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World of Warcraft: Mists of Pandaria: Collector's Edition Giveaway!
News & Features Discussion « General Discussion 12/19/12 4:28:22 PM
Burning Crusade raiding and arenas' first days.
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SMITE: Closed Beta Key Giveaway #4
News & Features Discussion « General Discussion 6/14/12 5:07:41 PM
Aaarggh, lost again! FFfff.. |
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SMITE: Closed Beta Key Giveaway #3
News & Features Discussion « General Discussion 6/14/12 7:48:36 AM
Originally posted by johnnychangs What you need to do is to think that they have already sent the keys to those who have paid, and now their are giving the spare keys for giveaways. |
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SMITE: Closed Beta Key Giveaway #3
News & Features Discussion « General Discussion 6/14/12 12:41:28 AM
For god's sake, I checked before I sleep and exactly when I woke up both at #2 and #3 and everytime they were gone. Try doing it different time!! |
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Originally posted by DarthRaiden ~Sigh~, why you waste your time... I didn't and do not support ND, I know what they did (even if they didn't CLOSE the parliament, they just passed that law) buy anyway.. The point of this thread is not to inform people about situation in Greece but to inform what the betrayer (Flambouras) did, and he joined PASOK. Which arguably destroyed Greece (with the help of ND? sure With the help of EU? sure With the help of Left-wing and right-wing parties? sure With the help of the actual greek people? sure, The past 2 decades provoked this situation? sure) I don't think it's really meaningful to point here every situation that brought greece to this destruction. The meaning is to point out what Tasos and his party did. And PASOK took responsibility for destroying Greece? Maybe, it was their choice anyway.. Nevermind, and countries outside EU zone - well.. Denmark, Sweden, Norwegia, UK....countries I would love to stay not for just months, but for whole years.. Well anyway, I don't think that here is the place to discuss greek politics. Let's just keep that T.Flambouras joined the party which has a lot of responsibilities for destroying Greece. |
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I'm not actually sure about the Republicans, but I think that New Democracy is more equivolent. And by the way, New Democracy is the other political party that corporated with PASOK and they destroyed Greece.
Yeah I see your point, but this is not just politics. Flambouras was a guy that I admired and knew (met him once and had a talk with him) and thought he wasn't such an idiot and a betrayer. Thanks to PASOK my father lost his job and the income of my family is almost cut by half - so noway I can support such a bastard ( tl;dr it's personal). |
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Originally posted by DarthRaiden Official link (I hope you are greek). Also I can't believe you fucking support PASOK, firstly only to take a look at the two-party system PASOK and New Democracy have the same fucking responsibilities. And ofc PASOK could make different decisions than being a servant of Europe, IMF and Memorandum. The politics that PASOK followed that past 2 years are even worse than ND, because ND actually stole peoples' money, they didn't enforce Memorandum or other taxes - what PASOK did, which not only stole money but enforced all that failures. See, Mr.Tzoxatzopoulos is going to jail now for stealing 15 million euros from the greek folks. And he could be the present president of Pasok and of Greece if he had 1 (just one) more vote than Papandreou. Also why don't you blame Simitis and Papadhmos for letting Greece in EU with fake statistics? You fucking wanted Europe and ND supported that with every chance - I can't see why you blame them. The fact is that the past 2 years are the worse years in Greece after the war, both PASOK and ND are corrupted and lied. They have same responsibilities and liabilities, but PASOK was the actual goverment. |
