Trending Games | Rift | WildStar | Neverwinter | Guild Wars 2

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

All Posts by Uhwop

All Posts by Uhwop

54 Pages First « 48 49 50 51 52 53 54 »
1071 posts found

Care to link to the threads that are saying this? 

LAUNCHED
General Discussion « Mortal Online
6/09/10 4:47:28 PM
Originally posted by Infalible
Originally posted by Uhwop
Originally posted by spitfire1064

Can we buy and rock this game in the U.S of A?

 Yes.

 

I'd also like to add that I have not been killed by a single PK, not even attacked by another player.

So much for the rampant PKing that was supposed to happen once the game released.

Surely the PK system is switched off right now to allow the game to run smooth?

 Like the other guy, you obviously don't like game.

The only thing that isn't in at the moment is thievery, and yes Tindrem.  As was stated a while back, they won't open tindrem till they have the AI completed.  Tindrem isn't just another city, it's effectively a zone all to itself. 

Something tells me you don't really care what anyone says though, your only motivation is to try and spread negativety.

LAUNCHED
General Discussion « Mortal Online
6/09/10 4:43:56 PM
Originally posted by Garvon3
Originally posted by funkmastaD
Originally posted by Garvon3

Too bad they turned just about everything off to get it to run. 

 

Yeah, great launch. 

I know you don't care and it won't stop you from trolling, but the game is running great with all features turned on.  Thievery is out for balance reasons, not technical reasons.

 

Why are you so angry?

All the features that were in the open beta perhaps, but not all the features we were supposed to have. 

 No sir, EVERYTHING they said would be in the game today is in, and then more.

Originally posted by Thorii
Originally posted by artemisentr4
PvE is lacking in this game. At least the last time I played, which was quite a while ago so it could be different. But it consisted of wheezles, pigs, rabbits, dear, wolves and so on. There was a Minotar in a cave, but not much else. The main prey is other players. It is PvP mainly with crap mobs to try to train skills on and earn cash.

Pigs, Bush pigs, Wolves, Dire wolves, Black Bear, Wissents, Courgar, Several spiders species, Razorback, Several turtle species, Risar Dungeon, A few caves inc spider cave, Minitaur, Wheezles, sprinbuck, lizard creature, night snatcher and more different mobs around...

 Also,

It's not a "PvP mainly" game.  It's not even a PvP game.  There is ffa, full loot PvP, but it's not the point of the game, just a feature of it.

Basically, nothing artemisentr4 said is true.

LAUNCHED
General Discussion « Mortal Online
6/09/10 4:29:43 PM
Originally posted by spitfire1064

Can we buy and rock this game in the U.S of A?

 Yes.

 

I'd also like to add that I have not been killed by a single PK, not even attacked by another player.

So much for the rampant PKing that was supposed to happen once the game released.

LAUNCHED
General Discussion « Mortal Online
6/09/10 4:22:39 PM

They're bringing the server down at 1PM their time tomorrow, and everyday after that for maintenance and patching. 

A crash issue has arisen, more an more people are entering the game it seems, and something is causing the server to crash periodically now.  Not surprised.

To the people that think the server population is no dif. then it was yesterday, you have no idea what you're talking about.  I've been logging in since day one of block A, I've NEVER seen this many people in the world.  Even in the wilderness, and I'm talking way out in the wilds, around Meduli there are a ton of people.  Meduli itself is packed with people.

Aside from the crashing periodically, the server runs amazingly well with all of the people; even when in Meduli.

Mats was on MO Radio just a bit ago.  They had a bit of discussion about thievery.  It sounds as if it's not turned on for more then just attempting to balance.  I suspect that when it's brought back it'll involve more then just snooping and pilfering.  Mats basically said something along the lines of Thievery being an actual profession with range of skillsets that allows for someone to be a dedicated thief, or for someone to have just some thievery skills.  We should see a lot of skills added that will greatly expand what a player can do with their character; you could say that Mats cautioned against looking at what's there now and thinking that that is it or that what we see now is how things will be as far as skills players can learn.

I did see some very talented horses a little bit ago.   They were walking on their faces.  Aside from that I still haven't come across anything serious.

I've not encountered any desync.  Haven't seen any mobs hovering, warping, or otherwise behaiving abnormally. 

