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All Posts by Nephaerius

All Posts by Nephaerius

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1443 posts found
Originally posted by ButeoRegalis
Originally posted by pantaro
Originally posted by Tibernicuspa

The past 10 years of development in WoW shows that they have no idea how to make an MMO. They just designed a simple version of EQ, which was already popular, and advertised the shit out of it.


That's all Blizzard has ever done well, really. Rehash old ideas for a new market, and dumb it down for mass audiences.

truth! you would think after 10 years they could come up with some original ideas at this point...

WoW let's other games try out the original ideas, then take the successes and assimilate them into WoW, or some bastard child of WoW. The fan base takes on the task of convincing themselves and everyone that WoW had the original idea in the first place and everything else is just a bad clone.

Even if what you're saying is true, who cares? That's like saying all FPS games are just Doom clones. Spend a lot of time beating dead horses don't you?

Originally posted by DevilSeph

Bro ? chill down pls, i was talking about mmos not crapy card games and button smashing rpg-s and if I'm not wrong they are straching same shit over and over for 10 years which is not nice and player base went down from 14 mill to 6 mill and will go down to 3 soon only chinese will play it because they like pandas. ( i still coulden't get over pandas )

Dude from a business perspective it makes absolutely no sense for Blizzard to make another MMO as long as WoW is running. Who are the majority of people that are going to play their new MMO? You guessed it! People already subscribed to WoW. Their making another MMO would just be cannablizing and recycling their audience. Sure they'd net a few new players but really they'd spend a ton of resources on making a new MMO just to shift their player base from WoW to the new game.

Also, it's 2015 and if you think any major studio is going to put out an MMO in this market you're just dreaming. It's too expensive, time consuming, resource intensive, and has been shown to have limited profitability to the point where you probably won't see a AAA studio make an MMO for the next 5-10 years.

I guess I don't see what the OP does.

WoW - it's still there doing its thing

SC2 - better than I'd ever hoped

D3 - horrible at release but amazingly improved at this point.

Hearthstone - Awesome. Magic is better but it's more difficult to access the online version than Hearthstone and I'd rather play with all the physical cards I already own.

Heroes of the Storm - Awesomer - who'dve thought you could actually change up the MOBA formula so much and wind up with such a solid game?

Overwatch (coming soon) - looks pretty cool.

I'm sorry they're not making hte specific games the OP wants but then the thread title should really be "Blizzard let ME down :("

Massively's decline has absolutely nothing to do with the decline of the MMOG genre. This is blatantly obvious given that Joystiq which covers most if not all games is also out of business as well. Don't get me wrong the MMOG genre is in trouble but that's completely unrelated to the Massively shutdown.
Everyone sees this game through rose colored glasses. It was an abyssmal buggy unoptimized mess from start to finish.

Reasons some prefer MOBA to MMO:

No gear impact

Start on even playing field every match

Limited team size - fair odds

Prepared for PvP - no getting ganked in open world while AFK

Many MOBAs allow for item builds which allows for a great deal of the theory crafting from MMO's but within a constrained item set

IDK personally I love PVP and I play MOBA's for totally different reasons than I fire up my MMO's. MOBA and more specifically LoL to me is like playing chess with 123 pieces. MMO's is more just fun times on an uneven playing field.

Originally posted by Telondariel
Originally posted by Lobotomist

This is so damn sad. Last big company with potential to make a good MMO , and we are discussing how at least they can licence the technology.

Its really over, isnt it ?

Last big company with potential to make a good MMO?  I don't think we're talking about the same group.  If you are talking about EQN, the hope fizzled quite some time ago that it would be a contender for anything.  There is a very limited subset of people that actually believe in Smed and Dave's spin, especially in regards to their ability to "make a good MMO".  Those days are long gone.


It's only over for SOE.  Let's not indulge in histrionics to over-generalize their failure to that of the entire genre.

There's only 1 company really turning a worthwhile profit in the MMO space (Blizz/WoW) and they were sold off by their parent company in the last year or so......

Where are you seeing any industry giants left in this genre or anything promising on the horizon outside of some Indie titles?

Originally posted by fivoroth

The Xbox is a great console. if you don't have to spend a lot of money and you can simply exchange then why not? Do you have tons of games of ps4 which will become useless to you? If the cost of switching is low, I would do it. It's not going to be just destiny. Any game in the future you want to play with your friends, you won't be able too.

By the way forza is a fret game, you don't need grand tourismo!

why is everyone saying that the OP will be downgrading if he switched. The two consoles are almost identical. 

Because the PS4 actually is more powerful than the XBone, historically PS has the better exclusive titles, they had higher rated titles in 2014 than the XBone by a wide margin, and since the OP is talking Destiny PS has DLC exclusives that lock out Xbox users for up to a year compared to their PS counterparts.

