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All Posts by gw1228

All Posts by gw1228

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125 posts found
I'm here to destrtoy this game whatever it takes because Trion deserves all this hate and more for them deceiving their customers.


  As paying consumers we must adjust to this new freemium model that sprouted out of greed by

game developers.


First they offer you a "deluxe edition"  usually with 1-6 months of subscription.  The first time I saw

this was in FFXIV and now in Archeage.   I guess publishers wanted a cushion for some months

in case their MMO crashes and burns like some have done.   


The freemium model is based on free content with a premium account (by paying) .  Let these new

games coming that are raping customers be a lesson to you guys.  As game developers find new ways

to make cash we must also now be more educated on these new tactics to nickel and dime consumers.


What do you guys think of the freemium model?

This article is getting around the NET  bad news for Trion

The fact that they gave you the Archeum pack means you didn't feel the full extent of being cheated out of your money like so many did.

metacritic has it at 3.7 a more fair review IMHO

lackluster PVE

horrible PVP

labor points system made to make you spend real money

a pay2win MMO

horrible grind

griefers paradise

horrible support

non responsive customer support


Probably not worth any reviewers time to review AA  they are too busy

reviewing Shadow of Mordor and giving it a 9.5 oh and playing it

Originally posted by BearKnight

So, I've been playing ArcheAge since Alpha, through Beta, and into launch up until today. Today, I have pretty much decided that AA just isn't going to get any better, and most likely will only get worse.


On the outset ArcheAge looked like a strong contender for a long-lasting product. It had a strong end-game with plenty to do (original estimation), and a decent crafting system. All throughout Alpha it was pretty much expected that the game would change DRASTICALLY for launch as we were primarily testing the server architecture using crappy old networking code from the original release of AA that was used in Korea "years" ago. (note the 'years' part, as that will be crucial later in this OP)


Fast-Forward through "Beta" to Release, and we have a crisp newly launched game to enjoy and take in the experience of. But....hold on a second! There isn't anything new here is there? What had changed between Alpha -> Beta -> Release was a drastic dynamic shift in how certain "Builds" worked, how healing overall was changed away from magic into its own "Healing Power" category, tons of nerfs, and some new clothing, content, and "knick-knacks". 


What ended up happening is that since ArcheAge has been out in Korea for so long (years), and that so many were in the Alpha for so long the game was pretty much nailed down to begin with in the first week of Release.



Major Guild Stratagems at release comprised of the following:

-Spam roll tons of low level toons to rush the "Green" story quests for Gilda ASAP.

-Use said spammed Gilda (quest currency) to purchase a METRIC TON of starter 15 Gilda houses.

-Use said METRIC TON of rushed houses to lock down nearly the entire server's land for the "Major Elite Guilds".

-Proceed to forum crying, and fresh patrons to having absolutely ZERO land. This turns out to be a 1/3rd of the game ruined for many new players.



Ok, so anyone whom had played in Beta probably knew this was going to happen. The problem, that most of us are just coming to realize, is that this was a critical factor in "Zerg" gameplay that is becoming ever so critical now to doing ANY end-game content.


You see, in Alpha you had "AOE Builds" that could be used in PVP to great effect, and even more you could use these builds to skip all the mind-numbing NOT-SANDBOX gameplay and AOE level off large mob locations. Ignoring the glaring issues that the Korean developers put into place to DETER AOE-Leveling (a sandbox design cut short by Korean developers, odd to say the least) we can see a problem here can't we?


In essence, in MOST other open-world games zerging is a bad...BAD idea, or at least can easily be countered with a smaller stronger force that have quite a bit of AOE in their forces. You see the more units you have in a given space means less room for targets to stand. This means that a force of 100 fighting a force of 300 will force the larger force to pack itself more in tightly to fight the smaller force. This aids the smaller force GREATLY with the use of AOE abilities/attacks/etc to successfully defend itself against mindless zerging mentalities. 


You see this in EVE: Online with Stealth Bomber fleets to counter massive zerg-fleets, and you saw this in Dark Age of Camelot with massive AOE Crowd-Control + PBAE bomber groups (not forgetting fire wizards, etc!).


In ArcheAge, the Korean XLGames developers LITERALLY forced the opposite route. They NERFED, almost entirely making AOE pointless, from their game. What this means is that the "Zerg Mentality" absolutely DOMINATES the open fields of ArcheAge. To the point that even the worst players in AA get ahead of the far more skilled players simply by clumping together and ramming their way through their enemies. 


A prime example can be found on my server, Enla, where the East is literally outnumbered in end-game pvp by 3:1. 


The problem, is that you can't simply "ignore" the zergs as doing almost all end-game activites (ignoring VERY weak, limited, dungeons or FarmAge activites). Running tradepacks in guilds larger than 30 become impossible as spies are LITERALLY everywhere (most servers that are plagued by ZERG guilds are ACTUALLY being plagued by EvE corporations whom have brought EvE tactics, and intel gathering practices, over from EvE).


Then, if you want to run smaller trade-pack runs you have to worry about pirates or privateers being protected by large networks of ZERG spy networks that generally will earn your fancy new merchant vessel innert as 40+ people rush your merchant ship before it can even get near land.



