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That comment at the end was a sig I had along time ago for all you whinners who complained the grind was horrible in L2. Of course, in L2 the end-content was where the game truly shined and alot of you grindfest whinners never did see the merit of getting rewarded the end-game content in L2. |
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Just tired of seeing all these inane "debates" or arguments, or discussions on whether or not a game has originality. Come on now, I've played since the good'ol UO days, carrying that load of minerals back to nearest town. 200+ people raids in L2, Blizzard's brilliant attempt at making me go through repetitive instances and raids (which by the way worked for half a year to my surprise, until I again realized all the MMOS figure to be the same). Totally no progressive content, but end-game content of GW (not much end-content anywayz-_-;;) Played the o~ ever life consuming EVE...blah blah blah...so on...so on. They are all stinkin same games. It has really been difficult for me to stick to one particular game for over a year now, other than casual games like Freestyle Street Basketball (because they are casual). Games are so~ unoriginal, that by the time I realize I've been going through the same grind, only slightly different, (because in Blizzard's case, they damnned sure did decorate WoW well on the outside) I experience complete dissappointment at myself for wasting my time on any of these MMOS. There is absolutely no merit in MMOS these days. Especially since the WoW era, all the MMOS have become the same ol lame ol grind-less fest. I understand that grind by nature is quite exhausting, however, if you think about any MMO out on the market, there will always be "grind" as long as the stupid level-up system exists.
THEY ARE ALL THE SAME. ALL THE SAME.
We really need something new to be developed and leave behind the current realm of the MMO foundation. As long as games follow same previous models for success, in which today's market, merit in developers' point of view has become whether or not a game succeeds financially rather than fame from introducing new genres and innovations, the MMO industry is only going to be seeing WOW and WarHammerOnline. (I essentially see WarHammer the same game as WoW, only amerliorated from WoW which could be the foundation for its model (I'm strickly talking the game concept, and not the storyline or realm of the WarHammer series, which is definitely far more vast) Noone gains fame by introducing a flop anywayz. Furthermore get credited for innovativeness. WTH did WOW copy itself from? Obviously EQ and DAOC.
Look, MMOS are seriously in need of a facelift. The same ol lame ol shyt is getting old and evetually this breed of the market is going to die off, unless people generally are stupid enough to consume their life into the same WoW. (Which again, I do think people are generally that stupid and don't bother to really care, nor do they desire any change.) TR did a really good job with the FPS MMO hybrid, but the contents just lack. I've got a lvl 38 Guardian, and 32 Sniper, but damnned Richard Garriet need to do something about the lack of community issue cause this game absolutely has no chatting with people...or doing instances with groupies really serves for nothing. And again, it's the same ol lame ol shyt.
The whole "genre" department has to change. Instead of a background alternation between Fantasy, Sci-Fi, Historical, or Current, add something new....a new realm nobody has introduced before. Why can't stupid developers do that, especially when in our society today creativity is by far the most encouraged talent. WASD ok, maybe we won't be able to change this as long as we live in the keyboard age. However, who said MMOs have to always follow the same rule of half-auto lock, auto-lock, splash-damage related combat system. I wouldn't mind a GUNZ type of combat system in a MMO, since people always do whine that Equipment differences decides the fate battles too much. How bout changing the whole understanding of the Crafting system? Why not let armors and weapons evolve with the players as they level somewhat like how BioShock surprised us all this last year. Damnned spell attacks don't even have to be "Spell" attacks either related to the ESP, psychic, magic blah blah... As technology amerliorates day by day, we've somewhat taken the wrong step in introducing new ideas, not just video games, but in other major fields as well. We are so consumed by the obligation to fullfill our eye balls with visual candy and music with ear soothing sounds, we no longer see the need to change what has already become a stable. A good example of this is the current rave of console wars. Look at Sony's PS3, MSFT's XBOX360, and the Nintendo's Wii. The Wii is literally obliterating the market after what has been the most lopsided year in console system sales compared to predicted estimates. Why? Simple, people want something new and affordable, and that is exactly what Nintendo offered. This is the same result of marketing and development errors the same companies have previously made. Back in the N64 days, Nintendo stayed stubborn with their fond belief that the gaming industry was still cartridge oriented. Look what happened as result? The cheaper CD medium of PSX and Saturn survived, although PSX ultimately came through as the winner of that console era. This is the same marketing strategy that makes same companies fail again and again, unless they change...It's just like how MSFT dominated the market with Bill's great idea to implement open source IBM hardware to offer object oriented OS against the back-then stubborn Apple's attempt to totally dominate yet undefined PC market. Great example of TEH FAIL... Same shyt is going to happen to the wireless industry. Just watch in the next 20years Verizon is going to be history unless another Steve Jobs comes around and attempts to change Verzion's narrow-mindedness of limiting themselves to CDMA. Verizon is practically burying their own grave for the upcoming future. Why? There is absolutely no way CDMA is going to compete against open-source GMS, which is Cingular-AT&T.
