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All Posts by Uhwop

All Posts by Uhwop

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1617 posts found
Originally posted by mayito7777
Originally posted by Agent_Joseph

nothing wrong with no offline mode

You all who donate money on KS or similar crowfounding services ,should to know they are not responsible for what to spend collected money.They are free take that money and run.Stop crying and accept  pains of true.

KS ,crowfounding,early acces ... it is all mostly about cash grab,deal with it & accept risk when donate your money.

This is total BS, it is like telling a woman who was raped, oh it is your fault because you are  too pretty. ED has disrespected their players and now it is too late, they have lost all respect and credibility.

No, it's not like that at all, and it's it makes no sense that you would compare donating to the development of a game to rape. 

Put a little thought into your analogies instead of making such ridiculous comparisons. 

Just because you DONATED to the development of a game doesn't mean you get to direct how it's developed, nor does it entitle you to a refund.  They are under no obligation to do what you say, or to issue refunds. 

You don't get your money back when you donate to a charity and find out they used it for something other than what they said they would.

 

Isn't the only way to get into beta to donate to the crowdfunding of the game? 

 

Because crowdfunding is a donation, not a purchase, no matter if they give you the product or not.  Something a lot of people don't seem to understand. 

 

PS:  When you "buy" the beta edition, nowhere does it say that it is online or offline. 

The system requirement do state that an internet connection is required though. 

Originally posted by doodphace
Originally posted by Nadia

3.3m in 24 hours is great

but it does include all presales since March 2014 when WOD went on sale 8 months ago

http://wow.joystiq.com/2014/03/10/warlords-of-draenor-pre-order-available-on-battle-net/

 

for comparison (to itself)

Cata sold 3.3m in 24 hours too but was only available for presale 1 month eariler

http://us.battle.net/wow/en/blog/1109867

To be fair and play devil's advocat, a lot of those probably happened in the first month of preorders for the level 90 boost, therefore not really a fair contrast.

Every other MMO could put an expansion up for sale  a year in advance, they still wouldn't sell that many copies, they don't even have that many subscribers. 

 

Hell, most of the free to play ones out don't even have that many players. 

 

I'm pretty sure Trion wishes they could boast that their latest expansion sold that many copies, ever. 

I'm just sad that I read so many responses that indicated some people don't know what 24 hours means.

 

3.3 million sold in the first 24 hours translated to a weeks worth of sales for many of the posters in this thread. 

 

Just disheartening that something so simple was misunderstood by so many. 

A known troll on the official AA forums posted this same thing around the same time there. 

Either the OP and that person are the same guy, or one of them is getting their "news" from a troll thread. 

Originally posted by Distopia
Originally posted by Uhwop

If it was p2w I wouldn't be able to spend gold to buy a seed that gives me the same thing.

You know who says this? Publishers...

This is the publisher answer to "P2W", you're going to have to do better than that to convince the overall consumer base though.

Let me break it down this way, even though I hate using analogies, say I'm playing football or basketball. I have a limit in how I can perform actions... Now say this other guy comes along and opens up his wallet and a barrier breaks down. He no longer has to dribble (grind) he can just circumvent the entire process. What would that be called in such a game?

This is what it basically boils down to for some folks. I personally couldn't care less. SO I don't argue from a position of being bent out of shape over such options. However I do see why some folks have a problem with it. ON multiple levels.

There soothing you can do in the cash shop that gives you an advantage over anyone not using it. 

its not an advantage if everyone else has access to the exact same thing without having to spend a dime. I can buy everything with gold that you could in the cash shop. 

To use your ridiculously stupid analogy, the opponent of the guy who paid money for an advantage buys the exact same advantage with a bag of crap, and now they're both on an even playing field again. 

 

Its a a video game, you're not winning anything, get over it. 

Originally posted by holdenhamlet
Originally posted by Uhwop

If it was p2w I wouldn't be able to spend gold to buy a seed that gives me the same thing.

First of all, you can only get the rumbling saplings from the cash shop.  So someone is spending money at some point to get them.

But also, it goes both ways.  If you can buy things with gold, you can also buy them with cash through apex.  Game is basically p2w as soon as they have apex in a game that is so dependent on in-game currency.

There are limits to what you can do in-game, time being the biggest constrictor.  But some people A LOT of disposable income and are bypassing those limits.

I don't have too much of a problem with this kind of thing in a game like Neverwinter, which is really f2p.  But in Archeage, you need to spend the 15 bucks a month for land and labor.

Mixing this p2w stuff with what is basically a subscription game is why everyone is so upset.  Throw on the fact that the whole endgame basically revolves around PVP and it's basically a deal-breaker for many.

If it was a PVE oriented game, people wouldn't be as upset that others are able to clear content easier.  But people are getting KILLED in this game because of it.

The name of the item being bought is irrelevant, its a convenient item that has a chance to give the same thing as what you get from a non cash shop tree. 

It doesn't have a higher RNG rate. It only matures faster and doesn't require water. 

Apex is why the game isn't pay to win.  

How are you winning by paying cash if everyone else is able to obtain the exact same thing you can with in game currency. 

Christ, EVE is more P2W than archeage.  

If it was p2w I wouldn't be able to spend gold to buy a seed that gives me the same thing.  Pay gold for an apex that lets me buy the same thing. Or the guy spending cash would be getting something I cant; which he isn't.  

You still have to plant it, harvest it, and be favored by the RNG gods.  As it is the cash shop tree is only more convenient but not a means to an end that isn't available outside of the cash shop.  