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Today we got informed that Tasos Flambouras (creator of Darkfall) will be a candidate of the greek political party PASOK. The party that totally destroyed Greece the past 2 - 3 years and definitely had a bad impact in greece the past decades. It's the most corrupted political party in Greece and in Europe as well. It's too bad to hear that a man who tried hard to accomplish his dreams now he is getting involved in a party that had destroyed and will destroy other peoples' dreams.. Really shame on that betrayer... The elections will happen in 2 weeks (6th of May) and politicians started lying again, and now Flambouras is officialy a LIAR.. What's worse? They keep on closing our threads on Darkfall forums which have to do with this subject. Just fuck you. You started as an indy and now you are the biggest bastard in gaming history, I personally cancelled my subscription on Darkfall and will not really get involed in Darkfall 2. what he did was just too much... He was a liar and now he wants to make it official, stupid betrayer... |
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(rumor) NC'soft could publish Archeage in EU/NA
General Discussion « ArcheAge 4/18/12 11:35:20 AM
Very interesting and unexpected information.. Thank you for that find.. (My 2 cents now): NCsoft nailed it with Aion... The westernezation was awful.. Anyway, I think it might be succesful only if NCsoft doesn't change ArcheAge in order to publish it here.. |
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@xDayx Check his 1st requirement again, he said a decent community... Okay, kinda joking.. Even if I would not recommend it to him, I think he should try it.. Now at OP, what I suggest: -A tale in the Desert MMO (ATITD), it perfectly matches your defintion (if you don't bother with combat, as ATITD doesn't have any at all) a completely crafting sandbox MMO, with great community but NO COMBAT. -Ryzom (also perfectly matches your definition),excellent crafting system and the best (imo) community in MMOs -Wurm Online and Ultima Online, if you don't bother with graphics (both excellent sandboxes) -Vanguard, more of a hybrid but I think you will like it. -Well, why not, also check Uncharted Waters Online, Xsyon, Darkfall Online and Mortal online.. Hmm, well more come to my mind.. How could I forget about the sci-fi hits.. Definitely check Eve online (it's really complex, but a super sandbox) and have a look at Perpetuum and Earthrise. |
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"The size of ArcheAge’s world is about the size of original WoW’s before its expansion came out." From the interview with a developer of XLGames, from OutpostGamez.com. |
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this is possibly the ultimate sandbox game to ever graced mmorpg.
General Discussion « ArcheAge 2/22/12 2:33:27 PM
Originally posted by Charas A pure sandbox? Nope, definitely not. It's a sandpark...ok see.. A community like UO: doesn't have to do anything with sandbox or themepark imo. It's just a community of a MMO, I am really sure that WoW/Rift RP servers also have great communities. About PvE: AA features an open-world PvE, this doesn't have to do straight with sandbox. I mean see EQ2 or Ryzom's system. Players are able to create their own dungeons (instanced), add their mechanics and then play then witm guild/friends...I think this is pure sandbox PvE. Also, about the completely free to choose what to do and how to live.. It does't tell me anything. Someone who plays a themepark MMO, he may choose whatever he wants. He can PvP, go out on the (limited) open world pvp areas, do BGs, do arenas etc, he can PvE in many ways, he can craft, he can go out do quests and learn the lore, harvest/gather material, become a collector or an achiever, go to player pubs and socialice, to RP.. etc etc.. There are also unlimited possibilites, developers can make unlimited rails and players may choose which one to get.. Well anyway, AA definitely is not a pure sandbox MMO, and to end the thread I will quote what Jake Song (creator of ArcheAge) said: "ArcheAge is going to be 50% sandbox and 50% themepark. Condering WoW is at 10% and Ultima Online at 100%" (can't find that interview for now, searching..) |
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For you talking about the publisher etc, I think you should not really be that worried. Jake Song (CEO of XLGames) has the proper experience and obviously he knows what he is doing and what he is going to do.. He said that the main goal for ArcheAge is NA/EU audience, so I highly doubt if he'll trust someone who will destroy AA by "westernizing" it or whatever.. |
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If you want to have a taste, look at this video, (Important note: As for now they have only introduced the 20% of the world, the rest 80% is ready, but not implemented in this CBT. Also, in the video he doesn't explore all the 3 continents). Have fun! |
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Sandbox MMOs - Are investors stopping the creation of an AAA sandbox?
