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All Posts by toljar

All Posts by toljar

6 Pages 1 2 3 4 5 6 »
103 posts found

Asheron's Call had monthly update from it's launch, until May of this year. That was roughly ~15 years they did a monthly update on top of 2 expansions. The thing about games now is they do not add small snippets to their game per month, maybe hot fixes for shit that got broken while coding the current rendition, but they focus on putting out massive content at one go.  The problem with that IMO, is that it makes gameplay stale and your player base shrink from lack of things to do.


I know it is asking a lot, (I'm not a developer or coder) but I would like if more games added somehting new every month, like a dungeon or quest of sort that is repeatable, just to get the fun flowing.

Originally posted by Sketch420
Game used to be great but is now PAY TO WIN with the new implant system. Also the team VANU has guns with NO RECOIL and is a haven for aimbotters. With no recoil anyone can copy and paste a simple script into autohotkey for a perfect aimbot. Broken game with bad developers.

When the hell was the last time you logged in an played for more than 1 hour? You honestly have no clue what you are talking about...


Implant pay to win? Dude, I cannot tell you the last time I bought an implant or an implant charge kit, I get loaded on so many of these while just playing I'm bleeding out my butt with them... To top it off, if you take the tier 3 implant and mix it with a tier 2 implant it makes and ultra charger.... FOR FREE!


Vanu have no recoil? Do you listen to yourself? Vanu have no bullet drop, they have PLENTY  of recoil to go around, shit I play TR and I understand their system fully. 


Aimbotters.. The last time I seen one of these, was the more than 8 months ago. SOE has developed a crazy good hack detection system that really has helped honest player out.


So, in conclusion, before you continue to go spew poison over a game you know very little about, how about you spend 2 minutes (this is a stretch) and do some research on a game before you sound like a stoner idiot...  Sketch420

I own every infantry weapon and most of the vehicle weapons and I'm still finding myself buy camo and helmets all the time... Their model works very well, player studios was a great idea for a cash grab.

This game is really the most dynamic I have played in a long time. I understand a lot of people are bitter about 3 continents and lack of stuff being put in recently, but with as little as they have in the game currently, it is the only one that I can say changes every day. Sure, the battles for territory are the same, but outcomes, tactics and everything else really changes up how things are won or lost.


If you are bored with this game, take a look at the people you run with. TBH if you are not running with an organized squad or outfit, then that is a major reason why you might not be liking this game. 

Meh, I spent the $100.00 on it. What else am I going to spend the $100.00 on with other games? All of them seem to be going FTP, might as well contribute some where. 

I think it always has to do with the Devs, creative writers and the other functional people of the development team as a whole having different views. Look at Asheron's Call and then take a peek at Asheron's Call 2, they have completely different developers (Yes I am aware a about the whole Micro$oft thing and that even some of the devs did help develop these) and even producers. They had this idea in their heads of the new type of MMO that they wanted to create where you no longer got to choose your patch but a predefined one was made for you. They wanted to focus on guild and group being able to run together, working with one another to accomplish huge goals. The problem is, a game like AC1 to a game like AC2, that is near impossible.


Players, (I am VERY guilty of this) want a world EXACTLY like the old one they remember, but we want new graphics, cool shiny shit and just a little bit more to do with our time. The problem is, the devs want the same thing and now you get this giant mixing pot of ideas that are being force fed into the game and it changes everything we know and love about it. There is no check that says, "Hey, maybe we should just keep what has worked and people like in the past", because when you (anyone who has ever worked on a car, video or photo production, cooked or anything that involves being able to add your own touch)  get started on a project such as a game, you want to add all this fun stuff that you feel will attract players and keep them around.


I'm a guilty game hopper, I cannot play a MMO for more than a year anymore because my community and myself fall off the charts with them. Take Planetside 2, my community is still playing this game to a decent extent, however; we continue to lose people every day to some of the others games we play. The reason for this is all the false promises by SOE, the constant change in direction, the lack of a meta game and just all around boredom. Too often we see developers promise stuff that they cannot deliver on and scrap it in the end (anyone remember Dark and Light?). This in turn makes it hard to play a sequel for a game that you grew with.


Currently I am playing AC1 again, I logged in 2 days ago with complete shock, they added summoning to the game and allow for the HUD to be customized, something players wanted for a long time. Within minutes of being logged in, I was greeted by a community that cares and helps one another. I have totally forgot how that feels, to play a game where I'm not being told by some 12 year old how many times he and my mother have slept together. IT WAS AMAZING, but then I remember every new game that comes out and has some sort of PR will attract these children. 


I'm getting off subject, I only hope and pray that EQ:N will be a success, too many MMO's and sequels that I have played have just crashed and burned. 

I personally did not like pandaria because it didn't fit the lore to me.


You had Vanilla WoW that established the story and where our roles as players were, you had BC that introduced the next big boss guy from the WC3 series, now comes WoTLK where you fight yet another iconic boss from the WC3 era and finally Cataclysm where you take on the most bad ass boss of the Warcraft series... Next is panda land... A thrown together story...

Originally posted by Grakulen
Originally posted by toljar
I'm shocked at the DayZ, with all the negative that game gets from screwing fans over to just not being a great developer. None the less, I hope they do succeed and what they are setting out to do.

You are talking about WarZ. This is DayZ. Two completely different developers.

Yea, I misread that. Hey either way, I still hope all works out.

I'm shocked at the DayZ, with all the negative that game gets from screwing fans over to just not being a great developer. None the less, I hope they do succeed and what they are setting out to do.
Originally posted by Shadin
King: Wait... You use a 460 and still blame the game? The internet sure bring surprises sometimes.....

You are aware that PS2 runs more off of CPU than GPU, right?

Cheating isn't bad... every now and then you run into some hacker but it is not as bad as people say.


The performance is horrific, yes they screwed the pooch on this one.


They have issues, a good chunck of them I will admit but in the end it is a fun game for people new and old.

I'm just going to leave this tweet from Matt Higby right here regarding Magmowers

While it was a rather fun event, I'm displeased in the un-organization. Hopefully, SOE took some notes from this event and when they host the next they will make the proper improvements. Kudos however for putting something of this scale and fun together!

Not to dog on HoN, but how is it holding up now days comapired to DoTA2 and LoL?


You know a great way to deal with these hackers you all mention? Play with a squad/platoon! (Honestly how many of you play with 24+ people? Ones that are not zerging the Crown.)

Most of you guys cry non stop on these forums, it is pitiful coming here anymore and almost none of you even have an arguement.

Let me put it in obvious terms for you....

Just like LoL, PS2 will be able to take squads/outfits and place them on a seperate server for SvS or OvO style tourneys for MLG. By doing this they will reduce hackers from both inside and outside of the tourney. 

Originally posted by svandy
What sandbox features did this game sport?

Well, crafting for example, lets use Craigstone; People needed to work together the re-build the forge to craft at. Initially they announced that we as played would re-build cities but I never seen it happen.



I would suggest always getting those gloves that give 600 hp on any melee class, it might slow your ganks but it almost completely mitigates an entire attack/ability in a 1 on 1 basis/fight
Lets be honest, high end meta game at its current.. This guy well be shut down way to easily due to the mass aoe in this game.. Right now if you are melee and dont build tanky you get shut out of team fights. They need an item that reduces aoe damage by % for most melee assassins like bastet and this guy

I still re-sub at least once a year to see all the new stuff. I wish I had a group of people to log in with and make freshies.

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