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All Posts by echolynfan

All Posts by echolynfan

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652 posts found
Originally posted by cybersurfr

With all due respect, this prediction is a bit too early and only applies to content locusts such as yourself. I understand where you are coming from where you are asking for more content NOW. However, you have to consider that not everyone plays the way you do. Some like myself are patiently awaiting the patches to come - Arenas, Golden Saucer, 3-way PVP, housing.

 

Those changes are bound to come and we accept that it will take time. I respect your opinion and your incessant reminder that "you're a big fan who loves the game with rainbows and butterflies", but that doesn't invalidate that which you are saying is something coming out of lack of patience.

LOL..."content locusts" - I like that :)

I have no sympathy for all of these Fates grinders who skip the story and content to get to 50 and then whine. And the crafting DOES matter - Materia makes the crafted gear the best in game but people are too lazy to figure that out as well.

I'm no FF ARR fanboy - this is the 1st time I've played a FF title but it's the best MMO I've played in years. All of the "content locusts" will run off leaving a decent community of great players and quite frankly...we don't need or want that kind of player.

Originally posted by MagKiln
Great Read OP, So glad I am sitting on the bench on this one and waiting to see how it looks a few months down the road before I commit, although it is not looking good. 

The game has just started and will just get better - this is NOT a game that will fail in the long term. I've played enough MMO's to know when I'm playing a gem - and this one is.

Housing coming up and much more stuff planned will keep players subbed and the game community thriving. All the rush to end cap one dimensional players will go to the next thing - it's always been that way.

Originally posted by donpopuki
When you can play a game like it's your job then yeah you might go through the content much faster than the rest of us. Theres always that small elite group in every game that essentially beats the game in 1 month. You can't design your game around these folks because no matter how hard you think you've made the game someone will always beat it in astosinling speed. 

This ^

 

They could just add more loot chests around the world for people to find. I'm hoping they're working on something else besides dailies also - already have that with Leves.
Originally posted by Kyleran
Despite some interesting twists, at the end of the day it's pretty much a standard theme park MMO that follows the designs of the past 8 years or so.

Which is why I won't be playing it, regardless how well it might be made, I'm personally burned out on this model. (reading through the gear score thread really drove it home for me)

So ask yourself what you are looking for, if it's a largely different gaming experience this will not be the title you want.

But if you want a newer version of WOW based around the FF IP this is probably a great choice.

This is a very inaccurate statement. Wow's crafting is boring and FF ARR's  graphics are FAR superior while still performing as well as Wow. The game will soon have housing which Wow has never implemented. 

Also - the community this far has been a HUGE improvement over Wow's infantile player base. While some of the components of the game (dungeons, raids quests etc) are similar to Wow - the overall game is not. 

Originally posted by gkb3469
im gonna guess they sprung for "we live in japan and we'll do it when we're at work."

LOL yep - we Americans tend to think the world revolves around our schedule.

The only REAL problem for anyone wanting to play right now is actually "buying" the game - it's off the market until SE thinks the servers can handle it. I have NO problems with the gameplay...no bugs...no server performance problems...just smooth!

If you want a fast paced game this is not for you. If you want an older style MMO which actually has something else to do than kill kill kill - this is for you.

Crafting is a BIG part of this game as will be housing when it's released next patch. Not everyone wants to just do dungeons and raids. IMO that's why so many MMO's fail - not enough variety of non-combat activities.

Originally posted by ZizouX

I think you're going to be in the minority as it pertains to FF fanboy.  I am a fanboy.

 

I have already registered the game for 6 month subscription. 

 

I love the crafting.

I love the gathering.

I love the music.

I love the dungeon design and unlike other games, I don't mind doing them repeatedly.

I am waiting for Housing where I can make furniture or get furniture by beating content.

I am waiting for the PvP.

Golden Saucher sounds a lot of fun, ESPECIALLY if they can give us a deep and satisfying card game.

I can't wait for more specializations to be added to the classes I already have at 50.

Yep...this ^

 

Originally posted by daltanious
Originally posted by NobleNerd

Your point is true and i wish Yoshida decided to do something about it, but what will happen is there will be a mass of players rushing to end game and then crying about it in a month or 2 because there is "no content". This may come back to bite them in the arse!

.

Actually ..  there is NO content. Have run out of quests at lv. 18 with my highest alt. None avaiable anywhere. Oh, yes, I could go to other cities doing low level quests. :-) But anyway it is not my concern anymore, stopped to play faster then any other game. Even TR have been playing for at least 2 weeks. Will follow still from time to time forums ... but FF ARR is for me thing of past. Totally unfun to play. Sure, music and environment made me very happy at start, I again felt that great FF feeling ... but I'm not playing game where this is all about.

