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All Posts by Uhwop

All Posts by Uhwop

66 Pages « 1 2 3 4 5 6 7 » Last
1315 posts found

I have a PS4 and an XB1.   


The XB1 is stuffed in a drawer, it's that awesome.  

Watch dogs didn't make the list? 
Originally posted by GuyClinch

The sandbox solves nothing. You just try to offload your content creation to players - and they create shitty content. Some sandbox elements like PvP work to a limited extent but players still get bored of it.

What developers really need to be doing is designing good procedurally driven content. Thats the real MMO holy grail - you want the game to be able to respond to players needs and desires and make the world more interesting. The borderlands Director is as close as we have to this now.

That's not what he's saying in the blog.

He's saying you still give them content, but also give them the tools to make content themselves, IE: EVE. 

He's saying that MMO's have only been giving players half of what they need to keep them in the game, and their plan is to give them both parts in their games from now on. 


A sandbox core, with the tools for players to not just make content but be the content, as well as developer created content. 

Originally posted by Lord.Bachus
Originally posted by Fenia
Originally posted by Katilla
lol people actually watched the entire video?

yes we did?

And so should you, if you want to get a good idea about what the game actually promisses to deliver

If you purchase the CE. 


Originally posted by immodium
Originally posted by Uhwop
Originally posted by immodium

There's a lot of ES fans out there. I'm sure the majority will like it. I can play in the Elder Scrolls universe with friends? Ace.

That's not what the poll is though. 


It's not, "do you like what's been presented".

It's, is this what you envisioned when they said they were "making the Elder Scrolls MMO that the fans have always wanted." 

Yes. ES games are non-linear themepark games. ESO is more linear to begin with then opens up. It's what I expected from a triple A MMO ESO game. I expected leveled mobs to be out in the open, not level as you do in Skyrim.

IMO that's a big plus combat wise as combat was hardly challenging in the SP games. The more you leveled the easier it got. Now I can find the challenge by finding higher level areas.

You expected an ES MMO to be more linear and then open up the further you got into it? 

You expected an ES MMO to be nothing like any other Elder Scrolls game? 


I can't help but feel that you're only saying what you're saying because of what's been shown to us of the MMO. 

It really is ok to say that the MMO isn't really how you would have envisioned an ES MMO, but you like it non-the-less. 

I sub to DCUO and WoW, and think ESO should be B2P. 
You'd think there wasn't an NDA in place. 
Originally posted by blastermaster
Originally posted by Uhwop
So basically anyone can make a youtube video and claim they're allowed to talk about the game? 

(Looks at Angry Joe)

Looks like it yes!



Angry Joe actually makes a living as a game reporter, who actually does interviews with people who make games. 

He's not some nerdy kid with a youtube channel. 


Originally posted by Iselin
Originally posted by Markusrind
Originally posted by Iselin

Gotta love all the people who believe monetization methods require justification...

I seriously doubt the investors or the board have such a lack of business acumen.

What investors? This is a privately owned and funded company. Good try at a one liner though.


These are gamers deciding to play or not to play. Their willingness to spend time with this game should be totally independent from business model... in case you actually did miss the point.

Bethesda has investors that sit on a board.  They just aren't publicly traded. 

Originally posted by Burntvet
Originally posted by Uhwop

I particularly liked the final assessment that is made. 

To paraphrase, they expect us to play simply because it's an Elder Scrolls game; not because it's actually worth it.

And now we know why there is not and probably won't be a Skyrim multiplayer expansion: if there were, no one would play TESO.

The logic is that people will play a "less good" ES title multiplayer game, simply because it is ES and multiplayer, even though it compares unfavorably to the last released ES SPG title (and it does).


Or it could work out in favor of everyone that ever wanted, at least, some co-op in an ES game. 

They won't make another ES MMO, good or bad, succeed or fail, this is it.  At least for quite some time. 

If it doesn't generate more favorable response it's going to hit Bethesda.  Bethesda's name is all over the game, and it's an ES game.  It's not going to matter that Bethesda didn't actually make the game themselves, it's their IP and when people put out money for it only to find it's nothing like the previous games they're going blame Bethesda. 

Putting co-op into the next ES SPG could go a long ways to instilling any lost faith that this game may generate among the fans. 


And I guarantee that when the console gamers get ahold of this game, Bethesda is going to lose a lot of faith among those fans who buy it because of Oblivion and Skyrim; only to find they were sold an inferior product that expects a monthly fee to keep playing.   

So basically anyone can make a youtube video and claim they're allowed to talk about the game? 
Originally posted by immodium

There's a lot of ES fans out there. I'm sure the majority will like it. I can play in the Elder Scrolls universe with friends? Ace.

