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MMORPG.com Discussion Forums

All Posts by TheAncient

All Posts by TheAncient

3 Pages 1 2 3 »
57 posts found
Originally posted by Falice

I mentioned sometime ago that I thought/guessed that PC's are a dieing breed. Current gen consoles were able to keep up pretty well with PC's, next gen will do even better - and tablets/phones will become more powerful... I really think PC's are going the way of the VCR.

http://m.ign.com/articles/2013/04/10/pc-shipments-mark-biggest-decline-in-nearly-20-years

It's equilibrium, as computing power spreads to other formats so games will follow. However as others have pointed out, the PC has features and uniqueness that still merit it as a viable device. The keyboard & mouse combo is still a powerful enough feature to keep gaming on the PC around for a while yet. MMORPGs & God games are difficult to implement well on consoles and they dont look like disappearing any time soon.

Originally posted by craftseeker
A game set in Larry Niven's Ring World would be kind of nice.

Absolutely.

For those who havent read Nivens books, Ringworld inspired the Halo ring construction but the stories tell of a much larger and more varied universe, with definite MMORPG friendly elements.

The Discworld and Blade Runner ideas are great also.

How about Julian May's Galactic Milieu series for another self contained universe with plenty to offer the MMORPG gaming world.

Edit: I see Sugoi-chan has already put this idea forward. Nice one. :)
 
Originally posted by FARGIN_WAR
Originally posted by TheAncient

Limit of 365 posts per year (call it one per day).

 

Doesn't limit free speech but helps keep the noise down :D

Yeah but what about leap years? "We're sorry but due to a miscalculation you aren't allowed to make any more posts until 2035."

Pardon me for being too subtle. What I'd hoped might be inferred is that the suggestions being proposed only serve those who already post in sufficient quantity.

Limit of 365 posts per year (call it one per day).

 

Doesn't limit free speech but helps keep the noise down :D

Astonishingly there are some people who love this game.


I followed this game on the their official forums since just before release (but not as a poster) and despite people being banned for no reason and complaining of being ripped off/moderator abuse/rife hacking/unfulfilled  developer promises/bugs etc some will still turn and say they will buy the game again just to keep playing.


It really has been one of the strangest games ever in terms of the furore that surrounds it I've ever seen.


Is Microsoft endangering the Longevity of MMO?

 

Hardly, and why would they?

The Windows market will not collapse overnight and if it does and wont be because MS wanted it to. That aside if other hardware/software combos came more to the fore that will not be because of MS but because of consumer driven buying pushed by hardware companies such as the likes of Intel, Apple, Samsung, etc. Markets generaly adapt, so software houses will do the same and either release multi-platform MMOs or go with the market leader albeit Android based, Apple, or MS etc.

Seriously I wouldn't worry about it. The only thing that will kill MMOs will be consumers.

Cat litter :)
Originally posted by Nadia
Originally posted by TheAncient

you can guess that all the other typical holiday crap will be thrown into the mix a la WoW.

early mmos had seasonal events before WOW made mmos popular

Yes they did, however Blizzard took the holiday idea to new levels that many later MMO's have found difficult to ignore in their efforts to stay popular. So, if you include holiday events in an amusing and cartoon style (which Wildstar is) are you more like WoW or less like WoW?

Anything but WoW?

 

This game had my interest until I saw the Halloween stuff several months back so you can guess that all the other typical holiday crap will be thrown into the mix a la WoW.

By now it must be unlikely that any reader here doesn't know of the trainwreck that The WarZ has become. If you have been following what has happened recently then there are a number of issues that have for me have shown that MMO's (and IMHO The WarZ is not an MMO, but that's another discussion) and gaming in general have slid down a slippery slope.

  • Paying for early access.
It's hard to think of any other consumer item whereby we'd pay for an unfinished product, never mind at ridiculous prices. You wouldn't buy a TV from even respectable manufactures like Panasonic or Samsung in the hope they might add sound or colour in the future, never mind a relatively unknown? How did we reach this stage?
 
  • Cash Shops that go beyond buying fluff.
We talk about pay to win, but The WarZ seems to have gone further. Pay to resurrect a toon? Pay to have a viable weapon just to survive? This on top of buying the game? We used to buy a game outright and play it for fun but now that isn't enough, someone has seen a way of not just reaching into your pocket and taking your money but grabbing your balls at the same time and squeezing. Where does it end?
 
  • When did we stop being fellow gamers?
Total Biscuit made a very poignant comment in his Vlog following his First Impressions take on The WarZ. It was to the effect that we have stopped being fellow gamers that looked out for one another and have became fan boys. In my opinion, some of us have became fans boys that defend the indefensible, and that includes columnist and websites. What happened to fair reviews that took the consumer into account?
 
It's hard to find a thread now that if someone posts a somewhat controversial comment, that many seem to attack the the poster on a personal level and ignore the actual points being made irrespective if they are valid or not.
 
Maybe it's time we took a step back and looked at where our gaming is taking us.
Originally posted by velmax
So i was expecting the worse! Super grindy game, boring combat, and horrible gameplay in general. To be honest, i didn't get any of that. The story was pretty amazing, one of my favorite aspects of the game, the combat wasn't anything new, but still enjoyable. I really liked the PVP especially Huttball, that's probably the best PVP map I've played, and the PVP is pretty balanced. The dungeons were cool since they were Star Wars themed and i liked how all classes got a knockback and stun skill, balances the PVP out very well.  So overall, dont let other players freak you out, the game is great and the RESTRICTION for F2P arn't that bad, at least 1-50.

