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Zaloc's PvP video; looking for critique and feedback
General Discussion « Firefall 1/07/13 3:30:51 AM
I'm interested in publicizing and promoting this game while improving my own skills and hopefully entertaining some of you guys. It's a short video (2:52) of one of my first days of the game, and the small amount of experience I've already had with Firefall has hooked me. Coming from my accumulated playtime, I'm enjoying the Dreadnaught Battleframe and the potential for high DPS. The Assault BattleFrame's maneuverability seems to have a lot of potential to dominate the game, so I'm not entirely sure what I may stick with. Anyways, I'm really looking for critique when it comes to my own skill (please be brutally honest, and fuck I feel like I deserve to get trolled for posting this) and the production of this video. The production value is simple, but I want to know if it feels coherent and watchable. http://www.youtube.com/watch?v=_6tvuvhRVHA Enjoy! |
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Darkfall Insider's Terminology 101: "Do You Even Lift?"
General Discussion « Darkfall: Unholy Wars 12/11/12 3:27:31 PM
none of the aforementioned is original to the darkfall community, nor are the memes prevalent enough to worry about nor "inside" enough to misunderstand. you know what is original to the darkfall community though? the amazing prowess of zag raid |
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the december 12th delay was unintentionally leaked before it was officially announced.
General Discussion « Darkfall: Unholy Wars 11/16/12 11:08:57 PM
dang, i realized that this was after the delay was announced. |
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the december 12th delay was unintentionally leaked before it was officially announced.
General Discussion « Darkfall: Unholy Wars 11/16/12 4:17:04 PM
while superficially portrayed as a joke, the last "server shutdown" message went something along these lines: "AdminMessage: The server will go down for Darkfall Unholy Wars. See you there! Estimated downtime is 666 666 hours." by assuming a decimal place between the two groups of 666 (666.666), you get 27.77775 days. rounded down to 27 days from November 15th, you get December 12th. :ninja: |
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Darkfall: Unholy Wars: Livestream Q&A -- Give Us Your Questions!
News & Features Discussion « General Discussion 11/10/12 5:36:20 PM
1. In the current iteration of Darkfall, arrows always shoot out slightly to the right and, on top of that, will shoot at an angle corresponding to the direction you're moving (i.e. moving left or right will make the arrow come out at an angle, while standing still won't.) Will archery physics be any different in Unholy Wars? 2. Is first person going to be in Unholy Wars? If so, will it be the default camera perspective for archery and magic, and will it be accessible when using melee weapons? 3. How will double jump, side step, jump shot and aquatic shot be implemented in Unholy Wars? 4. With the exclusion of Chaos Cities in Unholy Wars due to the new alignment system, will solo players still be able to accessibly play in high end areas without long distance traveling? If so, how? 4b. Will racial areas (e.g. Alfar Lands, Tovarr Lands, Human Lands, etc.) have high-end content? 5. Some older blog posts mentioned an overhaul of the portal network system so that clan/alliance dwellers don't have an inherent advantage over unpolitical players. Could you possibly elaborate on any changes done to the portal network system? 6. Will all crafting skills be accessible at once, or have crafting skills too been morphed to fit a role based and/or skill point allotment system? 7. Have there been any changes to sea towers? 8. The gameplay/role videos for Unholy Wars posted recently have shown that you can queue up transfer and heal spells even without holding a staff. Could you elaborate on how spell selection and use works? 9. In the current iteration of Darkfall, blocking without a shield barely negates any damage. Has that been changed at all? 10. Will weapon masteries and subskills like power attacks, disabling blows/shots, and knockbacks still be in the game? 11. You mentioned that there is a new "currency" similar to skill points that can be assigned to certain spells that are initially locked out in the role. Will these skill points be re-assignable and is there a cap on allotted skill points? 12. Will meditation still be in Unholy Wars? 13. In the current iteration of Darkfall, crashing results in a lockout period before you're able to reconnect successfully. Will crashed characters be able to rapidly reconnect in Unholy Wars? 14. Will system messages that alert clans about intruders in their holdings still exist in Unholy Wars? |
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A query to the proponents of regional/local banking
General Discussion « Darkfall: Unholy Wars 10/01/12 2:09:06 AM
there would have to be a radical remodeling of item weights to make it so commonly traded/valuable items would encumber you quicker than items you acquire in pvp and lower-end pve. however, most items you acquire during pve in the long run (in other words, the mid game to end game monsters) SHOULD be useful. how would you balance item weights out so that one can kill monsters long enough to attain a respectable level of value (according to a ratio of monster difficulty to player skill) while still going overweight quickly enough to negate bindstone recalling as a workaround to regional trading? can your solution also negate the possibility of becoming overweight too quickly with pvp loot? i'm pretty sure we take bindstone recalling while overweight for granted more than we actually realize. the only ways i can see this working out as simply as possible is by increasing the amount of banks available in the world so most, if not every, spawns are within a reasonable (in my eyes, that would be 10 minutes max) walking distance and/or putting higher end spawns in spots farther away from banks than lower end spawns. both of those will make pve and open world pvp feel extremely stagnant and limited, albeit more risky for the better if only the latter was followed through. i think your solution and its implications are too simple, but i think it is a step in the right direction. |
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A query to the proponents of regional/local banking
General Discussion « Darkfall: Unholy Wars 9/30/12 5:51:17 PM
i don't think any of you understood this thread at all, but ok. |
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A query to the proponents of regional/local banking
General Discussion « Darkfall: Unholy Wars 9/29/12 8:12:36 PM
you are correct, but the only way for regional banking to be unanimously accepted and possibly taken seriously by aventurine is to create a compromise with bindstone recall. that's why i'm looking for qualifications. in other words, how can recalling be implemented in a way that allows those, especially lower level players, to pve efficiently without having to travel back and forth even locally; to be overweight due to pve and pvp circumstances; to pvp in hostile territory and get away if they feel overwhelmed and/or need to leave from the computer; and to pve/pvp while roaming around regions that won't have any banks nearby, all while allowing the depth proponents want when it comes to trading and the risk/reward associated with it? |
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A query to the proponents of regional/local banking
General Discussion « Darkfall: Unholy Wars 9/29/12 7:13:03 PM
As I haven't received any solid qualifications to my proposed problem with regional banking on the official Darkfall forums, even though the issue should be prevalent enough to take priority, I'd like to see your inputs: X-Posts from http://forums.darkfallonline.com/showthread.php?t=327955 1st post with primary concern:
2nd post detailing my thoughts about bindstones and regional banking:
I apologize if this is too awkwardly worded without proper context, but I hope that I can receive some valuable feedback. |
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