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All Posts by eksperts

All Posts by eksperts

3 Pages 1 2 3 »
48 posts found

Great news for me. Time to come back :)

Originally posted by Kwintpod

They already confirmed a while ago that server changing will be almost as easy as switching districts


 

I hope so. Maybe I just misunderstood about servers. BTW, I 100% agree Vrmithrax post. 

less complex combat system with fewer overall skills

That's good, many skills in GW1 duplicate each other, was ok in prophecies, but go into buildwars finaly.

multiple playable races

Nice, I don't bother about other races, but I know many players do.

separate world servers

Ups... fail! Why do step back? One of unique GW feature lost.

Still not anything about game economy, market and crafting.

Thanks for interview!

Thanks for list :) I played N#1 and N#2 so somwhere I agree with OP. About new games like Aion and Fallen Earth, IMHO time shows success or no.

 Thank you for answers. I agree, need to wait little more for details.

IMHO many online games loose there priority over single player games if you cann`t play together or again players all over world, say meet german folks, korean, canadian, this could be one of priority in ONLINE game. I always wonder why not many so called "massive" online games offer real communication freedom.

 First of all, I wery like game idea describet in overview. So question - is DF planned on one not splitted world? Or this will be many splitted servers where you need to pay for transfer your char to other server for playing with friends?

Originally posted by dot80

 ...because than you can heal and fight...

 

First of all, you not need to do all jobs yourself. Allow Monk heal and protect you, allow rangers and mesmers interrupt and curse enemies, allow elementarist do massive damage and not kite enemies away from eles fire. If you are warrior, do your frontline job take first damage from mobs and take them busy all the time, so other player can swipe out them in seconds.

PvP is other story, thats all about damage and shutdown.

Originally posted by deftskulk

I'll probly buy it ,but I'll end up staying with GW1

GW2 cut my favorite things like:

They cut down instanced play

They cut down on heros

They are completely cutting point & click UI

 

I know I'm apparently in a small group That like these features . 


 

You are not alone :)

I will buy GW2 because  new explorable areas and I love this Art. If there coming more content in GW1 I will definetly not buying GW2.

Nightfall and EOTN include heroes, but Nightfall had much more new skills because campagne not expansion. EOTN is good only for pve.

Prophecies - best storyline of all GW campagnes (I recommend make a prophecies character), many new skills for Faction player also.

 

 

Very good game with fast paced fight, generaly skill oriented, although not for crafters. I personaly like storyline too.


Originally posted by ThurlowJ88

...
I'm looking forward to GW2 and i hope they will get it right, as apposed to what happened in GWEN


GWEN is bridge from GW to GW2, so this is way where game going. Which to pain me. And not Heroes ruined PvE, but Ursanway and other pve only "skills". This is becouse I play only PvP now.


 

Good of luck to AoC and fans, but I personaly will wait until Christmas and see how game going, I don't look to play for 1 month, but for 1 yeahr minimum :D

 

Originally posted by mlambert890

 

...INTERNET CAFES put up FREE servers and then CHARGE people to use the cafe...


Woot ! That's a reason. In fact there are black hole in demand/supply between big game publishers and small business like icafes. Becouse publishers want to charge endusers, but icafes want to attract more players.

 What about small franchises? Example, icafe bought franchise and host game server legaly.

Players get ability play game for free or small payment, icafes get players/clients and game publisher get money. All happy :)

Hello,

I looking for game on one servers pool, not splitted to many different servers, so one world only. I know EVE online and Guild Wars, but maybe there is more?

Thanks.

 

Originally posted by VIOL@TION

 1) ... the devs have allowed players to travel between servers while in-game with a few clicks. ... 

4 + 5) Eye of the North is the first expansion to Guild Wars (Factions and Nightfall are stand-alone campaigns) and with it dungeons were introduced....

 

 

1)  Taiwanese district is disconnected from the rest of the game world as of April  wiki.guildwars.com/wiki/Gaile_News/20080331

 

4) In fact there are dungeons in GW Prophecies, although not used word "Dungeon". Sorrow's Furnace, The Underworld, The Fissure of Woe, Tomb of the Primeval Kings.

Dungeons in GW:EN are repeatable, for full exploration you need quests, but quests are repeatable too.

Originally posted by selma1001

Can u tell me the link that when i click can get the trial key?

Im so fool. Thank you so much.


I'm sorry Guild Wars is rated T (Teen) by ESRB Ratings have content that may be suitable for ages 13 and older. No one under the age of 13 may purchase or play this game.

It's simple, hardcore in Guild Wars is Guild versus Guild battles. Until you not from top 100 rated guild, I don't think it is hardcore. And no, I'm not a hardcore player.


Originally posted by kitsunegirl
... 
They nerfed farming to try to curb the bot-farmers but all that did was piss off the real players and make it harder to get money.

I play game from beta. Never before get money in GW was so easy!
If you have EoTN just go Ursan way to all High End areas. You can easy solo in Hard Mode with any profession.


Originally posted by VIOL@TION
If you plan on doiing hardcore PvP, you'll need them all...not really Eye of the North though (the added skills were nothing special)... 

But if you want PvE, I recommend EoTN or Nightfall because Heroes.

Arena, don't stop ,you will hit 6 and more millions :)

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