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All Posts by Bigdaddyx

All Posts by Bigdaddyx

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Originally posted by DMKano
Originally posted by AoriAlmost every major defense post starts with.. "guess you didn't make it to level 30" or "the game really starts at 30". So blame the white knights for ruining any potential players drive for wanting to try the game.

Game starts of with a bread crumb quest hike, I want to just kill shit and level and then kill players and glee.  However from my understanding quests have to be completed or some nonsense. Wasn't really up for verifying that or not.

Well the issue is this - ArcheAge has some complexity to game systems, and the game doesnt  show all of its features at level 1.

To really see what ArcheAge has to offer you need a guild and you need to level up.

Quests are a tutorial, they go to level 30 - I would do them up to 15 at least as a new player.

But experienced players can do 1-50 without a single quest, in Korea players have done 1-50 via crafting alone (again not for noobs).

 

What people need to remember is this 

ArcheAge is a guild vs guild game - if you approach it as you would a solo centric PvE themepark game - chances are you'll hate it.

PvE is not the focus, questing is completely not the focus in ArcheAge - yet this is what many players focus on because they approach it as a PvE game.

 

 

They really need to rethink lvl 1 to 30 leveling. So far the feedback has been terrible. If the game fails to grab you from get go..no point forcing yourself to lvl X or Y because that is where the fun is 'supposed' to start.

You are a reasonable guy and i am sure you would agree that problem is with game design and not the players. hell people give up on first 10 levels in most MMOS if it doesn't grab them and we are talking about 30 levels here.

Originally posted by Lobotomist

Whatever.

For fanboy they can say it takes them 2 year because the red color is too red in game and they needed to hire color specialist to convert every red color in game into less red.

And I would have here a fanboy arguing how its very logical and valid.

 

 

Point is : lame excuse is lame.

And for whatever reason they are witholding the game, its not because of translation

Oh boy. Here we are finally to calling names. Well i tried. If you had no intention of seeking answer to your question and already knew the answer. Why even bother starting this topic? it is as if you just wanted to argue for the sake of it.

Originally posted by Bresha

Just realize the real game doesnt start till later on at about level 30

 

dont want to go through getting there? fine,dont.Just realize then,that you arent experiencing the real game and leave it at that.

Thank you for the advice but i arrived to that conclusion on my own. I forced myself and really dragged to lvl 20 and i couldn't do it anymore.

Yes game might be fun at lvl 30 but i will never get there. So yeah not like i don't have other games to play so not my loss really.

Originally posted by GeezerGamer
Language complexities are involved with learning a language, not translating it. Translators already understand both languages fluently. Complexity isn't an issue, since they should already be able to think conceptually in either, that is, unless the translator isn't really that fluent in one language or the other.

No matter how fluent you are as a translator the task is till enormous to translate every single korean word into english. it is not same as translating say french into english. I know because i have tried learning Korean and even with my knowledge of chinese language it is still hard.

Originally posted by Lobotomist
Originally posted by Bigdaddyx
Originally posted by Lobotomist
Originally posted by Bigdaddyx
 

Have you translated any of the complex asian languages into English? that also not some small book but an enormous game like Arch Age? if yes i am ready to accept your expert opinion other wise..i can't take you seriously.

I actually speak 5 languages. I dont know if you do speak as many. But I kind of know what i am talking about.

 

Lets say

If in English its : I am drinking glass of water

And in Klingon its: Glass of water is held by man drinking is action that places water into his mouth

 

A person that speaks Klingon knows that means, he also knows english (this is why he is translator) and he can say the equivalent in english. Always and in 100% with almost 0% trouble.

 

Except if Klingon talk about words not existant in english language like for example Glumbluxonbrunbia which means (loosely translated) : Being angry while kissing your left elbow and eating Nebulan green worm.

But I think Koreans are from planet earth, so we dont have such problems.

 

 

 

I speak manadarin, japanese thanks to my mom and dad. I was born in France and later moved to US so i also speak french and english. I have little experience with Korean but i can assure you that out of all these mandarin and korean are the most complex languages.

And did you just give an example of klingon?

I don't know if you are pulling my leg right now or being serious.

So like i said earlier since you have no first hand experience with the language so i am going to dis regard what you said.

So you are good reference.

A word illustrating this idea: The dog is red

How more complex (measured in seconds) would be to translate this from french to english , opposed from mandarin to english?

You can time yourself.

 

 

And yes.

It was mistake to use ironical reference to Klingon.

I thought that illustrating impossible language as to reference to something incredibly difficult to translate will be whimsical if language is also fictional.

