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All Posts by Darkcrystal

All Posts by Darkcrystal

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779 posts found
Originally posted by Nevulus
do u know the difference between publishers & developers? Seems like u don't.

They have no clue... That's the funny part.. They are blaming the wrong people, so at there job, should we blame them instead of there boss's ? or owner... when they have little to no say.. I love how they call KS begging... That tells me they have no idea what it cost to make a MMO and that's why a lot of companies are bailing out on making them, they aren't worth making... 

 

This is why IOS and Android are doing so well, Funcom, Sony all went that route more money , less complaining. less money and way less people to hire... A lot of solo and tiny teams only needed.. hardly any hassle, I used to love working on MMO's but I cant stand it.. I prefer console, and Phones, Tablets now.. 

Originally posted by nolf
Originally posted by Krimzin

As a long time MMO player, I've seen developers come and go. The current market is nothing more than a Smash and Grab Robbery. They come out with a new game, give it a founders pack with early access to get you hooked then make a shit game.
The worst is when you have a sub game that has long subscription options 6-12 months or more, then the game goes free to play.

Now its even worse with the new crime.. Crowd funding. What a joke. Hey give me your money and in a few years when we go live you can play it. Sad part is, there are 1000's of people willing to pay for the chance of taking part in a game they have very limited knowledge of.

In the current market its been proven that you don't have to make a good game to get paid. There are numerous examples out there.

What happened to Developers who are in it to make a solid game along with making money.

I would say that the current developer landscape is proof positive that there is accountability for GDs.

No more big money is flowing in to produce MMOs, and they have had to resort to begging.

Massive shift to F2P models after the community shunned the concept of a sub.  Not because subs are bad, but because THEY AREN'T PRODUCING GAMES WORTH A MONTHLY FEE.

Pure market accountability at work.

ROFL begging?? Nah gamers beg they want it all for free... Look at Gloria victus they did it with there own money, I would charge 60 bucks for the game if I were them, that's the going rate for games today..

 

When there are no MMO's you will see why, look in the mirror..

Originally posted by sketocafe
Of course there is. Trion Worlds is accountable to me and It's highly unlikely they'll see more of my money again.  Every gamer a dev fucks over is  a customer they'll not have again. There isn't an endless supply of people willing to play these games and developers who go for a quick buck with a cash grab will only harm themselves in the end.

the publishers above  the devs please do ypur research devs have little to no say for companies like Trion, and Blizzard, that's why a lot of us are doing Indie but gamers will always complain regardless.,... I said MMo;s would die 5 years ago, and I was right and part of it is the gamers, and communitys, they want everything for free, and a many different ways... no respect, I see totally why the industry is messed up...

Originally posted by Krimzin

As a long time MMO player, I've seen developers come and go. The current market is nothing more than a Smash and Grab Robbery. They come out with a new game, give it a founders pack with early access to get you hooked then make a shit game.
The worst is when you have a sub game that has long subscription options 6-12 months or more, then the game goes free to play.

Now its even worse with the new crime.. Crowd funding. What a joke. Hey give me your money and in a few years when we go live you can play it. Sad part is, there are 1000's of people willing to pay for the chance of taking part in a game they have very limited knowledge of.

In the current market its been proven that you don't have to make a good game to get paid. There are numerous examples out there.

What happened to Developers who are in it to make a solid game along with making money.

Lol, developers fault, really, we have bosses, and people above us... Love when gamers blame the devs when we have little to no say.. funny stuff.

 

I'm a gamer who went dev now I see the devs side and why they wont work for MMO's as much anymore, its always our fault.. Please make your own game so I can complain...

Originally posted by Alber_gamer

PC version costs more than PS4. whaaaaat?

 

You lost me there, CD Project.

 

 

All I can say to that is: piracy is a great thing.

People like you make me sick, I love to find out were you work and steal from you... Better yet you prolly don't have a job,....  This person should be banned for even saying this.. !  I

m glad you like to steal from people and ruin peoples hard work , karma is a mother f3ker

 
 
Originally posted by Moar61

I'm having a grand time with mmos at the moment

 

Maybe you're just old

 

Old has nothing to do with it, today MMO's have rude people playing, and the games are to easy, kids today like everything done for them... Not all but a lot do.. 

So making comments like that get on people nerve .. If it wasn't for us older gamers and developers most devs are older myself include, you kids would not have games either..

Originally posted by Burntvet
Originally posted by Retired
Originally posted by MoreOfTheSame
so what´s so bad about it? actually I wanted to give it a shot

Nothing bad about it, only 19.99 on Steam. Some hate it, some love, just be aware it's alpha. Game is great for what it is..

Incomplete games are not much fun.

Incomplete MMOs are bad.

Very incomplete MMOs are worse.

Very incomplete MMOs that want money, are a no go.

