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MMORPG.com Discussion Forums

All Posts by Caldrin

All Posts by Caldrin

68 Pages First « 4 5 6 7 8 9 10 » Last
1352 posts found
Originally posted by SorkSupreme

There was a time when you could argue that P2P was better than F2P, but these days P2P games are getting greedy and are trying to double dip into the pockets of subscribers. There is no real justification for why a subscription based game needs a cash shop, cosmetic or not.

There is because they are a company and want to make as much cash as possible.. so they offer multiple ways for people to spend money..

 

Now dont get me wrong i hate cash shops as i stated before but as a company wanting to make money i can see where they are coming from..

 

Anyway we all get to see a lot more of this game on the weekend :)

I came accross this site once..

http://www.mmorpg-center.com/world-of-tanks-custom-tank-skins

 

but other people cant see them.. as for official custom jobs i dont know only noticed the ones in game and that they cost silver or gold and amke you stand out qutie a bit haha :)

 

 

Originally posted by dubyahite
Originally posted by Wickedjelly
Originally posted by stromp45

I really dont understand what everyone has against a cash shop. i can see if it sells godly armor or weapons that has a 1 touch kill but just selling xp potions or a fancy hat big deal. doesnt mean you have to buy anything there just there for anyone who wants to . So everyone just needs to get over it all games will have it from wow to hello kitty online !!!!!!!!!

 Because many think that when you purchase a game and pay a monthly fee that means you should have access to everything or at least the ability to do so without also having to pay even more money for separate items, perks, etc.

It isn't even a question of being against really. If this game was b2p it would be completely different far as I'm concerned. But it isn't.

This exactly. Take away the subscription and they can throw whatever the hell they want in the cash shop.  I don't even mind P2W necessarily as long as you can reach the same level through gameplay. 

 

Like you said, If i'm paying you $180/year, I want to play the whole game.  That is equal to the purchase of three seperate non-sub games. 


but there will be nothing in the cash shop you need to buy to play the game..

Just play the game and never look at the cash shop.. Like others have said nearly every AAA MMORPG has a cash shop these days they usually just had fluff items that dont affect the game in any way other than make the person who brought that silly big pink hat look stupid..

 

Sadly this is somthing we have to live with, i dont like cash shops myself and i wont use them but it wont stop me playing this game as it really wont bother me..

clothing items will probally drop in game as well but they will just have a different selection in the shop i guess.

We will know about items drops and stuff like this on the weekend at least :)

 

Myself i will not buy anything from the cash shop as i dont see any need for it..

Originally posted by dubyahite
Well I noticed on TSW preorder there are several things you can get by paying more.

I would not be surprised to see all of that in the cash shop.

One was xp potions (scary).

Another was actually starter stat improving gear (double scary).


Thy are walking a fine line here. The xp potions and starter gear are borderline as it is.


This is looking more and more disappointing.

All games these days come with pre-order items..

Why would xp potions and starter gear that gets replaced pretty fast be borderline? I mean in pvp the xp wont matter as you will be matched up against people of your own lvl, the starter weapons will probally be pretty useless not long into the game, and as far as i know clothing is just basically cosmetic in game.

Nearly every AAA MMORPG out there has a cash shop these days of course FunCom are going to join in on the action..

Originally posted by Connmacart
Originally posted by Caldrin
Originally posted by Istavaan
Originally posted by arieste
Originally posted by Istavaan
Originally posted by dougmysticey

Yeah,  as I understand it they are but AOC did this too and it was not a big deal at all. Had some cosmetic extras, etc. Did not impact the game nor your ability to acquire what you needed.

Thats not true, in age of conan you can buy purple gear in the cash shop.

Just curious, is this gear a barrier to competition?  Meaning - do the people that buy this gain an advantage over those that obtain their gear through in-game means?

 

And I do understand that AoC is not sub+shop, its free+shop, so no need to point that out :)

it is still not cosmetic which was the point i was making.

Yes but only after it went free to play, before that it was basic cosmetic stuff with pointless starter weapons that you replaced pretty fast..

 

I would think TSW will be exactly like the AOC shop before it went f2p in other words.. OP there is no need to worry about this.

 

 

AoC only got their CS either just before the changover to F2P or at the same time. It did not have a CS before they announced it was going F2P. Don't know where you got that misinformation from.

Well considering i was playing age of Conan a year and a half before it went free to play Im pretty sure i know it had a basic cash shop before it went f2p.. it had little booster packs you could buy that had xp poitions and a few other basic in game items...

