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Dragon's Prophet: Open Beta to Kick Off on May 30th
News & Features Discussion « General Discussion 5/21/13 3:30:01 PM
A game made by same people that made Runes of Magic an indisputably P2W title? No thanks.
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[Column] General: Has Obsidian's Future Become Brighter or Darker?
News & Features Discussion « General Discussion 5/21/13 2:35:39 PM
Obsidian should stay clear of any company that was ever involved with Allods.
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Originally posted by Rinna Because there are never exploits in P2P games........... Oh yeah that's right there are just as many as in F2P. Your logic is astounding. |
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[Column] World of Warcraft: A Deep Look at Patch 5.3
News & Features Discussion « General Discussion 5/20/13 1:49:34 PM
Really would love to take a look at the new content, but for me re-subbing to a game is even less likely than subbing the first place. Although I will say Blizzard has always been kind with free time when asked nicely.
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[Editorial] General: The Beta Is a Lie
News & Features Discussion « General Discussion 5/16/13 9:40:41 AM
Totally support everything you said here.
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Look at TUG on Kickstarter they already spell out how they plan to go about implementing their version of this idea.
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Originally posted by filmoret Seriously? Cause you personally have access to the game's source code and know how to fix the issue. The reason those issues aren't usually fixed is because they're not simple. if it really was just changing a number they probably would have done that. Or consider this - developers have way more metrics to judge things than you do so if you're crying about the damage on a skill or whatever being OP (only takes a number change to fix) doesn't mean your right. So the fixes you may be seeking might not even be necessary except in a certain portion of the player population's opinion. |
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OP there's a game on kickstarter that to some degree is basically what you're talking about: |
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A true compromise on 30 day subscriptions.
The Pub at MMORPG.COM « General Discussion 5/10/13 8:34:16 AM
Originally posted by OG_Zorvan Really like your idea as an alternative to the sub model OP. Good thinking. It's a bit more complex than other systems but it sounds like it would function well. |
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Defiance: First Major Update Incoming
News & Features Discussion « General Discussion 5/09/13 8:05:04 PM
Originally posted by UnrealRpg Not really on trophies/achievements. If you didn't buy the new content, you can't play it, and therefore can't get all the connected trophies/achievements. So why even make them available to you? |
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Originally posted by Quothera I think you're wrong though. You're basically saying the target of treatment should be the videogame playing behavior when I'm really saying that is more likely a symptom of the illness rather than the illness itself. For example, if you treated the "videogame addicts" major depressive disorder you would cure the "videogame addiction" at the same time. Otherwise you will waste all your time trying to stop them from playing videogames when they're only engaging in that behavior because they're depressed, anxious, agorophobic, etc. I'm telling you this based on a lot of experience, but I won't list all my credentials to be a smartass. The behavioral model is a possible explanation but really isn't sufficient to explain the pattern you're witnessing. *Sorry for the assumption that you're studying psych. Regardless of your field best of luck to you now and into the future! |
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Pretty sure sieges are 70v70 and each guild can bring up to 30 non-guilded members as "mercenaries." Caps at 100v100.
