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All Posts by Baseline - 365 found

11/03/08 12:33 PM
Viewed 1486, Replies 44

Why? Simple. Deterrence.

If one person comes on here and see's how many people dislike this game, then those of us who feel ripped off for having bought it are redeemed to some point.

Open feedback systems are the beauty of the internet, and you will always see game companies official forum moderators being commanded to close negative threads. Game companies know that negative feedback and dissent is one of the foremost killers of these games.

I value negative feedback highly on all games I've played and games I may play in the future. If someone who is informed who has played a game can point out a potential issue that may also annoy myself, I am very thankful they saved me my money, time and frustrations instead of giving it to some company that can't think a step further than cloning tired old systems with a few hints of changes to try and make a quick buck.

Never, ever despise the availability of negative customer feedback.

8/20/08 4:03 AM
Viewed 1818, Replies 40

Originally posted by VirgoThree
Originally posted by Xtort
Originally posted by VirgoThree

The DoK is generally seen as superior at higher tiers of gameplay compared to WP. Plus all the DoK I see usually have damn good survivability.

Next the BW bit. They do a ton of damage but they lack survivability if they are by themselves. with so little hp and defenses a BW can potentially get creamed quickly. Also just to let you know, but Sorc is actually superior to BW in terms of DD and AoE at the moment. Plus they have a silence and disarm spell whereas BW only has a silence and no disarm. This doesn't mean BW sucks because they don't, it just means Sorc is better slightly.


 

I was playing hide and seek with my Sorceress. Because if I don't hide, if I don't use the terrain or something, all the melee and their mother were coming after me, the reason is that I am a free kill when they get close to me. Yes, BW has exactly the same survivability (which sucks for both) but don't tell me the Sorceress AoE is much better than a BW because it's not.

 

What rank are we talking here because I'm mainly referencing Rank 40 BW and Sorc. Plus the +50 crit damage tactic for Sorc is one huge factor why they do more damage then BW.

 

Have you even been paying attention to the closed beta boards?

Considering you've played a rank 40, I'm assuming you're also an Elder tester, you should have full access to those boards where a Dev confirmed the 50% crit damage tactic is "going bye bye" next patch.

8/20/08 3:56 AM
Viewed 1818, Replies 40

Originally posted by Xtort
Originally posted by 1234aaa

 How can you put a Brightwizard in above average, and a soceress below average? First off, soceresses have MUCH better single target nuking powers (1v1, sorceresses kick BW butt) and secondly,  just because they are slightly under played, doesn't mean they are below average!


 

I am not talking about 1v1 sorceress vs. BW which will happen maybe once in a week.

Ranged caster DPSs shine in big groups. BW has better AoE. They make much more damage compared to Sorceress, and it's what matters in RvR.

Why do you think people do not play Sorceress and tons of people play BW then? Also Sorceress looks much more cooler if you are taking that into account (dark elf chick vs. a clown looking thing).

 

You're absolutely right. I've been playing a sorceress for most of my time in Beta (almost a year now), and I'm finally shelving it. I was planning to play it on launch, but it's already becoming the whipping boy of WAR. Dev confirmed an incoming nerf (total removal actually) of the 50% crit damage increase tactic. That means that the sorc, which was more or less completely dependent on hoping she'd get some big crits, is now reduced back to doing 500 or 600 damage on a 6K health target in Tier 4.

Lame Lame Lame.

I'll be rolling a Witch Elf on release. Having way more fun actually taking out the enemy healers than sitting there on my sorc tickling a few people and getting annihilated whenever any tank or melee wants to kill me. Oh yeah, and I don't have to nearly kill myself to kill someone else. Yeah, that's a perk too.

You think there's hardly any sorcs now, just wait till next patch when that tactic is gone. It'll be like "Oh look, that guy is playing a sorc, neat!"

8/13/08 4:08 AM
Viewed 3263, Replies 108

Yeah... Not so much of an MMO when I can find more people on an FPS game server than in a supposed major hub city in an MMO.

Crickets in anchorhead, bestine, eisley, coronet.

Just close the game already, seriously. Put any remaining dev power in that game forward to the new sw mmo bioware is working on. That's what everyone wants anyway. Any remaining SWG players are just die-hard fans that don't care for any other MMO's on the market. There's probably 10 people at most that think SWG is still the greatest thing since sliced bread, and that's because they have some kind of deficiency.

8/13/08 3:36 AM
Viewed 1638, Replies 39

Hi.

Was Atlantis, second unlock on eclipse after PatrickArzo (you know the guy who sold chance cubes to idiots as holocrons for 8 mil and got banned and then somehow got back in). Some might remember those very early days when a buddy that was 7th unlocked on server "poena" and I lightsabre dueled in front of coronet starport, and all the buff lines just stopped and everyone followed our "moving lightsaber duel" from the starport to the med center. Looking back at a stampede of players saying "OMG" chasing us was the most fun I ever had in an MMO. Then the stupid devs took out skill loss and Jedi felt no risk to showing off in public.

