread out to the npcs to finish them faster.

 

the example was for the swtor cuz its fresh and i remember each detail

same in older games i played

 

edit: as for the group finder, nobody force u to use it. dont like it dont use it. simple as that.

sticky grenade from swtor

was very funny watching the NPCs trying to remove it

i dont understand u ppl

when a game dont have instanced quests u QQ for some ppl steal your NPC / loot / too crowdy that cant finish the quest

and now here u say that the instanced quest is a game break

plz decide

only the graphics / animations has changed from the old MMOs IMO

in this wall of CC items i wonder...

does this game will let the f2p players to gain CC in-game (specific quests that grands CC)

im asking this cuz LOTRO i think has turbine points that can earned with in-game quests.

repopulation is sure what im waiting and hoping to be good

age of wushu hope is good too

need to see the pathfinder since u mention it and i dont know anything about it

other than that, nothing

star citizen think they said single player with multiplayer

age of wushu

swtor

age of conan

after i played my 1st 3rd person game, the 1st person go to trash

but are ppl that like it

if they add 3rd person in the near future, is good, if not, well we wont play it, simple as that

Originally posted by Draron
Originally posted by Obraik

Except, SWG didn't fail.  SWG had more success than SWTOR has had.

A little over a year or so after launch SWG had 250k subs after selling a million copies. And that was just after an expansion. So it's retention rate was ~25%, less than SWTOR nearly a year in. At worst neither would be more of a fail retention wise than the other.

The biggest issue I have as a subscriber is the limited content - it all revolves around the space minigame or planet/class quests. I'd like a nice diversion.

it stayed for 6 years with NGE with 300k-400k, it wasnt a huge success, but not a big failure either

time will tell if swtor is big or a normal failure, the game isnt  a year old.

Originally posted by Yakamomoto
Originally posted by Smoey
Player Housing.

SWG style! :D

hope the ''repopulation'' give me the SWG housing feeling at least at 70%

wonder why in the list isnt the NO global chat.

seating in fleet all the time just to talk make the game so comunity unfrendly

other sites are worse and with lesser game information and some times with false info

but the battle is in all the same

PC gaming diyng rumors are untrue for the moment.

PC game single and MMO has still 20 times more sales than consoles

pirate copies are a lot from both sides (PC and consoles)

so far the MMOs are the top sale in game industry with the lesser piracy

f2p doesnt mean that the PC dying that some ppl say, is just another way to keep the players playing (cash shops and advertising in those games are enough to keep the gamers)

 

the game is single player for leveling, but not for end game.

swimming, day/night are just a feeling in every game

cutscenes is 90% of leveling, only 10% is for endf game.

loading screens are in all games and last the same.

space i find it very relaxing and enjoyable.

................

things that make me quit

1. no global chat

2. all items BoP

3. removing items is something that i hate

Originally posted by Timzilla

We tell them what we want by what titles we are currently subscribed to.

thats the truth

I think i saw a ''Hustler" neon light somewhere in Nar Shaddaa
Originally posted by Ozmodan

Basically, EA is saying bend over to all it's previous subscribers.  This is probably the most restrictive f2p rules I have seen.

.

yes, i see it as an insult to previous players

Originally posted by DrunkWolf
doesnt seem right, EAs track record shows them buying good companys and destroying them. what will they do with funcom? that place is already a mess.

arent any good left so they drop their standards :)

Originally posted by Suzie_Ford

Answer: People leave for a lot of reasons. Some have worked on the project for 6+ years and are simply tired and want to go work on something else. Others may not agree with the direction that the game is heading – Free-to-Play is not for everyone and requires a big shift in thinking and culture within the studio. Still others do not have the right skills for the roles that we have as the studio evolves and changes. When any single person leaves, whether we make the decision or they do, it is difficult, but the studio and game live on and thrive as we change, actually thrive because we change. The core of what makes the game and studio great are still here; quality in our game and in our workplace, people that are passionate about both, a camaraderie with each other that helps us support one another, and key people like James Ohlen (who was at BioWare from the very start) who continue to help us carry the banner of BioWare and who are dedicated to help evolve and improve Star Wars: The Old Republic.

Read the full letter on the Star Wars: The Old Republic site.

(yellow) Yes they are humans (if EA knows what that means)

a good help engine prog is the

http://en.wikipedia.org/wiki/Umbra_Software

see the games that suports.

and dont give attention to dx11, all dx are 2% worth in graphs

19 Pages First « 3 4 5 6 7 8 9 » Last