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6/05/08 9:09 PM
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Viewed 2660, Replies 59
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Originally posted by Wickersham WAR has knock backs rofl thats why WoW will have knock backs you do realize all the stuff they keep adding to the WoW expansion is inresponse to WAR...its quite the strategic move. Take things that another game is hyping or getting hype and make it their own weak crap version. Honestly WoW could suddenly Turn all their Raid Dungeons into 5 Mans and I'd still not go back after the crap statements of "Learn to Raid" that one of their developers said publically years ago. They've become pretty much shameless at this point..its really sad...Blizzard was a great company but they've been sliding down hill since they made a deal with the devil.
I think its a perfectly FAIR assesement since honestly people post completely unfair subjective opinions as Fact which totally pisses me off. Every game thats come out since WoW people go "Oh its just like WoW' because its using a Standard Button Mashing system..SWG did NOT have a standard system btw and it had little in the way of PvE quests compared to other games. I remember it well having been a Tester for that Game. I just get tired of the bs 'it feels like wow' when I played LotR people were screaming 'its just like WoW" to me it felt more like EQ1 except with a better UI and an Achievement system.
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6/05/08 9:04 PM
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Except your answer is pure speculation just as much as everyone else since we wont know any of this stuff until Launch. OP there are just some questions that you'll never get a real answer too about a game that has not launched yet. Balancing, Gear Ratio, & other mechanical things are usually the ones least likely to get a straight answer since it changes between beta phases to launch. |
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6/05/08 8:50 PM
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Viewed 3544, Replies 54
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The fact you say WoW looks better makes it a Troll Post....WoW has way less model detail, its art style is overly exaggerated because obviously its WoW and comical and tahts the way that game always was. Not to mention WoW is purposely cartoony since Warcraft always WAS cartoony. Its the most Cartoony triple A MMO thats ever been released. If your saying WAR is not cartoony enough then you've obviously been dropped on your head as a child. WAR looks like Warhammer and it doesn't look bland at all (I've seen it with my own Eyes Thank you very much). The game is purposely put on its lowest settings in order to eliminate testing issues that could be related to art instead of mechanics. The Testers are there to test the Mechanics NOT the art, this has been said by the Dev's publically. It has a similiar art style when it comes to the color pallette and some of the basic features since quite frankly Warcraft was a homage in a way to Warhammer. Its got that touch of seriousness with that hint of European humour thats made Warhammer what it is. The day WoW's graphical art is actually "better' than a new game is the day the Anti Christ finally comes to power. I'm not going Fanboi on you but I'm sure the hell not going to sit here and let someone say some BS about WAR's art being Bland compared to WoW!!! If you love WoW go play it. |
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6/05/08 8:43 PM
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Viewed 1344, Replies 39
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Most of the people who are hard core into AoC are going to say WAR is to easy because quite frankly they are looking for something that caters a bit more to the elite player. AoC is that game..it caters to the raiders, the hard core ffa pvpers, and those looking for more freedom. To them those things equal hard....when really those things have nothing to do with making a game challenging..just frustrating on some level. Let them say what they wanna say its no skin off our back ... If you Build it..They Will Come (rofl totally rips off a movie) |
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6/05/08 3:42 PM
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Viewed 3544, Replies 54
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Originally posted by deepdish ROFL at the highlighted in red portion oh my god...I haven't seen a troll post like that in ages! |
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6/05/08 3:39 PM
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Originally posted by amorone
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6/05/08 1:15 PM
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Viewed 2660, Replies 59
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then why dont you save your rumor mongering for when the NDA is released instead of leading people onto conclusions. Honestly your not going to find any game that doesn't make you think of wow. Any game that has quests or a standard button system is going to feel like WoW which feels like EQ1 and all the MMOs that came out around that time. They've been up front about this not being some revolutionary game. Personally I'm all for it whether it has WoW reminiscent bits or not ... my only hate for WoW was its End game and lack of community focus. |
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6/05/08 1:10 PM
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Viewed 1859, Replies 35
