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All Posts by Uhwop

All Posts by Uhwop

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Originally posted by SpottyGekko
Originally posted by Uhwop

Couple guys came to my house and demanded my CC info, then proceeded to buy stuff from trion.  I'm pretty sure they worked for trion, they had name cards with trions logo on them.   The worse part is they kicked my dog on the way out.  

The bank has to be in on it too, there was a guy who looked like a banker and allowed the charges to go through even though the card was expired.  He kicked my cat.  

It was a rough day. 

Erm, you realise this attempt at humour is very irresponsible, yeah ?

 

Days from now, someone on some forum far, far away will post something like: "...and there was even this guy on MMORPG.COM who has proof that it was Trion that did it..."

 

You are correct, I should know better.  Everything on the Internet is true.  

Couple guys came to my house and demanded my CC info, then proceeded to buy stuff from trion.  I'm pretty sure they worked for trion, they had name cards with trions logo on them.   The worse part is they kicked my dog on the way out.  

The bank has to be in on it too, there was a guy who looked like a banker and allowed the charges to go through even though the card was expired.  He kicked my cat.  

It was a rough day. 

Originally posted by WolfClaws

Is this game at 1080 for XBone ?

 

I know they have been having issues at most of their games being at 720.

Would be a shock since the xbox1 doesn't support true 1080 for games. 

Originally posted by Phry
Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by Havekk
I wouldn't be as excited as I am if some big players hadn't been impressed. When Carmack jumped on board and Zuckerburg bought it, I started paying a lot more attention. I've watched this thing go from a dude in his garage to what it is now and I can't help but be excited to see this hit the market. 

Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.  Oculus had hardware, zenimax didn't, and carmack didn't seem so keen on working for someone else. 

Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.  Contrary to Sean's inferring that zuckerberg must know something we don't, after trying sonys, he didn't buy oculus because it was "better".  Oculus was looking for a buyer and Sony wasn't.  

Zuckerberg has a vision for Facebook and buying oculus is cheaper than developing a vr set himself.  His vision has nothing to do with gaming, and everything to do with a more immersive Facebook environment.  

 

Sean also neglects to account for the fact that Sony sold 80 million PS3, and will end up with just as many PS4's in homes over the coming year.  The GPU on your PC is still needed to drive the rendering on the oculus, and the higher they set the native resolution the fewer people that will be able to use the oculus for games, and the fewer games that will get developed for it.  

But then Sean made the comment that PC games have outsold console games for the past few years.  

1. Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.

not completely true. Zenimax put all VR projects to the dead letter office and as I understand it Carmack tried to get them to work more on the projects but they didnt want to have anything to do with it.

2. Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.

That is complete speculation based on zero evidence and in fact is the exact opposite of what Facebook said. I dont mind people suggesting what they think but stating it as fact like you have seems odd

3. Sean also neglects to account for the fact that Sony sold 80 million PS3

What you fail to understand despite it being fairly common knowedge for those that follow this technology is that 720p doesnt work that well in VR. It does work for very specific games but one has to be careful with the colors choosen etc. The universal agreement in the VR community is that 1080p is the ENTRY POINT for VR. Prefer higher. Now despite sonys investments its against the law of physics for the consoles to push beyond 1080p

This is what I mean.  

All of this shit is documented and Sean simply refuses the reality that the rest of us lives in.  

Zuckerberg made it very clear after buying oculus that he did so because he envisions Facebook moving into virtual environment.  Sean however is hyped about gaming so it obviously has to do with gaming, and never mind what the man with the money has said.  

Sean doesn't like console gaming, so obviously the rift will do better than a set made for a console that will end up in near 100m homes, and even though PC gaming is the SMALLEST market in gaming.  This is the same guy that stated in another thread that PC games have outsold console games the past few years.  

 

links please.

last I heard Zuckerberg said he plans to have a hands off policy with Oculus. Where are you getting you information or are you just making it up.

 

Making stuff up probably, given his antipathy towards VR technology, he also seems to be under some misapprehensions about how large the PC gaming community is, PC online gaming last i heard was significantly larger than console gaming, i think where the confusion arises, is mostly from cross platform games that include the PC, and are mostly single/limited multiplayer.

http://www.forbes.com/sites/marcochiappetta/2014/07/14/the-console-war-is-over-the-pc-already-won/

http://www.gamesindustry.biz/articles/2014-01-28-pc-gaming-market-to-exceed-USD25-billion-this-year-dfc

i think one of the key points raised is that there is an estimated 285 million PC's in the Western market, i think worldwide the estimate for PC's was somewhere in the region of 2 billion, but that includes business as well as personal/home PC's.

and Steam of course, has announced it has 75 million active users..

http://www.joystiq.com/2014/01/15/steam-has-75-million-active-users-valve-announces-at-dev-days/

so yeah, i think he is probably making things up, and i would advise him not to make claims about the origin of OR without stating that it is his opinion and not based on personal knowledge or facts, which might land him in some kind of legal trouble.

