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All Posts by Vortex5oo

All Posts by Vortex5oo

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100 posts found
Originally posted by Soandsoso
Originally posted by Vortex5oo

"Posting privileges: Only players who own The Elder Scrolls Online are allowed to post in this forum."

 

Have never seen that on Steam before. lol, not even X-Rebirth did that...

What's the issue. They don't want you creating hate posts. Move on.

Nah, no issues, just a reflection of not being able to use the steam forum. No hate posts from me dude. :) Currently got one month of subscription to ESO, so not moving on.

"Posting privileges: Only players who own The Elder Scrolls Online are allowed to post in this forum."

 

Have never seen that on Steam before. lol, not even X-Rebirth did that...

Originally posted by Grixxitt
I will be playing ESO until the Repopulation and their open world PvP server releases. If I do give another game a go it will likely just be temporary.

I cancelled ESO sub at lvl 30 and will keep an eye on it(patch notes and forum). My next mmo will be The Repopulation(PvP open sevrer,skillbased, player citys, swg style crafting and so on). It will be my last shot at the mmo genre, if it doesnt deliver I will quit buying and playing mmos. Sad but true, I had big hope for the future of mmorpg´s back in the UO days it felt like it was no limits to what could be done with the genre, but now 20+ mmos later it feels like the whole genre fell down a  black pit and now there is almost nothing left of all that I loved with mmos in the beginning.

 

EDIT: Oh and the reason why I quit was it was not a game for me, a bit too much singleplayer feeling(phasing and no nametags/guildtags). But there was much great things too, graphic and gameplay(fighting mechanics).

My way of using Steam.

1. I scroll down new releases on store frontpage.

2. I sort out games like "Freddi Fish and Luther's Water Worries" because they dont  seem too interesting to me.

3. I find a game called "Startopia" that seems interesting. I can see it was released to Steam platform on November 25 2013.

4. I click the the link and end up at the store page, I look up in the right corner on the store page, "Release Date: 19 Jun 2001". The game was released 2001, I read short description,  I look at the trailer video(if there are one), I look at the screenshots,  I read the longer feature text and the system requirements.  I can choose to click the Metacritic link to the right( the score is 86/100). I scroll down to the bottom of the storepage and read the customer reviews, there are both positive and negative reviews.

5. If Im still unsure I click the forum link and look if there are any complaints or praise there.

6. Either I buy it, dont buy it or but it on wishlist.

This may take me 5-10 minutes, depending on length of videos or interesting forum posts. I think thats the absolute minimal time consumption for investigating a game that I are about to buy. Sometimes I go to youtube and investigate some more, after all its my money I use to buy the game and I dont want to just throw it away.

I check new releases every day and have no problem sorting out the ones I want to buy. It takes me maybe 1-2 minute to go through the new releases list.

Some games may be expensive and I but them on my wishlist and get a notification when they are on sale. I own 286 games and 184 dlc on steam and I think maybe 3-4 of the games is full price. Non of the dlc is full price.

My complaint to Steam is that the new  releases tab resets when you click a link, so if I have scrolled down 4 pages click a storepage link and then goes back the store frontpage list have reset to page 1. I have to scroll down all 4 pages again.

Is there room for improvements, sure, but I dont think "Valve is missleading people about release dates and other things". Not at all.

Sweet memories... 

 

Anti-decay kits must have been the biggest slap in the face for crafter  pre-nge, a bunch of WS was rage quitting at the time. Lots of good friends quit.

Thank you Raph.

I would like it if the hype and rating a user give a game shows up in the user profile for all to see. You could still vote pure 1 or 10 on games but it would be out there for all to see.

 

Or if the rating tab showed how many user totally voted and statistics in each category "1465 users voted 1 on gameplay" "342 users voted 2 on gameplay" and so on.

 

And 1-10 are different from user to user. 5 might be average to one and under average for another. 10 in my eyes is a epic groundbreaking game (that I yet have seen) and 1 is a game that wont even start and my computer crash and catch fire. But to another 10 could be having a really good time for 3 months and the 1 = the game CTD three times a month.