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They're not leaving substantial ammounts of crafting out of the game....they've said this since last year this is not WarhammerCraft so if your a major crafter and want to do nothing but craft you may not like WAR. There is no official word on Item Decay so you can't call it a mistake since they've never said yes no way or the other about if Items take Damage & Break. The fact there's no armor & weapon craft IMO signals that most gear will come from drops, quest vendors, & RvR objectives thus making it easier to get gear for once instead of only the elites with lots of time getting gear (which has been their goal from the start for everyone to have equal oppertunity). They're not looking for a heavy Economy / heavy gear based game so I expect whatever it could be to be minimal. Which will hopefully help cut down on Gold Sellers. If your looking for a superior economy game don't look at WAR...games for Economists are better left with EvE & probably AoC once the economies are established there. There's plenty to dump money into in WAR, potions, talismens, mounts, mount armors, armor dyes, respecs, seige weaponry (you have to buy a new one every time you use one), crafting supplies, guild supplies, and no one gets tired of dumping money into a keep .. anyone that does deserves to be shot and disowned by their realm. This game is about a war going on not someoen becoming the ultimate solo hero. |
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6/05/08 10:47 AM
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Viewed 816, Replies 24
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Originally posted by Majinash
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6/05/08 8:35 AM
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Viewed 804, Replies 25
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Originally posted by FreddyNoNose Since CD only works between enemies it is NOT wrong to block passages thats the whole point of CD being in the game. Besides if a Turret is in your way destroy it they're not indestructible. |
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6/05/08 8:24 AM
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Viewed 816, Replies 24
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well I read from a dev it was only 40% so at this point we can say even the Dev's aren't positively sure since the game isn't finished. Either way if its 60%...but Gear is relatively easy for Everyone regardless of the path they chose to play for leveling to get...it doesn't really matter since everyone will have gear instead of the standard Gear Feast where only the top grinders & raiders have it. |
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6/04/08 11:13 PM
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Viewed 737, Replies 24
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I'm with you Gishgeron..my biggest hate for WoW wasn't the mechanics or the UI or the classes or the levels...it was the over all direction of the game..it started out pretty cool and then post launch it did this 180 from Adventuring fun to hardcore raiding and if you weren't a Raider one of their own Dev's said "Well Learn to Raid" and that really ticked me off. It made me wish that my computer at the time could handle EQ2 better because I really Loved EQ1 & EQ2 way better..yea there were raids etc but there were other things to do so I didn't feel boxed in as far as my choices for end game. WoW did alot of things right...but they did a whole lot of wrong too. I think WAR is taking the right things from WoW and make them 10 times better while leaving out all the Wrong..and thankfully they're planning their Game Around PvP/RvR which adds depth to the game that a PvE centered game never has. Plus it helps they're also doing things that I've not seen in other games before which is a huge plus. |
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6/04/08 6:55 PM
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Viewed 816, Replies 24
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You really can't factor in Gear at this point in the game...Gear Based percentages or not we have no idea how easy it is to get the gear. If its relatively easy & everyone can obtain it then it really doesn't play that big of a part and they have been talking for a long time about how they want everyone to have access to the same things instead of just the hardcore raiders. If the gear is as easy as they'r etrying to say to get...then it doesn't matter about the gear and alla bout the skill of the team of players. If gear is hard to get and only the elite can get it...then Gear plays a big factor in balancing |
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6/04/08 6:53 PM
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helps when i don't reply to the wrong thread rofl |
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6/04/08 4:31 PM
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There's 24 classes 12 per side.....but here's the thing they've designed the classes so that every class on one side has a similiar type or play style on the otherside. There's no way to balance out a character's popularity but as far as usability on the field they've been heavily testing this for months if you read all the Beta updates / discussions from the Herald you can see which classes they're heavily focusing on balancing of the characters. No game is every going to be perfect obviously but they've been designing these characters around each other from the start instead of the typical "Hey lets have this class and make it do this" its more like "hey Lets have this class, that can do this thats good at against these types and weak against these types...and there's someone similiar to his archtype of course on the otherside" Its very rock paper scissors and very group oriented making everyone viable. THough like every game there'll probably always be the flavors of the moment for those that only want to play the Best of the Best for a certian situation..me personally I'm goign to play what archtype fits my personal taste I could care less if he's flavor of the moment. |