And all this concludes to? WE NEED CHANGE IN THE CURRENT MMO market...Bring Miyamoto to the MMO market ( jking)...he might not succeed, but I know that man always tries something new...and we need people who are not restrained by only financially succeeding to prevent themselves from introducing new ideas. |
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Wow, I haven't posted in here in so long...good to see u Riki.
Anywayz I'll give u guys a honest to good review of Shaiya. I played this game like 3years back when it was in open beta in korea. Had a clan called the Mage Alliance of 300 guild members of mostly (90%) tanker class (human, I forget what the class was called) and Mages. I even had an interview from the online magazine portal NoriNuri. (Some people even jumped servers to join my guild). Anywayz, the game was broke class wise. Tankers weren't even useful, neither were the mages any good in PvP, either than in spamming magic in mass group PvP or Boss raiding and hours of grinding during those peak levels (Mages were like dog food to assassins cloacking to backstab, if u got stunned... GG) The best class possibly after and before the patch were still the ranger class (elves). Why? simple. Before the patch, the agility stat attribute was broke and so was the luck stat. If u had good set of items with luck gems embedded to get u 100% crit rate with rest invested in agility, rangers were unstoppable. That is of course if u had a "hard" character after hitting ur "normal" character to lvl50. Although the classes weren't balanced in PvP, they all had their advantages. Mage and tanker party of 4 mages and at least 1 tanker basically melted mobs like lava through dungeons. The whole PvP areas according to level was a great idea. And the PvP was actually fun, making certain dungeons where valuable items were dropped were limited to higher and lower end PvP area dungeons. Crafting system, I can't really say for sure, since I didn't play after release. But the game had a pretty decent upgrade and customization system. The stat attributes u invested into ur characters were actually visible while u PvP or kill mobs. Such as ur attack speed and crit rate. IF U GUYS WHO PLAYS THIS HAVE EVER SEEN "ULTIMATE" RANGER WITH FULL CRIT AND AGI, YOU KNOW WHAT I MEAN BY 100% CRIT RATE AND FULL ATTACK SPEED. (NOT TO MENTION RIDICULOUS EVASION) There really have been only 3 games that I can remember of having significance in stat attributes. Those three would be RO, Rohan Online, and Shaiya.
The whole goddess aura thing was cool too, where u get more xp, higher enchant rates bla bla...made the PvP actually significant to the whole alliance thing. Otherwise, why would people want to PvP, when they can possibly die and drop items. Not to mention, if ur a "Ulitimate" char and u die in a PvP zone, unless ur revived by someone of ur alliance within a certain time limit, you can lose that character forever (put the whole reality perspective well there. Although it is a harsh penalty.).
Anywayz, the game is really good for a "free" game. At the time of the game's OB in korea, alot of people who played WoW previously and were tired were actually looking forward to Shaiya. But no~ SonoV had to screw everything up, and the game became trash. They basically patched things opposite of what people were complaining. (Figures) The game had massive potential, althought the graphics weren't pretty, I don't think WoW carebears have any right to criticize Shaiya's lack of Graphical excellence. All I can say is...It's not worth making a Ultimate character unless u have a confident guild behind ur back...or ur just screwed if ur in enemy territory in PvP zone, and nooone can come revive u. And U won't know the true potential of the game's exciting PvP until u make a "hard" character to lvl50. |
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What the BEST MMOPRG should look like...