 

EDIT: Oh and after my honest review my average score is 5.1.

Originally posted by SpectralHunter
Originally posted by MumboJumbo
Originally posted by Vortex5oo

Well this put me off totally. I wont pledge at all. I just dont understand why the ingame trinkets and fluff stuff is so far out of reach for us late backers while tabletop minis and pdfs is thrown at me while I try donate my money to this mmorpg PC game project. I dont care about the Pathfinder TT. I care about PF:O and it would be a nice gesture to award me with ingame items for the pledge. Im willing to donate 100-150$ for all ingame daily items in this kickstarter but 1000$ is insane.

I have to agree with you regarding the dailies should be open to all at $100 - possibly? But they can't reign in their promise for attracting people sitting on the fence early with the daily deal, so that's why I think.

Tbh, I don't think these items will be very serious in game: I think they are mostly fluff and have zero mechanical use. But they do as above entice early support (for momentum with the project) and also reveal (daily) some of the abundance of unique items there will be planned. Which is again good and more mmo value too than just TT value.

Tbh, you still get a great deal at the $100 level and fluff only has collector or resale value once the crafters get busy maybe??

I think you underestimate the value of fluff items.  There are MMOs that make a killing just selling vanity stuff.  And if PFO has appearance slots like most other MMOs, these items will be coveted. 

I think they did a poor job with the daily deals.  Instead, they should have allowed you to select any of the items depending upon how early you made your $100 pledge.  If you did it the first day, you got all of it.  If you did it the last three days, you could select any three.  That way people could still pledge a bit later and not feel they lost out on items they really wanted and could ignore items they didn't care for.

I agree.

 

They could also have set the daily rewards by the pledge tier i.e. at 35$ you can choose 5 of 30 dailys, at 50$ 10 of 30 dailys and so on tier by tier. At 150$ you get all dailys. They could still have unlocked one daily reward a day.

 

And instead of making the deal lesser interesting each day for us "fluff collector nuts on the fence" it would be a better deal by each day and a bigger reason for us to throw more money on GW. The whole KS, from start to end. As it is now only the "first day" backers get a better deal each day for their money and the potential backer gets a bader deal for not spending their money each day.

 

Well I know its volentary to join the fund raiser, but after funding 10+ KS I just find it weird that I should be punished for plegding late in the KS. Why not make the system above where it gets more and more rewarding to pledge and for all. 

 

Well Im not backing so no need for me to rant here.

Originally posted by BlueMountain
They made a deal with early backers and would have a hard time now going back on it. Seems overkill to not back the game for the sake of a few minor items.

 

Each to his own I guess. Im not backing it but I will still keep my eyes on it. :)

Originally posted by OgreRaper
I find it hard to get hyped about this, considering EQ: NEXT will probably launch before Pathfinder does.

 

You are probably right. I will keep my eyes on this one as I really like the features.

It would have made more sense rewarding the daily rewards by pledge tier(i.e. at 35$ 5 items and at 50$ 10 items and so on and at 150$ all items) and still have one item unlock a day so people want to up their pledge to get more goddies.

 

I still dont understand why the need to create a rush at the ks start, because the dailys become less and less usefull to collect as time goes by. The deal gets worse and worse...lol

 

The ks is a set time to grab as much money as possible.With the system I mention above the dailys remain usefull as a cash grab from start to end in the ks and still remain a rare -ks only- item.

daily rewards in the kickstarter is retarded. why should a backer pledging 35$ a month ago get  rewarded with 30 more ingame items than a backer that pledges 125$ today. Its still the ks goal that counts and there is a set time for the ks. Money as money, every penny counts. I have backed many ks projects but this is the first ks to punish me for being "late" to the party with my wallet willing to donate. Why the rush for the money in the first days? And for only a 1000$ fine I can get all ingame goddies I missed while deciding on the project by reading up all the features. Well I vote no with my wallet this time as it seems you dont want my money..

