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All Posts by defector1968

All Posts by defector1968

20 Pages First « 14 15 16 17 18 19 20 »
386 posts found
Originally posted by mmogawd

Is there a game that has NOT had a similar thread?

at least in other games i had an answer, small incomplete but i had, not this shit like GA

i play tha game for 5 days and im in a guild and i stuck in KOFA mision as we speak.

NOBODY I MEAN NOBOSY help when i asking in guild or local chat if there is any mission after it.

WTH?? Its a question, i dont ask/beg for help, just a simple darn question

worstest community? I'll say WHAT community? Even the dogs when they hear a voice they bark

i'm not afraid about Bioware

but i have my doubts for EA, in the past do a lot of damage in gaming industry

if Apple buy the SOE its a complete waste of money

i dont care for jar jar or his race, but keep me a spot if you see any tusken around

Originally posted by firefly2003
Originally posted by defector1968
Originally posted by Ginaz

The real question will be how many current swg players will move to TOR.  My guess is that most of them will.  If TOR is any good, it will kill any interest most people have in swg.

put and the fact that the SWTOR will have far more players even after some will be bored or dislike it and leave, so this is a factor-plus for SWTOR

another fact (imo) is that  the SOE will close the SWG 3-4 months after the SWTOR grab the half+ SWG players

Why would the remaining SWG players leave and go to a game that offers not even a fraction of what SWG does, let's go thru a small list.


Other than that listed for TOR everything else remains absent for the sake of STORY like I always say the more options the better, why would anyone downgrade to TOR and lose everything they could do from SWG to play TOR for the STORY? Sounds like the Star Wars players get screwed again and get stuck with a new SW MMO with less options and a lot more restrictions just so it fits with their precious STORY. Sorry I'm not buying it.

i think SWG population is on the edge right now,

SWG has some huge unfixed bugs that offer many advandages to those that obtaine them and they arent been punished for them (i.e. double socket, e.t.c.)

too unbalanced proffs, jedis are the pve kings in SWG and they have everything but the manda armor

history shows that the easier gameplay win the players (sad but true)

last SWG updates is only 900 badges only (sept 2010) and the RLS (devs dont have anything better to add, only old food recreations)

anyway since SWTOR isnt live yet we only compaire what we played in SWG and what we expect in SWTOR, time will tell more

Originally posted by Deckard729

  It is a terrible thing to say but it is over, there is nothing that can be done.  Let it go.

i know, have cancel my account 3 days ago, they add so idiotic things lately, proff advantages non fix huge bugs e.t.c.

Originally posted by TUX426
Originally posted by defector1968

even the forum modders stop doing their jobs

Are you talking about the new CRM Zatosia or the actual forum Mods? The Mods are all volunteers, but they seem to be doing less and less. Zatosia hasn't done a decent job at all IMO. Not sure if she's lazy or busy with other stuff, but she has virtually no presence on the forums.

forum modders i.e. swgmodd05 or swgmodd02, they dont do anything for the forum rules, only if they dont like some answers they delete their posts or lock the threads

Originally posted by BadgerSmaker
Originally posted by Burntvet

To the OP:

Now that you received the optimistic booster's answer, I'll offer another view:

SWG does suffer from a population imbalance as shown on my chart,  but you can also check the weekly PvP kills chart to see which servers have healthy PvP.  It certainly isn't "one server"

High ping is largely due to ISP, rubberbanding doesn't tend to happen much anymore.  I PvP almost every day and only see lag when a clump of NPCs get in the way.