 

No one should pay money for this title at this time.

 

Post like this makes no sense at all ... PLease give valid information, this sounds like trolling to me.. nothing more.

Originally posted by Deriums

Interdiction Studios drops Greed Monger in less than a day

https://www.youtube.com/watch?v=IMUOcm_F8o0

not surpised, don't blame them I bet the game is a mess.

Originally posted by craftseeker
Originally posted by Talonsin
Originally posted by thundercles
Greed monger has been sold to interdiction studios -per Jason Appleton via greed monger website

How do you sell a barely complete game and $100,000 debt to kickstarter?  Who would buy such a thing?

Update: According to Jasons post on the GM forum, Interdiction did not BUY the game, they are taking over development which I would imagine is for a big percentage of the profits.  It is also based on what Jason says they have ready at this moment which could be very different than what James delivers.

Debt? What debt? 

Donations to a kickstarter campaign are not repayable in any real sense.  If the funds are spent on the development of the game they are a bonus to the buyer not a debt.

Game was not sold, some developers have the passion to help finish such a game being a dev myself for game development I can see someone taking this on. I personally would not due to James, I personally have seen him run his month on Unity site all the time... I know people who worked with him, they actually asked me, but I do this professionally  I don't work for free...

 

Plus I knew this game would fail any company who changes engines more than once is a sign that the dev team is lost..  For a new company trying to make a name for them selves bad idea to take a game like this who knows the mess they would get into to.. I bet they would have a ton of work to do and the work I bet is a mess... I have worked on MMO's AAA and indies , not bashing  indies I support them but I followed this game, and said day 1, they would fail, due to how it was run..

 

You need a good project lead and a team that works well, skill can be taught, but people who have bad attitudes will be reflected on the game they are making, I seen games fail and some do well. The main reason indies fail, is because lack  of funds, bad leadership, and a lazy team... That may not listen well..

They have more important things to worry about than combat right now in my opinion...  I still wish they would of released the game or atleast no wipes, some people don't want to spend a year testing just to have a wipe, I know that's beta, but people get bored from MMO's today.. So I did some testing  and now I will wait for the wipe..

 

But from what I seen the UI is not very good, needs a ton of work they need to hire someone who has a clue about the UI, that thing is annoying.  and way dated..,

I'm a gamer who went dev, but after what I have seen from a lot of communitys, people tend to be more selfish than 10 years ago, so a lot of people are moving on. Devs can make better games and make more money with less hassle with console for IOS, Android, so there are a few reasons why..

 

Also saying a game fails because people don't like it, yet it makes millions, I would love to make millions and people say my game failed.. I would laugh all the way to the bank.. TODAY gamers, people are  to different everyone wants what they want, and they lose interest fast.... That's the issue, I ran a guild for 16 years and retired as I notice the amount of whining more so in the last few years, people whine about everything and anything and are never happy, this ruins it for everyone else to..

 

So again, I been saying it for years, MMO's are dying, I worked for some, and I would never again. its not worth the hassle, this is coming from a gamer who went dev sad to say to...


are you guys ever happy???


Yup this is why devs wont make many MMO's anymore either. I would never work on a MMO ever again.. not worth it, Android and  IOS development way less hassle.. Never can please people no matter what you do with MMO's and they are  pain to deal with more money and you can make what you want.

 

Unreal and Unity are making it more possible for devs not to lose a ton of money due to the changes thankfully, since before it made it near impossible for indies to make a game with out publsihers and KS.. So glad we don't have to deal with this.

 

Now indies can charge 60  bucks and gamers cant cry about it..

 
Originally posted by Ozmodan
Originally posted by Nightbringe1
Originally posted by Talonsin
Wonder if this is a result of increased Unity usage from indie developers.

Almost certainly.

Nothing lowers prices quite as fast as competition.

Unity has a long way to go before it even comes close to what Unreal offers.  Unity is more of a Lite version of an engine.  It has it's limits.  You won't see any AAA games being made with Unity.

Ya if you use the free version Unity Pro is  up there I do this professional and can get AAA looks from it, Unity 5 even better so not sure were you think Unity is not as good, when it is. Also for an indie the asset  store is great.... The community is also ten times better with Unity.. I use Unreal 3 and 4, Hero , Unity Pro 4 and 5.   I also have used Cry Engine among many others.

 

So I hate when people try and say Unity is not as good, when that is wrong , now out of the box some things graphic wise is better, but with Assets like Shader Forge, Skyshop its amazing. RTP, Terrain Composer will smoke Unreal terrain tools. or any of these engines.. So again the asset store is great and I love that I can make assets as well to get income for my games since I free lance professionally for AAA and Indies.

 

But Unity Free you don't have light maps soft shadows LOD support unless you have Pro..So I would agree with you besides the asset store. Unreal store sucks right now.