 

So im not sure where you get your information from LOL

Originally posted by Istavaan
Originally posted by Caldrin
Originally posted by Istavaan
Originally posted by arieste
Originally posted by Istavaan
Originally posted by dougmysticey

Yeah,  as I understand it they are but AOC did this too and it was not a big deal at all. Had some cosmetic extras, etc. Did not impact the game nor your ability to acquire what you needed.

Thats not true, in age of conan you can buy purple gear in the cash shop.

Just curious, is this gear a barrier to competition?  Meaning - do the people that buy this gain an advantage over those that obtain their gear through in-game means?

 

And I do understand that AoC is not sub+shop, its free+shop, so no need to point that out :)

it is still not cosmetic which was the point i was making.

Yes but only after it went free to play, before that it was basic cosmetic stuff with pointless starter weapons that you replaced pretty fast..

 

I would think TSW will be exactly like the AOC shop before it went f2p in other words.. OP there is no need to worry about this.

 

 

age of conan still has a subscription model

Yes that is true but its no longer the main source of income for the game the cash shop is.
 Even so the basic equipment you can buy from the cash shop is just that basic stuff, you can get it in many different ways in game.. You can only use it when you hit lvl 80 (T1 gear) anyway so its not like a low lvl person can buy this and then all of a sudden be the best out there..

 

Anyway this is getting off topic.. LIke i said i am pretty sure TSW shop will have basic items similar to the one Age of Conan had before it went free to play.. if they did anything else they would be shooting themselves in the foot as everyone would get pissed and leave..

 

 

Originally posted by Istavaan
Originally posted by arieste
Originally posted by Istavaan
Originally posted by dougmysticey

Yeah,  as I understand it they are but AOC did this too and it was not a big deal at all. Had some cosmetic extras, etc. Did not impact the game nor your ability to acquire what you needed.

Thats not true, in age of conan you can buy purple gear in the cash shop.

Just curious, is this gear a barrier to competition?  Meaning - do the people that buy this gain an advantage over those that obtain their gear through in-game means?

 

And I do understand that AoC is not sub+shop, its free+shop, so no need to point that out :)

it is still not cosmetic which was the point i was making.

Yes but only after it went free to play, before that it was basic cosmetic stuff with pointless starter weapons that you replaced pretty fast..

 

I would think TSW will be exactly like the AOC shop before it went f2p in other words.. OP there is no need to worry about this.

 

 

Originally posted by arieste
Originally posted by Istavaan
Originally posted by dougmysticey

Yeah,  as I understand it they are but AOC did this too and it was not a big deal at all. Had some cosmetic extras, etc. Did not impact the game nor your ability to acquire what you needed.

Thats not true, in age of conan you can buy purple gear in the cash shop.

Just curious, is this gear a barrier to competition?  Meaning - do the people that buy this gain an advantage over those that obtain their gear through in-game means?

 

And I do understand that AoC is not sub+shop, its free+shop, so no need to point that out :)

The gear is available in game as well..

Originally posted by Naevius

The AoC shop is not too bad, but it is not totally cosmetic - you can buy T1 PvP gear, and very decent PvE gear.

You can also buy significant inventory boosts that are otherwise not available, AFAIK.

And it is pretty pricey.

This only happened after the game went f2p, before that all you could get was some xp pots and a few other items that did not really help you that much.. You could not buy any pvp gear at all, i think one of the packs may have had some starter weapons that where only good for PVE up until lvl 10..

TSW is probally going to be very similar.

Originally posted by Aerowyn
Originally posted by Caldrin

 

then you never played GW2 or are going to go into rapid hater stance.. TSW is a pretty fun game so far but does have some problems I hope the take care of by launch and if they do ill probably subscribe to the game. But to say GW2 isn't a unique game in the sea of themepark clones shows you either haven't played it much or didn't even care to give it a honest playthrough. 

One thing I will say about TSW and you can see this in the location trailers funcom already has released one thing TSW does have going for it is very well done atmosphere the zones each have a very distinct feel and it creates a very nice gaming atmosphere something SWTOR greatly failed to capture.

Well GW2 has some nice feaures that do make it stand out a bit from other Themepark games but nothing really different from the others nifact when testinhg GW2 is felt like i was playing the same old themepark game just polished up really well.. Not saying GW2 is bad or anythnig but in one way or another we have seen it all before.

I expect TSW to play like any other themepark MMO to tell the truth and also have some nice features but the world setting is what does it for me, im bored of all the sci-fi and fantasy MMORPGs out there and im glad funcom have tried somthing different.