AC:Unity was literally gimped on PS4 so that there was parity between the two systems. Ubisoft's denial of the fact is silly considering they had no problem stating it with AC: Black Flag. The PR statement appears purely there to reduce any negative feedback they might have received from the makers of the gimped system.

Never thought I'd say this and hate to being saying it now. However, it's pretty clear MMO's in general are headed the way of the dinosaur and the dodo. Companies see that they're basically not profitable sans the exception(s) to the rule (WoW) and are pulling out. Probably the only pure MMO's (not MOBA, etc) are going to be from indies (repopulation, etc).

These things are all cyclical so I'm sure MMO's will have their time in the sun again but with Activision getting rid of Blizzard, scrapping Titan for a shooter, selling off SoE, and tons of others pulling out of the MMO market all the signs are there and the writing is on the wall.

The fact that they bought XBone's to play Destiny is laughable when PS4 is getting DLC exclusive almost a YEAR a head of time. That means content that came in the last expansion isn't available on XBone until December 2015. I might have the exclusivity time off but I know it's 6 months to a year minimum. Don't bother downgrading to XBone for your friends. Unless that's the sole reason you play games.

I had heard about this the other day. Sounded interesting so I checked out the Kickstarter. Saw Mortal Online as part of their resume. Immediately lost interest.

I'll check back in as development goes on but for me the MO hx counts me out of any early investment.

Originally posted by Robsolf
Originally posted by Bakgrind
Originally posted by Varex12
I'm beginning to think LOTRO might not make it into Mordor.  :(

Ya, I had that same thought  5 years ago and here we are still asking the same question. For a game that was released in 2007 one would of thought that we would of gotten there by now.

It seemed like for a long time they were taking their sweet time with it.  I mean, they did the Mirkwood expansion which in no way advanced us toward Mordor, then we were in Enedwaith for over a year, then Dunland for what seemed like forever.  Both of those places seemed extremely overplayed compared to their role in the books.  Then Eastemnet was one year, Westemnet another...

But since they got the new(old) producer back early this year, they've been moving along pretty quickly, a bite sized chunk at a time.  Fangorn(though I wasn't a fan), Path's of the Dead, the Marshes... Beornings and Central Gondor should be coming in a couple weeks.

I have to say though, that it's not exactly encouraging to me.  I hate to be a pessimist, but I gotta wonder if the rush to get to Mordor is being brought on by WB's desire to pare down the crew and go into maintenance mode ASAP.  They've said they'll continue to make content after Mordor, but ya never know with Warner Bros. writing the checks.

I don't know where you got the info that WB ever wanted LotRO in maintenance mode. I have family at both WB and Turbine and that was never the case. A friend of the family is even VP of Product Design for Turbine and was responsible for the F2P switch for both DDO and LotRO. There's been 0 discussion of putting LotRO in maintenance mode at any point in time. That doesn't mean they haven't made their fair share of mistakes, couldn't have moved the story along quicker, or whatever other criticism you want to throw out there.

WB is also responsible for Shadows of Mordor, the Batman Arkham series, Lego Marvel/DC, Mortal Kombat, Injustice, and the Witcher 2 and those are just some of the better titles they've published. They're not exactly anti-video game or quality so I don't understand why you would think that's the case.

Originally posted by Asm0deus
Originally posted by iridescence
Originally posted by Asm0deus

I tried alpha and tbh was quite disappointed, sure there are bug and the like but that is to be expected, it is alpha. Also to be expected is that Early Enrollment is also a ongoing alpha and they never tried to hide this.  BTW EE is like a "head start you get with founder packs " for other games as there will be no wipe unless something major happens.

The game has potential but it also has some things which I find a big turn off. Some things I do not like:

~ ranged attacks are rooted

Very good thing

Opinions vary on each there own and btw it is suppose to be temporary


~ no run toggle you need to hold down shift or watnot to "sprint"

Who gives a shit? I never ever use run toggles in MMOs.

Obviously I do.....I like having an option so I can be in "run" mode all the time instead of having to hold down shift or whatnot...I am also sure there are other that would like this too


~ current aggro mechanics result in a leash like behavior

Not a big deal

It really is and is why they made ranged rooted for now...too many melee were whinging about ranged being to easy when the problem is really a aggro mechanics problem.

~ IA is very very stupid

(assuming you mean AI) show me a game where it isn't stupid

Indeed I meant AI, and yes many AI are stupid but this AI makes all the others look like geniuses.

