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All Posts by Uhwop

All Posts by Uhwop

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If he's the senior content designer for WoW now, doesn't that mean he took someone elses job?

I pay for patron, don't play 24/7, and have better gear than DMkano.  

 

im in better gear than guys I know that sink hundreds into the game each month.  

Originally posted by MisterZebub
Originally posted by Scot

This hallmarks the way MMO's now think about the games economy. MMO designers are not thinking about how to have a better crafting system or better in game trading. All they think about is how the economy will relate to the cash shop. In WoW's case how it relates to its F2P element of Pay for Free.

Agreed, but it also hallmarks how many players now also see the games economy. Some could say its conditioned response, or game companies banking on the excessive compulsive nature of some of the player base. Whatever the case the advent of cash shop items, even just vanity items, have given rise to a new type of player. You know the players who prefer to eschew crafting all together and just dump tons of money into lottery boxes and then make a huge pile of in game currency selling the rare shinnies they manage to get on the central auction house.

As more MMOs move to this type of system the more game features like crafting become either something only done for your own character, or not bothered with at all.

This has been a problem for near the entire life of the MMO genre, and has no correlation to the introduction of a cash shop.

 

WoW crafting has never been central to the economy of the game, and has always been something you do more for yourself than to make money.  Alchemy in most MMO's is always the one form of crafting people will do for money, because it's usually the only craft where the item crafted doesn't exist for the life of an account. 

 

Crafting systems are pointless in most MMO's for one reason, and one reason only, items exist for as long as the account those items are on exits.  It has nothing to do with cash shops, and everything to do with gamers being averse to the idea of losing an item. 

 

In order for crafting to be meaningful, and important to a game economy, items need to have a life cycle.  There needs to be more than just a system of creation, you also need destruction to exist, and crafted items need to actually be as worthwhile to obtain as the things you farm in a dungeon. 

 

Themeparks destroyed crafting in MMO's, not cash shops. 

Originally posted by Gravarg
The only problem I see is that Blizzard will be setting the in-game price. Haven't we learned by now that am economy where the governing body sets the price of goods never works...

10 year old game with an abundance of gold, gold that can be purchased in large quantities for cheap.  If left to the players to set the price, the tokens would end up selling for more than most people could afford within a few weeks, and become something that gold buyers purchase because it'll be cheaper than paying Blizzard a sub fee. 

 

It's not a good system if you can buy gold for $11 and then use that gold to purchase a token that gives you 30 days of game time, or if only people who have been playing for several years can afford to buy the tokens with the gold they've amassed over time. 

 

People having hundreds of thousands of gold isn't uncommon in WoW at this point, and they aren't the only people that Blizzard expects to buy tokens off the AH. 

 

The most impressive part of the article is actually the comments, in particular the number of people who posted without even reading the article. 

 

* Tokens are bound once purchased off the AH, no reselling.

* The way it's written in the article it would seem players do not get a say in the price of the token on the AH, that will be set by blizzard. 

 

When I first heard they would be doing this I wondered how in the world it would work in a 10 year old game that has experienced hyper inflation.  Players can purchase a ton of gold off of gold sellers for next to nothing, and those that don't buy gold have an enormous amount of gold reserves.  How exactly do they make it so that players who aren't sitting on 10 years, or hundreds of dollars worth of gold are able to purchase a token off the AH? 

 

The players that would purchase the tokens for gold aren't clueless, they have a very good idea how much gold is circulating in WoW today, and they will expect to get a return equivalent to what they would get if buying from 3rd party sites.  AA is a great example of how gold sellers are able to impact sales of game time items; few people were buying APEX because you couldn't get near as much gold from them as you could the 3rd party sellers, and the players looking to buy APEX with gold couldn't afford them because the guys selling APEX for gold wanted an amount at least close to what they would get if they had spent the money at a 3rd party site.  Trion had to make it next to impossible for gold sellers to operate in AA to get APEX down to a reasonable price that people can afford, and drive of the value of gold so that the APEX sellers were getting their moneys worth. (Credit where credit is due, Trions efforts in fighting gold sellers is more noticeable in AA than any other MMO I've ever played.  Many of the gold selling sites regularly have no gold in stock, and they have to resort to convoluted methods of transferring the gold to the buyer.)

 

A lot of words to say, if left to the players to decide how much gold a token is worth, tokens will be priced at a point that is not attainable without playing for a very long time for a lot of the WoW playerbase.  The game time tokens aren't worth much if you have to play for more than a month, or even near a month, just to be able to afford them. 

 

If left to the players to set the prices, WoW will end up with a situation just like AA was experiencing about a month ago; it'll be cheaper to buy gold from a 3rd party site to buy a token than it is to pay a normal sub.  It'll result in tokens being purchased primarily by the guys who purchase gold, not guys that play for it. 

