| 288 posts found | |
|---|---|
Originally posted by apocoluster I got bored fairly quickly with Torch 1, but I played the Torch 2 beta this weekend and I like it. Much better than Torch 1. |
|
|
POE's one dealbreaker for me : no full respecs of your passive tree
General Discussion « Path of Exile 5/13/12 6:09:22 PM
Originally posted by spikers14 While it's nice to run a duel wielding witch, is that going to be viable at higher levels? By putting together a hybrid, I might be skipping passives I really need, such as Armor passives for my marauder. It just doesn't feel cohesive. The game is fun as all get go, for sure, but the passive tree leaves me feeling a bit detached. |
|
|
Wohooo! I lost 2 stars because i said what i think about gw2.
The Pub at MMORPG.COM « General Discussion 5/01/12 7:20:08 AM
Originally posted by Greyhooff People usually don't get warnings or bannings for their opinion. |
|
|
Diablo 2 Act 1 vs Diablo 3 Beta Character Customization.
General Discussion « Diablo 3 4/23/12 8:03:10 AM
Originally posted by Holgranth I agree with this.
I also think, and anyone can call me nuts if they want :), in D3 you can decide for a given period of time, you can be the offensive powerhouse, or more stealthy, or something in between, without re-spec. I see a similar thing with the Witch Doctor. The primaries/secondaries are different enough to be looked at as separate "builds" in that you can go as a single target killer (peeshooter) or more of an AoE (Spider Jar thingy). |
|
Originally posted by Banisco This. I played each class to max in the beta, and while I wasn't crazy about some of the class skills, every single one of them was viable at the first level you get it to the last. What they did is scale damage to your weapon damage (which i know sounds a little silly) but it works.
|
|
Originally posted by drakes821 I am curious about a few things. I was in the last weekend Beta and the game is nice to look at. The quests were nothing more than fetch x of y and kill a of b, but I didn't get much past level 10 or so. Do the quests start to vary after the starter area? As for the combat, I tried archer and it was pew-pew-pew-[right-click] - pew until mob is dead. I also could not move whenever attacking. Does the combat get more varied later? Thanks in advance. |
|
Originally posted by fivoroth You can call it 'skill', but to me it's far more a matter of game knowledge (through experiece), and as the OP suggested, patterned choices you make to maximize efficiency. In the case of RTS's, success can be measured to a large degree on either figuring out, or reading about, the optimal unit balance and the quickest/most efficient means of building them. I have absolutely no doubt I'd get crushed by the "masters" of games like Starcraft, but it has far less to do with skill (as I define the term) and far more to do with their experience with the game and how well they research the best ways to win. |
|
|
I miss playing an MMo with a fully open world and no loading screens..
The Pub at MMORPG.COM « General Discussion 3/31/12 8:31:01 AM
Originally posted by Apraxis The poster you quoted was talking specifically about things LIKE Inns and zones, and he is correct. There are no loading screens for entering an Inn or a shop, and you can walk/run/fly/ride from one end of a continent to the other without instancing. Regarding dungeons - honestly, I can't see how non-instanced dungeons could work. Wouldn't there be piles of players/parties standing around waiting for the boss to spawn, everyone's fingers on the targetting key so their group would be the first to tag him? |
|
|
In WvW, siege weapons cost gold. Gems buyers have a WvW advantage
General Discussion « Guild Wars 2 3/30/12 6:44:42 AM
Originally posted by WellzyC That's a relief.
So since there's no advantage to being able to buy blueprints that way, no one will be doing it since it apparently gives no advantage. So why would anyone want to buy them via gems? |
|
|
World of Warcraft: Mists of Pandaria: The Zones & Tone of Pandaria
News Discussion « General Discussion 3/19/12 5:13:16 PM
Originally posted by Xstyles Because ..... people buy it? |
|
|
we'll soon find out if there is majority of thieves and griefers in archeage in prison.
General Discussion « ArcheAge 3/18/12 7:36:31 AM
Originally posted by TruthXHurts Oh absolutely. I mean after all, the objective of griefers is to destroy the population of a game so ultimately there's barely anyone around to grief. Your strategy, though, is better. Create empty servers AHEAD of time, before people even try the game. Well thought out sir!! |
|
Originally posted by Puremallace Sorry, but in WoW you can pick zones/quests to level in pretty much all the way. You have to go through the same zones in Rift. Yes, I can skip quests I don't like and won't miss the experience, but while both are linear paths to max level, Rift's path is much, much narrower. And this is from someone no longer playing WoW. |
|
Originally posted by jinxxed0 How could you possibly know that? |
|
Originally posted by Scorchien But you might not know there's a dogpile UNTIL you step in it.
And yes, someone who keeps stepping in it whilst complaining about the stench needs help. |
|
|
The reason this game actually needs to fail.
General Discussion « Star Wars: The Old Republic 1/17/12 6:31:21 AM
Originally posted by Nazgol Don't we all. But I expect there to be a lot of bitterness, considering the IP and how mundane TOR turned out to be. |
|
|
Why the MMO community should continue to support SW:TOR
General Discussion « Star Wars: The Old Republic 1/10/12 9:50:14 AM
Originally posted by Pelu You mean delete all the MMO's on my drive, even the ones I like?
|
|
|
The original EQ...a game of SKILL not REAL MONEY and other BS.
Hogcaller Inn (General) « Everquest 1/04/12 5:59:34 PM
Originally posted by kitarad But knowing when to use a skill is also just knowledge. The word 'knowing' in the sentence kind gives it away. Now I realize the meaning of the word "skill" can be debated, but I'm sorry, I can't call an activity that requires nothing more physical than clicking buttons as a skill. |
|
|
Getting ripped apart on Metacritic
General Discussion « Star Wars: The Old Republic 12/20/11 2:36:12 PM
LOL I love the user who gives it a 10 (indicating perfection) and says it's just been released and still needs a lot of work. Then the very next one also gives it a 10 and then says it's not perfect. So I'd say none of those, or hardly any, are worth spit. |
|
|
No dedicated healer? I'm not playing guild wars 2!
General Discussion « Guild Wars 2 11/08/11 12:31:00 PM
Originally posted by Cacaphony Maybe this has been addressed (thread is way too big to go through post by post), but if there are no dedicated tanks/healers, what happens during boss fights? Or fights against a semi-boss with trash adds? Will everyone tank? Will the boss be bounced around like a pin-pong ball? I would imagine someone pounding on the boss the hardest will get aggro. So, can every class armor themselves like tanks to survive, and/or will the self-heals be sufficient? I'm very curious to see how that will work. |
|
Originally posted by Zippy Trion keeps putting out an amazing amount of content. I have never seen a game put out this much content. With the new island coming in 1.6. along with a new continent in the works that will double the land mass and rumor has it add housing the future is bright. Hopefully we will be seeing a new 20 man raid dungeon in the works soon. Fine, but when? If a new continent came out I would seriously consider re-subbing. So when is the expected release of this new land? |
|