The Pub at MMORPG.COM « General Discussion 2/21/12 4:10:03 PM
Originally posted by jjjggg50 Kinda off-subject but just to inform the community: XLGames haven't seriously considered looking for a Western publisher yet, as far as we know actually, but saying that its struggling to find a publisher here is really wrong. Hence it has a big bugdet, so a good many companies will be motivated to take advantage to it. Moreover, they designed AA having western market in mind, they aim for this market- so the chances to release here are extremely high. Also about the stealing artwork is definitely misleading. Tera stole the artwork from a NCsoft's game, I think it was Lineage... Funny though, Jake Song - CEO of XLgames- was also the creator of Lineage... And my 2 cents, investors and big publishers only care about money - it's just business, you can't really do anything. So since the audience isn't really big enough for a sandbox MMO, why would they make a AAA one? |
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I really doubt if there could be a precise feature list for ArcheAge, like most indie MMOs have, but I'll try to summarise it. Huge world map, Dynamic environment, Mass PvP (100+ people), Player housing, Crafting & production, Adjustable interface, Mounts, Naval warfare, Persistent World (from wikipedia). Also 'a community like that of Ultima Online, PvE comparable to typical sandboxes and PvP taken from Lineage 2" I think describes it pretty well, and lastly from their official site: "ArcheAge features a massive, dynamic world designed to be filled with your adventures! Every decision you make could begin a new chapter You can cooperate with your enemies, win fame by helping people in danger, |
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ArcheAge must definitely introduce instanced-PvE.
General Discussion « ArcheAge 2/02/12 1:29:32 PM
Originally posted by eyelolled Aaah dude, real PvP comes from PvE. Of course I want PvP to mess up with PvE, then it gets a point. Otherwise is just a meaningless arena with griefers and gankers...read my post. PvE players must and can enhance PvP! |
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ArcheAge must definitely introduce instanced-PvE.
General Discussion « ArcheAge 2/02/12 1:23:06 PM
Also have to say once again, stop being close minded! Many MMOs today are heavily focused on PvP and as a result they discourage PvErs from playing the game and they quit! BUT! There are many ways that people can think of to make that players STAY! In my opinion, MMOs today have reached the bottom of in-depth on PvP (I think even from the days of Ultima Online) but this HAVE NOT happened in PvE yet! There are many ways to enhance it and use it that to EMPOWER the Open world PvP! PvErs are a very big playerbase of MMOs today, and they definitely can help creating a breathing open world full of PvP. If we give them REAL PvE, REAL FUN AND CHALLENING PvE there are ways to combine it with PvP and use their effort to enhance open world. I will just give an example, imagine players having a real, strategic fight with the final boss of an instanced raid. Were HARD and TACTICFUL encounters are involved, and when the boss dies players will be able to skin him or gather some "protected" materials. Then these materials could be used to empower the crafts or their guild castle/village! Of course these materials would be gatherable to open world too! Yeah, you might say "People would just PvE to get them" - BUT THIS HAD TO DO WITH DEVELOPERS THE IDEAS and how the implement it! If they have a really challenging and strategic PvE fight then it would be VERY HARD to acquire them (harder than open world)! Then why would people try to gather them in instanced raids? BECAUSE SOME PEOPLE LIKE PVEing that way! GIVE them a challenge, give them a reward and enhance open world pvp. There are many many other ideas in order to balance and combine them, dont be close minded. INSTANCED PvE today in themeparks is just a meaningless grind for gear etc. no effort, no real fun, no challenge. THERE ARE ALTERNATIVES! TAKE ADVANTAGE OF THE PVE PLAYERBASE, THERE ARE WAYS, DONT BE NARROW MINDED. |
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ArcheAge must definitely introduce instanced-PvE.
General Discussion « ArcheAge 2/02/12 10:29:03 AM
Thank you all for your answers, and firstly I have to say that you'd better read my post before you actually answer. Also I am not saying to replace open world PvE with instanced, just introduce the perfect combination, and don't take some things so close-minded, there are unlimited and meaningful ways to have instanced PvE.
And no, ArcheAge is not going to be a mainly PvP game. Quoting J.Song - Archeage will have the community of Ultima Online, the PvE of a typical sandbox and the PvP from Lineage. While the endgame in Archeage will be around sandbox, and this has maaaaany meanings, including PvE too (take a look at Ryzom dungeon maker for example).