Well this put me off totally. I wont pledge at all. I just dont understand why the ingame trinkets and fluff stuff is so far out of reach for us late backers while tabletop minis and pdfs is thrown at me while I try donate my money to this mmorpg PC game project. I dont care about the Pathfinder TT. I care about PF:O and it would be a nice gesture to award me with ingame items for the pledge. Im willing to donate 100-150$ for all ingame daily items in this kickstarter but 1000$ is insane.

I only care for ingame trinkets, dont really want minis or pdfs. So I thought well I go with the tier who gives me most ingame stuff. Seems like I have to pledge 1000$ to get all dailys I missed. Thats just insane. Why not have all dailys at 100$? They would still be rare and a lot more people would up their pledge to 100$. Well I will go with a lower tier then. Sad.


Originally posted by Merilirem Ahem, ----------- Just because a dragon attacks the town, do I really need to fight it? Is fighting really the only path for mmorpgs? Can I not play a smith or simply prance about with my lute singing everyone else's praises? I just have to wonder why it is that I personally have to fight, to save the world, cant someone else do it? And why can't we decide the worlds not worth saving, to side with whatever master of darkness is currently doomed to fall at the hands of the "heroes". Evil never wins, because winners are always just, not because evil always loses. Just because I live in a fantasy world full of dangers, do I have to be someone special, can't I just be some guy who did what he felt like. Even if I had the skills, weapons or could simply smash those werewolves to death with my fists, does it really fall to me...am I an individual, a person, or am I a train...? Do you think the same?
  Great post. Made me think of Star Wars Galaxies. People on my friendlist was known serverwide for crafting or entertaining. They never touched a gun or did any epic heroics. They were also the richest folks around. Me? I was just a lazy waterfarmer up to no good just doing my little own thing. Sitting on the porch in the shade from the two suns in the sky chewing on some bantha jerky and sipping some jawa beer. The intergalactic war you say? Well I left it to the folks in their shiny armor and big guns. Bah I miss the freedom to play it like that.

Mage staff look silly floating on the back of my mage.I would rather have the option out of combat to use it as a walking stick or just carry by my side in the hand and in idle animation lean on it. Huge hammers or maces maybe looks silly too but swords daggers and axes i dont mind floating it looks more natural than a staff but sure i would love to have sheated weapons as standard in future mmorpgs.


Originally posted by Sevenstar61

Originally posted by Jonnas13

Originally posted by Nefarion84 Bioware should call Trion and ask them how to make a worthy expansion to an MMO :D
I don't think Trion have anyone left to man the phones. LOL
I played Rift for few weeks and just could not force myself through this grindfest. It not my playstyle, and based on available information (Xfire numbers and server population) the new expansion did not drastically change the number of people playing it.
 

 

lol make up your mind. either xfire numbers is correct or not. you have said in the past that xfire numbers dont count (when it was in favor for swtor). check your posting history if you forgot. its fun lurking the forums reading post from a side line of a view... a lot of high horse riding and flip flop flip flop... ;)

Originally posted by defector1968
Originally posted by kiern

I noticed that they added 5 new European servers today:  3 German and 2 English.

another fail of EA, should be other way around

when i was in 951 que some german servers was in heavy and some very heavy, while all english was full

 

and they have the pre-ordered numbers already

what will happend in 20th? 4days of que?

I waited 55 minutes and when I was number 2 in line I got a error and now im back to place 743 in line. I should have gone to bed instead... lol what a waste.  I hope they manage to fix this before the rest of the people starts to play. Otherwise it will be a (bigger) mess... goodnight! :D

Originally posted by DarkPony
Originally posted by nerovipus32

I hate euro servers, way too many cultures in one server. you always have russians taking over servers or some shitty political agenda on the server.

I love 'em.

  But I avoid those communities that don't use English. All the different accents over vent are hilarious.

 

 

I love em too. But yesterday we had some spanish guys cluttering up the chat on my server. Kind of rude on a english server. I mean I´m from sweden but there is no way I would write in swedish in general. :D That I save for private chat.  ;)

LoL! Sat down to have a hour of game time before bed. 55 minutes waiting time on the pre-launch? Geez I wonder how the real launch will be.. well I´m off to bed.. I hope BW get their act together so we all can play on "real" launch without these queues.

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