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All Posts by Uhwop

All Posts by Uhwop

66 Pages 1 2 3 4 5 6 7 » Last
1314 posts found
Originally posted by asmkm22
Originally posted by mindw0rk
TSW has better graphics. /shrug

Maybe in screenshots, but as soon as you start seeing the character move, the illusion is shot.

Sounds exactly like TESO.  

Yeah.   

 

No.  

I just started playing FF14 a little less than a month ago. 

I have yet to set up any form of a subscription plan. 

I wasn't even required to give SE any credit card information.  I purchased my first copy off of PSN for the PS3, no CC needed by SE to play the first 30 days.  I purchased a second copy for the PC, still no CC asked for by SE to set up a sub. 

Originally posted by Allacore69

 


Originally posted by koira1
I for one havent had any hard time finding a fate group for lower level content. (im on Behemoth) and even when im playing my high level job i get thrown into 15+ dungeons with new players quite often thanks to the Roulette. And i leveld my other then main jobs from start quite easily, dungeons give good EXP now and roulette bonus helps alot. FATEs, well, they havent been touched so they are like they were in the start..

 

As for elitist jerks, well, every game has them and i just ignore them, leave them be, some might even come to their senses at some point and realize their way isnt the best way.


 


Maybe the first couple months it was like that but is not now. I have a character on every server lol and no low level dungeons are even possiable to do 6-7 months later.

I have been trying to do the Dzelame(or however you spell it) dungeon and nothing. Im in Morh Dona and there is like a billion people around and nobody seems to want to help.

This post doesn't make it sound like you're being legit about your complaint, and are really only interested in trying to bash the game.

 

You have a character on every server?  OK...

I'm on adimantoise and have had no problem finding people to play with.  Every zone I go into has had plenty of people of my level running around doing quests, and the atma grinding has lots of 50's farming FATES in every zone I've been in; so I never have trouble doing them if I want to. 

I have a little bit of a wait for dungeons when I need to do them, but I'm DPS so I expect to have to wait. 

I'm currently a 37 SMN, but I level rather slow because I spend a lot of time gathering and crafting. 

 

I've not run into any bad attitudes in dungeons either.  I tell the group I've never been in it before and so far everyone has been really cool.  Especially the tanks, it's nice being asked if I want to clear the dungeon or get it done quickly, and I've been asked almost every time I've entered. 

I've been pretty impressed by the community on my server. 

Originally posted by Dakeru

Yeah that's what I said.

He is only making small talk talking about random games.

 

Nothing to do with himself or FFXIV.

Oh I'm not saying anyone is dumb, just that context is a difficult thing for a lot of people to grasp. 

Collectively though...

 

PS:  Seriously, read the responses in this thread and tell me a bunch of people didn't understand what they were reading and think that FF14 is going to go F2P. 

Originally posted by Tygranir
Originally posted by Uhwop
Originally posted by Ramonski7
Originally posted by Dakeru
Originally posted by ZizouX

http://www.destructoid.com/final-fantasy-xiv-producer-defends-subscription-models-272607.phtml

 

YoshiP defense P2P.

Again, that's nothing really new. He keeps saying he considers p2p the best business model for FFXIV but also mentions that should he feel that he wants to bring in more players he will change to f2p.

Wrong. He clearly states that there are two reasons developers switch to a F2P model from P2P:

  1. To make more money to appease investors (and in the process cut into content development)
  2. To bring in more players (which should not effect the focus of delivering content on the same level as P2P)

He is a developer in the genre and he knows both models have their place, target audience and the model should not dictate the game. Basically saying that if you're developing a F2P mmo, you should do so from start to finish (example NWO). And if you develop a P2P mmo and switch to F2P, do not lose focus on what your previous P2P players expect in regards to content delivery (example Rift).

 

The only way FFXIV would make that switch is if the players demand it. One way he could see that is feedback from players cancelling their subscriptions in droves while stating the reason is because they cannot afford to keep paying. So far I don't see that happening anytime soon. But you are correct in one thing, the best model for FFXIV does not mean it's the only model. There is a bit of grey there between a full sub price and full F2P. Let's hope that those options are explored before a move to the latter.

 

Context is a difficult thing for some, I think. 

Yoshi talks about free to play, not specific to FF14, and a bunch of people start blurting about FF14 going free to play. 

 

Trying to point out common sense to people with no interest in it is a pointless endeavor; you're better off talking to a wall, man.

I love things sometimes. At least until I love other things.

I totally get you, totally. 

Originally posted by Ramonski7
Originally posted by Dakeru
Originally posted by ZizouX

http://www.destructoid.com/final-fantasy-xiv-producer-defends-subscription-models-272607.phtml

 

YoshiP defense P2P.

Again, that's nothing really new. He keeps saying he considers p2p the best business model for FFXIV but also mentions that should he feel that he wants to bring in more players he will change to f2p.

Wrong. He clearly states that there are two reasons developers switch to a F2P model from P2P:

  1. To make more money to appease investors (and in the process cut into content development)
  2. To bring in more players (which should not effect the focus of delivering content on the same level as P2P)

He is a developer in the genre and he knows both models have their place, target audience and the model should not dictate the game. Basically saying that if you're developing a F2P mmo, you should do so from start to finish (example NWO). And if you develop a P2P mmo and switch to F2P, do not lose focus on what your previous P2P players expect in regards to content delivery (example Rift).