Unlocked him with my main from since launch, which was:

Baseline - Master Rifleman / Master Combat Medic / Master NS / Krayt lootwhore  / PvP addict.

Baseline was also later on in the game a master armorsmith which I sold armor out of a mall owned by I forget what her name was, but she has a nice +25 armor experimentation suit that she let me use to make bajillions off nice armor. :) I think her mall was on Dantooine.

I'd name guilds, but the only one I remember being in consistently was LOK. There was also Rogue Squadron, but that was a small RL friends guild. Rebel guilds, well, there really weren't many great rebel PvP guilds aside from LOK, maybe a few others like WOOK... I always wished the rebels had some guys as dedicated as -III- were. We just had a bunch of carebear rp'ers. We did have some good pvp'ers on rebs that helped make it competitive.

I played on and off, after the CU I let friends play it due to declining interest, then I came back sometimes, and finally with the NGE I just said adios to it. Wasn't the same game.

Nice to see some old names here. Hope to see some of you again in whatever this rumored KOTOR mmo or whatever this star wars mmo is that's supposedly being worked on with bioware.

P.S.: If any of you are part of a guild planning to be hardcore into warhammer RvR, I'm looking around. Some of the people on my old vent, well, they've gone soft. Carebears.

8/12/08 2:37 AM
Viewed 747, Replies 16

Originally posted by Rebn77

Have you ever seen "The Producers"?

I'm convinced that Funcom gets something if the game completely fails ... it's the only way I can rationalize everything.

 

I wonder what the mindset is of an MMO developer that is part of project that he knows the vast majority of people are calling it a piece of utter garbage flop.

It probably inhibits their ability to think clearly and produce clean fixes, considering they are stressed from that. Not to mention the constant pressure the funcom higher ups are putting on them to make their game decent.

8/12/08 2:36 AM
Viewed 971, Replies 30

The title alone made me laugh.

Thanks.

8/12/08 2:35 AM
Viewed 5165, Replies 104

Really not surprised. Would be one of many times I've seen funcom employees acting unprofessional and immature on forum posts.

8/12/08 2:32 AM
Viewed 1564, Replies 40

Yeah, sure. Here's my fair review: It sucks.

Seriously, I'd like to give you more, but I can't. Just thinking about how hard this game flopped and the damage it did to the credibility of the MMO genre makes me want to vomit.

So many people I know said "that's my last MMO" before their free month was even over. Granted, they may play another, but that's really pathetic to see a game flop that hard.

8/12/08 2:20 AM
Viewed 5837, Replies 200

Unlocked with great difficulty similar to the original holocron system in SWG. It should also be like they originally did it where people were nervous and got an adrenaline rush pulling out a lightsaber in public because of the fear of being killed and losing skillpoints or something of that nature.

There needs to be a significant feeling of risk and potential loss for showboating / pvp'ing or whatever with a Jedi in a Star Wars MMO. As soon as people get that "who cares" attitude because the risk isn't there and there are suddenly a bajillion Jedi, there goes the "oooh" factor, and there goes the motivation / inspiration. That's what happened in SWG because they gave into the stupid "I did all this work and I can't even play it" crybabies that whined about permadeath / skill loss systems. Permadeath might be too harsh, but the skill loss system was excellent. Want to showboat? Fine, you'll get bounties on you, you'll get teffed, you'll possibly die, and have to go grind mobs in some dark corner to get back to where you were. Have fun.

8/12/08 2:11 AM
Viewed 803, Replies 20

Ugh... I, like many other "low skillpoint eve players" have a love / hate, cancel / resubscribe relationship with EVE. Honestly, it's an intriguing game, but to anyone who is into PvP - especially if you've been well-known as a high-end pvp'er in other mmo's - it will hit you like a mack truck when you do research into becoming an efficient asset to a pvp group in eve. For the first month AT THE VERY LEAST, you feel completely useless while you "level up" skills to specialize for whatever role you'll be flying your frigate or cruiser in. You might as well just give them your money and only log in to train skills for the first two months. At least then you'll have the skills to fly NOOB SHIPS (frigates and cruisers) effectively enough to not just be a splattermark on the nearest planet everytime you go into pvp...

Me personally, I'm at 1.65'ish mil skillpoints on an account that is about 4 weeks old with a full set of +3 implants and the "cookie cutter" caldari achura (cookie cutter because they learn the skills you want faster), and looking at EVE-mon (a tool to calculate training time for your "template" more or less), It's still going to be about 2-3 months before I can do what I want effectively in this game, which is specializing for the ECM role in a blackbird for small gang pvp / piracy. It was bad enough it took me most of the free trial to get my learning skills up high enough to save time on that goal, but seriously, I've pvp'ed in this game already in a weak ass griffin (the ECM frigate) with low skills in a small gang, and it's just not worth it. I'm really just next to useless until I skill up some more. Maybe if you want to DPS, you can build up an effective frigate / cruiser loadout with enough skills specialized within a month, but not me...