The Pub at MMORPG.COM « General Discussion 6/13/07 2:01:55 PM
First of...WASD!!! noone wants to point and click... gameplay somewhat like Gunz...where skill comes before level. Level system similar to GW, where u can adjust stat attributes (maybe have difficult quests to change ur job or something so people aren;t allow to abuse the stat attribute adjusting system)...and no fukkin raiding same damn bosses and mobs so u can get a damn epic set or something...People say WoW is so great and there's no grinding...LMAO STFU u WoWers...I made 4 60s before Crusade, and all I did was raid the same damn mobs for this and that oh~ mighty weapon...same ol same ol...WoW just implements quests with the stupid grinding to make it seem less repetitive, and I can't believe you people fall for it. Vast array of weapons and Armors that aren't actually useless but usefull to a sense that people can put on different armors to their taste and customization. Weapon and Armor enchant system from Rohan Online... Craft system from various MMORPGs... Housing and PvP from DOAC Character customization...like Phantasy Star Online...the first one OMG... Something in game that triggers RvR such as Chip Battles in RFOnline... Olympia or whatever from L2...competitive content that triggers those who want to compete for the best and are awarded for it... Changing environment like Aion, according to the developers if people farm in specific places, the monster will become stronger and item drops will be lower, eliminating the farming and botting factor from other MMORPGs Possibly smooth and nice graphics like Aion? I saw the graphics at GStar event and uh...it's crazy... Content ! Content...Flying Battles...Fishing...Monster races...maybe hold'em or something mini game in-game, other event type games...(for example maybe there can be races or something...and you'd have to push ur keyboard really fast -_-;; well hoping noone breaks their keyboard...or fishing in game that changes the game mode to arcade game like gameplay?)
Anywayz...why don't a decent company with some money make a game like this -_-;;; Of course because it'll LAG like SHYT.
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Granado Espada! Greatest Korean MMORPG of 2006
Open Beta Discussion « General Discussion 1/05/07 6:29:23 PM
There's really no need for partying in this game...but it's not like it's non-existent....
You can party in what is called squid...but I never had the need for it...unless the areas are just way too filled up, and I was obliged to party to kill mobs...
What's really good about this game is the fact that it ain't your typical korean hack&slash...
The game is at times even more complicated than any other MMOs I've played...Once you get to higher levels (50+) controlling your characters become really complex.
It's like playing Starcraft in an MMO setting...alot of finger movement....
And lastly, I think this is the game that might suit the NA gamers taste a little better than other korean MMOs due to the fact that the grind isn't terribly bad.
I hit lvl 60 with all three of my Adelina/Grace/scout set-up in 2 weeks. |
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god dammit i cant wait until huxley gets into open beta or even closed beta!
Open Beta Discussion « General Discussion 11/29/06 7:49:17 AM
Yea...I played the playable version at G-Star...
and honestly to say, it was quite impressive...
Huxley and HG London...most anticipated two games in my book...
*need I say more?* |
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Old school nintendo games as MMO's
The Pub at MMORPG.COM « General Discussion 11/13/06 3:37:21 PM
I'm thinking a game in the realm of Zelda, with the character customization of PSO...the first PSO, had one of the best character customizations I've seen. |
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OMG lineage II is soooooo boring.
The Pub at MMORPG.COM « General Discussion 11/13/06 3:32:23 PM
This doesn't have ANYTHING to do with wether or not you got the balls or not, it all depends on wether you are willing to WASTE (imho) your time grinding (working) for a sense of satisfaction. I have to say "Ballz" cause I didn't like the GRIND any more than all the L2 haters out there...I just couldn't quit, because everytime I left, the PvP part of L2 was missing in other games... |
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OMG lineage II is soooooo boring.
The Pub at MMORPG.COM « General Discussion 11/13/06 3:23:12 PM
I think I replied to one post that was similar to this one...
I had two lvl 75 chars, and one 78 nobless.
The answer to this game is simple.
Either you got ballz to drain couple of years out of your life, or you ain't up to what this game is.
You really aren't gonna know the real "FUN" part of this game until you reach high 50s or low 60s. Even if you're 40+ you're really not gonna have the chance to siege anymore considering other players are all around 70ish levels.
If you're a PvP oriented player, I don't think there's any other game that would suit you. Especially if you enjoy ganking people.
You want some content until you reach level whatever? like WoW? then you need to go play WoW cause this ain't ur game.
Either ways, you'll eventually get bored of WoW, or L2. I played both any OH so many more...I had 4 60lvls in WoW, so I know what I'm talking about when I mean there ain't no Goddamn end-content.
One thing you will always remember, if you do actually play to lvl 50+ then you'll always remember the insane boss raids, and castle sieges. Also all the hate in-between alliances.
Just keep in mind. Whatever game you play you'll eventually get bored, whether it'd be WoW, L2, EvE...etc
I've played so many goddamn MMOs since the days of UO...I think I know what I'm talkin about.
What makes a game interesting to you is really dependant on your personality and nothing else.
And, no not all korean MMOs suck...some better ones that suit the tastes' of Western gamers just to get much hype or rave in korea, so they don't have the money to publish them on the other side of the Pacific.