It's amazing you know my opinion on something without me ever giving it.  Here's a clue, you're wrong and I'm looking forward to oculus.  

JPR counts mobile gaming, IE: iPad and android devices, as a part of the overall PC gaming market.  "PC" games haven't gone up, it's mobile gaming that's been thriving.  Try reading the article you link. 

75m on steam?  That's awesome.  Sony sold 80m PS3's, Xbox 360 84m.  Dark souls and watchdogs both outsold by huge margins on the console.  If only they were available on mobile platforms.  

Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by Havekk
I wouldn't be as excited as I am if some big players hadn't been impressed. When Carmack jumped on board and Zuckerburg bought it, I started paying a lot more attention. I've watched this thing go from a dude in his garage to what it is now and I can't help but be excited to see this hit the market. 

Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.  Oculus had hardware, zenimax didn't, and carmack didn't seem so keen on working for someone else. 

Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.  Contrary to Sean's inferring that zuckerberg must know something we don't, after trying sonys, he didn't buy oculus because it was "better".  Oculus was looking for a buyer and Sony wasn't.  

Zuckerberg has a vision for Facebook and buying oculus is cheaper than developing a vr set himself.  His vision has nothing to do with gaming, and everything to do with a more immersive Facebook environment.  

 

Sean also neglects to account for the fact that Sony sold 80 million PS3, and will end up with just as many PS4's in homes over the coming year.  The GPU on your PC is still needed to drive the rendering on the oculus, and the higher they set the native resolution the fewer people that will be able to use the oculus for games, and the fewer games that will get developed for it.  

But then Sean made the comment that PC games have outsold console games for the past few years.  

1. Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.

not completely true. Zenimax put all VR projects to the dead letter office and as I understand it Carmack tried to get them to work more on the projects but they didnt want to have anything to do with it.

2. Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.

That is complete speculation based on zero evidence and in fact is the exact opposite of what Facebook said. I dont mind people suggesting what they think but stating it as fact like you have seems odd

3. Sean also neglects to account for the fact that Sony sold 80 million PS3

What you fail to understand despite it being fairly common knowedge for those that follow this technology is that 720p doesnt work that well in VR. It does work for very specific games but one has to be careful with the colors choosen etc. The universal agreement in the VR community is that 1080p is the ENTRY POINT for VR. Prefer higher. Now despite sonys investments its against the law of physics for the consoles to push beyond 1080p

This is what I mean.  

All of this shit is documented and Sean simply refuses the reality that the rest of us lives in.  

Zuckerberg made it very clear after buying oculus that he did so because he envisions Facebook moving into virtual environment.  Sean however is hyped about gaming so it obviously has to do with gaming, and never mind what the man with the money has said.  

Sean doesn't like console gaming, so obviously the rift will do better than a set made for a console that will end up in near 100m homes, and even though PC gaming is the SMALLEST market in gaming.  This is the same guy that stated in another thread that PC games have outsold console games the past few years.  

 

links please.

last I heard Zuckerberg said he plans to have a hands off policy with Oculus. Where are you getting you information or are you just making it up.

 

https://www.facebook.com/zuck/posts/10101319050523971

 

Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.

 

 

so you are saying that your evidence that Facebook is not interested in gaming for the oculus rift is this quote

'Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.'

 

You have taken what you want from what he said and transformed it into a 100% reality instead of...I dont know..both being true.

do not be surprised if I limit my responses to you. You are starting make things personal about me and that will just turn into a troll and then we will both get mod slapped.

 sorry I would like to converse more but I see danger here.

I'm willing to bet you're one of those hipsters that doesn't like Facebook.  Which again, my point, Sean works on the basis of preference.  

 

Facebook doesn't care about what it will do for gaming, they care about how it can impact social media.  

"Gaming is just the beginning", and they are being "hands off" with the gaming stuff.  They only care about what it will do for Facebook, not gaming.  He's even said that hiss goal is to move Facebook into a virtual environment, that's where oculus comes in. 

Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by Havekk
I wouldn't be as excited as I am if some big players hadn't been impressed. When Carmack jumped on board and Zuckerburg bought it, I started paying a lot more attention. I've watched this thing go from a dude in his garage to what it is now and I can't help but be excited to see this hit the market. 

Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.  Oculus had hardware, zenimax didn't, and carmack didn't seem so keen on working for someone else. 

Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.  Contrary to Sean's inferring that zuckerberg must know something we don't, after trying sonys, he didn't buy oculus because it was "better".  Oculus was looking for a buyer and Sony wasn't.  

Zuckerberg has a vision for Facebook and buying oculus is cheaper than developing a vr set himself.  His vision has nothing to do with gaming, and everything to do with a more immersive Facebook environment.  

 

Sean also neglects to account for the fact that Sony sold 80 million PS3, and will end up with just as many PS4's in homes over the coming year.  The GPU on your PC is still needed to drive the rendering on the oculus, and the higher they set the native resolution the fewer people that will be able to use the oculus for games, and the fewer games that will get developed for it.  

But then Sean made the comment that PC games have outsold console games for the past few years.  

1. Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.

not completely true. Zenimax put all VR projects to the dead letter office and as I understand it Carmack tried to get them to work more on the projects but they didnt want to have anything to do with it.

2. Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.

That is complete speculation based on zero evidence and in fact is the exact opposite of what Facebook said. I dont mind people suggesting what they think but stating it as fact like you have seems odd

3. Sean also neglects to account for the fact that Sony sold 80 million PS3

What you fail to understand despite it being fairly common knowedge for those that follow this technology is that 720p doesnt work that well in VR. It does work for very specific games but one has to be careful with the colors choosen etc. The universal agreement in the VR community is that 1080p is the ENTRY POINT for VR. Prefer higher. Now despite sonys investments its against the law of physics for the consoles to push beyond 1080p

This is what I mean.  

All of this shit is documented and Sean simply refuses the reality that the rest of us lives in.  

Zuckerberg made it very clear after buying oculus that he did so because he envisions Facebook moving into virtual environment.  Sean however is hyped about gaming so it obviously has to do with gaming, and never mind what the man with the money has said.  

Sean doesn't like console gaming, so obviously the rift will do better than a set made for a console that will end up in near 100m homes, and even though PC gaming is the SMALLEST market in gaming.  This is the same guy that stated in another thread that PC games have outsold console games the past few years.  

 

links please.

last I heard Zuckerberg said he plans to have a hands off policy with Oculus. Where are you getting you information or are you just making it up.

 

https://www.facebook.com/zuck/posts/10101319050523971

 

Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.

 

They didn't buy it "for gaming", they did it for the future.  Zuckerburg is all about Facebook, and everything he's been buying up is all about the future of Facebook.  From messaging apps to frigging drone and low orbit satellite manufacturers.  It's all about Facebook.   

Let me guess, Sean doesn't use or like Facebook? 

Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by Havekk
I wouldn't be as excited as I am if some big players hadn't been impressed. When Carmack jumped on board and Zuckerburg bought it, I started paying a lot more attention. I've watched this thing go from a dude in his garage to what it is now and I can't help but be excited to see this hit the market. 

Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.  Oculus had hardware, zenimax didn't, and carmack didn't seem so keen on working for someone else. 

Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.  Contrary to Sean's inferring that zuckerberg must know something we don't, after trying sonys, he didn't buy oculus because it was "better".  Oculus was looking for a buyer and Sony wasn't.  

Zuckerberg has a vision for Facebook and buying oculus is cheaper than developing a vr set himself.  His vision has nothing to do with gaming, and everything to do with a more immersive Facebook environment.  

 

Sean also neglects to account for the fact that Sony sold 80 million PS3, and will end up with just as many PS4's in homes over the coming year.  The GPU on your PC is still needed to drive the rendering on the oculus, and the higher they set the native resolution the fewer people that will be able to use the oculus for games, and the fewer games that will get developed for it.  

But then Sean made the comment that PC games have outsold console games for the past few years.  

1. Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.

not completely true. Zenimax put all VR projects to the dead letter office and as I understand it Carmack tried to get them to work more on the projects but they didnt want to have anything to do with it.

2. Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.