At the end of all of this you'll find that unless you're on the winning side of the zergs you're not going to have much fun. My side on Enla is constantly losing just from sheer lack of numbers, and then you couple that with all of the supposed hacks and exploits being shoved under the rugs over at TRION's office and you get a pretty clear indication of where this game will be in 6 months (hint: not a very good feeling).



Setting all of that aside for a moment. One CLEAR lesson to be learned from all of this is that you should probably avoid any game that does not directly interact with its customer base in a given country, and that if you're a foreign developer you should NOT be the "Host" of a native language for another developer unless you have clear editing/development rights for that given locale. I say this because TRION is catching so much backlash for things that are undeserved (poor code, poor packet security for their network transmissions, etc), but are also NOT catching ENOUGH flak for their horrible customer service that TRION has been presenting now for a better part of 2months.



I really wish this game had more potential, but when you take a game that was meant to be a "Sandbox" game by design, butcher it into a Themepark experience for the leveling experience of 1 -> 50, and then tack-weld a buggy end-game "Sandbox" experience onto it the overall experience suffers in the end. 


Is it bad that the Alpha felt far more "Sandbox" than the final product? That seems kind of sad to me :(.





ps: I haven't even TOUCHED how absolutely dreadful the crafting system turned out to be. The "Korean" levels of BS associated with the RNG for crafting, or how absolutely scarce crafting materials can be. If you want to know more about just how BAD the crafting is in this game let me know and I'll try to do a short writeup on the crafting system, and just why it doesn't work for western audiences (especially for a "Sandbox Title").



  Wow what a well written review...I read all of it.   


Like the first responder said...AA has taught me that F2P is just another word for =trial   F2P has become a buy the box=F2P=buy our gems or buy our Apex or buy our potatoes....

Developers and Publishers are trying to squeeze every red cent out of the consumer by creating events and bogus items just to make a buck.  

When I entered AA and saw a player purchase 100 apex and trade it for gold all it is =P2WIN as I played AA I realized

this game is really geared towards you spending money on it lots and lots of money and that is not my idea of any fun.   


The only MMos I will be playing now are the pay monthly games like ESO (don't like ESO)   where you pay for ALL the content.


The no land dilema of AA is not even my main main concern is Labor Points in this game..

Pay Patron oh and were gonna use Labor Points so you can not only pay 15.00 a month but so you can also buy credits

to buy Workers potions...just plain stupid...


I lost 15.00 to this game some people lost hundreds I feel bad that I gave Trion this money but I can only imagine

how people that paid 150.00+ didn't even get land at launch...just PATHETIC!!

#1 thing I hated about Vanguard was the chunks and how you would lag when you crossed one horrible design


#2 horrible class designs so many underpowered class'  and no PVP till end

#3 Unfinished quests and bugs

#4 horrible management buffoons who dropped the ball time and time again too slow to

react to customer complaints.....current MMOS should take heed

ugly toons
Originally posted by Aethaeryn
Originally posted by Nuhaine


 I only play between 4-6 hours each day. 

We are in a different universe :)  Only?  Maybe a week for me.  Thanks for posting that info though.  I like a game with options and will be checking out AA again now that the queue thing seems to have died down.

I haven't seen our server queued up since 2 weeks ago...there is a reason for that

people have quit.



While the recent bans have worked in removing evident by the subreddits and posts on the official forums

of actual hacksites disgruntled that  they have been caught...


unless XL changes their code and replaces hackshield aka wooden's going to be


100000000 hackers vs.  Trion    and the hackers will win......usually with quick vengeance with D D O S attacks

and stronger hacking tools.....


my sub expires in a couple of days and already we are seeing the servers subside to only the hardcore and landowning people

I see this game going the way of Vanguard and Wildstar though I think Vanguard will have lasted  longer than both of these...yes I know Vanguard is done I am talking of longetivity...either way.....glad I am done with this pile of dung.

I wish I would of read this thread when I first bought my Patron sub...glad it's over on OCT 28th this horrible nightmare...


giving this Mighty BUMP to help out others.....


Bots hackers are 

currently manipulating the AH big time..


Workers comp jumped from 5g to 10g in literally hours and has remained steady at

10g    there is even some Bots selling 100 of these things...REALLY!!!  100 of them

thats like 30,000 credits??? Can anyone say CC fraud?  geez......




Trion has done lots of things bad since game launch....but this just proves

all they want is lots and lots of money....


little fore warning forums are currently out of control becareful where you click

Originally posted by DMKano
Originally posted by gw1228



I was trying sooo hard to get my 15.00 worth that I spent on this game 10 days ago but I just can't stomach playing another day.


My sub expires 10/28 atleast that what it says in RED in the top left corner of my launcher...but I just can't do it.


so I lost 15.00 atleast I didn't lose 150 like some people did.   

Another one bites the dust lets see how many popular AAA MMO titles are failing right now






Is their any hope for the MMO genre?