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OP, let me start by saying congrats on your recovery and your start in the field of psychology/mental health. I'm currently a fully licensed mental health practitioner so I thought I would share a few points with you. Sorry if I come across as too critical, but hopefully you're receptive to the feedback. There is no such thing as video game addiction. Addiction and dependence are defined in both mental and physical health in the ICD 10 and the DSM IV TR (soon DSM V). There's simply no mention of anything like that. Gambling, the closest thing to "video game addiction" that's found in these manuals, is also not considered an addiction. It's an impulse control disorder. A person that has difficulty regulating their behaviors may share some similarities to an addict but they are not the same by any means. Gambling, video games, eating, etc. these are behavioral problems that are explained through behavioral concepts (Classical and Operant conditioning). Video games provide some form of reinforcement (be it positive or negative) to an individual and therefore he/she wants to play more. If the reinforcement they get from gaming is greater than that from other sources then most likely this will become their predominant activity. Attempting to relate them to addicts actually does more harm than good. Alternatively, those that suffer from other forms of mental illness, like depression and anxiety for example, may isolate themselves socially, become shut ins, and play video games all day long. No offense intended but based on the description in your OP this sounds like it may have been the case with you. Both the behavioral explanation and correlation with underlying mental health issues suggests that video game addiction is simply a red herring and a waste of time for investigation. The reality is you need to either deal with it like any other behavioral problem (which we have known how to do for 60-70+ years already) or you need to deal with the underlying mental health issues (therapy and/or medication). |
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Free to Play is the future of the MMO genre and pay to play is a scam
The Pub at MMORPG.COM « General Discussion 5/02/13 8:19:13 PM
Originally posted by AdraScore Invalid argument... If the product factually sucks (not as in some people think it sucks) no one's going to be playing it. Here's the two consumers you described: Consumer A: "I'm going to play this game I feel is horribe and sucks for free and hope/request it gets better." Consumer B: "I'm going to spend a ton of money on this game I think sucks." Ok.... |
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Free to Play is the future of the MMO genre and pay to play is a scam
The Pub at MMORPG.COM « General Discussion 5/02/13 7:58:41 PM
There's no way to say that F2P is the be all and end all model for the future of MMOs. Payment models change all the time due to a variety of circumstances. P2P was a perfectly acceptable and valid form of MMO monetization in the past but it's simply run it's course at this point in time. For the moment though I'd agree F2P and B2P models are the way to go. I just wish any person who thinks P2P is a superior model could provide me with one logical argument as to why it's a better model. Sorry but there's not better community, better content, more content, higher quality, subs provide way more profit than simply running servers (it really isn't that expensive in 2013), it doesn't pay for future content (expansion packs in P2P double charge you then because you already paid with your sub and with games that provide free expansions like EvE you're paying roughly $180 a year for 1-2 expansions), that's all BS so hopefully any response would be something outside those standards. I get that you may be forced to pay a sub for your favorite title that doesn't mean there's anything wrong with that game, but it doesn't mean their payment model is any better. The only folks benefiting from P2P are developers. |
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Firefall: An objective look at the game in it's current state
General Discussion « Firefall 5/02/13 12:37:50 PM
Originally posted by Karahandras ^This so much. |
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Originally posted by IceAge Let me name some horrible communities for you Rift, WoW, Darkfall, do I even need to keep going because every single game on the planet is full of douches? I've played a ton of F2P games and the communities are all exactly the same as any P2P or B2P game - a bunch of normal people and a bunch of asshats. If you think the cost of a $15 sub that usually doesn't even require a credit card at this point (get a time card at the store) actually keeps the riff raff out of any community you're sorely mistaken. Your argument holds no weight. As far as cash shops go I've got no problem with the majority of them. The landscape in cash shops, especialyl in the West, is nothing like when F2P first appeared. I rarely if ever see what I consider P2W. Mostly a ton of cosmetics, bank/inventory space, mounts, etc. Whoop-dee-doo! |
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Firefall: An objective look at the game in it's current state
General Discussion « Firefall 5/02/13 10:55:52 AM
There's no content. I'm not taking beta as an excuse because Open Beta starts in June and they've already been accepting money for their game for quite some time. They're simply rushing it out the door due to the financial woes of their publisher. If you really think 100's of hours of content is going to show up out of thin air you're deluded. I've been in Alpha builds of games with more content than Firefall has right now. |
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Originally posted by Axxar I would if I didn't have to probably go through 1000's of Tweets at this point and I wasn't at work where the PC will explode just trying to load my twitter feed. |
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Originally posted by Taldier Did you even read what I wrote? I wasn't talking about any article I was talking about a Tweet from Ben on Twitter that literally stated "Mark Jacobs spamming us about your Kickstarter will not get you coverage." Ben has also stated on Twitter how shady he felt the reward tiers were. So maybe next time you should read what I wrote instead of getting all butt hurt and replying in a rage. |
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