That's not what the poll is though. 


It's not, "do you like what's been presented".

It's, is this what you envisioned when they said they were "making the Elder Scrolls MMO that the fans have always wanted." 

Originally posted by askdaboss

But it's as close as it can get from the MMO they could have wanted if they had wanted it.

I strongly disagree with this. 

Other MMO are much closer to what you can get to anyone of the single player games.


Meridian 59, the very first graphical MMO, was able to provide a much closer representation to what one would have expected from an ES MMO. 

It's unfair for people to keep saying that Skyrim online isn't possible because it's an MMO.  Some considerations would obviously need to be made (graphics fidelity, and being able to kill every NPC obviously), but Morrowind, Oblivion, and Skyrim are most certainly doable as an MMO. 


Starvault managed it with a fraction of the budget, and produced Mortal Online (albeit a not so good game due to bugs and only one server ruelset).  People only keep saying it couldn't be done because some of the devs at ZO gave the excuse as justification many months ago. 

Originally posted by Spawnblade

Trick question.  Elder scrolls fans didn't want an MMO (myself included.)  But as an MMO hopeful, I like what I got.  It's not multiplayer elder scrolls, but in many ways its better (I can't stomach vanilla TES, has to have at least 100 mods, but I thoroughly enjoy this.)  I've hated every MMO i've played over the last five years, with the exception of SWTOR.  However TOR lost me once I hit the level cap, which this game, on the other hand, promises to provide content for.


My friends who play Elder Scrolls are actually very happy with what they've seen.  Not because it's a perfect TES online.  Because it gives you the feeling that you're in a TES game, despite playing an MMO.  It can't be a TES game, because it is an MMO, but it can still feel like TES.  If you want to play TES, all you have to do is play TES.  Hell, maybe they'll even iron out the kinks on the multiplayer mods in the nearby future.  But if you want to be able to see ALL of Tamriel, to dive into the lore from hundreds of years before the single player series and fight against the hordes of Mannimarco/pit your steel against enemy alliances while dungeon delving in Cyrodiil...  Then this is the game for you.

Not a trick question at all. 


"The Elder Scrolls MMO the fans have always wanted."  When they said that when they announced the game what did that conjure up, and is what has been presented to us what you thought of? 

It's very straight forward, and entirely based on what anyone of us, as a fan of the series, would have expected from an ES MMO. 


Not, do you like or dislike what we got. 

Is what we got what you would have expected when they said they were making it.  That's all. 

Originally posted by Wiha
Cannot answer because I have no idea what the answer is.

Imagine you know nothing about what the game is today. 

Take what is in quotations in the OP, and consider what would that game be. 


Is the game you would expect the same as we've been shown? 



Originally posted by GregorMcgregor

Can we change the question to "ESO the MMO that haters always wanted" ..You may find to get a 100% answer, as they can't wait to jump on the "OMG!" bandwagon.

But fear not, Next will save us and the genre; may not save our bank balance though... Nickled anyone? ;)

No sir.

The poll is entirely based on what they said when the game was announced, hence it being in quotations. 

"The MMO that Elder Scrolls fans have always wanted."  I didn't say this, the folks who made the game said this when they announced they were making it. 


Why should fans of the series push that aside and ignore that's what they told us, on favor of simply accepting what is? 

Are you saying that what we've been presented is what you expected when you heard they were making an Elder Scrolls MMO?  I have to find it hard to believe that anyone, prior to any information being given, expected anything less than a game that would be more like a modern Ultima Online. 

Originally posted by Spawnblade
Originally posted by Brabbit1987
Originally posted by bmw66

I have seen a lot of negativity directed at the game due to it's subscription based plan....NOT all, but a majority of the complaints and or so called "reviews" say that it should be a F2P game.    I see comments like, "it's not bad but Im not playing $15/month to play.  I would play if it was F2P".........which is telling me they like it but just need something to complain about.  

Guess what  not everything in life is free.  Frankly if it was F2P I probably would not play it.

Lets just "assume" I was able to play the Beta.  Yes it is worth $15/month.  And yes there were a lot of whiners in chat.


Maybe at $15/month it will keep the kiddies where they belong.



The issue is you don't understand what those statements mean.

Worth isn't black and white. You can like something a whole lot, or simply just like something. You could hate something or you could despise something.

When someone says they would play the game as a free to play, it's because that is what they feel it's worth. I can like a game and still not buy it because I don't think it's worth the cost.

The only time I buy a game at $60 is when I know it's a game I am going to totally love and adore. If a game is good, but not anything majorly special, I tend to wait for it to go on sale.


The fact you don't understand this ... is pretty sad. Heck ,the fact many people don't understand it is pretty pathetic.