 

 

 

 

funny because those are same things I said about SWTOR and TERA guess people just see things in differen't lights


OH i totally agree i also felt those things about SWTOR and TERA (well except for the well polished bit).. I am sure i will feel the same about the gamplay in TSW as well.. like i said its the world setting that stands out for me.. but yeah we all see things different and we all like different things.. would would bery very boring if we all liked exactly the same thing LOL :)

 

then you never played GW2 or are going to go into rapid hater stance.. TSW is a pretty fun game so far but does have some problems I hope the take care of by launch and if they do ill probably subscribe to the game. But to say GW2 isn't a unique game in the sea of themepark clones shows you either haven't played it much or didn't even care to give it a honest playthrough. 

One thing I will say about TSW and you can see this in the location trailers funcom already has released one thing TSW does have going for it is very well done atmosphere the zones each have a very distinct feel and it creates a very nice gaming atmosphere something SWTOR greatly failed to capture.

Well GW2 has some nice feaures that do make it stand out a bit from other Themepark games but nothing really different from the others nifact when testinhg GW2 is felt like i was playing the same old themepark game just polished up really well.. Not saying GW2 is bad or anythnig but in one way or another we have seen it all before.

I expect TSW to play like any other themepark MMO to tell the truth and also have some nice features but the world setting is what does it for me, im bored of all the sci-fi and fantasy MMORPGs out there and im glad funcom have tried somthing different.

 

 

 

 

Originally posted by xmenty

I am not that sure but shouldn't they put up the 50k to make their own dream game?

They are making a Tech Demo of a Sandbox MMO.

I just felt that they are milking Kickstarter thats all.

Not many people just have 50k laying around to put into a project.. Its a lot safer to put it out to somthing like kickstarter to see if they can get the funds. At the end of the day they are not forcing people to pay they are asking people if they would like to support them :)

 

Originally posted by SuperXero89
Originally posted by Caldrin
Originally posted by SuperXero89

And suddenly my expectations for this game sunk like a rock.

why?

Because this is where we realize that Pathfinder is just another indie sandbox MMORPG backed by a company with large ambitions but small means.

I thought that was pretty obvious from the start..

If they can get enough cash togeather to build up a tech demo then they could get some big money investors..

 

No big publisher will try and put cash into an MMORPG sandbox game as they think it wont make any cash all they will do is carry on putting out the same old themepark games with tiny changes to the way things work and call them next gen..

If we really want sandbox games then im sorry but we need to look at indie developers and try and support them as much as we can..

 

 

Also as for things like kickstarter putting out good games.. I think some of the best games in the next few years will come out of kickstarter projects..

 

One game that i can mention that did their own kickstarter type thing, infact are still doing it is called Endless Space.

http://endless-space.amplitude-studios.com/

The game in its current state is 10x better than any of the big space empire games that have been released recently..

 

it will be like the AOC cash shop was before it went f2p.. There was no need to buy anything in there at all.. .and infact i never did :)

 

I think a game with a sub is 10x better than a game that is only supported by a cash shop.. you know games like that are gonig to have stuff in the cash shop that you need no matter what..

 

So yeah GW2 might not have a sub but you will probally end up paying more every month for stuff thats in the cash shop that you need.

The animations look fine to me as does the graphics.. I also ntoiced the aminations getting better over time in the vids they have been releasing.

 

Originally posted by SuperXero89

And suddenly my expectations for this game sunk like a rock.

why?

Originally posted by Ashen_X
Originally posted by Myrdynn

Asheron's Call, EQ, VG, WOW, Istaria, RIFT all have open world maps, some of them were made in like 1999

games now TERA, GW2, SWTOR, TSW all are lacking in that 

WHY???

I am pretty sure some of those had loading screens when you went into different areas of the world..

You ask why?

 

Maybe the cost of the servers to run such open worlds are more expensive than they used to be?, maybe some had really high end graphics that would make it even more hardware intensive... maybe it does not suit the game they want to make..

Even so called open world MMORPGs like VG, Darkfall, Mortal online have zones and you notice a slgiht delay when crossing said zones.. These zones are a way to control what the players client can see on the server.

 

Look at your num pad on your keyboard.. imagine the number 5 is the zone your in and 12346789 and all zones that your client loads up as well but anything beyond that say the num lock key or the enter key are not loaded until you hit a zone next to that one.. The client of coruse loads these in the background but you still get a slight delay when crossing zones becauseo f this.. So basically your client knows nothing about any other zones other than the ones directly conected to the one you are in... its a nice little trick to make you think your in a wide open world and yes it works well but is more intensive on your hardware, internet connection and servers..

Now games like Darkfall, Mortal Online are not designed to host millions of players and its not the market they aimed for so this type of open world worked really well for them..

Now a game with millions of players this kind of kind of system probally wont work very well, so some use a similar system but just using big zones instead of a complete open world..

 

 

you guys realise what a Stress test is right?

 

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