New content since Hoth went live in November 20, 2008 includes:

  • New crafting content
  • Battlefields
  • Player Created Quests
  • Death Troopers
  • Invasions
  • Nyms Themepark
  • GCW Leaderboard
  • Fishing Leaderboard
  • Rare Loot System
There are definately more than two Developers working on SWG. :D
Server Lag is a problem on Starsider due to overpopulation, and we do see lag problems when too many NPCs get dragged into mass PvP.  Specials not firing is an ISP latency issue normally, I never get that problem.
Hope that clears up some of the misconceptions.

last 3 arent content for most of players, are just a grind fest, and also he said that they rebuild old contents which is the Nym's theme park, and the same is the coming nightsister theme

At least you point the invasions the BFs the Dtroops and the player quest creation, those are new content and the space invasions will be new content

Originally posted by Ginaz

The real question will be how many current swg players will move to TOR.  My guess is that most of them will.  If TOR is any good, it will kill any interest most people have in swg.

put and the fact that the SWTOR will have far more players even after some will be bored or dislike it and leave, so this is a factor-plus for SWTOR

another fact (imo) is that  the SOE will close the SWG 3-4 months after the SWTOR grab the half+ SWG players

even the forum modders stop doing their jobs

Originally posted by TUX426

Here, I'll make this easier:

SWG fishing

LotrO fishing

LotrO fishing 2

lotro just have better graphics, thats the difference i see

Originally posted by Kazara
Originally posted by TUX426
mod edit


This "Rare Loot" system is little more than recycling old publish and quest rewards - even from the Pre-NGE days (such as the Village quest rewards). I suppose this could appear 'new' to the target audience that has recently joined SWG. Adding more 'grind' to the game is NOT content, especailly when it is for recycled items. From what I have read on the O-boards, these not-so-new items are so extremely rare that one has to question if it will actually promote ATK game play for looting.

Still, I suppose at a freak chance to loot a 'rare' item is better than no chance at all.

mindless grind? yes

but the good news are that put old NO-OBTAINABLE items in it (PRE-NGE as you say). Thats the good point of it. At least have the chance to loot one instead to pay 300mill for it because some pre-nge player got it so easy

SWG devs they dont have anything new to add and the revamp everything with mindless grind

1st gcw badges, 700 in number iirc

2nd fishing badges, 244 in number

3rd rare loot system, huge mindless grind for special rare items

after 3 years of playing and trying to finish collections/badges and collecting items, this is my last drop that wanna makes me wanna cancel

Originally posted by Kryn

Around 8 seems to be the norm for most MMO's.

its the housing that maybe make a limit

Originally posted by artemisentr4
Originally posted by defector1968
Originally posted by artemisentr4

Here is some info from the main site. It can and will be changed before launch and some things contradict. But here you go:

Loot seems to be based on Light/Darkside as well as class. - Bioware/Holonet

meaning we see only our class loot items?

 Speculation would say that doing your class story arc down a light or darkside path would lead to different looking gear. Because making a choice in a quest would lead to multiple branches with different outcomes. So you would get different gear. Like killing a NPC and getting their gear or letting them live for a gear reward. Each would look different.

loot and reward is 2 different things. Example if we are a sith warrior and a agent, and kill the boss only the guy that has the quest will get loot? and if both get loot, that loot will be seen by both chars or the specific faction/class see its own?

should be 2 chars per server at least

Originally posted by artemisentr4

Here is some info from the main site. It can and will be changed before launch and some things contradict. But here you go:

Loot seems to be based on Light/Darkside as well as class. - Bioware/Holonet

meaning we see only our class loot items?

the full voice i'm afraid will bring some bad issues in future

and for the huge planets, they say how big they will be?

Originally posted by erictlewis

Originally posted by Ozmodan

Unlike SOE, Turbine used the right f2p design to enhance their game.  About all you can do is laugh at SOE's version of f2p, it has Smedley's hand all over it with a big "fail" stamp on it.

Of course Turbine saw how successful this model made DDO and it was an easy decision to convert Lotro.  My hat is off to Turbine.

 Rofl,  enhance the game???

What have the enhanced so far other than adding the store in.  They just went free to play,  were still waiting on the enhancements that are yet to come.  I am still waiting to see new content thats worth anything.


enhancement isn't only content, bringing new subscribers is an enhancement too, some of them will leave after some months, but some may stay.

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