Players that consider themselves "PvP'ers" in MMO's are some of the most meticulous gamers out there. Getting beat by other players sucks a bajillion times worse than dying to some mob. When you realize you're just going to be dying a ton your first month or two and you can't do anything about it in this game because your basic skills for your "specialization" aren't even to level 4 for the next 2 months, you'll say "f this".

Which is what many of the free trial players have done, including myself many times in the past. Only this time, I figured I'll buy 2 months, and log in just to train while I play warhammer. That way if and when warhammer starts to suck on the PvP front, I'll go back to my now-half-decently-ECM-specced-but-still-pathetically-low-skillpoint toon in EVE.

8/07/08 11:32 PM
Viewed 231, Replies 10

Didn't one of the mythic guys say that people that put in CE codes are getting an extra day or two head start?

So essentially CE people are getting to pick their names and get levels before the SE preorders.

Now, if people that put in CE pre-order codes (because a lot of people got those from gamestop even if they pre-ordered SE) do head start and then they can't keep going and have to start over on retail day with the SE? That would be retarded. Taking away the CE bonuses makes sense, but erasing their head start work is just going to piss a ton of people off.

8/07/08 3:38 PM
Viewed 1313, Replies 56

Some of my long-time MMO friends are doing the typical pre-launch bickering on vent as to what side to play. I personally don't care, I've narrowed down my choices which I'll test in open beta hopefully:

If Order: Witch Hunter or Bright Wizard

If Destruction: Sorceress or Chosen

I typically gravitate toward glass cannons, but sometimes they're completely worthless in PvP in some MMO's. If the BW or Sorc are truly glass cannons in this game, in that they kill fast or get killed fast and need to be strategic, I'll play one.

8/07/08 3:20 AM
Viewed 272, Replies 7

All former MS warriors flock to 2H

8/07/08 2:13 AM
Viewed 856, Replies 19

Wow... So many people that pre-ordered CE from gamestop are probably only going to get the SE headstart instead of the CE extra day or two on their headstart.

What a mess. They should just give everyone that pre-ordered the same headstart date...

I could care less because I have a CE code, but it's going to do EA and the game itself no good come CE headstart time and a ton of people that pre-ordered a CE from GS can't get their extra 24 or 48 hour jump on everyone else.

8/07/08 12:53 AM
Viewed 559, Replies 27

For those that love PvP, the reality in MMO's is get leveling out of the way and then start competing with other guilds

This will be the majority attitude for all of the big guilds in Warhammer.

We live in a world where we are brought up to be competitive and task-oriented. It's really not that complex of a concept that if you and your friends are higher level and better geared than the opposition that your chances of winning increase.

It's a game, and to most people, you standing while they're respawning = winning the game. I know you can all make a billion arguments that it's a sh*t mentality to have, and I'm sure I could agree with a lot of points that it can be nicer to take it slow and "enjoy what the game has to offer". However, for the majority buying it, they are thinking one thing and one thing only: How can I win the game?

Why do you think powerleveling guides are so popular? Why do you think exploit / strategy sites rake in money? Why do you think RMT is so huge? Why do you think MMO accounts go thousands?

Everyone wants to be on top. Human nature.

8/06/08 6:47 PM
Viewed 3884, Replies 70

lol I love how everyone that got a CE preorder code is gloating their asses off on that thread.

8/03/08 8:03 PM
Viewed 566, Replies 11

Originally posted by Lordmonkus

Try the faction warfare out.

 

How does that work exactly? I know you hit the "Enlist Me" button. But, after that? Is it still the same thing of finding a corp and getting on their vent? or is it like some instant-action setup where you go into some big clusterf*ck battlefield and start shooting?

8/03/08 2:10 PM
Viewed 566, Replies 11

Edited my post a bit. I'm trying out a blackbird ECM role. Doesn't require a ton of skill but seems to be useful to gang pvp. I'll probably die a ton but oh well. On to find a corp I suppose.

8/03/08 1:30 PM
Viewed 566, Replies 11

I'm a bit lost on this one. I'm not completely clueless, I've read about EVE's brand of pvp, watched some videos. I'm pretty much looking to get going in a low-skill PVP blackbird E-War / Jamming setup from battleclinic that was well-rated.

Where should one go to get their feet wet? Tried EVE-university, they're not taking new recruits since they're war decced atm. Heard about the factional warfare thing, but I'm a bit clueless as to where you go after you hit the "Enlist Me" button, and also unsure if that's the best bet for a PvP noob. I look at the recruitment forum but I have no clue what I'm looking for really, which is why I more or less am posting this here.

I've heard small gang pvp is the best place to get some experience / confidence... But it's not just like there's a button that says "press here to get in a competent small gang not full of retards". Afterall, that's what I am looking for right now: Some beginner PvP experience and confidence. I want to primarily PvP in this game, and I've done missions to the point where I have about 100 mil isk, so I have my safety net to learn and lose a blackbirds that are under 5m a piece.

To think I was so sure of myself waltzing into pvp in countless other mmo's, this is a reality check.

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