~ missing very basic controls that we tend to take for granted in most mmos (in FS cant alt tab without game crashing and things of this nature)

Granted this sounds annoying although hardly gamebreaking

It is indeed game breaking when you play FS and need to alt tab out to do other things on your pc while your character is crafting but it crashes the client.  It kind of defeats the purpose of using a nice top of the line screen when you have to play games in windowed mode.

~ crafting is frakking boring and has huge huge craft times

"boring" is subjective but I think this is good as I hate easymode crafting.

 Indeed much of what I said is subjective as they are my opinions only and btw I have never played WoW, am not a fan of wow and do not like easy modes either, doesn't mean I like stupid systems though.


~ skills and their progression are not very intuitive

~ they way skills and gear works is confusing for newbies. For example you get the skill frost ray but need a wand to actually use it then when you finally get frost ray 2 you think woot damage upgrade but nada because you need a +1 wand to use frost ray 2, the same thing with armor and armor feats/skills etc etc.


So the game doesn't hold your hand and is rather complex? *good*

 Again I like complex and games that do not hold your hand, like for example Project Gorgon. This game however just bungles and mismatches things together to avoid having "classes" to get around IP copyright issues.

I'm finally gonna try out PFO tonight and your inadvertently positive review has got me all hyped. Maybe Blizzard makes an MMO that would be better suited for you though. Seems like you hate virtually everything about PFO's design.


My replies in orange, I am happy my opinions have helped you decide to try this game, that said I find it funny you come in defending the game like I was trying to bash it when I was just expressing what I though about it. 

It is funny because it is making you sound like one of the big fans from the official forums that for some odd reason took extreme offense to what I thought even though I clearly defended some things about it like how they didn't try and hide what EE would be like etc.

Comes down to this, the game didn't not feel very DnD or pathfinder like to me  AT ALL, it did feel like a badly rinky dink sandbox game with some vague names and lore taken from the IP that needs a whole lot of work. Which is why I will check back on the game in 1 year or so and see what it is like then.

Lastly nothing about my post was inadvertent but thank you for sharing even if you did try to put in connotations to my opinions which may or may not have been there.

You mention copyright issues but the devs have Pazio's permission, etc to make the game. I don't think the classless system has anything to do with copyrights regardless of whether you agree with it as a design decision or not.

Originally posted by oddtoddy
I'm still trying to figure out why someone would play this over LoL. It just seems like it's way behind.

Based  on that logic, why would anyone play any new MOBA over LoL? The new game will always be behind older one's content wise. The reason could be as simple as someone wanting to play a MOBA style game that uses characters from Blizzard's IP. That would be an impossibility in LoL sans the use of 3rd party champ skins not viewable to anyone besides the player.

I know I'm in the minority but I'd love an isometric MMO that was playable with a controller. I love the way D3 plays on console.
If anyone has a key I'd love one.
Heroes of Order and Chaos would like to say hello and that they beat you to the punch by quite some time. It's basically LoL on tablet/phone/etc.
You have to use a 3rd party program to do it (Joy2Key), but ESO is easily playable with only a controller. As soon as I heard it was coming to consoles I mapped out controls for my controller in Joy2Key and it worked great. I'd still prefer all the keys available on kb+m but it's a perfectly suitable substitute.
Originally posted by OhhPaigey
Originally posted by Nephaerius
In case anyone missed it - all this info is false. Bungee comfirmed this is not a former employee and when Reddit mods asked for proof to substantiate his claims the user declined. His answers are pretty generic too. you or me could probably do just as well in the same circumstances.

Sure it's possible, but there's cutscenes from Alpha and content that has been completely cut out and disappeared for launch if you do enough research.

Also, why would Bungie say that any of this true? And why would they give up their identity only to ruin their chances of getting hired elsewhere in such a tight knit community that's only managed by PR and money hungry scumbags?

I didn't say that the conclusions people had drawn about missing Destiny content were false. Merely that the support for that evidence is false.

Of course Bungee disavowed this posting but if you are even remotely familiar with AMA's there are way worse things that have been posted or reported about by in house staff where they have been able to confirm their identities without being fired. The fact that the poster refused to confirm their identity is pretty much a red flag that this is fake to anyone that's familiar with these sorts of things.

You're obviously welcome to draw your own conclusions though. I'm no fan of Bungee (I don't own Destiny and haven't even watched a video of it) but there's no conspiracy case here. At least not based on the information presented here.

In case anyone missed it - all this info is false. Bungee comfirmed this is not a former employee and when Reddit mods asked for proof to substantiate his claims the user declined. His answers are pretty generic too. you or me could probably do just as well in the same circumstances.

*It would be nice if edited the original article to reflect this. I feel like I wasted my time even bothering to read all the info only to find out it's blatantly false.

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