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All Posts by rawfox

All Posts by rawfox

29 Pages 1 2 3 4 5 6 7 » Last
576 posts found

2 hours to go

 

In 120mins they wanted to open the gates for everyone that hasnt seen Firefall for now.

The Developers really spend a lot of work into it and in my book it deserves some more hype.

 

There is a big party upcoming in Copa tonight.

 

121 mins

 

Awesome !!!

 

combat in AA
General Discussion « ArcheAge
7/27/14 2:03:16 PM

Its tab-targeting like its in WoW, skills, toolbars, oldschool.

 

ArcheAge and Firefall.

 

Becuz thats good games to me.

 

Originally posted by Raagnarz
I gotta be honest, even though I knew it was a hybrid themepark/sandbox, I expected some sandbox. So far, I'm level 10 and all I am experiences is the worst case of hand holding themepark I have seen in any game. I mean this is going above and beyond WoW to an extreme. Arrows under my feet 24/7 telling me where to go? So I guess I want to ask, what level does the more open world and sandbox elements come into play? Or am I just going to experience this average generic quest grinder for the remainder of the game? I will say that  it admittedly is the easiest to level korean mmo I've ever tried which is saying a lot. There are enjoyable elements, so I hope I am wrong and some sandbox creeps its way in. Can anyone answer if and when it goes from hand holding tri-class quest grinder, to more of a sandbox?

Its goes sandbox if you start to go sandbox.

The reason why i uninstalled Wildstar after only 3 minutes is, it wont let me jump over the rim.

Ofcause there was a big "GET TO MEEEH" exclamation mark just 40m ahead, but i wanted to jump down, just because i(!) can.

Well, in Wildstar i could not, but in ArcheAge i can do whatever i want just from lvl1.

 

Quests in ArcheAge are done, because sooooo many people like quests and guided adventures - handholding.

They give good XP, but nearly everything you do in ArcheAge gives decent XP, so maybe you want to checkout a different aproach in the next beta and create a char that only does, what YOU want.

 

So, what would YOU like to do ?

We always said, lvl30 it opens up.

That is, because it needs about 30-50 level to get a clue, what a effing big chunk of options is in this game.

 

 

 

Originally posted by Randayn

Scores are based on a scale of 1-10

Mob Placement 0.1 – The mob placement when I got in game was insanely terrible.  It was downright lazy.  Just a cluster of the same mob all in one place so you could just keep hopping down the trail and completing the quests.

Game world 2 – the minute I stepped in the game world I knew where I was….another horrible FTP game that has nothing to offer.  The game world is plain and boring…there is nothing that stood out whatsoever.

Character and creation 4 – you get to do some pretty good work on the face, but nothing else.  No height adjuster so everyone is the same size.  Character movement is typical of a FTP grinder and the combat graphics aren’t much different.  Feels very stiff

Combat 4 – Combat animations are standard fare, sometimes overdone, never underdone.   You cannot avoid attacks by movement which is something almost every new MMO has installed.  The issue is that this new design feature that most mmo’s now use seems like an upgrade and one that should be implemented in any new game if you are a good developer, so it really feels like lazy design rather than deliberate strategy. 

As a whole I had heard so many good things about this game, but the minute I stepped into the game world I felt as though I’d been fleeced.  The game was reminiscent of any other Asian grinder with no real rhyme or reason to anything, poor implementation of everything and lazy design implementation.  On top of all this there is a cash shop that will be needed as seen with Labor points, which happen to be something that should automatically set an alarm off in anyone’s head.  

Did I play long enough to actually be able to make a fair review?  Yes, the game wasn’t just “not my thing”, or “good but not great”, it was downright terrible.  Didn’t matter how long I tortured myself for (I did it for 3 hours).  This game should be used for interrogation purposes.

I think its a matter of your personal preferences, what in the end you look up for.

I agree to some of what you said, but im in closed alpha for some months already and may have had a different aproach to the game, so ill judge it slightly different then you.

For example, the quests, i barely have done quests for the last months, but thats because i dont like quests at all and as you said already, the quests in AA are just there to be done, what you forgot to mention or could not experience yourself was, that quests in AA only make a small part of the game. Its like a component, an option you can do.

Its meant to get up to max level in short time.

 

You saw the gameworld as hub for quests, but its not.

There is plenty reasons to return to your starting area wit your max level.

AA needs you to open your mind for what YOU wanna do next.

I cannot share your points when it comes to the gameworld and grafix as i think, its the best we have actually.

Have you tried to find tree's to chop down ? Or mined nodes or gathered anything that could be used for your crafting ?

Proof me wrong when it comes to a world with nearly no zoning or borders where you have a whole ocean to explore hidden islands or treasures in the deep, where you can fly a glider, have a galleon with cannons and radar, have a complete playercrafted market, the list is endless.

Nevetheless im as well full of critics, especially since the 1.2 patch, were Trion has all hands full to do to make XL building the Trion changes into the game.

 

Character creation is a religion for some people.

For me its just that and i dont care too mutch about being fat or tall, but i share the opinion about "cheapness" on every corner.

On the other hand, there is so many more corners then in any game i have touched ever (30 years active computing here).

 

The combat system shares the cheapness as well but is also only a part of the game and to be honest, for me its good enuff to have fun and the feeling i can master my own skills on that system.

