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Its one of the Great ones. Its easily got as much content as CoH first did and pretty much ever other MMO thats been out in the last 5 years. I am having a blast myself. My guild has been inviting "Good" people to the supergroup. Its getting pretty big now. Its only had a minor bump almost a week after launch. |
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Why did the game failed?(slow and fast lvl gaining not included)
General Discussion « Champions Online 9/07/09 5:43:26 PM
WOW troll is trolling. At least I wasn't the only one who thought this its already reported. |
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Originally posted by Darkheart00
Got laugh at people who don't know what there talking aobut. Can tell this person didn't get out of the starter areas since the main zones go up to 100. Cell shading can be easily turned off in options. CoH doesn't even come close to looking this good. Voice overs ARE great. One of the best things about the game. Mobs are close sure its very hard trying to find monsters in the early areas.
WoW I consider to be one of the worst games in history. Ok AoC is worse but not by much. |
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Champions Online: Free Respecs for Early Start Characters
News Discussion « General Discussion 9/03/09 4:18:12 PM
Sounds good. I know on my main I wouldn't take Laser Vision pump ups as much as I did. =) Everything else I don't need a Respec for. Its all good. |
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Originally posted by tanoril
My opinion 1) Far Better skill system 2) Undefined rolls is a plus for me. There is no roles. 3) Solo Orientated Except for the Master Villains as of last patch. 4) Lack of Random Missions until you hit level 15. I don't know how many times I have to help citizens and get a email from Socorates saying they need my help. 5) No mission editor thats a plus because everyone powerlevels off of the Mission editor. 6) Less content ( which I admitted) 7) About the same amount of bugs. There is not that many. 8) Graphics are easily better FAR FAR better. Interesting about the mission editor because alot of people think that was a great addition to CoX. With the limited content in CO, I would think a mission editor would be very welcome.
You also mentioned earlier that CoX had a better character creator, which to everyone I've talked to about CO mention the exact opposite (CO has the better one, more options).
Mission Editor is great if it didn't have EXP to it Or just a exp for the size of the mission and type of mission. To many people just powerlevel from that. That to me, isn't fun. Also I hated only having 3 Mission up. CoX has more character types. You get more options in CO but CoH has more models. =) Thats why I said in a patch or 2 CO will have more models. =) |
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Free respec has been awarded to all headstart players!!!!!!!!
General Discussion « Champions Online 9/03/09 2:03:43 PM
Originally posted by maskedweasel
Is that really proving something to them? Is it really?
Nope it won't, they will still troll the boards. Best thing to do is to put them on ignore and not recognize them. |
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Originally posted by Lobotomist
1. Better skill system Arguably CO gives you ability to mix and match , and has Block skill. But all CO skills are more or less - blaster&scrapper skills. While COX has upper hand on real variety of roles. 2. More defined roles In CO you can be everything. This may be fun but is not promoting inter player dependancy. 3. Too Solo oriented Its plus or minus, depends on your oppinion 4. Lack of random missions Instead of capitalising on great asset. And improving random missions. CO removes them almost completely 5. No mission editor 6. Much less content 7. Much more bugs 8. Questionable graphic Again mather of taste. In my oppinion COX graphic is better ( naturally it lacks all 3.0 shader bells and whistles...but artistically its better)
My opinion 1) Far Better skill system 2) Undefined rolls is a plus for me. There is no roles. 3) Solo Orientated Except for the Master Villains as of last patch. 4) Lack of Random Missions until you hit level 15. I don't know how many times I have to help citizens and get a email from Socorates saying they need my help. 5) No mission editor thats a plus because everyone powerlevels off of the Mission editor. 6) Less content ( which I admitted) 7) About the same amount of bugs. There is not that many. 8) Graphics are easily better FAR FAR better. |
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Originally posted by tanoril
There is only 2 things CoX has over CO.
1) A SLIGHTLY better Character Creator. (it has has 5 years of add ons. CO will beat this is a update or two) 2) More zones to explore. (Again CoX has had 5 years to add more zones. CoX had 10 zones at the start and 4 were hazard areas. CO has 5 zones but they are 4 times bigger then CoX largest zone. More zones is not always a good thing WoW has lots of areas but its not a better game.)