*Member when UO first came out? Everyone started copying that shit. Afterwards, the koreans just made more MMOs under that style. And they were the shit for a while. After WoW came out, it's become the new trend.
The competition is open now. With a new trend in MMOs, whoever will take the title of what NCsoft acquired years ago, and currently Blizzard will eventually go to an Asian, European, or NA company/companies.* |
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I'm in korea right now, and I went to the G-star Game convetion. I've seen and played the running version of HellGate London, and it's quite a dissappointment. Movement isn't as fluid, nor the gameplay anymore interesting...Mobs looks dumb and stupid, and the AI seems really weak.
On the otherhand, I did play Huxley as well...and it is a freakin killer...can't wait for it to come out...I guess Webzen kind of learned after SUn that graphics alone won't make any money. This game has really smart mobs and so much environmental effects. not to mention the one mile radius city is amazing.
Check this vid out from Gamemeca.com I couldn't record anything on my Digital Camera, cause I only have a type-3 514mb SD card that was full of BoothGirls ^_^...
P.S. Aion looks nice...they say the fighting in the air is gonna be similar to FPS but...they didn't have that playable at the convention. And it still looks...well NCsoft...I don't know if they're going to listen to the public, but it's looking to be another skill repeating fest. |
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Definitely not the first of its kind...There's so amny shit load of club dancing games in korea...
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The MMO called Lineage 2... gotta love the community
The Pub at MMORPG.COM « General Discussion 10/13/06 8:05:18 AM
Simply put, It has the best political experience you'll ever get. It maybe dirty, but hey, it's the closest thing to life. Straight-down dirty. This aspect of the game I don't think anyone will argue. Secondly, yea I admit the game is a gridnfest. But the game was made that way to minimize competition within the game to those who burn their lives for the damn game. The Game isn't for CAREBEARS. Go play WoW, if you don't got the ballz to put countless hours into it, whether it'd be because you think wasting that much time in an MMO is inane. Because WoW is no different in that, the end-game content after lvl60 is all about killing certain mobs over and over and over again for so called rare items, so later on you can also GANK on hordes or vice versa. No other game comes as close to portraying the human psychology as exact as Lineage II. And about the person who said it's too harsh in that Siege is only end-game content. Hell yea it is! And once you do experience raiding Anthras, Valakas..., and siegeing against other alliances and clans...That's one part of the game you will never understand because you've never experiences it. I still remember going raiding Anthras in ch1 with 500 other people in korean Bartz. Nothing amounts to that quality, and you will never understand the addictiveness Lineage II triggers players into, concerning that aspect of the game. Baby~, it's all end-content. You don't got ballz to play casually 1-2years, or take a grindfest for 6months, than this ain't you're game....
Go Home Son...Go Home...
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Anyways, Lineage 3 isn't going to be out for a long time...at least 2 years. Reason being, NCsoft already announced early this year that they were only focusing on the release of Aion in 2007. People were kinda mis-informing themselves in 2006, that Aion was going to be Lineage III until, NCsoft actually announced the title. |
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Well it turned f2p just a few weeks ago... And you can level shit fast if you level with players at least within the 10 level difference range. Cash Items...kinda seem broke as hell, but shit load of people are coming back...I haven't seen the servers so full in a long time... I went back like 2-3weeks ago, and I'm already level 41. Again, xp rates are still shit...so it still takes way too long to GM skills and forces... Now with new patches, dumb mobs...aren't dumb anymore. Normal or Ace, they don't need to be Boss mobs to use debuff and attack skills. They also don't attack the closest char anymore, rather attack randomly, which just sucks when super leveling without increasing your defense PT. |
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The hardest...I'd have to say any of the Lineage series... The two were by far pain in the ass. About permadeath tho, I plaed a korean MMO called Shaiya and it's like a clone to WoW. Except you can make chars at different starting level. You begin with normal and once you level that to lvl50, you can then start to make a hard character, and then into Ultimate characters. The harder characters you make the longer the grind but more stat points. And I make a Ultimate character up lvl20ish after couple months of absolute grinding...and when I died...It was gone...PERMADEATH...that's when I of course quit the game...but again leveling was like taking a 5 minute walk outside...The way WoW felt to me. But anyways...Lineage 2...Lineage 2....I loved the PvP and everything until I tried to enchant my +13 Duel Damascus to +16 and it broke...I just bashed the hell out of my PC, and completely went psycho... That weapon was like 2years of my life...I just sold my ID and quit... And I wonder how Lineage 1 players feel, cause I heard any weapon from +8-+10...if you break em man...man...I can't imagine...And highly enchanted lineage1 items cost shit load of $ in korea... |
