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All Posts by SpottyGekko

All Posts by SpottyGekko

119 Pages 1 2 3 4 5 6 7 » Last
2373 posts found
Originally posted by Ehllfhire

Thats the thing, legally and the supreme court already ruled on this, that when you buy the game, you OWN the game, not lease as devs would like you to believe. So they cant legally revoke your ownership of the game. They can legally revoke forum access.  But Im stuck because to fight that would require a lawyer, years, and lots of money to get little back. And mmo companies KNOW this.

Lol, good luck with that !


Sure, you "own" your copy of the game, and nobody can take that software away from you.

However, without access to the ZOS servers, there's not a great deal you can do with that software that you "own".

Originally posted by Superman0X
Originally posted by CoffeeBreak

I saw so many more bots in FFXIV:ARR when it launched and they had been running 2 mmos for the point where there'd be multiple ones overrunning each other.  Go to a node and three dudes would teleport on top of me.

And no i'm not slamming FFXIV that is just the most recent launch game I've played.

I agree that FFXIV has had issues. However, they have shown that they understand the issues, and that they are committed to working through them. I give Square a lot of credit for blowing the initial launch, pulling their head out of their behind, and doing what was needed to make a great game.


I think that ESO will improve, but it is going to be rough until they start realizing how clueless they were, and re-adjust based on a more realistic approach.

FFXIV:ARR was totally overrun with bots at the relaunch recently. The only reason why it wasn't a serious problem for players was because the nodes weren't contested (everyone could mine the same node).


The goldsellers are very experienced at botting MMO's by now. It appears to be a very lucrative passtime, and I'm quite sure they don't pay any taxes on their earnings, lol

The problem will only get worse.

How much of the pricing strategy is determined by XL-Games ?


I'm sure Trion have to deliver a certain financial return on the game, XL aren't going to give them the rights for free.

Originally posted by Aeonblades
Originally posted by GeezerGamer


An unsupported, unofficial 3rd party app says so.........and now it's gospel?

What's next?

Yea, next thing you know people will be saying VGchartz is legit!  Oh wait...

And where's the "ultimate authority" numbers ?


Haven't seen a "X-Fire thread" in this forum for a while, but then again I've been kinda busy in ESO lately...

As with any product you buy, if you're not happy with it, return it for a refund or get your CC company to do a chargeback.


Of course, the idea is that you return the item before using it extensively, but some companies will give you quite a lot of slack in that area.

OP, judging by your comments, you did at least enjoy WoW, so Wildstar may be the one for you. Not long to wait...

The goldsellers will concentrate their "marketiing efforts" in the areas where they perceive the most people to be.


That's currently the first zone for each faction. Might sound wrong given the amount of posts here talking about Vet level progression, but that's the way things are in RL.

Because there is far too much content for me to even scratch the surface during the first 30 days. It will take me at least 3 months to make a significant dent in this game. And then I can start on the PvP...


I bought a 6 month sub, so I'm covered well into the future.

Originally posted by Loke666
Originally posted by flizzer
I'm not playing the game and doubt I will but , come on, lets face it, as gamers we understand most launches are rocky, perhaps this one more than others.  Regardless, I am sure they are trying to get a handle on these issues and players need to start panicking and acting as if the world is ending. 

You are 100% right but one can still wonder why they didn't wait a month with the launch, kept the beta running and fixed these things instead, they would have earned money on that in the long run. 

I can understand why FunCom released AoC far too early, it was that or close down the company but I have a feeling that this company could have afforded it. If nothing else do they get bad reviews which badly affect potential players...

Of course, I say this a lot since it seems that most MMO companies think the same way here. :(

All kinds of things are linked to launch dates.

Contractual agreements with printers, distributors, retailers, datacenters, ISP's, etc. to name just a few. There comes a "point-of-no-return" where the game simply HAS to launch because too many external things are tied to the launch date.


That's why companies generally wait as long as possible before committing to that date. If moving the date was trivial, there wouldn't be such a huge fuss about announcing the date in the first place...

Originally posted by Lookwhostalking
Originally posted by dbgager
New MMOs never release with a trial..Name one.

WildStar will give trials. Everyone who buys the game will have 3 x 7 days trial to share with friends. There are still companies who respect customers :)

Btw do you think ZEN will even think about giving trials with the current state of the game?

I'm sure the goldsellers are delighted to hear that they can get 3 "legal" 7-day accounts for every copy of Wildstar that they buy with a stolen cc number !

Originally posted by adderVXI

Here is what i would recommend you look at

  • Archeage
  • Black Desert
  • Pathfinder Online
  • Life is Feudal
  • Greed Monger
  • Savage Horizon (if its even being worked on..)
There are games in the pipe that are close to what your looking for.