I was going to buy this game if it was B2P and at $60, I thought it would be well worth the price. Well since then my opinion has changed greatly, and I personally may not even play it even if it did go F2P.

The thing is ... I would be more likely to try it more, and more likely to spend on it if it was. So at least there would be a chance. As of right now, at it's price, no.

When did $60 become a lot of money?  Most people I know (even the least wealthy,) drop at least $50 a week on fast food or restaurants.  I fail to see how a game that provides potentially thousands of hours of entertainment is overpriced at $60.  Hell, if someone goes to the theater -at all- to see movies, they shouldn't be complaining about the price.  Even if they only got to level 20, even if the game only game them 30 hours of enjoyment, that's still 15 movies worth of fun (15x9.25 = ~$135.)

Some people actually think that $60+sub is quite a bit of money for a bad game. 

Some people think that donkey shows are entertaining, I don't agree with them though. 

Originally posted by Telondariel
Originally posted by Uhwop
Originally posted by Telondariel
Originally posted by Uhwop
Originally posted by Telondariel
Originally posted by Uhwop

Then you're choosing to only see what you want to see, and ignoring everything else. 

And as far as the sub, the complaint, from some of the media at least, hasn't been that there's a subscription it's that the subscription isn't justified. 

I thought I'd insert that in there for you.


The media exposure this last weekend was over the intro area and very little past the first 2 hours of gameplay.  Bill played quite more than that and commented that after the starter area it's an entirely different ballgame.  Other people experienced the same, like S.B. Ford, and they're quite excited to play at launch.


Reviewing 2 hours or less of a game and making sweeping statements of it's content or worth is shallow at best, and disingenuous and misleading at worst.  MikeB echoed this in his blog, saying that you really need to push past the game's introduction to really see what ESO really has to offer. 


I think it's important to be a little more critical of who is giving the message, and the context.  If you think a fair assessment of the game can be made from someone who reports on console games, not MMO's, and/or had less than 2 hours in..then I think you are doing yourself a disservice or really had no interest in the title at all. 



I play games on both PC and console.  I just got my PS4, finally, over the weekend. 


I wasn't interested in this title to play on the PC, I was actually looking at it as something to play on my PS4. 

I can say I'm not looking at it to play on any system now, and you only need to read what MOST OF the media has said over the weekend if you want to know why. 

I actually went one step further:  I played through the Beta weekend and formed my own opinion.

You're not the only one, but I'm not allowed to talk about my experience. 


So I'll just say that if you want to know why I won't be buying the game you can read the media impressions.  Now you know how I feel, and I'm not breaking any rules. 

Believe it or not, MOST OF the media wasn't the only group left with a bad impression. 

The media are still people; individuals with biases and perspectives.  There isn't anything mythical about their opinions, or added weight to their words..unless you place importance in what they say.  Apparently you do. 


People will either like it, or they won't.  Agreeing with a very tiny body of people (in relation to actual players) is all well and good, but suggesting that this shared opinion gives your position more credibility is silly.




I didn't say any of that, or even imply it.

I pointed out that I'm not allowed to share my experience, but if you'd like to understand why I'm not getting the game you can read anyone of the media impressions that has come out over the weekend. 

Originally posted by Tierless

IMO a MMO version of Skyrim would play like UO with great quests. The key being a massive open dangerous world to play in. From what I've read it is more SWTOR than ES.

This is what I would expect every single person, who has ever played a single Elder Scrolls game, and who read that they were "making the mmo that elder scrolls fans have always wanted" expected them to make. 


And yet people don't understand why the press isn't heaping praise on the game? 


PS:  I would have also expected servers with different rulesets.  Like one for those people who wanted a primarily PvE experience, and another for people who wanted the open world PvP experience. 

Originally posted by Palazious
Originally posted by Uhwop
Bet you can't guess who used to be a hall monitor in school. 


Hit the nail on the head there.

To the OP,

Due to all the media reviews and gameplay videos released already by the media there isn't any "hidden parts" left.  Everything has been covered by the media already and out there for discussion.  In fact, I can't seem to find anything that has been posted that hasn't been released by the media so far.  You can pretty much follow the whole thing from character creation to over level 10.

Now if a person can't comment or /rebut what an article is about (other then other members of the media) then they wouldn't have a comment section open.

Probably why partial liftings of NDA aren't very effective.

I would like to clarify that I was only pocking a little fun at the OP's thread. 


And partial lifting of NDA's are incredibly effective when it has a positive outcome.  SimCity is a perfect example.  However, it didn't work out quite the way ZO expected it to.


But fear not, they have another one planed just for AvA. 


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