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I got like hundreds...and hundreds... OTL...(I gotta stop playing games damn (_ _)) 1_Shaiya (had great potential...Seemed like a WoW killer until the devs screwed everything up with stupid patches) 2_Uncharted Waters (great game...Introduces a new type of play not based on Battling to level but explore) 3_Granado Espada (great game...but MCC makes the game feel like there's no community even tho there's a s**t-load of people) 4_SUN (just graphics...nothing else...TOTAL DISSappointment) 5_Guild Wars (great for casual play, not for me) 6_Rohan (actually decent except the grind) *best item upgrade and enchant system of all MMOs I've seen* 7_UO (One of favs) 8_DOAC (persoanlly just so-so) 9_A3 (crap) 10_Ragnarok (Still one of favs, classic) 11_RYL (crap but had the best character motions. Fighting motions were the most fluid, You actually felt like you were doing critical hits) 12_L2 (Only played for PvP and to sell accounts away, not to mention I made $3K from a korean account with 2 lvl 75 chars, one lvl 78 nobless, and +13 Damascus Duel for $1K back in early ch4 in korea) 13_MU (crap * I don't know why I played it so much...maybe to sell my stuff away?) 14_Lineage (one of truly classic mugs) 15_WOW (Good game for couple months, end content not for hard-core gamers from MUG days) 16_EQ (one of classic, still one of the best) 17_RFO (worst grinder period) <--- Altho I do have a level 46 char LMAO 18_Mabinogi (Great game *again too bad it's not out in US) 19_Exteel (best fast-paced mech game however...cash items and gaining points extremely difficult) 20_Idem (or something korean title) 21_Cabal (crap) 22_HERO Onlin (I don't like kung-fuish games) 23_Last chaos (crap) 24_NeoSteam (crap) 25_Yogurting (crap i hate the camera angle) 26_Rappelz (overall good game) 27_Dekaron (crap crap action is awesome tho) 28_Carpe Diem (decent) 29_Dark Eden (not bad at all, International version sux tho) 30_Nida Online (not bad) 31_Tantra (crap) 32_Flyff (crap) 33_Dragon Raja (crap) 34_PristoneTale (crap) 35_SEAL (decent) 36_Corum (crap) 37_TalesWeaver (good game *too bad it's not out in US) 38_Land of the Wind (first actual MMO not a mug) 39_Knight Online (crap) 40_MapleStory (grinder *hate it) 41_Gersang (good game *too bad it's not out in US) 42_Goonzu Online (actually good) 43_DO (decent) 44_GTH (decent) 45_Gayax (decent) 46_ROSE (Playing it right now cause it just became f2p in korea) 47_KAL (not worth mentioning) 48_YulGang (grinder) 49_9 Dragons (not bad) 50_ArchLord (piece of s**t) 51_Survival Project (not bad) 52_Trickster (not bad) 53_Silk Road (crap) 54_CrossGate Reverse (from Square-Enix) 55_JunkMetal (also from Square-Enix) 56_Vatar Online (crap *out of service) 57_Rain or something (first capcom online game long ago that went out of service quick LOL) 58_R2 ( playing it now, it's like Lineage in full 3D with insane graphics) 59_Ernis and Freeky 2030 (actually cool game only in OB in korea) 60_Time & Tales ( makers of Goonzu...it's ok...decent) 61_Shine Online (crap) 62_MicMac ( crap) 63_Zera (okay, depends on your taste) 64_Nostale (I kinda like it...reminds me somewhat of RO) 65_Lunia (actually cool game...) 66_Deco ( crap) 67_FIFA Online (good game I added this altho it's not MMO...it's f2p in korea but they don't even have it in international version. You have to buy the game anywhere else in the world except korea, because the interent gaming market is nowhere as big as korea. too bad ^^) I wonder how European and NA gamers would feel, when they find out that koreans play FIFA Online free when they have to buy the software LOL 68_Dungeon and Fighter (absolutely great game that's again too bad not out in NA) 69_Shadowbane (I actually like it...playing asian server...it's so damn crowded) 70_Lazeska ( the only lock-on real-time combat available...It's pretty sweet~ I played 2nd and 3rd CB) 71_Eve Online ( too big of a world ) 72_FFIX (only liked it till level 18 LMAO, I completely hated this game afterwards LOL) 73_CoH ( was fun for a while, in korean OB) These are just the MMOs I've played...that are even worth mention because I actually enjoyed them when I first started to play them. Others aren't even worth mentioning. And casual games such as Pangya, Shot online, Suddent Attack, Warrock, SpaceCowboy, Gunz, DJ Max, Freestyle, Grand Chase...Tetris...blah blah etc...hundreds of them I'm not even going to bother mentioning. Most of the MMOs just sucked completely except a few, and alot of the casual games were great...Especially Freestyle...can't wait for NA release Q1 of 2007. |