 

The only way FFXIV would make that switch is if the players demand it. One way he could see that is feedback from players cancelling their subscriptions in droves while stating the reason is because they cannot afford to keep paying. So far I don't see that happening anytime soon. But you are correct in one thing, the best model for FFXIV does not mean it's the only model. There is a bit of grey there between a full sub price and full F2P. Let's hope that those options are explored before a move to the latter.

 

Context is a difficult thing for some, I think. 

Yoshi talks about free to play, not specific to FF14, and a bunch of people start blurting about FF14 going free to play. 

 

Trying to point out common sense to people with no interest in it is a pointless endeavor; you're better off talking to a wall, man.

Wish they would hurry it the hell up and release this game. 

I thought it was common knowledge that EVEnews24 was nothing more than an outlet for a few people to rant about the big bads of EVE online; it's a garbage site. 

Honestly, the people that got upset over this weren't actually EVE players and only use stories like this to disparage the community.  Hence the original thread about this scam. 

Because obviously one guy is representative of an entire community. 

But maybe you're right.  I met a lot of not so bright guys while playing EVE, some even willing to just hand over large amounts of ISK to get into a corporation that everyone knows doesn't recruit from in game. 

This guy was willing to hand over literally everything he owned thinking that someone would quadruple his worth. 

It's not really fair to imply that everyone playing EVE is dumb, and greedy enough, to hand over everything they own to a stranger in an obvious scam. 

Nor do I think "breaking his kneecaps" is the way to teach him to be smarter. 

You did a splendid job of trying to present what he said out of context. 
Wish they would hurry the hell up and release this. 
Originally posted by Distopia
Originally posted by Uhwop

I think it's more interesting that some people kept denying there would be a cash shop, now those same people are proclaiming that it's fine to have a cash shop. 

Never mind that Firor denied there would be one after an article was released a few months ago. 

Mounts aren't account services. 

And anyone that thinks that the cash shop has no impact on the game obviously hasn't looked at how much it costs to buy that horse with in game currency. 

 

The only reason that horse costs so much in game is to encourage people to spend actual cash to get it.  (PS: This is where "ethics" comes in.")

I've seen very few people who argued that there would be no cash shop supporting this move, very few.

"Some" is the operative word.  

I think it's more interesting that some people kept denying there would be a cash shop, now those same people are proclaiming that it's fine to have a cash shop. 

Never mind that Firor denied there would be one after an article was released a few months ago. 

Mounts aren't account services. 

And anyone that thinks that the cash shop has no impact on the game obviously hasn't looked at how much it costs to buy that horse with in game currency. 

 

The only reason that horse costs so much in game is to encourage people to spend actual cash to get it.  (PS: This is where "ethics" comes in.")

Sauron was the greatest blacksmith in middle earth, and was actually like the patron saint of blacksmithing.  One of his names was Artano, "high-smith". 

 

Even in one of the greatest fantasy epics ever written the antagonist is an accomplished crafter.

 

 

 

 

Originally posted by Ariely
Originally posted by jesperp
So you say that 5 skills + the ultimate is to few, but how will you control 10+ skills in one quickbar on a console?, the Xbox or Playstation dont have buttons enough for 10+ skills, so thats why it only have 5, and five is enough you can make plenty if good combos, and since you can have 2 sets of weapons on, and switch in combat, then you have you're 10+ skills like you want basicly, you just cant have em all on 1 quickbar

yet other games that run on pc/ps3/4 etc do have more skills ( ffxiv).

DCUO also. 

7 skills, a trinket, a consumable, and then 4 more trinket slots with a utility belt. 

Controllers have 12 "buttons" between the four face pad buttons, the four D-pad directions, and the four triggers.  If you only used the 4 face buttons along with only 2 triggers and you have 12 possible skills you could use. 

FF14 allows you to slot 16 hot buttons. 

 

Not to mention people can plug the mouse and keyboard they use with their PC into their PS4 and 3.  FF14 on the PS4 allows to use the exact same UI as the PC version, with the ability to put out something like 5 hotbars, and use a mouse and keyboard instead of the controller. 

It's ignorance to think that developers are "limited" because they make a game for both PC and console. 

Originally posted by Reham34
Originally posted by Uhwop

I've got an XB1 and a PS4 in the house.  

Anyone who says there is no difference between battlefield 4 on either console is an XBOX fanboy.  

Upscaling from 720 is not 1080, and can see the difference.  

Hmm that's weird I thought your xb1 was in a drawer... Yeah your credible and or a PS4 fanboi. 

It is, and has been for 3 weeks.  

 

Its a glorified cable box that kicked me to thee home screen one to many times.  

 

 

I've got an XB1 and a PS4 in the house.  

Anyone who says there is no difference between battlefield 4 on either console is an XBOX fanboy.  

Upscaling from 720 is not 1080, and can see the difference.  

I have a PS4 and an XB1.   

 

The XB1 is stuffed in a drawer, it's that awesome.  

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