Didn't SoE develop a game engine?  Aren't they developing other engines? 

 

Why in the world would a technologies investment firm want to buy a company that is developing online game engines? 

 

It's mind boggling, right? 

Originally posted by Nanfoodle
Originally posted by DMKano
SoE devs are MMO devs. If CN wants these devs to do anything other than MMOS - they are in for a rude awakening.

This, I just dont see myself buying Ford and asking them to make boats.

If you knew anything about boats you'd know that was a wrong analogy to make. 

 

Is the AI stuff developed by SoE or did they license it? 

Originally posted by Bascola
Originally posted by Uhwop
 

You might be onto something if you weren't playing an alpha.  However, you are playing an alpha, so your complaint comes across as really ridiculous.  

I dare you to name just ONE game in recent history that changed dramatically from the Alpha/Beta version that was sold as Early Access/Founders Pack. Just name one where the bugs and graphics have improved SIGNIFICANTLY. Just a single one, come on.

I don't play alpha development games, nor does that change the fact it's still in development.  

But if I had to take a gander I'd say ALL OF THEM.   

Games don't just appear, people develop them, you know?  

Originally posted by Bascola
Originally posted by Lobotomist

Dude. You are describing pretty much every game development company in existence.

Thats the feeling all over. At least SOE are trying to do something differently.

Not like all those cloners out there.

SE is actually "cloning" the voxel hype and the warcraft style pretty hard if you ask me. They are not even good at it as the engine looks horrible.

That is from a couple days ago. Max settings on a dual GTX970 4k gaming rig. It's not optimized either, i get 60+ fps in Metro LL but this game can't keep up 30 fps. I doubt it's fixable to be honest.

You might be onto something if you weren't playing an alpha.  However, you are playing an alpha, so your complaint comes across as really ridiculous.  

Originally posted by lugal
If you are unable to handle people on the internet saying things you dislike on a public forum, maybe you should seek out a private forum. People will troll you irl, treat them the same way, ignore.
I'm trying not to insult you for your apparant lack of maturity since it is the holidays, merry xmas.

After reading the OP's first response in this thread I'm going to follow the last thing said by Iugal. 

Originally posted by Adjuvant1
Originally posted by Uhwop
Originally posted by Zarf42
Originally posted by Darwa
Originally posted by Ratagain

Apathy is more about caring about something and then having to lift your hands of  it ,because it's going the wrong way.

This is not what apathy means.

http://dictionary.reference.com/browse/apathy

Don't know if you're attempting to say that the person you quoted is wrong or not, but he's not. 

 

Apathy is a lack of emotion or caring.  Caring about something and then "washing" your hands of it, is not apathy, because you cared.

Apathy would be not giving a crap one way or the other about a homeless guy you pass, or simply not caring one way or another about a particular game.  

The expressing of an opinion about something is the opposite of apathy, even when you express the opinion that you don't care.  You have, in some way, to care in order to be willing to express even opinion of not caring. 

Apathy is literally the not giving a crap about something, people who do not care about something do not write about it, and the moment you do apathy ceases to exist and you are now expressing empathy.   

Are you saying you feel one cannot in one instant care for something very much and in a later instant have no feeling whatsoever? I have felt that way. I could be special though, because my mom always told me I was...

edit: I think apathy can be developed. Many times, dare say for emotional self-defensive purposes, you noticed and had some inkling of interest but rejected it.

Not saying that at all.  I'm saying that apathy is a lack of caring or emotion towards a particular thing, and when you write about that thing you're not expressing apathy, but empathy. 

Caring about something and then washing your hands of it isn't apathy, any more than raging on a forum that you don't care about something is.  In both instances emotion was involved, and therefore was not apathy. 

Just like expressing the opinion that you do not care about something is not apathy, because some amount of caring must be had for you to take the time to express your lack of caring. 

 

An example of apathy would be walking past a guy laying on the sidewalk and not caring if he was dead or alive.  An example of not being apathy would be posting on a forum when you got home that you walked past a guy laying on the sidewalk and didn't care if he was dead or alive. 

The former is a lack of emotional care, the later requires you to have had some amount of emotional output in order to even bother writing about it. 

It's called block. 

It's also a public forum.

It also takes discipline to not unblock the person because you see them post in a thread you start. 

 

It also tends to help to not rage on a forum, you only incite trolls to troll you when you do.  An example would be the thread you started before this one. 

Originally posted by Zarf42
Originally posted by Darwa
Originally posted by Ratagain

Apathy is more about caring about something and then having to lift your hands of  it ,because it's going the wrong way.