LOL...really? I'm 22 right now and there are so many quests to do I don't know where to start. The main quest line is still going strong.....perhaps you should ask for some help :)

Originally posted by Bigdaddyx
Originally posted by echolynfan
Originally posted by DMKano

Agree with OP 100%.

This is my biggest concern, my entire guild is 50 already, I've been sitting at 50 for 6 days now, and have done ifirit hardmode (cake), garuda hardmode (tricky last stage, need to switch physical DMG to magic and only have 45s to burn).

Garuda hard for a PUG will seem impossible, but for a guild its only tricky until you learn the strategy (hiding behind pillars, killing spawns fast then 45s magic and physical burn)

The game is tiny, its very fun but SE needs to do something if they want to retain players for months.

 

 

It's not tiny - you all RUSHED to the end. There is NO WAY you experienced all the game has to offer. Do any of you CRAFT at all? Hurry hurry hurry...level level level and then complain there's nothing to do - geesh!

Crafting is optional and not compulsory. For someone who claims to be playing MMOS for years you haven't learned a simple fact that not all players are the same. Some like  crafting, others prefer gathering while others just enjoy the combat. Only because they gave no interest in leveling crafting class doesn't mean they are not playing it right.

So for players who have no interest in other actvities and want to enjoy combat and leveling they are left twidling their thumbs at lvl 50. Don't be surprised if population is in sharp decline after free month is over.

I doubt that seriously - not everyone rushes to 50 and stands around with the thumbs up there arses. I've been playing video games since Pong came out so I have some mileage and this game has A LOT going for it and will be around for some time to come. Combat only players will cycle through and go to something else leaving behind a good community of well-rounded players.

Personal estates and instanced neighboorhoods are coming next update which will further ensure this games long term success. This is the best MMO I've played since the early days of MMO's - period.

Originally posted by DMKano

Agree with OP 100%.

This is my biggest concern, my entire guild is 50 already, I've been sitting at 50 for 6 days now, and have done ifirit hardmode (cake), garuda hardmode (tricky last stage, need to switch physical DMG to magic and only have 45s to burn).

Garuda hard for a PUG will seem impossible, but for a guild its only tricky until you learn the strategy (hiding behind pillars, killing spawns fast then 45s magic and physical burn)

The game is tiny, its very fun but SE needs to do something if they want to retain players for months.

 

 

It's not tiny - you all RUSHED to the end. There is NO WAY you experienced all the game has to offer. Do any of you CRAFT at all? Hurry hurry hurry...level level level and then complain there's nothing to do - geesh!

I'm sure they'll do something about the gold spamming soon (and it IS awful) and while I originally joined a U.S. server (Ultros) SE was nice enough to transfer me to a Japanese server. So now...along with the gold spammers I get to look at cool Japanese writing I can'y understand.

I keep getting the urge to say konnichiwa to everyone :)

Originally posted by sumdumguy1
Originally posted by stayontarget

I've noticed a lot of people saying "The global cooldown actually makes you "think" before just randomly hitting buttons".

 

 

 

What exactly are you thinking about?  is it so complicated that you need time to think about your next move.  And another question,  some say that the combat speeds up later on in the game.  So does that mean you need less time to think about it the higher you level up?

 

So many conflicting replies in this thread.

My thoughts exactly, no need to repeat what has already been well said.

Probably because some of us not yet got to 50 :)

Originally posted by Snowdon_Cloudripper
I love FFXIV:ARR i really really do . I have Beta tested this game from Phase 2-4 and i am playing in game on Diabolos server now and i am loving it ....... BUT. The game is to easy . You can go from 1 to 50 in less then a weeks time for any DoW or DoM class/job . FATE parties are how you level . You do not even need to do side quests and doing these FATEs after you have picked your Grand Company will earn you GC seals much , MUCH faster so leveling your rank in GC can take as long a 2 weeks or less to be highest rank . This is my one and only gripe with the game . I was hoping that 1 to 50 would take around 3 to 6 weeks if you were hardcore and 6 to 10 weeks if you were casual . Also i have to say Nothing has challenged me yet . Maybe its just me but the game is simple . Every story quest is easy let the NPCs get agro help the NPC win the fight quest done . I have fought Ifrit and Titan so far and both were cake . All the dungeons i have been in so far have been cake . Gruda i hear is a bit challenging i hope so . I am at Level 40 WAR and im stopping my Leveling so my FC/LS friends can also get to around 40 . So all i am doing now is crafting and mining and fishing . And helping with dungeons . Again im having fun but the challenge and the speed of leveling is a blemish to me . Anyone else feel the same?