CO does everything else better |
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Champions Online: New Content Every Three Months
News Discussion « General Discussion 9/03/09 7:20:15 AM
Originally posted by jinxit
There will, of course, be idiots complaining about it. CoH has had 3 a year. It wouldn't surprise me if they dropped it back to that. Which means 1 every 4 months. |
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Originally posted by Aganazer
If you say so.... Not all game engines perform equally. LotRO and EQ2 are quite old now. If you think that CoX sucked and you thought CO closed beta sucked, then you probably shouldn't waste your time.
Exactly my old computer that played CoH very well could handle LoTR and EQ2 but there is no way it could handle CO. If you can play AoC or WAR on the Medium settings then you can play this game. If you can play those on low setting you might be able to play the game.
When I was in closed beta IN July there was hardly any lag. If you thinked CoH/V sucked please don't try the game. |
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All hell breaks lose on the Official forums!
General Discussion « Champions Online 9/02/09 12:55:21 PM
So everyone pretty much figured out they can't aggro several groups at once. Instead they have to fight one group at a time. Which is a better way for the game. |
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All hell breaks lose on the Official forums!
General Discussion « Champions Online 9/02/09 8:11:19 AM
Originally posted by Dreken
Yeah I am at the same point there is a break in Missions from 30 to 33. Level 34 there are missions again but they are way to hard now. I can get those level 34 missions. Everyone in zone chat just seems to be wanting to group togethor. There were really no complaints. I switched to my level 23 to level him up. The game before the nerf was way to easy. Sorry its true. Within 24 hours of game play I have a level 31 and a 23. I did it all by soloing the content without any problems, that is to easy. As of right now I also noticed that powers at lower levels seem to have no problem. I tried my level 11. I raised up from 9 yesterday. Everything seems to be working the way it should. It just seems the high level characters feel gimped because we were use to playing that way. I don't have anyone in the teens to check out how it feels so I can't comment on that.
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All hell breaks lose on the Official forums!
General Discussion « Champions Online 9/02/09 7:32:20 AM
Originally posted by Guillermo197
The moment DCUO comes out, this game is history! Sure SOE had it's fair share of screw ups, but Cryptic really spans the crown yewel on this one. How to turn a very fun game into a chore. A First person shooter with superheroes won't even come close to taking out a real MMORPG. So far Cryptic hasn't done anything wrong. |
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And this has what to do with Champions online? Thought so, its just stupidity torwards one guy. |
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Champions Online: Launch Day Patch Stirs Uproar
News Discussion « General Discussion 9/01/09 5:58:24 PM
Have to say the power builds now act like they should. I could handle +6 level and not sweat it. Now I can handle +3 level and have a hard time. If I aggro another group I am dead. So its good to have a game be a good game. Although Close Combat now really sucks. They need to fix that. Plain and simple. |
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I could not stand it..it was killing me...confession...
General Discussion « Champions Online 9/01/09 1:03:16 PM
Originally posted by dougmysticey
Lets see. I know me and the wife got our lifetime subs. I also know a friend of mine and his wife got there lifetime sub. Thats 4 that I know of. =) Personally I don't see anything wrong with it. |
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First look at the Cryptic Store (Microtransactions)
General Discussion « Champions Online 9/01/09 12:58:23 PM
Originally posted by monkey_butt
See you added "that is my perception". It is your opinion but your not trying to force it on anyone. =) The exact can be said also, as an opinion. |
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All hell breaks lose on the Official forums!
General Discussion « Champions Online 9/01/09 12:55:25 PM
Originally posted by AJ2ME
Agreed they should have upped the number of attacking henchmen to 6-10. that way I could feel more heroic beating up 10 guys instead of 3. Thugs run and hide from Spiderman. If they chased after him they may know something on how to take him down. Plus, Spidey generally ONLY goes after the BIG BAD GUY
See thats the difference between a game and the comic. To make the game fun those 3 guys should be tough but beatable. If you get 6 guys you should be thinking OH CARP I am gonna die. |
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All hell breaks lose on the Official forums!
General Discussion « Champions Online 9/01/09 12:03:15 PM
I do have to say one thing though. Close Combat did not need a nerf. If that got nerf then that is a problem. =) |
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All hell breaks lose on the Official forums!
General Discussion « Champions Online 9/01/09 11:58:20 AM
Sorry there was a lot of things that needed a nerf bat to it. I can still play my character. Sure I can't take on +5 level guys to me thats good. I want a little challenge. |
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