But I know that irony is lost on internet forum goers.

A friendly advice to anyone who is going to agree with OP, make sure your own posting history isn't full of same behavior OP is condeming. Something two posters above me forgot about. 
Originally posted by Kyleran

Yeah, another one fails the test, not surprising considering the write-up.

Hope you enjoy ESO.

After carrying 'bitter vet' title proudly for many years thanks to generic themepark MMOS over so many years i am actually quite shocked that you settle on AA.

I never thought that you will be fanboying a themepark MMO someday.. never!!

I think time to let go 'bitter vet' tag now. 

Originally posted by SEANMCAD
 

go back and read what he said. 

low does not equal zero.

 

might I suggest taking a class in statistics? 

Ok you try to keep putting words in my mouth so i will stop right here.

When i said before it was 'zero' i meant no average guy tried  a successful kickstarter. So now we have one example and there are probably more we haven't heard about yet.

I don't know what statistic got anything to do with this.

How many numbers or percentage of 'average joes' starting successful kickstarters would be good enough for you..well you decide.

Originally posted by SEANMCAD
Originally posted by Bigdaddyx
Originally posted by SEANMCAD
 

1. patato salad kickstarter is not a scam...period end of story.

2. Enron was a scam...

3. if you base an entire system on one person then we can all agree that Kickstarters are great because of minecraft

 

Jeez.i never said it is a scam. I was simply commenting on the exception in the case of 'average joe'.

ok fair enough on the scam.

 

then you are saying if its possible for a president to lie to the public then it means the presidency is a bad system?

 

The guy you responded to went through the trouble of providing numbers and a little bit of math. You on the other hand seem to think 1 = 100%

Well earlier it was zero and now it is 1. I never said 1 = 100% but i do believe that scam or no scam, joke or serious....the 'potato salad' kickstarter does open the doors for kickstarters for average joe.

I never disagreed with what he said though. But he was also very sure that no average guy can do it.

Originally posted by thinktank001
Originally posted by lizardbones

Now, here's the question.  Do you think the Wildstar team knew they were going to fall behind, or do you think they really thought they would keep up the update a month pace?

 

 

They may have coding issues, but this would have been apparent during development.   It is strictly a business decision to stop with the monthly updates, and my guess would be it is because there will be a reduction in staff. 

Considering majority of carbine devs are ex Blizzard. They should have known better.

I am starting to believe that all game devs live in their own bubble of reality and either fail or completely refuse to learn  from so many examples around them in gaming industry.

Originally posted by SEANMCAD
 

1. patato salad kickstarter is not a scam...period end of story.

2. Enron was a scam...

3. if you base an entire system on one person then we can all agree that Kickstarters are great because of minecraft

 

Jeez.i never said it is a scam. I was simply commenting on the exception in the case of 'average joe'.

Originally posted by arieste
Originally posted by mayito7777
I have watched the videos about the game and the game is awesome, but will this game run the risk of becoming EVE-Online 2? I am afraid of seeing this game go down as a EVE- 2 cesspool of hate, griefers and gankers,

I've never heard of EVE summarized as a "cesspool of hate, griefers and gankers".  Most people list it as "the best pvp game ever". or something like that.  I don't like PvP games, so i haven't played more than a couple of months a time several times over the years.

 

My understanding is that Elite requires actual flight skills, which makes it vastly different from EVE and also the main reason why i'm not playing it.  I'm terribad at flght sims and while i love the idea of massive space-set MMO, fact is that i simply can't fly very well.   

 

As far as ganking, from what i've read, it's pretty much non-stop at the moment in beta, since there aren't any consequences.  But that's what PvP games always end up being.   Until they make a game where the penalty for getting caught kililng someone is permadeath, you're going to have stupid behaviour.  Sadly, the only reason humans don't kill each other is because of consequences.   If there are no consequences or the consequences are light, you get psycohpath-central. 

Isn't that the same thing? i started playing EVE when servers just came up. But now i won't even touch it even if CCp pays me to play it. The community is so rotten that they suck all the joy out of the same.

Originally posted by SEANMCAD
Originally posted by Bigdaddyx
 

Joke or not he still made people shell out money or not? isn't that what the goal of kickstarter is? 

And logic would state that since no average joe can do it and since it is an illussion , he should have failed. But he didn't. Everyone has to start somewhere.

 

so you think the entire corporate system is corrupt because of a few Enron Executives? Who I might add where involved in a REAL scam not an HONEST joke.

Unlike Enron, people shelled out money becuase they knew EXACTLY what they were getting...nothing but a laugh.