It's like this in every MMO that comes out - players race to level cap by skipping all the content and in this case grinding "Fates" to level quickly. If SE made it so it would take hard core levelers more than a week to hit end cap they'd be complaining it was a grind.

How about actually PLAYING the game...enjoying the story..do all the quests...hell maybe even *gasp* craft! The really bright point of FF ARR is the crafting system. I feel sorry for those players who only do combat and skip the rest of the game.

Originally posted by Aldous.Huxley
Originally posted by Torvaldr
Originally posted by kaz350

F2P games normally have cash shops filled with "vanity" items that you "dont need"  or dont affect gameplay so they say.

I just want to say...I have tons of minions (pets) in FF14....there is no way in hell if FF14 was a F2P game would I have ever paid a dime for any of them.

But since they are included in my sub, I love them, I collect them....they acutally put a smile on my face while I'm adventuring....

Who says these items dont affect gameplay??

Long live Pay to Play.

You like to rent your minions monthly. There is  no way in hell I would pay a box fee and then a monthly rental to collect minions I get to pay rent on monthly.  I don't like to rent my games or the minions therein.

Long live you renting your games and long live me not renting the games I play.

I'm with the OP on this one. I would much rather pay rent for an apartment on Park Ave than live for free at the homeless shelter.

 

Everyone's standards are different though. /shrug

This ^

Originally posted by MMOHO

is it like TSW bad? 

 

Combat is fun and is not a button mashing fest like some games. The global cooldown actually makes you "think" before just randomly hitting buttons. The slower style appeals to me but some may not like it.

 

Originally posted by davc123

should i buy? or better w8 ESO or EQNext?

and what you think guys how much ppls playing this game more then 1mil?

If you can find it - buy it. Best MMO to come out in YEARS.

Star Wars is "technically" fantasy:

Science fiction is largely based on writing rationally about alternative possible worlds or futures.[2] It is similar to, but differs from fantasy in that, within the context of thestory, its imaginary elements are largely possible within scientifically established or scientifically postulated laws of nature (though some elements in a story might still be pure imaginative speculation).

 

 

Originally posted by Seelinnikoi

I am giving this game 1 year to see how it is by then...

Anyone else giving it a rest and coming back in a year's time ?

Wait a year to have fun? I'm not but more power to ya!

Originally posted by Mr.Kujo

Originally posted by Phelcher

Originally posted by Icewhite

Entropy always increases. And old gamers keep getting older. And the Good Ole Dayz never come back.

That should about cover the G.O.D. topics for the week?

 

Quality and scope of the games never got better over the last 10 years. These Developers almost pushed the adults (w/money) out of the marketplace, as they pursue the easy cheap games for whales.

I am quite sure that a Developer will come along and charge $50 for a Premium MMORPG, with real GM's and give a premium experience. And these kids will still beat their heads, screaming they shouldn't make one, because they can't afford it.

 

There is nothing correct in what you wrote.

Pushing adults out? If you look at any statistics at all, from any possible source, and there are many independent sources that done the research, you will see, that adults dominate in todays mmo's demography even more than ever in the last 10 years. So where did you pull out your facts from?

Quality never got better over last 10 years? I won't even comment on that.

And another assumption that expensive game automatically equals mature community, which is wrong on many levels. Since kids are minority in mmorpgs now, and most of the bad behaviour you see in games is actually made by adult people that are far away from being mature, but like to claim they are, and put themselves higher than everyone else. While I know many kids that play games, that are more civilized, smart and mature than many adults. Thinking in stereotypes is for old people, that refuse to learn and develop themselves, because they already think they know it all. I would even argue how much influence on bad social aspect of game have grumpy old men that play those games and keep complaining and demanding, and having the mentality "I want what I paid for damn you".

 

Originally posted by echolynfan

Originally posted by grimgryphon

Mostly agree, but you lost me with SWG. That's a different species altogether.

SWG players didn't have rose-colored glasses to take off. They had rose-colored lenses grafted on to their corneas. Those are never coming off.

 

People that love to craft and create their own cities in SWG loved the game (like me) and those who were mostly combat hated it...but like it or now SWG was a brilliant game that had some flaws and I wish it were still around. It was simply the most fun I ever had in an MMO.


Yet the game failed, and while you can keep saying anything you want about why it failed and that it wasn't fault of the original mechanics etc. it is only an opinion and there is no possible way to prove why the game really failed and if it would fail or not if it kept it's original form. No one will know that, and the only certain thing is that it failed.

The game 's reputation was damaged by SOE's NGE fiasco but the main reason it's plug was pulled was SOE didn't want to renew it's IP contract with LucasArts which was probably too much. There would still be people playing if it wasn't for that...myself included. 

 

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