 

After all it is a asian grinder, but for my taste it delivers best for my preferences because i live freedom of choice and i prefer grinding over "kill this, kill that" and even there you have extra hidden quests.

At all, a lot is hidden in ArcheAge and i doubt you can judge the game right in 3 hrs.

 

But yeah, we dont need hours to feel if we like something, or not.

Originally posted by Delfic
WAIT..... wait for archeage

this ^^

 

Originally posted by M4ko

Was thinking about dropping $150 to try this. But recently realized that the game lacks the depth. First off, graphics. Graphics engine has become visibly dated and will be even more when it releases. The overall universe seems to offer very little unique content on top of the boring grinding and questing. You have gliders and naval warfare and underwater exploration, but thats not really enough to persuade me. Russians who are still in beta, have also grown tired of it. So in conclusion I would say that this game may keep you playing for a month with several new features, but in the long run it will be another AION, TERRA or other Korean MMO that is trying to capitalize on success of Lineage 2.

On the other hand there is Black Desert, which probably overtakes AA in every single aspect.

ArcheAge has its downsides for sure, but you managed to not even get a single showstopper listed here, instead you wrote ... well, that ^^

So in conclusion i would say, you are clueless :)

 

 

I hope we gonna get the beta patch to the Alpha server this coming week.

No idea if they start the Closed Beta then as well or a week later when the patch hasnt shown bigger problems.

Then it should not be too far to the open beta weekends and i dont expect that to be that long ...

 

System Specs
General Discussion « ArcheAge
6/07/14 8:32:27 PM

It is true, that ArcheAge is pretty optimized and delivers good quality on low end machines.

 


P.S: Alpha Players leave your feedback on your gameplay, experiences and feelings about the games.

 

Its the best thing for me, thats playable out there actually.

Still, after about 2 months total playtime, its very fun.

ArcheAge for sure has its weak spots, but we in the Alpha still play on a elder build and awaiting the Trion tuned 1.0 .

Not mutch to add, becuz i wanna login now :p

 

 

Originally posted by Madimorga
ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

sounds like a victom ..

what happend ?

Yeah, whats left beside ArcheAge ?

Black Dessert Online is the only seamless world i heared about, i mean, no zoning, no "playfields" but .. no water, no diving, treasure hunting, no ocean, no Pirates .. where is the scum in BDO ?

 

EQN ?

Promising ideas but .. not more yet then ideas.

The other games seem to be an instanced zonefest.

 

Nothing left beside ArcheAge, everything else is just not there yet ..

 

Originally posted by SwampDragons
If that is the only thing you can come up with that is BAD with this game, it must be one hell of a game.

ArcheAge isnt a game, its a virtual reality.

 

Originally posted by junglebeast

I've been watching AA since they released the Korean version and saw some YT videos.

Although its classic combat the rest seems very entertaining. I hope it kinda has the feel I had when I played EQ1. But I also eagerly await EQN hehe.

And news on what the plans are for Closed Beta, Open Beta and so forth?

The Closed Beta wont last long, more a matter of days then weeks i'd say.

That is, because they announced the Beta for June - next month - also with open Beta Weekends.

I feel for launch .. errm Open Beta in August ...

The game will launch in English first, other languages like German and French are added on the process.

EU and NA will get servers.

Cheers^^

 

Just saw another "oh my Wildstar is soo hyping" thread and thought "maan, my AA is crawling up constantly".

Its just worth to mention, that AA surpassed titles like Wildstar, Black Dessert and Repop and the reason is, because it delivers.

 

We all have the chioce, to hype for ideas that maybe come together in a game anyhow - EQN a solid example - or we hype on what is there already, pretty good working in a game to play, not just good ideas ...

 

That might be the cause for the steady hype.

People are tiered of promises, anouncements and predictions.

Games should deliver and ArcheAge delivers best.

 

Give it a go when its available for everyone in the West, its worth it !

 

I never understood the difference between the role i play in onlinegames and the roleplay in onlinegames.

I still think, the moment i log in and people call me "raw", im inchar so "in the role of my char" and when i act in the game, i act in my role in my char ... the role i wanna play.

Now, that i read something in faction chat, i saw people roleplaying "your mom is too big for my eyes" so i thought, what role might that have been ?!

I think you want a RPG server to avoid such role playing people, am i right ?

 

Well, for the RPG in ArcheAge .. you know, im member of Navarchy.

We are the Nuian Expeditionary Forces and when we meet the "your mom is too big for my eyes" roleplayers, we gonna have 1st class RPG action combat to defend Nuian citizens and stuff.

I love roleplaying ^^

 

What exacly do you think will be different on a RPG flagged server ?

 

I agree, Allods is a beautiful game, had a lot fun playing it, but GPot completely ruined it.

Good to hear its back to its developers ^^

 

ArcheAge

Archeage PVP
General Discussion « ArcheAge
5/13/14 6:52:45 AM

Im only playing some weeks and what i saw from PvP was fun.

Ofcause you can expect to get ganked by times but im under the impression that its about kowledge.

The more you know about the whole picture, the better you and char is in PvP.

The challenge is the knowledge about the synergies between the skillsets, about the right armor stats and what all the skills can do to you and what you can do to counter them.

That will keep me busy for some time i bet... ^^

 

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