 

No i never said that. But i do believe in this case there is more to 'exception not a rule' theory.

Well atleast you agree with me on one thing that in MMO crowdfunding people doesn't even know what they are going to get and still shell out money. So if people know 'exactly' what they are going to get makes crowdfunding even more lucrative.

Now all i have to do is come up with something and soon 'hello new ferrari'. 

Originally posted by SEANMCAD
Originally posted by Bigdaddyx
Originally posted by SEANMCAD
Originally posted by Thestrain
Originally posted by CrazKanuk

First of all, what you're talking about is the illusion that Kickstarter is a place where regular Joe's just pitch ideas and they get $10 million without any problems. 

 

Here's any interesting link:

https://www.kickstarter.com/help/stats

 

If you check out the stats for Funded projects, there are only 35 projects who have raised $1 million or more out of nearly 4000 funded projects. That's less than 1% of all projects. Now, the majority of these projects are being run by well-known developers, not indie developres who just have an idea. They are well-thought-out ideas, pitched like they would pitch a studio executive. They also, generally, have more than just a concept. They show they've invested a lot of time and effort into the idea already. Those who don't get burned. Shoot, even John Romero (of Id Software fame) failed his Kickstarter because he, maybe, didn't take it seriously enough. He didn't have the work done beforehand. Another, Mark Jacobs nearly failed to meet his Kickstarter goal with Camelot: Unchained, even though they have an established player base for DAoC. 

 

So, I'd say with a hearty "Hell No!" people are not generally there to rip someone off. Whether or not someone is criminally responsible for failing to meet their goals is up for debate, but they are bound by a TOS agreement with Kickstarter than says they need to deliver something. So there could be a possibility of class action lawsuit if they don't deliver at least something. 

 

In reality, it's really just not worth the effort, hassle, and risk. 

I think the potato salad kickstarter puts a big hole in your theory about 'average joe' and kickstarters.

1 does not equal 100% anymore than Goat Simulator represent all gaming

Well if one average joe can do it i am sure more can. It doesn't represent all kickstarters but the guy did say 'First of all, what you're talking about is the illusion that Kickstarter is a place where regular Joe's just pitch ideas and they get $10 million without any problems. '

Granted he didn't get 10 million (yet) but he has done quite good as an unknown average joe who pitched the idea of potato salad.

 

1. the patato salad kickstarter  IS NOT A SCAM...everyone knows what they are getting into. it was a joke and the people responding with money knows its a joke. its the best example of honest marketing you can find anywhere.

2. same is true for goat simulator...is it not?

 

If one guy in the city leaves without tipping although he got good service does that mean we need to make a law because now we can tell 'if one guy can do it then everyone will' logic? think it thru

Joke or not he still made people shell out money or not? isn't that what the goal of kickstarter is? 

And logic would state that since no average joe can do it and since it is an illussion , he should have failed. But he didn't. Everyone has to start somewhere.

 

Originally posted by Lobotomist
Originally posted by Bigdaddyx
 

Have you translated any of the complex asian languages into English? that also not some small book but an enormous game like Arch Age? if yes i am ready to accept your expert opinion other wise..i can't take you seriously.

I actually speak 5 languages. I dont know if you do speak as many. But I kind of know what i am talking about.

 

Lets say

If in English its : I am drinking glass of water

And in Klingon its: Glass of water is held by man drinking is action that places water into his mouth

 

A person that speaks Klingon knows that means, he also knows english (this is why he is translator) and he can say the equivalent in english. Always and in 100% with almost 0% trouble.

 

Except if Klingon talk about words not existant in english language like for example Glumbluxonbrunbia which means (loosely translated) : Being angry while kissing your left elbow and eating Nebulan green worm.

But I think Koreans are from planet earth, so we dont have such problems.

 

 

 

I speak manadarin, japanese thanks to my mom and dad. I was born in France and later moved to US so i also speak french and english. I have little experience with Korean but i can assure you that out of all these mandarin and korean are the most complex languages.

And did you just give an example of klingon?

I don't know if you are pulling my leg right now or being serious.

So like i said earlier since you have no first hand experience with the language so i am going to dis regard what you said.

Originally posted by blueturtle13
It took me 3 hours and 30 minutes to hit level 28 and the game opened up. If people cant spend 3.5 hours learning the mechanics and exploring 120 different classes then why do you play MMO's? I personally liked my 28 levels not sure what people expect from MMO's these days. I think people have an 'idea' for what they want but just hop from one game to another waiting for some magical game that does not exist yet.

That is perfect example of power gaming. not all of us are into that. But even if i decide to sit for straight 4 hours the leveling still has to be fun till lvl 30.