[mod edit]


You might want to over to the offical forums and take a gander at what's going on overthere.....folks are gone for the weekend...and the forums are now like craigslist...dont believe me go what if you have issues in game over the weekend is anyone going to help??? nope


You guys need to see this game for what it is...and quick cash grab and can bet by Dec. this game will be DEAD

Here is why I quit in ORDER


1.   LP system is just stupid 

2.   Trion just nickle and diming players.....want proof...they CLAIMED that the founder packs and other were limited..

GET THEM NOW!!!  ARE LIMITED!!!  yet on day one they were still available.


3.   Claim land!!!    not even 40 people can beat the hacker getting the demolished plot.....without even being there!!!

   there is no land...which means new players are screwed ...want land?? pay real money or upwards of 500 gold for a plot

  that cost that person almost nothing.


4.  Server LAG and I am very near the data center


5.  PVP no can a faction come together to war when players are green on green ganking each other for tradepacks????? really???? explain.....too me how you can yell  EVERYONE COME HERE TO DEFEAT THE REDS!!!!

when there is no honor or loyalty in the faction.....just stupid


6.  AH is controlled by the FEW with the most gold duping the system.....everyone who does not hack, bot, buy gold is paying 10X markup price by those that are manipulating the market....YOU WILL NEVER WIN if you  don't cheat


7.  Horrible support....literally some of my guild members were banned for no reason, some players waited more than 4 hours for online chat support..some got an email basically saying...yeah we'll get back to you...truth be told they probably have one person doing all that stuff...


In the end Archeage will go the way that Vanguard Saga of Heroes did...will die into mediocrity .......


someone on the official forums said that if one person has 20 plots of land that they are paying over 700 gold per week in taxes and that they are BUYING credits to pay for those taxes which in turns makes money for Trion...


First of all how do they know that those players are buying credits??? they could be just buying gold from gold sellers...which will happen when they get LAZY

Second if other people had those 19 lots they would be making the same money as if one person owned all those lots.....


so much better games are coming out this fall, plus the WOW expansion(I dont play) but when Warhammer Online launched at the same time that WOW Killed Warhammer....and same thing with other MMOs that I was playing.....


I quit last week for these multitude of issues, there are no more queues (I wonder why) 


IN the end these willl be the only people playing the game..


Land barons

White knights

GOld sellers <<<these guys aint going anywhere they are making too much money

Ganking Trollers, hackers, bots..etc etc

The honest players like myself who own no land but have a patron account will be gone from the game..

and when Auroria comes out the Hackers will invade Auroria and claim lots and lots of plots....good luck with

that  my sub expires 10/28 but I just cant bring myself to log on anymore





I was trying sooo hard to get my 15.00 worth that I spent on this game 10 days ago but I just can't stomach playing another day.


My sub expires 10/28 atleast that what it says in RED in the top left corner of my launcher...but I just can't do it.


so I lost 15.00 atleast I didn't lose 150 like some people did.   

Another one bites the dust lets see how many popular AAA MMO titles are failing right now






Is their any hope for the MMO genre?

thanks Ill check it out also......officially quit Archeage yesterday and cancelled

so did all my guild




OMG this is just down right embarassing...just  let's see how the RP server takes this  /slitwrist

Originally posted by rensta

Il tell you a secret.... people come to mmorpg to complain about games.. rarely you will find someone giving a good rivew because he is busy playing the game.

And simple math... how many are online now playing archeage? more then all of the hate posts together....

Righhtttt let me know what happens a month from now....

If you havent taken a gander over at the official forums you will see that almost all if not more than 70% of the posts

are quit threads or griping threads about the problems..the only people that will be playing the game in 3 months will

be the landbarons and white knights of the game which wont be enough to sustain the SUB money.


Truth is More MMO companies are unleashing these starter packs for more than 100 dollars or more to GUARANTEE them

some sub money for atleast 10 months  why do they do it....its like a beta to them like a beta is to us....or a safety net for them

if the game fails they just abandon it fire people and shut more servers but they still have that nest egg from the Starter packs they sold and its becoming more prevelant .....want some more proof that people are leaving the game....


MOST plots that are about to expire are set to expire on Oct 10, 2014  two weeks after the game launched..why??? because those players do not want to continue playing..another indicator that this game is failing....again this game does have some great gameplay but it hampered by the things I mentioned.....and sadly

every day new hacks are being introduced....Ill tell you where these hackers learned thes hacks for archeage...from playing

Crysis on the cryengine  if you look back at the failure of Crysis to contain hackers its happening here on Archeage and surprise surprise.....the hacks resemble eacher other a lot....


Archage.....Hack, Spam, P2WIN

Here is one tidbit we are forgetting about LAND....


1 player who pays 15.00 a month holds 20 PLOTS


20 players who pay 15.00 have no plots will be quitting....thats 300 dollars versus 15 dollars

who does TRIONS business decisions?? beats me......If you go to the official forums the number of

people that will not be resubbing due to land issues is pretty significant


get the math????


But here is the real kicker.....TRION sold 150 dollar starter packs that equals to 10 months of service

which leads me to believe that they knew the game was going to sour a lot of people (game failed in Russia and

Korea)    so they tried to get most of there money up many people bought those starter packs??? many

many of them

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