LAUNCHED
General Discussion « Mortal Online
6/09/10 1:25:06 PM
Originally posted by Bombay1361

In open beta I had an issue where I couldn't even enter the game.  Upon seeing the Splash screen my game crashed hoping they fixed this, still deciding on whether or not to buy the game, for some reason there website won't load, probably way to much traffick right now. 

 

For all of you that have no lag issues say where you are from, I'd be playing for the U.S. east coast.

 Same here, US east coast.  No lag, althought a spike here and there, but rarely. 

Just keep in mind, results may very. 

LAUNCHED
General Discussion « Mortal Online
6/09/10 1:21:40 PM
Originally posted by dritchiemd

And what of the graphics? I have a uber system and they werent up to par.  Have they improved?

 Hi rez textures are coming soon.

If you didn't like the way the game looked before, you won't now.  It hasn't changed, just runs a LOT better now.

LAUNCHED
General Discussion « Mortal Online
6/09/10 1:20:13 PM
Originally posted by Sovrath
Originally posted by Toferio
Originally posted by Thorii

Very smooth launch! Never been in a launch so good actually.

As I been trying to say, that is because that wasn't a big deal of a "launch", they just started charging money. There is no difference between the "launched" game and the beta version people were playing the day before except for the loot fix. There are same people playing it who were playing it the day before, give or take ~50 extra.

I would really be surprised if launch didn't go smooth, since the only thing they had to worry about was extra load on the server. Nothing else was different, they just slapped a "We are now open" sign on the game..

Did they wipe the beta players or no?

lol, I guess I will be brutalized by players already with max characters. Oh well, it's all good. ; )

 It was wiped.  All fresh characters.

LAUNCHED
General Discussion « Mortal Online
6/09/10 1:11:25 PM

They really did do a great job getting the server prepared for their launch. 

I've spent the last few hours playing, and haven't encountered any serious lag.  I have had a couple of hiccups here and there, but nothing to write home about.  I'm really impressed with the performance, and look forward to even better performance as they further optimize the game.

I believe the server may have gone down twice now, either that or I crashed.  I'm guessing it was a server crash though because I couldn't log back in for just a bit.  If it was indeed a server crash, then they got it back up and running very quickly as I was back in about 10 min later.

I made a character in both Morin Khur, and Meduli.  I didn't bother checking out fab, I knew it would be packed.  LOTS of people in both Morin Khur  and Meduli though.  I happened to log into Meduli just as it turned night time, very pleasant at the shore in the dark.

The weather system is just amazing.  Actually seeing seeing storm clouds rolling in, or watching them build off in the distance is incredibly immersing.  I'm loving it.

There's a lot of work to be done, much content to be added.  The future is looking absolutely bright for Mortal Online.

Originally posted by Yunbei

As I said in the other thread, I find it outrageus. Rift is a normal word! What will come next, a copyright on "hello"? Laughable American law system! (sorry... but a nation where a person can sue a company because coffee is hot for 2 million dollar HAS a laughable law system).

 The name itself would put it in direct competition with Palladium, should they ever make a video game based on thier own game; something that they have considered and even attempted in the past.

Palladium is very familiar with naming/ copyright infringements, they themselves had to change the name of one of their PnP RPG books.  Nightbane was originally titled Nightspawn, or some such stuff.

It's nothing to do with content.  If Trions game turns out to get a reputation for being an abysmal mess, it could impact palladium's ability to sell a game based on their own IP, just because people may make a connection between Trion's game and Palladium's due to similar names. 

It's not just that they use the word Rift.  Rifts is just a single book out of dozens of books that Palladium has published.  Every book after Rifts is named just like Tions game.  Rifts: Wormwood, Rifts: Lonestar, Rifts: Coalition, Rifts: Mercenaries, etc.

And copyright enforcement isn't just a US law.  Pretty much every civilized nation enforces patents, trademarks, and copyrights.  It's the IP equivalent of someone running around your hometown, using your name, and giving you a bad reputation.  Palladium has the right to protect the marketability of their IP.

The woman who sued McDonald's over the coffee sustained 3rd degree burns and had to have multiple surgeries involving skin grafts in order to correct the damage.  It cost her thousands of dollars in medical bills; not to mention the pain of undergoing skin grafts.  This is a part of the suit that people never hear about, or tend to overlook.  Another silly part of it is that McDonald's admitted to not just making their coffee hot, but hot enough to seriously injure an individual.  They do this for one reason, they found that most people who buy their coffee are usually buying for others, and that the coffee tends to not be consumed until about a half hour after purchase.  They make the coffee so friggin hot so that half an hour after you purchase it it will STILL be hot.  I won't drink coffee from McDonald's for this one reason, it's to friggin hot to drink!  I can go to a Wawa and get a cup of coffee that I can drink immediately.  Believe it or not, there is a world of dif. between a HOT beverage and an EXTREMELY HOT beverage, and if you give people a cup of liquid that is LITERALLY JUST SHY OF BOILING TEMPATURES, they need to know.   

