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All Posts by Po_gg

All Posts by Po_gg

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1945 posts found

Great videos indeed. And a nice game too.

My only issue is this account transfer back and forth between US and Eu... true, we got some replay badges for the inconveniences, also there will be a character transfer option in the future, maybe, but it won't solve the problem with dlc's (i.e. even if I transfer my toons to the DCUO under my original SOE acc, that acc has nothing unlocked, since that's a brand new DCUO...)

I'm seriously thinking about simply delete the original one. Vanguard is gone, Dragon's Prophet is fun but I can start over any time, and I haven't payed for Landmark yet (and I don't give a [bleep] about EQ). So maybe it'd be better to make my new, re-transferred account the main one, with DCUO and PS2 already on it.

(I need to ditch one of them, it's unwise to keep both... since the All-Access option went live, the rule is "One acc to play them all" at SOE :) )

Lol.

Now that we're over the few usual "oh, a TSW thread, let's put it here how i dislike the combat and the animations" posts, we can (elemental) focus onto the questions. Btw it's a nice column Shannon.


do you play yourself in The Secret World?  - Yep, with my main I do. Or at least I'm trying to. Obviously not with my female character, she's there just for the different outfit options and for screenshots on a few events.
 

weapons - while not the most effective, my favourite is shotgun/fist. Second most used is chaos/hammer. What can I say... I like to smash things into shreds from a short distance.
 

Faction  - I too did the pre-launch quiz you've mentioned, it gave me the answer Templars. Well... not.  Loomies all the way :) With KG, obviously. (but I have a templar too, just to annoy Sonnac and that irritating, godDame Julia).

Originally posted by Scot

Ten years ago they did, we are all non-MMO players now.

Pretty much that was my first thought too. It would've been a much better list without the MMO part :)  (as in "MMOs to play with Non-Players")

And for such a list I agree with tawess, LotRO and DCUO are nice candidates. I know people who started DCUO just because they were comic addicts, and currently there are plenty of folks in LotRO who joined just for the course and haven't even played before - not MMOs, nothing. Maybe some Minesweeper. It's great fun to play with them and teach them, while talking about Tolkien, the scenery, etc.

 

Someone mentioned Defiance, it's not a bad candidate either, I know a dude who mostly plays strategy games (real ones, turn-based, not those crap Dune II clones) but he's a series addict, watching tv-series maybe 5-6 hours / day, and he liked / likes Defiance. Now he's planning to check the game, even if he doesn't like shooters nor MMOs. He's curious about the story :)

Originally posted by allday88
Originally posted by Sovrath
Originally posted by allday88
This is good but some servers are pretty low. The server I'm on has 314/8000 progress to unlock part of the new area. At this rate we should unlock the cave oh in about 6 months!!! I understand the issues they would have with merging servers, and I not want to lose my house and all it's decorations, friends and kin if I transfer servers. So the numbers look good but the truth is there are a few servers that need a pretty big boost.

Is this in lotro?

 

Yep once you get to 100 the new level cap new dailies open up in Dol Amroth.  ....  ...at least on my server.

I think it has nothing to do with population, more it shows just the like-ability of endgame grind on the given server :)

Just like the Bounder bounty was, only that wasn't a grind. But if you followed that event, the highest population servers were only somewhere in the middle, and the more coordinated and focused servers finished first, since every player's contribution mattered.

This new grind is not only boring (at least for some), but only the endgamers are interested in it. U14 went live a week ago, a lot of people are still leveling, or haven't even started it yet...

(like me for example, since U14 started at the very same day as the Coursera course, I haven't even logged in with my main this whole week)

Server merges, they've stated a few times already, it's not even in the plans. They're fine with the current 29+1 servers.

 

---------

For the thread itself: thanks OP, it's a nice find. Especialy the end section is interesting, and I wonder why no-one is mentioned that so far (not only here, a few other forums neither).

It's almost like 2010 again, when I said f2p will be huge, and the reaction was "boo, f2p is crap, I hate f2p, so it never will be anything". Well, I think it was a year ago when I said the first time that mobile/tablet will be taking over soon, with the same responses of "those are crap, nobody will play them".

Khm. Let's see, LotRO is in a great place with ~100mill a year, TOR is at 165mill a year, and then, wait a sec, Crapdashian bombshell: "Provided its success persists, the title is currently on track to generate $200 million this year." In 6 month. A projected 200mill. But you can check some other Glu games as well with similar results...

 

Don't get me wrong, I don't like mobile games, play only a TCG one on the tablet. But they're easy to develop, easy to target, easy to monetize, and they're generating more and more money as time goes forward. And the industry LOVES money.  :I

Originally posted by Sevenstar61

Can I access my crafting materials from Legacy storage?
Yes you can! The way it will work is that when you go to craft something, your materials will be pulled in this priority order: Inventory, Cargo, Legacy storage.

That's a nice info for crafters, thanks Sevenstar.