Very nice and was kinda expecting such a post. Well see TheHavok, I am a pvp junkie my-self , Darkfall and DAoC vet my-self I am really into this. Once again, I am not saying that instance PvE must replace the world bosses. I'm talking about the perfect combination, something that undoubtedly requires hard work from developers. But MMOs is all about having fun, and how those guilds that cannot even close to touching a boss will have fun? And how a guild that downs such a boss manages to do it? Obviously that guilds has the elitist gear that somehow collected, either from material grinding or whatever the game feature. Every player and guild must have fun in a game with endless possibilities, of course without this destroying the main goal of ArcheAge - aka open world experience. I also had many experiences with open world bosses and their defeat too. But I could have a simillar feeling when I downed with my guild one of the hardest and most strategical bosses in instanced PvE.
mod edit
Yeap, pretty much what I'm saying, a perfect combination would please everyone.
Yeah definitely, I also find that fun too. Always have to be concious and aware in order to defeat hostile players when the pop, sure. But a "game with endless possibilities" should undoubtedly feature PvE, challenging and real PvE, that appeals to many players out there.
Well well wait bud, I notice a lot of misinformation here. First of all, about my points, I am not saying instanced have to be never-ending. Featuring hard and challenging instanced doesn't mean that they must last 10 hours. But they should also introduce such instances, cause if players have fun in such, why not please them? (as long as these instances doesn't destroy open world ofcourse). Whatsoever J.Song stated that ArcheAge is going to be a total hybrid in order to please as many as players they can manage to. |
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ArcheAge must definitely introduce instanced-PvE.
General Discussion « ArcheAge 2/02/12 5:00:43 AM
So ok ok, before you start flaming and shouting at me "Themepark/wow fanboi" "s2pid grinder" etc etc, let me explain... Also I am a Darkfall and DAoC vet my self and I am a lot into harsh PvP, and I do like it - but in the say way I do like "harsh" instanced PvE. Also have a look at Ryzom's dungeon maker to see how ultimate sandbox can be connected with instanced dungeons.
Also have to say once again, stop being close minded! Many MMOs today are heavily focused on PvP and as a result they discourage PvErs from playing the game and they quit! BUT! There are many ways that people can think of to make that players STAY! In my opinion, MMOs today have reached the bottom of in-depth on PvP (I think even from the days of Ultima Online) but this HAVE NOT happened in PvE yet! There are many ways to enhance it and use it that to EMPOWER the Open world PvP! PvErs are a very big playerbase of MMOs today, and they definitely can help creating a breathing open world full of PvP. If we give them REAL PvE, REAL FUN AND CHALLENING PvE there are ways to combine it with PvP and use their effort to enhance open world. I will just give an example, imagine players having a real, strategic fight with the final boss of an instanced raid. Were HARD and TACTICFUL encounters are involved, and when the boss dies players will be able to skin him or gather some "protected" materials. Then these materials could be used to empower the crafts or their guild castle/village! Of course these materials would be gatherable to open world too! Yeah, you might say "People would just PvE to get them" - BUT THIS HAD TO DO WITH DEVELOPERS THE IDEAS and how the implement it! If they have a really challenging and strategic PvE fight then it would be VERY HARD to acquire them (harder than open world)! Then why would people try to gather them in instanced raids? BECAUSE SOME PEOPLE LIKE PVEing that way! GIVE them a challenge, give them a reward and enhance open world pvp. There are many many other ideas in order to balance and combine them, dont be close minded. INSTANCED PvE today in themeparks is just a meaningless grind for gear etc. no effort, no real fun, no challenge. THERE ARE ALTERNATIVES! TAKE ADVANTAGE OF THE PVE PLAYERBASE, ENHANCE OPEN WORLD PVP WITH THEM, THERE ARE WAYS, DONT BE NARROW MINDED. (Sorry for any language misunderstandings and the wall of text) |
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