For a guy like me who gets only weekend for gaming 4 hours can be very precious.

Originally posted by SEANMCAD
Originally posted by Thestrain
Originally posted by CrazKanuk

First of all, what you're talking about is the illusion that Kickstarter is a place where regular Joe's just pitch ideas and they get $10 million without any problems. 

 

Here's any interesting link:

https://www.kickstarter.com/help/stats

 

If you check out the stats for Funded projects, there are only 35 projects who have raised $1 million or more out of nearly 4000 funded projects. That's less than 1% of all projects. Now, the majority of these projects are being run by well-known developers, not indie developres who just have an idea. They are well-thought-out ideas, pitched like they would pitch a studio executive. They also, generally, have more than just a concept. They show they've invested a lot of time and effort into the idea already. Those who don't get burned. Shoot, even John Romero (of Id Software fame) failed his Kickstarter because he, maybe, didn't take it seriously enough. He didn't have the work done beforehand. Another, Mark Jacobs nearly failed to meet his Kickstarter goal with Camelot: Unchained, even though they have an established player base for DAoC. 

 

So, I'd say with a hearty "Hell No!" people are not generally there to rip someone off. Whether or not someone is criminally responsible for failing to meet their goals is up for debate, but they are bound by a TOS agreement with Kickstarter than says they need to deliver something. So there could be a possibility of class action lawsuit if they don't deliver at least something. 

 

In reality, it's really just not worth the effort, hassle, and risk. 

I think the potato salad kickstarter puts a big hole in your theory about 'average joe' and kickstarters.

1 does not equal 100% anymore than Goat Simulator represent all gaming

Well if one average joe can do it i am sure more can. It doesn't represent all kickstarters but the guy did say 'First of all, what you're talking about is the illusion that Kickstarter is a place where regular Joe's just pitch ideas and they get $10 million without any problems. '

Granted he didn't get 10 million (yet) but he has done quite good as an unknown average joe who pitched the idea of potato salad.

 

So against my better judgement i tried the beta.

Game feels very outdated however it is jam packed with features. It has everything that MMO should have. People keep telling me get to 30 in game and then you will start enjoying. So what about first 30 levels? am i just not supposed to enjoy that too?

I think devs should rethink lvl 1 to 30 leveling before game releases. AA may or may not be fun after level 30 but i am afraid i won't get that far.

 

Originally posted by NymiethePooh

There are a few factors I look at before backing a crowd funded game. The first is are the expectations reasonable? Can a game be developed in the amount of time predicted for the amount of money raised. There is no easy answer to this question, but if someone is promising the moon in a short period of time then I step away. The next is if they can deliver on time before addons are considered will I be getting a comparable product to what I would get if a more traditional publishing method were used? Yet another question is do I want this product, or am I caught in the headlights of the new shiny or nostalgia?

One factor I do not see many talk about is collateral. If a kickstarter wants more money than I would spend on an unknown property or development team then they need to have something at stake for failure. In the case of crowd funding, the collateral is oftentimes the reputation of those involved with the game. This means nothing to me if this is the first game someone will put out. I will not back it if they are asking for more than a few bucks. If they fail they had not been in the industry so long they can not return to their old jobs. Yes, they failed and they probably do not want to return to their old job. On the other hand, a veteran in the industry might find they have trouble finding further work in the industry because people might not want to buy a game they are associated with. These people have a much harder time finding work outside of the game industry because they have built up job skills and a reputation directly tied to the business of gaming. It's not foolproof protection by any means, but personal reputation, as well as the reputation of a development company, matters in this business.

In the end, we are preordering a product. We might be doing it earlier in the development cycle than before, but it is still preordering. We did not have a say in how money was spent before, and we have little now. Ultimately, they can spend most of the money on hookers and blow. It won't matter as long as they can deliver a product that vaguely resembles what was promised.

I disagree.

When i preorder a product i know for a fact that the product is very close to release. I get a recepit for my purchase and i can cancel pre order and get my money back.

You can not do any such thing with kickstarter. You are paying for a concept / an idea which may or may not become a full game some day.

Originally posted by Po_gg

Housing is great, but I wouldn't call it a "genius idea", especially when people were asking for it since launch...

On a second thought, there's a genius part in it: that they finally listened and put it in the game :)

I said its genius in the way it has been implemented. let us take example of Rift. it also added housing later on but that didn't make the old ignored group content meaningful again.

In SWTOR, Bioware added something (related to housing) to every old group content. Whether it is the crafting mats or housing items itself.. people are doing it again.

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