That is complete speculation based on zero evidence and in fact is the exact opposite of what Facebook said. I dont mind people suggesting what they think but stating it as fact like you have seems odd

3. Sean also neglects to account for the fact that Sony sold 80 million PS3

What you fail to understand despite it being fairly common knowedge for those that follow this technology is that 720p doesnt work that well in VR. It does work for very specific games but one has to be careful with the colors choosen etc. The universal agreement in the VR community is that 1080p is the ENTRY POINT for VR. Prefer higher. Now despite sonys investments its against the law of physics for the consoles to push beyond 1080p

This is what I mean.  

All of this shit is documented and Sean simply refuses the reality that the rest of us lives in.  

Zuckerberg made it very clear after buying oculus that he did so because he envisions Facebook moving into virtual environment.  Sean however is hyped about gaming so it obviously has to do with gaming, and never mind what the man with the money has said.  

Sean doesn't like console gaming, so obviously the rift will do better than a set made for a console that will end up in near 100m homes, and even though PC gaming is the SMALLEST market in gaming.  This is the same guy that stated in another thread that PC games have outsold console games the past few years.  

 

Originally posted by Havekk
I wouldn't be as excited as I am if some big players hadn't been impressed. When Carmack jumped on board and Zuckerburg bought it, I started paying a lot more attention. I've watched this thing go from a dude in his garage to what it is now and I can't help but be excited to see this hit the market. 

Carmack was already working at zenimax to write the software that would allow games to run on a vr headset.  Oculus had hardware, zenimax didn't, and carmack didn't seem so keen on working for someone else. 

Facebook didn't buy oculus because of gaming, they bought it for their future vision of Facebook.  Contrary to Sean's inferring that zuckerberg must know something we don't, after trying sonys, he didn't buy oculus because it was "better".  Oculus was looking for a buyer and Sony wasn't.  

Zuckerberg has a vision for Facebook and buying oculus is cheaper than developing a vr set himself.  His vision has nothing to do with gaming, and everything to do with a more immersive Facebook environment.  

 

Sean also neglects to account for the fact that Sony sold 80 million PS3, and will end up with just as many PS4's in homes over the coming year.  The GPU on your PC is still needed to drive the rendering on the oculus, and the higher they set the native resolution the fewer people that will be able to use the oculus for games, and the fewer games that will get developed for it.  

But then Sean made the comment that PC games have outsold console games for the past few years.  

Free2play.de had a giveaway today.  
Originally posted by gervaise1

Steam .... 110M on PSN, 48M on Xbox Live as well though.

92% of all PC sales are digital. Maybe.

UbiSoft gave a breakdown of WatchDogs initial 8M+ sales last month: 10-12% were for PC of which 70% were digital. OK 70% isn't 92% but in the right ball park.
 
What the numbers mean:
  • 3-3.5% of sales were PC retail box
  • 7-8.5% of sales were PC digital
  • 88-90% were non-PC.
Which is why you can be number 1 in the PC chart but not feature in the top 40 all format.
 
(vgchartz got the WatchDogs numbers "wrong" as well - I put wrong in quotes because its an estimate. A reminder that the numbers they produce are estimates. Same with the sales charts essentially as well - accurate as far as they go.)

But according to Sean PC games outsell console, not undersell compared to consoles by huge margins. 

Originally posted by SEANMCAD
Originally posted by Uhwop
Originally posted by SEANMCAD
Originally posted by fivoroth
Originally posted by DMKano

Yeah - and they didn't even make it into the top 40 game sales chart on the same site.

So how many copies did they sell? A couple of thousand? 

http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110015

 

So yeah top of PC chart sales and not even in top 40 game sales - it means PC games arent selling for shit and ESO total sales were low even as number one on that PC chart.

 

Who cares? Everyone and their dog knew that console games were selling a lot more than PC games. Why are we comparing ESO to console games?

Anyways ESO is one of the very few MMOs where I found tons of UK people playing. At launch everyone in my guild turned out to be from the UK lol. 

PC games now outsell console game. That trend started in 2012  I think

You mean PC only games outsell the console version?  

 

no...as a whole, PC games sell more than console games overall.

Trouble is a lot of the info people see is for ONLY boxes which is asine

I shouldn't have to tell you how wrong you are, but you are; incredibly wrong.  

The ONLY time a PC game sells more is when that game doesn't release on console.  

Let me guess?  You're going to claim that PC games sell so well that developers stopped producing boxes, and Microsoft abandoned their games for windows initiative.   

Originally posted by SEANMCAD
Originally posted by fivoroth
Originally posted by DMKano

Yeah - and they didn't even make it into the top 40 game sales chart on the same site.