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So let me rephrase that part... What I wanted to say was Asian people TEND to be better at serious video-gaming than Western people. There are great players of all ethnic backgrounds... It's just that better gamers usually tend to be asian. And also I have made money playing PC games before. I've won small SC tourneys in korea and france, entered couple of big ones with the ID: MuGenGaia, back in the late 90s and early 2000. Back when i lived in Lille, France one of co-owners at a downtown PC cafe and I were even close to representing France for the WCG. I was also in couple of decent CS clans that did tourneys back when I was living in France. Which was also around the time when i lived in France and played in that same PC cafe all the time. I will admit I was never as good in CS as I was in SC but, from my experiences I can tell you that people who play fighting games on console and arcade ports, if they pick up any kind of games, they adjust and get better at em than other gamers. I've won couple grands off PC game tourneys, I've made more from the fighting-game community scene.( since I attended more) Whoever quoted why don't I make money off games such as CS? I did make money off PC game tourneys before(Although, none from CS) So yea, you can LYAO if you want. Nonetheless, there's more fighting game community people with faster, better hand-eye coordinations that can completely demolish currently reigining PC gamers, if given time to adjust to FPS games. May sound ridiculous to some of you, but I've seen how fast and accurately fighting console-arcade gamers adjust to ANY kind of video-games. |
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Pirates of the Burning Sea is made by a chinese company right? All I know is, it's not that great the way I've heard it from some people. There is another similar or should I say the game that Pirates of the Burning Sea was ripped off from the first online game by Koei. It's they're signature series that aren't released in the US but...they made it online... I think the english title should be "Uncharted Waters". It's pretty darn good game...You won't get must land based PvP or even PvP that's interesting in my opinion but. It's by far more realistic...considering the title of exploration and ship-based battles. |
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Actually... PC gamerz would prolly win generally but, serious console gamers, especially those who play fighting games would flat-out destroy PC gamers. I play Tek5, and GGXX in tourneys and some of my friends and people I hung out with and still hang around with are one of top gamers in the world. For example I could pick up Gunz online or CS and within a week completely destroy most PC gamers. Fighting game players tend to have alot more faster reaction time than compared to FPS PC gamers. Another thing..I'm not being racist or anything but, being korean that I am, I have to admit asian people are way better at playing games than White people. Some Black people are an exception. (RTD, MICK...etc) Just put it this way. Serious console gamerz who are used to frame by frame differences, mix-ups and cross-overs and etc, are just naturally born to be better than most PC gamers. Wether it'd be mouse+keyboard or a joystick, pad. It doesn't really matter. The top will always come out with people with faster reaction time and hand eye coordination. And this includes a S**t-Load of serious console gamers compared to PC gamers. *Again with the exception of korean SC players...-_-;; they're totally insane OTL...especially Im Yo Hwan. Out of this world marine control.* |
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Rohan - Release Date / Open Beta Date???
Open Beta Discussion « General Discussion 8/04/06 12:30:03 PM
Rohan...hehe I played this for a while...I think I made a cahr up to lvl 38... It was a Dhan calss, and well broke as hell... All you needed to do was increase agi&luk consistently and you can PK so easily... Although the carchers gave you a bit of problems... I haven't played since the OB ended so I wouldn't know what the Dragon people class is like but... The game has 3 great things. Other than the fact that it is a korean grinder... It has a strip-poker mini card game ( like I care), One of the best Weapon and Armor enchant& upgrade system I've seen so far, Awesome guild System, and finally great Open PvP... altho the Dhan players can be an ass, because you can chose neutral or chaos mode depending on how you see fit. I personally have to say it's worth playing. The game graphics may just look decent, but that game eats up shit-load of RAM...and if you got any graphics card lower than radeon 9500 or nividia 6000 series, you're screwed. The game eats up so much memory the longer you keep it on... If you keep the game running for like 1 or 2 full days with a decent computer it'll glitch and the frames will slow down like a biatch. With 500mb of RAM...don't even bother running the game you're gonna want to hammer your PC. OTL... |
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