Good for you :)

 

The game while it has faults it has many upsides also. For me it has the best story & voice acting (and a ton of it) of any MMO. Plus neat little touches to the stories that take into account whether your light side or dark, and on one story line whether your companion is the same gender as you. They maybe small things but it enhances the enjoyment quite a bit. It's an attention to detail rarely seen in any game never mind an MMO.

 

 

Originally posted by xaritscin

 

but the point is that one cant compare EVE with Elite, Elite has mining and manufacture? no, has planet and moon  interaction? (building things on a planet and extracting resources, extracting resources from moons), has player combat in big ships? no, Elite and its sequel are the typical space sim, flying with little ships (basically frigate PvE) getting missions and kiling pirates,trading loot and cargo but nothing else (except, landing on planets but you cant do much more), even Evochron Mercenary has more features, this is a correct comparing . EVE is more like a single player 4X space game (except the fact that empires are built by several players).

That's somewhat harsh on a game almost 30 years old. It's pretty clear to see that Eve has very strong roots in Elite (1984), particularly Frontier: Elite II (1993). Frontier did have mining and large vessels, multiple & open career paths, and an absolutely massive play area literarly the size of the Milky Way due to procedural techniques that gave a depth never before seen, and until Eve came along, not bettered. As for Evechron Mercenary, you have to remember that when the original Elite came out games were little better than 8 bit Pacman/Galaxian/Defender/Asteroid clones. All of this ran on hardware with much less power and memory of mobile phones a decade ago and designed to fit onto a single floppy disk.

If Elite:Dangerous can capture the magic of previous Elite games in a MMO framework then Eve might lose a few customers.

 

Aaaarrrrgggghhhhnnn!!!!

Now this is going to make for a very interesting situation for fans of not just Elite but the whole space sim MMO niche.

I loved Elite & Frontier back in the day and never thought that they would make the leap to MMO once Eve Online appeared. Now we have the prospect of Elite: Dangerous going up against Star Citizen. Some of us may be drooling at the prospect of having these titles come along.

Mmm, for kickstart enthusiasts this will add a little bit of spice if you've already dropped some cash on Star Citizen.

Originally posted by TangentPoint
Originally posted by TheAncient

<snipped>

 

Oh for crying out loud.

I'm an Atheist as well, and I find it just fine. I actually enjoy the events for what they are. Thousands of people play these games, covering a wide swath of beliefs, and celebrate (or not) a wide variety of holidays. Do you see all these people complaining about it "being intrusive" on them because their personal beliefs aren't being "respected"?

No. You don't.

Why? Because it isn't. It's a game, it's a light-hearted, festive celebration that comes with special events, prizes and activities. No one is coming into your house forcing you to engage in the activities, and your personal rights aren't being infringed on. Give it a rest and stop looking for things to be offended by. The MMO world doesn't revolve around what you, or any other individual chooses to or not to believe.

If it's so offensive to you that you can't enjoy everything else your game of choice offers, then just avoid those areas while the events are going on.

What, are we supposed to start letting "political correctness" seep into the freaking fantasy worlds of games now, too?

Also, MMOs have had holiday events for years now. It's not something new.

 

Umm, you missed the point.

You're missing the point - these events are shoehorned into the fantasy of MMORPGs they stick out like a sore thumb and don't sit easily with lore etc. Let's see something new and different. :)

 

There has been an awful trend of including holiday events in MMORPGs of late. I can see why some people might love them, but not everyone is into events which essentially are immersion breakers.

I'm an athiest, a middle aged athiest at that, so the idea of a heavily commercialised Christian or Pagan events changing what is meant to be escapist fun is not only anathema but downright intrusive. Celebrating Independance Day or Thanksgiving simply has no meaning where I live and has no relevance to the games either.

Why can we not have MMORPGs with unique holiday events tied to the lore of their particular worlds? That is something I could buy into and enjoy.

 

It's only in the last few years that I've played MMO's mostly solo.

Having played online multiplayer games since 1998 I quickly realised that I didn't just want to be part of a team but mould it into something that could be better, more enjoyable. This wasn't some ego trip thing but reaction against the highly disorganised and often racist/homophobic clans that were kicking around back then. Anyway to cut a long story short having led several successful clans & guilds over the years (and a few non-starters :D ) I've taken a back seat from guild life as it is nigh impossible to join a guild and not want to see it run differently.

It can be quite difficult being a former leader sometimes, but you can still have fun soloing and teaming up from time to time in an MMO. :)

Next big MMO?

Hmmm....

Probably Wildstar since it has some of the comfort zone MMO items that many like combined with past features that are recenty being missed but still in demand like Player housing for example, and maybe with enough twists to be refreshing.

Yeah, Wildstar. :)

Originally posted by Uronksur
Originally posted by shadowmage

As a backer of the Astronaut MMO, I am regretting it. They are worse at communicating then most Developers. Still have not had word one on any of the extras they promised, just a lot of “I have something big to tell you guys next week!” and then no post for 2 Month+.

I agree. It seems like an interesting concept, but the kickstarter creator is terrible at communication, does exactly what you describe. And when he does send updates, all too often it's a bizarre, confusing, overly long ramble on space news completely unrelated to the game.

Please could you explain why as a backer you thought the iPad was the ideal format for this MMO (or any other MMO)?

I had to take a second look at the Astronaut video, and yes, it does say the MMO is for the iPad. Are these guys for real?

It's hard to think of a worse format for an MMO when you think of all of the features we come to take for granted when playing MMOs on our PCs. I started to make a bulleted list of why it is such an awful idea to do an MMO on an iPad that it became clear that there was no need to do so. It is so self evident that it is hard to believe it didn't get laughed out of NASA.

lol

Suddenly had several memorable lines from the movie Aliens spring to mind. Pick your best. :)

http://www.imdb.com/title/tt0090605/quotes

 

 

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