So how many copies did they sell? A couple of thousand? 

http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110015

 

So yeah top of PC chart sales and not even in top 40 game sales - it means PC games arent selling for shit and ESO total sales were low even as number one on that PC chart.

 

Who cares? Everyone and their dog knew that console games were selling a lot more than PC games. Why are we comparing ESO to console games?

Anyways ESO is one of the very few MMOs where I found tons of UK people playing. At launch everyone in my guild turned out to be from the UK lol. 

PC games now outsell console game. That trend started in 2012  I think

You mean PC only games outsell the console version?  

 

This video is unavailable? 

So basically what I got from this thread is that nothing this guy did over the last 16 years matters because a bunch of people didn't like the way a video game ended.  

The attitudes expressed over an individual based on something as trivial as the ending of a video game makes many of you pretty crappy human beings.  

Who gives a shit about tolerance and forgiveness, right? 

So after 3-6 months how long would you want the reviewer to play than in order for them to write a review you agree with?  

And after playing the game and coming to your own opinion, why does it matter what a reviewer thinks?  Is it the need to feel validated by someone you think is a "professional" reviewer?  Is it necessary in order for your opinion to matter to you?  

 

Originally posted by Dibdabs

I'd been toying with the idea of getting the game, but having read feedback on other forums as well as here, I don't think I'll bother.

When server merges start getting mentioned this early on it's a very bad sign indeed.

I don't play the game, however I'm aware that they added a bunch of servers right after launch to alleviate queue times instead of making people wait until things died down before they were able to play. 

 

Except that all the guys who made your MMO's in 2001 are the same ones making them today.  

Kind of invalidates your point. 

Originally posted by WolfClaws

http://en.wikipedia.org/wiki/2011_in_video_gaming

 

It didn't really compete with anything except Saints Row the 3rd.

 

(november release 2011)

 
Now compare that with Console... Uncharted... nuff said.

What it competed with is irrelevant.  It was its impact on box sales for that month that was a big deal.  If it had more games on the pc to compete with then pc box sales in 11/11 would have been even bigger.  

A 57% increase in pc box sales is a huge deal when most people don't play pc games, and those that do tend to get them digitally.  

Originally posted by allday88
Originally posted by Uhwop

"ESO wasnt meant to be like skyrim" random ESO defender. 

"The MMO ES fans have been waiting for" ESO devs. 

Skyrim accounted for 50% of pc sales in the month it released.  

ESO is having major systems redesigned after a few months of release.  

ESO is a wonderful example of the blind leading the blind.  

 

So you have a link for the 50% remark? We wouldn't want someone blindly throwing out inaccurate numbers now.  Also how about a list of games that also released on the PC that month.  

Pc box sales in November of 2011 jumped 57%, lead by skyrims 2.8 million copies sold.  Modern warfare 3 contributed to this, as it was released in the same month, but I'm unable to locate pc box sales for that game and the vast majority of the sales for it were on console.  

http://www.theverge.com/2011/12/14/2635046/skyrim-leads-a-resurgence-in-pc-game-sales-in-november-xbox-360

ESO hasn't done anywhere close the number of sales that skyrim did, not even after 3 months.  If they had made the game more like skyrim, or any other ES game, we would be reading articles about how many copies they sold instead of articles about why other MMO's do a better job of capturing the spirit of ES games than ESO does.  

2.8 million in one month, just in boxes.  After 3 months major systems are being redeveloped in ESO.  That says something. 

 

Originally posted by Sovrath
Originally posted by SamuraiXIV

I tried it and uninstalled it fast it's ugly bad controls wtf point and click to move controls like we are in the 1990s.

I bet in these forums no one plays it at all.

hmmm, well, I loved the game and played it for over 4.5 years.

However, they added all of these quests and the game kind of feels weird. Especially with the new starter zone. Also, I have a weird lag with the game which I am hoping will solve itself with better internet.

However, I still have it on my hard drive, and keep going back for bits.

I think I remember you from the official forums, back when I was playing as well. This has always been one of my favorite MMO's. 

i know exactly what you mean about the quests.  I tried it out a few months ago and just followed the quests, I was level 4x in no time and didn't have to worry about earning Adena for my gear, it was a strange thing. 

Are you using a G series mouse or something like that?  I was having an odd problem with lag as well and it turned out to be the poling rate (something like that, what ever determines the speed that the mouse sends info to the client); I had to turn it down to a really low number (something like 250) in order for the lag to stop. 

 

They made it a lot less of a hassle to level pets, which I was really happy about. 

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