Let's go and pile all the mats into the storage :)

Funny ad
General Discussion « Defiance
7/17/14 1:34:07 AM

Guys, you should probably send Trion the mmorpg.com layout, to help them with their next campaign...

Because at the moment Von Bach and EGO promoting the new missions of... Ice :)

Originally posted by Greymantle4
It's to bad they keep failing on their promise to update housing. I don't understand why they have dropped the ball on this with a game that has so much RP going on in the game. 

Don't get it either... but hopefully, with these new signs that they can listen and changing plans, maybe the housing revamp will be on the table again in the future. That way the almost two year's work they've already put into it, won't go out the window for nothing.

(if there's any work, of course... who knows, there's a chance they never worked a minute on housing, just copied that line into the dev diaries every now and then: "working on it" :) )

I'm a hopper since the very first games on the ZX / Commodore era, so it's hard to narrow it down to 1 single game. Btw. currently I don't play because currently it's the manintenance for LotRO's U14 :)

On a bit broader meaning, I play the same since years, LotRO, AoC, TSW (and STO, I used to write, but actually I haven't played STO since 3 months. Maybe it's time to go back a bit)

 

From those 3 (4) the emphasis is currently on LotRO. Second part was the why, well, because of U14, and also because of Coursera. Both are launching today. So the next few weeks will be massive LotR time for me :) I'm already in the middle of the books, last weekend I rewatched the movies, can't wait to start the course, I've heard a lot of great things about it.

Yep, they've made IC... lol.

 

On a more serious approach, I don't think so. I admit I'm no WB, so just a guess but I think they bought Turbine just because of LotRO. If you check their gaming portfolio, it contains almost exclusively games which are tied to their IPs and franchises. Probably they just wanted to secure their hold on the IP.

IC is fitting into this line too, since WB has DC.

(ok, that was a funny line...  IC - Infinite Crisis, WB - Warner, DC - DC Comics :) )

 

edit: maybe f2p had something to do with the purchase as well. Or it's just a consp.theory... but the deal was set after the DDO f2p switch results (and success) started to show, and also the deal was close to the LotRO f2p announcement too... enough for suspecting a conspiracy :)

Nice column. Liked that you mentioned on the second page some of the boons of the ""very limited" LotRO system :) (with the different wall surfaces and patterns, with color options where the dyes are crafted by the players. There's also the housing ambience music as well)

There are a few more of those, like the chest in the house which comes free with the house purchase and not hidden behind some (most likely) rare and grindy crafting mechanic - also it's not simply account shared ("Legacy storage"), it has a nifty, chmod-like permission system and you can share it with anyone else, friends, kinship members, etc... Not to mention a lot of housing and yard items are use-able, with the afforementioned permission system so you can set who can for example lit and unlit your candles, or drinking from your keg :)

"Want to put a rug under your expensive casino table?  There's a separate rug hook."  see, just like in LotRO.

Don't get me wrong, as an overall picture TOR's system will be more flexible than LotRO's (and I'm talking in favor of a housing revamp in LotRO since years), just the "very limited" part seemed simply unfair to me :)

 

Btw, comparing and flexibility: "The only major themepark MMO whose system blows this one out of space is WildStar at this point."  and later  "a proper apples/apples comparison (i.e. WildStar or EverQuest II)"  am I the only one who's missing the mention of Rift? The Dimensions system is much more flexible than the Strongholds...

 

Anyways, for the thread title: Will Galactic Strongholds Be Your Star Wars Home? - sure it will. Even with my grudges against TOR's f2p system I subbed back for the Palace, and (mainly because of the very same f2p) I'll probably sub back again after Strongholds goes live, to unlock everything with credits instead of CC. Somehow I have a hunch, and could bet my favourite lightsaber on it that Peferred players will be hammered down with the restrictions in Strongholds... it's still EA, right? :) (and I have a spare one, I mean lightsaber)

Originally posted by Octagon7711

Star Trek Online. Foundry missions are player created content which are always being made, so there's no end to that.  And you can breed tribbles, never tried it myself.

+1. Awesome Foundry missions, DOff system, lots of events, frequent new Seasons. I wouldn't call Tribble breeding or the cosmetic pet breeding (birds, epohhs, etc) an endgame stuff, but that's there too.

Tribble breeding is fun, but not too deep, within 1-2 weeks you can get every type of Tribbles, especially if you have alts. Of course there are a continuous flow of new Tribbles into the game, there are event-only Tribbles, give-away Tribbles, etc. But still, it's not a deep system, just some fun to do on the side. And they give nice buffs.

 

On the other hand, I play the Foundry and the DOff system since years. Never cared about fleet grind, reputation grind, STFs, any of those "typical mmo endgame" grind BSs... but Foundry and DOff-ing is more than enough endgame for me in STO :)

Originally posted by Nadia
Originally posted by SBFord

The update brings huge additions to the game including a level cap increase to 100

this must be the year of many levels..

LOTRO 100

Many, and then a bit more... LotRO will close the year with a cap of lvl105 (there will be a second update later the year with an another +5 level increase)

Originally posted by SBFord

Darkness lies in the East.