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6/04/08 4:14 PM
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Viewed 737, Replies 24
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There are positional attacks just take a look at the Witch Elf and the Witch Hunter, there's no official word on stick, there's no need for a combo system with the Morale system, especially considering how differently some classes work compared to others. You can't comapre DAoC to WAR..their Class & Career systems are entirely different hell their entire design behind the classes for WAR is 180 from the random mess that some of the classes were in DAoC. |
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6/04/08 3:56 PM
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Viewed 737, Replies 24
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Originally posted by Lasastard yes on the most basic level you see a skill you click it something happens...its not even that similiar to wow since you can't bunny hop, you have to actually stand still to use some if not many abilities, and there's collision detection in PvP. Its just similiar to all MMOs on that basic button pressing level..Lord of the Rings & EQ2 both work this way...its whats under the hood and the extra due to the career / tactics / morale systems that make it its own. |
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6/04/08 3:49 PM
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Viewed 794, Replies 12
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There's already a thread on this and No ..there is no Mac Version they're focusing strickly on a PC version...but I'mg uessing if there's a big enough demand they might do a Mac version .. but I doubt it at this time anyway. |
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6/04/08 3:47 PM
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Viewed 737, Replies 24
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Check out the official videos from their website, you tube videos, and the Paris Videos. The basics to it are pretty standard as far as clickb utton move mouse whatever but understanding the career & tactics system and the morale system that are tied into the combat system are what make it not standard. Just dont' expect super revolutionary :) its still an mmo after all. On its most basic level without actually playing it yourself you'll probably think WoW or Lord of the Rings you know Standard. Its how everything works under the hood when its in your own hand that makes it different. |
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6/04/08 3:36 PM
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Viewed 2660, Replies 59
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I'm glad its not DAoC 2 sequels in the MMO business always equal complete disasterious failure. Or just a total let down. EQ2 and AC2 are perfect examples of why you should never make an MMO Sequel. Not to mention that some of the core aspects of DAoC are things I don't care for...I guess thats coming from a PvE aspect. I hate PvE raids but i enjoy being able to PvE, DAoC's PvE (yes i played the trial sometime ago) ... well honestly sucks ass....but then again its coming from a day and age before WoW in all its PvE glory (its the only thing WoW got right was the solo / small group PvE content sans the gear grind). The biggest pull for me to the WAR game besides the IP is the way they've mixed PvE & RvR. I can PvE happily and do lil achievement stuff and exploring and it totally makes me happy from a solo / small group perspective without gankers and griefers totally ruining my day plus everything I do helps contribute to the war effort. While Guilds are important they're not forced on you...I can enjoy the game and never have to get into a guild and still be able to do all the cool stuff like Sieging if I want too. (I'll be in a guild just using it as an example). When I'm in another mood perhaps one where I want to hang with a large group of friends we can to RvR & Keep Siege or City Siege (if enough people and points are in place) and get our PvP still without ganking / griefing. DAoC 2 would be DAoC...and DAoC because of some of the things I listed above didn't appeal to me...its RvR mechanics did because I like having a reason to fight other players. I'm glad I'll finally get to see Mythic's RvR and I'm glad it's WAR because I've always found the Warhammer IP rather interesting even if I wasn't a TT player. I dont understand people's adversion to a game because it has WoW reminiscent PvE quests or basic mechanics that every game with PvE is going to have. Its just utterly ludacris, especially considering its only a part of the game the biggest part is the RvR / PvP. If you don't want to participate in the WoW like things then just go to the RvR zone and PvP happily, its a completely viable way to progress. You can't compare open PvP in WAR to WoW simply due to WoW's pvp has always sucked major eggs since the game is core designed for PvE (contrary to some people's believe WoW was never ever meant to be PvP / RvR at its core). |
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