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921 posts found
Originally posted by Ikonic
Wouldn't those players looking for a next Gen game still be looking even after Archeage releases?

perhaps ....but they won't be  looking  as hard now that they have a real game to play

Lock and Load em folks ,,,,Good call DM
Originally posted by SpottyGekko
Originally posted by DamonVile
Originally posted by GeezerGamer


Are you are telling me that because certain players have always done this in other games, and that when a new game comes out and rewards this type of player while at the same time,limiting those who'd choose to use the games systems instead, that I've got a bubble that needs to be burst for calling it out?

This is some seriously wrong business, and I'm wrong for saying so because it's been happening since online games hit the scene?

Is that what you are saying?

no I'm saying the imaginary fantasy world where the casual player competes with the hardcore gamer doesn't exist anywhere but in forum arguments. trying to make it out like LP is what's holding you back is nonsense.

Absolutely 100% true !


There are 2 kinds of people that "dominate" MMO's: those that can play 8-12 hours a day and those that spend several $100 per month on Cash Shop and/or goldseller purchases. Both of those categories aren't large percentages of the player base, but they are extremely significant, because they are usually the "winners". They have the best gear, the most gold and (in the case of the 8-12 hour players) the most knowledge of game systems.


You can insult and belittle and hate those 2 categories of players, but you cannot beat them ! 

Not sure how anyone is a winner in a themepark pve mmo ?......just not sure you can't have a winner in AA and although you may not be able to beat the above categories of players the use of LP sure tightens the field down a bit

Originally posted by Nitth


Originally posted by Karble


If I were the company I would have global chat and shouts limited to subscribers.



If i were to put down $50 in microtransactions, What gives you more rights to post than I?

Not a thing as long as the company can ban your account and ip address and delete the account with the microtransactions would be welcome to post as you want

So what's the best way for future companies going the f2p route to handle this?   If I'm a paying subscriber and the forums are constantly flooded with garbage like that, I'd be angry.  Yet as a f2p player, I would like the ability to ask questions or speak about the game on the forums.

As always in life it only takes a few real asshats to cause a lot of grief for a great number of reasonable folks

Originally posted by Mavolence
O.o Respectfully disagree. The main and prime reason why I do not enjoy AA is the LP system.

You will enjoy AA a lot less if you find out it will cost you couple hundred dollars worth of real cash each month to buy enough gold to stay afloat in the game if the LP system doesn't work

Originally posted by GeezerGamer

Except that most of your points can be bypassed by reselling RMT goods for gold. Your "realism" approach falls a little short since it doesn't apply equally to everyone in the game.



I wonder how the Korean and the Russian communities feel about LP. You think they'd agree with the title in this thread? 

I don't know how the Korean or Russian communities feel about LP nor do I really care but I do know with out some sort of control this game is  in real trouble not sure if any of your arguments against LP are based on anything even close to experience .

In Alpha 100 gold is selling for  $ seems to take me about  30 hours to make a 100 gold if I want to do anything else but trade runs . Perhaps realism doesn't apply to everyone in the game but the fact is in RL I make 2000 gold an hour and in game life I 'll be hard pressed to make 3 gold an hour

I'm not sure if those numbers sink in with you or not but if there isn't  some sort of control and balance ....  and I'm  leaning towards LP  90% of the games population f2p or patrons won't be able to compete at anything but sorry ass pve content  

Originally posted by rodingo
Originally posted by doodphace
Originally posted by rodingo
Originally posted by fivoroth
Typical "freeloader" comments. These people have jobs and are so busy and can't afford 9 bucks a month. Really? That's like 1-2 pints of beer!

Exactly.  Maybe they feel the beer is the worth price but not the game.  I can think of quite a few games that I would rather spend the money on piss beer than waste it on a sub.  It's all about perceived value and right now even Keystone is more worthy of my money than any sub based MMO. 

So the game is worthy of your time, but not your money?

Got it.

No. You don't "got it".  It's not worthy of my time either.  No where did I say it was.

Well this is a great chance for you to run along then ....if it's not worth your time or your money then it's also not worth your opinion

Only thing that hasn't been fun is the thought of having to play with F2P players on the same server
Originally posted by SpottyGekko

AA in the west will most likely be destroyed by its own player base.


You see, apparently the game design "forces" players to buy goldz from goldsellers, otherwise "you cannot compete with those that do"....


And in a heavily PVP-oriented game, you MUST be able to at least compete equally. Well, ideally you should have better gear than everyone else so that you can just faceroll to victory.


The stress of this competitive environment is inevitably going to drive players into the arms of the goldsellers. I mean, what other choice do they have ? We all know that "everyone else is going to do it", so it's probably best to jump in ahead of them to gain an early advantage...



Only game I ever played that  goldsellers  didn't influence the game was GW2 for sure

Originally posted by Mardukk
I just hope mobs start dropping loot at some point.  Talk about a lame loot table.  