This is taking gold away from gold sellers, and has driven the cost of apex up which also helps reduce gold sales. 

Some people are just pissed because trion did something about the ability of some to amass 10's of thousands of gold that was most likely being sold to the gold sellers, because no one needs that much gold for any reason other than to make real world money off it.  

They confirmed at blizcon it was Titan. They just changed direction of the project and scaled back.  Titan was the project name, not the game name.  

Layoffs in September (of course zenimax says it's perfectly normal).  Console release delayed again, and won't release this year (of course zenimax claims it an issue with the systems, even though square enix didn't have any trouble putting FF14 on the PS4 and allowing everyone on every platform to play together).  

Then two articles here claiming that the reviews were irrelevant, because destiny, and that the games rebounding, because destiny?  

Two articles by two different writers on this site, and both of them an attempt to prop up this game while taking a shot at another?  I read these articles and can't help but remember something zenimax said shortly after release about how they were going to market the game  

 

Originally posted by Solar_Prophet

Oh goody, another arena combat game. Because we don't have enough of those around, right?

It does look interesting though, but unless they're planning some PvE content as well I'll pass.

It's team fortress.  

Originally posted by hikaru77
Originally posted by NagilumSadow

From 2012:

 

"When BioWare created Star Wars: The Old Republic, the developer intended for it to be a huge blockbuster MMORPG, with millions of subscribers dutifully paying their fees for years and years. However, BioWare spent most of its money on single player story content, wrapped up in all the worst time-sink tropes that pervade the MMORPG genre. Design elements that players suffer through [...]"

I dont get it, is that time of the day again?.  

Thats from 2012, we are in the 2014 and SWTOR is among the most played MMOs on the market. 

 

 

I'm just curious where you get that info from. 

According to EA ToR keeps loosing money each year.  

Or do you think that EA cares if the game has more people playing than any other game, if the game keeps earning less each year?  Most played means very little if its revenue keeps going down.  

Once upon a time an RPG was a sandbox when the level restrictions within the game were removed.  No item levels, no monster levels, no quest levels, no zone levels.  You could start the game and had access to everything in the game without having to level a character first. 

They were usually done as mods that could be ordered from the devs, or were packaged within the game as a an option that could be enabled, like a cheat. 

What a sandbox is has changed over the years as know-it-alls make up their own definition in an effort to be more right than the next guy.  Because, you know, garys mod invented the sandbox genre.  

Bot for Win
General Discussion « ArcheAge
11/05/14 9:05:02 PM

New account post the same thing I've seen posted in a dozen other threads over the last couple days or so.  

OP clearly has no agenda. 

Thanks for the link, I didn't want those five minutes anyways.  
Originally posted by bcbully
Originally posted by Arazale

Seriously? I thought the ESO bullshitting fans were done with this kind of crap when Knotwood stopped posting retarded numbers.

 

This article you posted isn't saying in anyway this is how much money ESO has made to date. It specifically said it extrapolated the data as if ESO had 37million unique paying players. ESO does not nor will ever even reach a 3rd of that amount. So posting stupid shit prematurely that ESO earned 111 million so far just puts the game in even worse of a light than it already was, because it shows its fans are so desperate for good news, they make shit up like this. Leave the bullshit headlines to Fox news please.

That's exactly what I did after I read your OP and then clicked the link you provided and proceeded to read an article about in game spending and a ranking that super data stated specifically DOESNT COUNT SUBSCRIPTIONS OR BOX SALES.  

Originally posted by Jockan
Originally posted by Uhwop
Originally posted by Distopia
Originally posted by Uhwop

The OP is no better than a marketing exec. and just as trustworthy. 

The list isn't about subs, it's entirely microtransactions, and has nothing to do with subs and box sales.  

They did not state that ESO is number 11, only that hearthstone came in ahead of games like ESO and ToR.  

Again, this was an article about IN GAME SPENDING, not subscriptions or box sales.  

 

ROFl, if that were the case ESO wouldn't be on the list at all..

Maybe you should actually read the article.  

 

Exactly, ESO is a sub based game that does not have an in game cash shop exactly like a real mmo should be. You can always tell how good a game is doing by how often it gets content. WoW is still king but Elder Scrolls Online and Final Fantasy XIV are the new standards in the mmo genre.

Wtf does that have to do with that website claiming that ESO earned 111m through in game spending.  

Perhaps you should read the article as well. 

Originally posted by Distopia
Originally posted by Uhwop

The OP is no better than a marketing exec. and just as trustworthy. 

The list isn't about subs, it's entirely microtransactions, and has nothing to do with subs and box sales.  

They did not state that ESO is number 11, only that hearthstone came in ahead of games like ESO and ToR.  

Again, this was an article about IN GAME SPENDING, not subscriptions or box sales.  

 

ROFl, if that were the case ESO wouldn't be on the list at all..

Maybe you should actually read the article.  

The OP is no better than a marketing exec. and just as trustworthy. 

The list isn't about subs, it's entirely microtransactions, and has nothing to do with subs and box sales.  

They did not state that ESO is number 11, only that hearthstone came in ahead of games like ESO and ToR.  

Again, this was an article about IN GAME SPENDING, not subscriptions or box sales.  

 

" We deliver high value for the monthly subscription because it allows us to provide a steady stream of content, and we don’t have any plans to move away from that any time soon."

"steady stream of content" 

hes clearly got a screw or two loose.  

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