This is not what apathy means.

http://dictionary.reference.com/browse/apathy

Don't know if you're attempting to say that the person you quoted is wrong or not, but he's not. 

 

Apathy is a lack of emotion or caring.  Caring about something and then "washing" your hands of it, is not apathy, because you cared.

Apathy would be not giving a crap one way or the other about a homeless guy you pass, or simply not caring one way or another about a particular game.  

The expressing of an opinion about something is the opposite of apathy, even when you express the opinion that you don't care.  You have, in some way, to care in order to be willing to express even opinion of not caring. 

Apathy is literally the not giving a crap about something, people who do not care about something do not write about it, and the moment you do apathy ceases to exist and you are now expressing empathy.   

So while it's a review in progress, and it is the first part of that review, opening with a bit of waxing poetic about nostalgia is alright. 

 

However, "quest writer"?  On you're own site you have an anonymous "guest writer" doing a review on a recently released game, and that writer wrote a whole lot of words that was nothing more than praise for previous games in the series, and said not much of anything at all. 

 

"Guest writer" is the point were it goes from review in progress to paid for advertisement part one. 

 

It may just be gaming, but integrity doesn't need to be tossed out the window.  Name your authors so we as the readers, reading a REVIEW, are able to know in what context might the individual be approaching their review.  For all I know Braben, or whatever his name is, is writing the damn thing himself!

 

The articles here were a lot better 10 years ago when it was a smallish site; nowadays the articles come across a lot more like pandering than reporting.   

Originally posted by GeezerGamer

Here's what I think.

I do believe that the game is P2W, however.

We have seen all the explanations and definitions of the term and the meanings and the philosophical questions about what you can actually win in an MMO.

But all that really is meaningless.

It's about the reality of ArcheAge. What's really going on in the game? Who are the players who are dominating everything? Who are the most accomplished players. Who owns the most land? Who has the most gold? And yes, who has the best gear? An then of course, How did they get it?

If the top players of AA got where they are due to RMT, then the game is P2W. If there are enough accomplished patrons at the top of the food chain who did not spend much, then that is the best argument for AA not being P2W. But unfortunately, this is very difficult to tell.

It would be interesting the see a breakdown of the top 100 most accomplished players in AA. And a list of the top 100 biggest spenders in AA. If the lists contain the same names, then you have your answer. But no one outside of Trio has access to such a list. 

Some of the top guilds aren't doing it through RMT.  They're doing it through organized trade runs. 

 

I think a lot of you are putting way to much stock into the whole "selling APEX for gold" thing, and not realizing that you can make more than enough gold to buy the same stuff without selling APEX. 

 

That's not to say that people aren't using APEX to get things faster, or even guilds aren't doing that, but having better gear than the next guy doesn't make you better.  Yes, gear helps, but it's not as big an impact as people make it out to be; there's a lot more to it than that, and the game has a huge emphasis on group play and teamwork. 

 

Some of the top guilds on my server are earning their gold through massive, organized trade runs, not by spending craptons of money in the marketplace. 

 

Nor does it matter if an entire guild is supported through APEX selling, the gear they would buy has to be available, but before that you need the materials, and gold isn't going to make those things appear any faster. 

 

EVE is way more P2W than AA.  I can sell PLEX on day one and buy a multimillion SP character.  I can't even get into the top end gear in AA no matter how many APEX I sell, and that gear isn't an automatic win if I was actually able to buy it, I still need to be good at PvP. 

 

The real winners are the guys that are selling things to the whales.  I could care less fi that guy is in better gear, he's not better at his class than me, but I'm sure happy to sell goods to him for that gold he paid real money for. 

Guy cheated in game, duped a bunch of currency, used that currency to buy stuff he had no right too, and Trion is in the wrong? 

 

He duped currency, purchased stuff that didn't belong to him.

 

Duped, exploited, took what wasn't his. 

 

Are you guys getting any of this? 

 

 

Originally posted by Johnxboy

Of course all the moral white knights are disgusted by this. Guess what, no one cares. I don't play archeage really, but exploiting and legits that hack for benefit happen all the time. Honestly, I wish I had played the game before just so I could exploit it to the moon and beyond. It's not directly hurting someone, and fair? That's a lie, nothing's fair in this world. Enjoy your broken game people. How anyone could take AA seriously anymore is beyond me.

 

Also lol at the people that though Trion was gonna actually find everyone and their exact profits and ban them. It's just not feasiable to track that shit so easily.

It's not "moral white knights".  The same people who keep posting thread after thread about this on the official forums are the same one's that have repeated negative posts, or claiming they were unjustly banned. 

 

That's not a coincidence. 