Saves on bag space though ......I've never filled a players bag in any run I've made

Originally posted by blazehammer

Sorry guys, i am a common FTP player, i hardly pay for anything normally because it doesn't deserve my hard earned money (plus a big family to feed) and i have to defend my "class". These problems described aren't because of free players or paying players but are because a total lack of respect and education of the Internet users of this generation plus a lack of moderators.

If you go in the EA games forums it's the same, the difference it's that in EA the forums have enough moderators. So stop being biased and think before post please. These things that are killing all communities trough all net...

It's 50 cents a day ....give it a rest 


Originally posted by xAPOCx
Yes having a great time. While not perfect, my only grip with the game is the separation of the races. I think they should have had the 4 races neutral at first and then let people pick one of THREE factions to join. Would let cats and elves fight along side one another instead of always enemies. Just my two sense.

To be honest I'm much happier that  there are two defined sides with separate races ,,,,,after what happened in ESO where the developers caved in and  allowed everyone to mix I've decided  3 sided  combat and separate sides defined by different races is a must have feature

Originally posted by Thestrain


If you are into ganking and getting ganked then you would enjoy it long term otherwise not so much since it is all together a different game once you leave safe areas after lvl 30.

 Strange that you would bring this up but having only played in Alpha I'm finding ganking and getting ganked  to be  much less of an issue than I thought it would be ....once I passed the original idiots zone of Cinderstone Moor exploring and levelling seemed to be the main focus of the folks I encountered

Originally posted by Thestrain
Originally posted by DMKano

What is it going to make it a success?

1. It will have to cover Trion's and XL's cost to get the game up and running in US and EU (hardware/localization etc...). My personal guess is that with Founder pack sales they covered this cost several times over already

2. Each month - the game would have to be running operationally profitable above some XXXXX margin that XL and Trion agreed to.


That is what it will take to make it a success.

So its pretty much the same game? that doesn't bode much confidence.

Hockey is a good sport didn't do so well in Korea but it's pretty popular in North America and Europe

Originally posted by JeroKane
Originally posted by iridescence

IMO the game should just ditch the damn cash shop and  go P2P. I'd be happy to pay the sub for it as it offers some things not currently present in other games. But the fact that the sub isn't enough and I may have to spend more money in cash shop is a real turn off to me and may turn off others as well, plus the fact that labor points put a limit on how much I can actually play a game I'm subbing for the way I want (even if I rarely run out the principle still bothers me).


I doubt the game could survive with cosmetic only F2P or like whatever Rift has. It's still a pretty niche game but could develop a loyal following. The monetization model is working against it though.


 Pretty much covers it all. Game is nothing but a cash grab.

You bet ....that 50 cents a day is a killer

Originally posted by Slythe
Originally posted by CodeFuzer
You can acually play without the sub if you do no/little crafting/gathering.

So you have to spend RL money in a cash shop to craft and gather? Yeah, that will be a HUGE success. =P In my opinion, that is a terrible idea and will fail miserably.

NO you have to pay $15.00  per month or 50 cents a day to craft and gather shop just offers the same features gold sellers offer in all other games and will appeal to the same crowd

Originally posted by Corvusco
Facebook games have the Energy system that runs out and you either wait or you pay to fill it up :)

About as relative a comment to Labor point discussion as the fact your aunt would be your uncle if she had balls ....I'm sure F2P will have issues but not much of an issue to patrons

Originally posted by DamonVile
Originally posted by LacedOpium

And those people who put more into a game have always been there. They buy gold, play 20 hrs a day multibox accounts, have multiple players on the same accounts etc etc. And they've been "winning" since games were invented...but when they're out of sight, they're out of mind. AAs system puts it all right there infront of everyone and that's why it's a problem.

Why some of the most outspoken casual players are suddenly saying it's not fair that people can buy LP and win is beyond me. Removing LP isn't going to even the odds. It would make it worse for most of the people against it.

I think you have hit the nail right on the head ....85 % of every patron will have 0 issues with LP and besides the initial push LP pots will be the last thing anyone needs to buy . The "winning crowd " will chew through LP points and a steady supply of LP pots just like a junkie looking for the next fix ...not sure what they will have won but positive they'll tell us in time .

Originally posted by Sketch420

Asian grinder with 'kill 5 rats' type quests straight out of the year 2000. For the people that think the sandbox aspect of the game will keep people playing are fooling themselves. What will be the point to log in and fish and mine when you have all the gear you want? What is the point in owning a farm? I don't understand how people are so excited about crafting end game, when gear doesn't drop when you are killed. Once you have the items you want to equip, what would motivate you to keep playing?

After a couple months all these founder pack players will realise they spent 150$ on Farmville


WOW should have ended in 2005 by your theory ....99.9% of everyone that played the game hit a wall where there was nothing they could do to advance any farther ...but still it chugged on and on

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