 

 

Marvel sued Cryptic and NCSoft over City of Heroes.  They claimed copyright violations because players could not just create characters that looked like Marvel superheroes, they could give them the same abilities and NAME.  They claimed that Cryptic was using this ability as a means to sell the game.  Basically it's ok to create a giant, green skinned, invinsible guy, but you can't name him Hulk; which a LOT of people did. 

Originally posted by rlmccoy1987
Originally posted by Sovrath
 

 Maybe they are strong believers in work/life balance?

 

 

And look where it has gotten them?

 And how many copies of your game did you sell?

Originally posted by Slapshot1188

It's interesting to read the last statement that SV sent to the stockholders about 1 month ago.  When I run it through Google Translator it seems that the last paragraph tells the readers that :

"We chose to postpone the launch of the game a month, which led us to February 1, 2010 initiated the launch of Mortal Online. Since our game is being launched today, this implies that we can begin our monthly subscription, which allows us now to out regular income on a monthly basis. They start a month of Mortal Online can handle our requirements for Gold Status ".

 

So it looks like they really better start getting that monthly income rolling before the next report is due...         http://www.aktietorget.se/NewsItem.aspx?ID=53958&Language=2                                                                                                                                                                                                                                              

 I noticed that when it came out, and posted on the official forums about it.  A few Sweeds pointed out that it's something to do with the language.  In Swedish it carries a dif. meaning; when translated it's translated as literal, but doesn't actually mean what it says.  Or something like that.  Basically google translates it literally, but in the context of the original language it's something else.

?Originally posted by Slapshot1188
?
Originally posted by Uhwop
?Originally posted by Slapshot1188
?

So... because Henrick had his IRC quotes posted on here.. the company has decided not to communicate it's actual release date even though we are one week from the end of their stated time?  Hmmm.. that doesn't seem to make any sense to me... but that reason is as plausible as any other one for not actually communicating with their customers.

 

PS: Welcome to MMORPG.COM!  Always good to see new people here!

 No, but your post is great example of what I was saying.  Your responce has nothing to do with what I actually wrote.  I simply pointed out as an aside that they've decided not to mantain the same level of communication through IRC that they had been, because people have been taking those conversations and using them to make it seem like something else was said.  Like you took what I wrote and turned it into the reason why they haven't announced anything recently about launch, which had nothing to do with one another.   They've already announced that it will release in March, maybe they don't have a specific date in mind as they've stated they wouldn't release until they fix the desync.

 Umm.. this topic was about the release date.  You responded to this thread by saying "They did however say thatthey wouldn't be communicating like they have been because people have been taking the things they say over IRC and construing them to mean things they didnt mean. kind of reminds me of a thread I saw on here."          If that has nothing to do with them communicating about the release (which is the topic of the thread) why did you state it?  Then you accuse me of taking your post out of context?  If you would like to have a discussion about something other than them communicating the release date please feel free to make a new thread instead of blaming someone when your response apparently doesn't relate to the thread it's posted in...

 No sir.    Reread the paragraph I wrote about the IRC issue.  No place in it do I say that that is the reason for no communication about release.  Just that they wouldn't be communicating like they have.  Release was already announced for March.  They'll give a specific date when desync is fixed.

I hate heavy metal.

?Originally posted by Slapshot1188
?

So... because Henrick had his IRC quotes posted on here.. the company has decided not to communicate it's actual release date even though we are one week from the end of their stated time?  Hmmm.. that doesn't seem to make any sense to me... but that reason is as plausible as any other one for not actually communicating with their customers.

 

PS: Welcome to MMORPG.COM!  Always good to see new people here!

 No, but your post is great example of what I was saying.  Your responce has nothing to do with what I actually wrote.  I simply pointed out as an aside that they've decided not to mantain the same level of communication through IRC that they had been, because people have been taking those conversations and using them to make it seem like something else was said.  Like you took what I wrote and turned it into the reason why they haven't announced anything recently about launch, which had nothing to do with one another.  