There is some darkness much closer too, like goblins on the Greenfields of the Shire. So before the maintenance on Monday, this weekend a flock of brave and/or suicidal chickens will go and storm them goblinses: http://www.youtube.com/watch?v=jPBzLPWl990

 

I'm not sure, but based on my chicken play experiences so far, I think there will be a LOT of dead chickens as a result... If I'll have the time to hop over to the Laurelin server, I will take a few pictures of the bloodshed :)

(almost forgot, meetup and start is on Saturday evening (afternoon in US), 2:30pm servertime, Sandson's farm - where the chicken session play is)

Great column, thanks for it.

"In the pantheon of Geek Gods sits Hugo Weaving for films, Gene Roddenberry for Star Trek though more generally television, Isaac Asimov for books, and Ragnar Tørnquist for games."

Ragnar    Though they're great guys too, I'd still switch Hugo with Kevin Smith and GR with JMS (Babylon 5).

 

"Though I will admit I had no idea who he was when The Secret World was first announced"  /booo  ( no offence ;) )

 

"I ask you, dear reader, what has been the highlight of your career in The Secret World?" the first solution of Digging Deeper, probably in one of the Betas. I knew right away that this game will be awesome.

 

(which reminds me: Everything is Awesome! kudos for the nice tie-in to FC's newest member of the game stable :) )

Originally posted by ryvendark
Originally posted by Iceman8235
Originally posted by Dreamo84
Originally posted by Iceman8235
To the people that have been keeping up with the game, how it is these days?  Last I played it there was pretty much nothing to do except thump for minerals and do the 2 or 3 different battleground maps they had.  Is it more complex now?

I think they actually got rid of all the PvP. Something about focusing on PvE since balancing the PvP was becoming an issue I think.

Seriously?  I thought it was supposed to be a PvP-centric game?  They just got rid of it completely?

It hasn't been pvp-centric for like 3 years They removed the crappy arena pvp around a year ago when they had to admit they didn't have the man power to work on both because they wasted so much time "tweaking" the same things over and over.

Yep, it's pve-focused. Actually that's why I think maybe it's a bit early launch, maybe it'd be better for waiting a few weeks and launching after Defiance's season 2 is over, maybe in late August, early September.

KG rocks:)

(and I also voted on Narmeleth, if I remember correctly, I'm glad she made onto the list as well. Great character.)

Originally posted by greatskys
But I would be interested in hearing what people think . 

Actually it's two-fold, imo. For the thread question, nope. I don't think it's expensive. 9-10ish dollars once in every 3-4 months, or getting it free if you're a Member, I think a fine and fair price for the Issues, regardless of their content.

 

The other part, which is unrelated to pricing, is exactly that, the content in them. And I can see why are there concerns and voices in that matter. Don't get me wrong, I love the game, but for example the Scenarios grind was the same to me as the Khitai faction grind in AoC: just no, thanks. (btw. love that game too)

And yep, Tokyo seems a bit unfinished, not to mention that while the Aegis sounds just as cool as the Augments did, in the end it's also just a huge grind. I'd rather have more lore, more missions, more NPCs, etc. than a new grind. I'd rather pay $20 for such an Issue easily :)

Originally posted by Po_gg

... now it seems to take its place among the frequent events ...

It seems indeed, according to a post of Sapience it will be a monthly event.

Also there are the dates of the summer festival (July 22 – August 8) and the Farmer’s Faire (Sept. 2 -16)

But, as always, it's all only tentative, of course :)

https://www.lotro.com/forums/showthread.php?551891-Official-Summer-Time-Events-%28Tentative%29

Originally posted by SamuraiXIV

I just bought it from Steam and downloading now :)

edit: I hope I can combine a katana and a uzi....if I can I will be super happy.

Yep, you can have blade-pistol, and also blade-assault rifle, both can be pretty viable decks for soloing.

 

As for the original question, it's not a must at all. But as others said the Issues (DLCs) are pretty good and totally worth their price. If you purchase them while "subbed" (30 days included with the game), you also have a 10% discount, but they're are not expensive even without the discount.

The rest of the shop is just fluff, you don't need anything from there for a full experience.

Originally posted by LudoValiseek

You forgot "Vampire: The masquerade Bloodlines" on that list.

Just. No. Bloodlines is an awesome game, and it would only suffer with a lame mmo-fication. Maybe a few years ago, perhaps... but not today with the story-less, spacebar junkie no-readers as the majority... Bloodlines was all about story and decisions and the different ways you can choose, and not just mindless action like present games.

I wouldn't even support a remake, with the dumbification of the singleplayer genre alongside mmos (just look at ME3, it's not even an rpg just a weak shooter with cutscenes). Nope, hands off of VtM: Bloodlines :)

 

As for the other games on the list, or the list itself, I agree with pookir and Kano

Originally posted by DMKano
With many recent MMOs playing like single player games already, what would be the point?
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