 

I think Unity will change some pricing because of this. I bet soon. They will have no choice.

 

 

Originally posted by Dauzqul

An Indy company with millions of dollars.

 

Indy companies make games for the love of gaming - not strictly for profit.

Blizzard? SOE? Trion? etc?    They are all tainted. They were all once glorious and hungry prize fighters. However, once they had their moment of glory, they became soft and civilized.

This.

 

 

I find this thread funny that hardly anyone said indies when indies make the best game and do not try to clone WOW or any other game, then make bad games. They need more money and most would do a better job. They already have shown they can, they could do better with more money . This is why KS and others ways of crowd funding are good. The issue though is KS lets in to many companies that do not have much done.  They try and scam , so KS should not allow them to use it unless they have a playable game to show people and actually play some of  it in my opinion. I think a lot jump the gun an go to KS before they made anything and they fail. Which is horrible... Being a gamer for many years that turned dev, I see this

Indies should never ever make a MMO as there first game , even if they made them before, because you need to build company and learn team building. I been doing this for my own company for a year, we are starting out with Androids I have worked for AAA and indies. I have worked for good and bad companies. I prefer my own as I love games and hate what I have seen from many companies. I could go on and on.

 

But with indie companies they are mostly true gamers that care about the game all AAA companies care about money. Not saying all do this but a lot do. Now money is important of course to stay in business as well, so keep in mind that should be on your list,

 

Top should be the game, then team building, then money.  

 

Now greedy companies will go Money, money, and Money, then maybe the game.

Originally posted by Wizardry

I might add that poor frame rates is just a bad game design.A good game engine will allow the designer to build hidden zones within the game lowering the bandwidth/system lag.Also we have heard the term Culling before,basically meaning nothing you can't see gets drawn into the scene.

With the systems of now days every single game should run smoothly,they are just whipping these games out too fast.I have full confidence that being a Beta test will change nothing at launch.

Epic games as well as a couple other's i have seen floating around,have shown videos on how a good tool/software set within the engine can take HD graphics/physics and dumb it down big time while not sacrificing the quality of the look.

HD on Mobile by Epic Games

This is what separates the big boys from the little guys.

I love when gamers think they know how to make a game..  Level design and lag from bandwidth are different things, you have networking.  Game engines are just the base , or frame of it all. Its up to the team to prevent issues like Lag, bad performance.

 

Draw Call, Texture sizes, using LOD correctly. That is naming a few.  The reason why teams wipe them out because they will be dated in a year. People will cry OMG the graphics sucks.. So this is another reason why games lag because they stretch the game out so they have a ton of polys on models and higher resolution textures. So you get nice graphics, particles, shaders is where its at today but that's why you may get lag since a lot of that is expensive, so you need to work on it a lot to look good and perform well, something that is not easy to do.

 

Also pleasing people today is not easy either no matter what a developer, company  does, you will always have people who complain period.. no win there. A lot of devs no longer will make or work for companys with MMO's do to not getting any respect nor are they worth it as much as they once was.  I see why after working  on games professional ..

Originally posted by Nanfoodle
Not sick of it, just stick of it not being done well =-) Some companies can pull it off and others just dont know how to make that game type work. For me it breaks down to sometimes I want to play a story like Force Unleashed, ToR, or Mass Effect. Other times I want to explore and dig under rocks and crawl in holes I find. 

No it has a lot to do with poor feed back from players and to many people to please today, they cant please everyone, some love this style, some do not.

 

I was a gamer who went dev, I would love for some of you do to the same so you can see there side like I did. I used to complain until I actually do what they do. You will see the stupid feed back we get... Also trying to please everyone will never happen. Today more than ever a lot of gamers today have way different opinions than 5 years ago.

Originally posted by RPGMASTERGAMER
Originally posted by justmemyselfandi

While I find the game enjoyable enough for short play sessions when bored with my other games, the claim of "deep character progression" makes me laugh.

Even using the term "rpg" causes a slight giggle.

Slapping some linear "skill trees" in a FPS does not an RPG make.

totaly agree calling everything rpg curently realy retarded....

you got progresion? THAT A RPG MAN!! you loot item? THAT A RPG MAN!!! the game got a story ? THAT A RPG MAN!!

 

So what any game done right can have  RPG elements to make it fun. They did it right and glad they did. I hate games with out any RPG in it like this, if it did not have RPG it would of still been fun, but less fun.. ..

Originally posted by Alitza
I like playing with the theme of survival but this is another stupid clone with elements of parkour nobody wants. do not buy it

You must be trolling by this comment you do not own or play it. Its an amazing game for once. Its not  your typical zombie trash. we have a lot of them, this is a lot more... So play the game before you bash something that you never played. A lot of people bought it, so your wrong..

confused by people wanting this?? Why bother with an MMO, Massive multiplayer online.... Confused.
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