They've already announced that it will release in March, maybe they don't have a specific date in mind as they've stated they wouldn't release until they fix the desync.

PS: Can't seem to get things to work right when I post.  Enter suddenly stops working, can't stop hilighting the quote, things aren't showing around the post box unless I move my cursor over them, and the editor looks awful.  Having a really hard time posting. 

There were handfulls of threads within days of the game launching about this issue.  This isn't something people just figured out, it's something they've been yelling at AV for since day one.   That's why they increased the rate at which skills gain in PvE.

Originally posted by rlmccoy1987
Originally posted by Slapshot1188

Umm... they announced a StressTest with something like 8 hours notice.   Posting on Friday that they launch on Monday would be exactly in character for them...

Heck.. I wouldn't put it past them to just announce on April 1st that they had a successful launch last night and congratulations to all..

 

PS: please change editor.. quoting is horrid in this version...

 

I wouldn't either, will be interesting.  "We launched last night successfully" while no one even knows about it

 

 

O did you know, the fans on their IRC are now saying that the devs are moving MO to another server, which will fix the lag/desync?  They actually believe that moving to another server, when the game is still using broken code, will fix the problems.......

 The current server isn't the live server.  They said awhile ago that the beta server will become a test server.

Whether this is true or not remains to be seen, the game hasn't launched yet. 

They did however say that they wouldn't be communicating like they have been because people have been taking the things they say over IRC and construing them to mean things they didn't mean.  Kind of reminds me of a thread I saw here.

Originally posted by parrotpholk
Originally posted by Uhwop
Originally posted by parrotpholk

 Problem with that is that there is still placeholder systems in the game and also no one really knows the game well enough to want to teach others. 


 

Not really.
The current clan system isn't a placeholder, it's just not full fledged.  They'll expand on it.

There's a considerable wealth of knowledge out there as well.  Wanting to teach each other hasn't anything to do with people not knowing anything.  MO isn't like most other games.  Crafters in just about every other MMO only need to level crafting to unlock the next bit of knowledge, in MO you have to discover it.

The creation of tungsteel was recently discovered by a few people.  The first kept that knowledge to themselves, someone else gave it away freely.  MO gives you the ability to discover, and do with that information as you will.  Not many games do that.

PS:  Joining a clan isn't required, but def. makes things a lot easier on the individual.  MO relies heavily on player interaction, but that doesn't mean you can't succeed as a solo player.  I've never grouped, joined a clan, tend to play casually, and have no trouble at all.  Of course many things are a little harder for me, like building a house, but not impossible.

I would certianly reccomend joining a clan, but it's not a requirement.

The game is very basic then. Everything is at its most basic level compared to what SV say they will do. If a EVE university or New clan like in DF were to pop up I would expect as a new player to learn all I could about the game and how it works. With the way SV is operating and considering everything at its core is its most basic level then the game could change overnight so drastically it would be like learning it all over again.  Nothing is fully done yet and until there is complete systems a learning clan would be somewhat pointless. 


 

No sir, that isn't true.  What's there is foundation from which the game will grow.  Just like EVE.  Starting with the core doesn't mean that entire systems are going to simply change overnight, it means that they have the building blocks from which to expand upon. 

What Cosy is talking about would be just great in MO, and I can see something like it happening.  However, not even the noob  clans like New in DF, or the ones from EVE teach you "everything".  They were started to get new players acclimated to the game, and to teach them the basics.  I have personally welcomed new players to Nave, outside of Fab.  Showed them the way to town, given them some advice, and answered any questions they may  have had. 

None of that means I'm willing to teach someone how to produce a weapon of superior quality.  That doesn't really have anything to do with learning the ropes, or how to play.  MO isn't designed in a way that you simply advance a skill to unlock the next tear of abilities.  Knowing how to make a better sword is power of it's own kind.  Being a better armoursmith gives me an advantage; one I may not be willing to share, because it would mean fewer profits for me.  That doesn't mean I wouldn't be willing to teach you how to make pig iron though, it just means that once I've taught you it would then be up to you to learn how to make something truly valuable.

This is the essence of a sandbox.  I have choice, and freedom.  I don't simply learn all by leveling something.  I can discover, experiment, learn, and then apply that knowledge in whatever way I see fit.  If every person were taught how to make tungsteel, then tungsteel wouldn't be very valuable.

54 Pages First « 48 49 50 51 52 53 54 »