Originally posted by TiamatRoar

 

Again, given that all relevant forums (official forums, hacker forums, reddit, whatever) have tons of people saying they got away with it but no one saying "I exploited and got banned", I'd say the evidence is against your theory.  Even Scapes himself never mentioned permanent bans when they were slapping people on the wrists for the APEX duping (Scape's post specifically only said temporary bans without mentioning permanent anywhere, IIRC), yet you think this lockbox thing will be any different?  Or even begins to make up for all the people that they either KNOW duped credits and aren't permanently banning.  (or was it because "only 12 people" did it?)

 

And it's not like they didn't do this before.  They did this with Rift too (or rather, didn't do anything) when everyone exploited there also. 

 

How can people seriously believe Trion magically made their detection system impeccable after it's already failed before just because they said so (and they also said only 12 people did the bug).  Why would trolls be all over reddit and the hacker forums lying "I exploited and got away with it" as well?   The thickness of the blindfold people are willing to wear so they can say "Lalala!  It's all a bad conspiracy of evil people against innocent lovable Trion!" is amazing.

Same people who are posting all the negative threads, also happen to be the same ones who keep claiming that they know people who were exploiting. 

 

Why would they be all over other forums?  Because people do that.  As absurd as it may be, people do that. 

 

No one ever goes onto a forum and admits they were cheating and got banned.  When has that ever been evidence that cheaters aren't being dealt with. 

 

No one is saying "I exploited and got banned", but a bunch of guys right now are claiming they didn't do anything and got banned.  What a shock. 

Originally posted by TiamatRoar
Originally posted by Uhwop

Those bans weren't for the lockboxes, it was for duping credits.

 

Hence why he would have had credits and AH listings cancelled. 

They haven't addressed the rest of what he would be claiming yet. 

 

Coincidentally, a bunch of people just got banned.  Not so coincidentally they're all claiming they didn't do anything; go figure.

There you go blaming the players again even after Trion already admitted they screwed up with their banning system before.

 

Point.  There is a guy who made a forum post asking people "New player.  Should I play this game or not?"

 

One post later, he posted that he got banned before he even logged on.

 

(I'd link to the thread since it's still new and a hot topic but the forums are down right now.)

 

But of course, they must all be hackers and cheaters that Trion rightfully caught and punished.  Trion couldn't make any banning mistakes right?  (and according to them only 12 people did the APEX exploit)  

They're all innocent, and some guy says he got banned before he started the game isn't a troll. 

 

What a shock that trion said some time ago that there wee some false flags, and that they updated their detection to stop it, and there are still people claiming they were falsely banned. 

 

Obviously only the innocent ones post they were innocent on the forums, right?  A group of people, who were all in the same raid, most from the same guild, all banned at the exact same time.  Yeah, that's a coincidence; they were all false-positives. 

 

And now look, the forums crashed.  I wonder if the same people who have been flooding the forums troll threads, stating the same thing over and over, with new accounts, or post histories that show the only thing they post is negative trolling comments, might be DDOSing the forums at this moment. 

 

Because the forums where they talk about how to cheat in the game haven't been telling people to keep making threads claiming false-positives.  Because this is an unheard-of event that never happens on a forum that anyone can post on, whether they play the game or not. 

 

Yes, AA has a huge problem.  People going out of their way to do nothing but make Trion and the game look bad. 

Originally posted by Kyleran

If I buy a new car from my local dealer, even though I know it's not owned by the factory that made it, if it turns out to need a major recall item repaired I'm going to go back to the dealer and expect them to get it fixed, right now, especially if it's still under warranty.

I might even be substantially pissed at the dealer, even though I know they didn't make the car, but because they told me I was buying a good, solid dependable vehicle, when clearly they misrepresented it if I'm now driving a car that potentially kill me if a part fails.  I actually have this situation here in Florida with the recent airbag defect, my car has one, but dealer can't schedule me in any time soon to replace it.

So same thing here, people may or may not know Trion coded the game, but they do know who sold it to them, promising them a fun playing experience, so they expect Trion to make good on the promises.

In the case of the car, the dealer has to work with the car maker, who has to deal with the air bag maker.... but I still expect this to be fixed, and sooner rather than later.

While gaming isn't quite so serious a situation, the result is the same, people expect Trion to work with (or lean on) XLGames to get the issues fixed now, rather than string them on.

 

The things people are blaming trion for are literally not things trion can do anything about. 

XL got the APEX fix out in under a week, I doubt that trioin could have made them work any faster. 

 

A lot of people playing actually think trion codes the game and expects them to be able to fix whatever they don't like.  A lot of people don't even realize that the games been out for going on 2 years now.  I see it all the time in chat, "trion should fix this, or that", but trion doesn't have anything to do with it. 

 

 

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