What you mean to say is: "There are games in the pipe that promise to be close to what you're looking for".


The best games are always the ones that are still in development...

Originally posted by laserit

The botting, spamming, duping exploits say a hell of a lot more about the quality and integrity of society these days then it does about the developer's of these games.


It's a real shame they have to spend so much money and time dealing with fucking low life's. Resources that could be much better spent on adding gameplay.


Sad truth, is that the majority of people who are actively looking for bugs in a beta, are not looking to report said bugs, but are looking for advantages and exploits they can make use of when the games go live.




And those that are too inept to find (or google) exploits during beta compensate by buying tons of RMT gold from the goldsellers once the game launches. After all, it's not about how you play the game, it's whether you "win" or not...


Sad indeed.

I'm thoroughly enjoying the game so far, and it's good to see that Matt is being open about the issues that exist. Rome wasn't built in a day, and ESO improves with each patch.


Given that I'm progressing very slowly and savouring every minute of the journey, it's unlikely that I'll ever expereince any of the "major bugs" that the speedlevelers are complaining about. I did lose a few bank slots, but that was minor.


In a perfect world, complex commercial software wouldn't release with bugs. But it's not a perfect world, as any of Microsoft's customers can tell you.

Whatever ZOS decides to do with the payment scheme is fine by me. The game is good enough for me to play it as my main MMO, therefore the payment plan is irrelevant to me.
Originally posted by BurntCabbage
whats sad is that people have no idea how this will kill the game if they  **ESO ** keep sitting on their hands and do nothing..can you picture the huge pvp zergs porting around with speed hacks and stealth hacks like they use while farming nodes? this game could be lost in a matter of weeks if they **so called chinese farmers** decided to do sure everyones mother would unsubb and move to the next new mmorpg but i really hope it does not come to this...also i hate when ppl say "well i dont pvp soo... "  this game is more based around the fact you lvl to get to pvp dominance and fight aginst other factions ..imo its build "like" daoc the pve is there but the game is more based on pvp its what they were /are working towards...will it work...prolly not the future does not look bright atm but its a great game too bad this is what mmo's have become now

What makes you think the "next new MMORPG" launch will be any different to this ?


Goldsellers overran the Neverwinter launch...

Goldsellers overran the FFXIV:ARR launch...

Goldsellers are overrunning the ESO launch...


Can't wait to see what happens at Wildstar's launch...

Originally posted by Rusque

The only way to reduce (can never eliminate) it is to have ZOS sell gold for real money with an in-game shop for it.

People are lazier and more impatient than you can imagine, they will continue to buy gold one way or the other and those of us that don't have to sit there looking at the gold spam because of those people.

So if you offer gold for real money with an in-game shop, it's a more convenient way for gold buyers to buy gold (and safer, but they don't care about safety obviously).

Having ZOS sell gold themselves does not solve the problem at all. Most of the big goldsellers are active in many F2P games as well. They simply undercut the "official price" and still do a roaring trade. Some players want to cheat, but they also want to do it as cheaply as possible. 

That's a sad state of affairs, lol


Hopefully it's just because nobody really knows what's going on yet and war strategies are not formed yet.

Hopefully it's not conclusive evidence that MMO "PVP'ers" prefer to join the side that's dominating...

Originally posted by Palazious

I'm really not sure why they can't just permanent ban the master accounts of those selling gold in chat, mailing offers ect.


It's worth it to pay GMs to watch the chat and ban accounts at $60.00 a pop.



The idea that "accounts at $60 a pop" will hurt goldsellers is flawed. They are most likely using both stolen credit card numbers and hacked accounts to replace any banned accounts. These cc numbers are cheap and in abundant supply from various hacking groups.

The only way to effectively combat spammers and bots is to have live GM's monitoring the game 24/7.


It is virtually impossible to code an effective chat filter program that does not throw up a ton of false positives. The human brain is exceptionally good at spotting patterns and filtering "noise" out of chat messages to parse the actual content. The same goes for spotting bots.


Relying on players to "report" goldsellers is hopeless, because each report has to be investigated by a human anyway. By the time each report has been checked, days could have gone by. And don't believe for a moment that the goldsellers aren't generating hundreds of false reports to tie-up the ZOS investigators...


I cannot think of any reason why ZOS does NOT use active GM's to do this, other than that they don't believe it is cost-effective. People are expensive and I've no idea how many would be required to effectively cover 90% of the instances on the megaserver.

Gratz OP !

I guess...


By the time I get to V10, ESO will be a distant memory for the OP, who will have made level-cap in 3 new MMO's by then. Whatever rings your bell !


My 3 main characters are all L10 now, and I'm having a huge amount of fun. The plan is to keep them within 5 levels of each other at all times. ESO was made for people like me, I think.

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