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All Posts by Asamof

All Posts by Asamof

24 Pages First « 6 7 8 9 10 11 12 » Last
461 posts found
Originally posted by MMOGamer71
Originally posted by Asamof

don't blame blizzard, blame your dumb friends that actually dropped 25 bucks on worthless crap like pretty star horsey mounts

once the sheep started to drop heavy cash for pointless crap like that, blizzard did what any other business would do 

Don't forget many of those mounts have some or all revenue going to great charities.

for the actual charity ones, fair enough. but celestial steed has no charity tied to it, and was the first cash shop item blizzard introduced to the game. and the dummies bought it in droves, ever so desperate to be 'unique' and 'high status' in their virtual fantasy world

don't blame blizzard, blame your dumb friends that actually dropped 25 bucks on worthless crap like pretty star horsey mounts

once the sheep started to drop heavy cash for pointless crap like that, blizzard did what any other business would do 

weren't the posters here hyped for this garbage? LOL about qualtity updates over quantity? cool, more updates that nobody cares about. Gonna have so much fun lighting those torches and killing those same ol' dredge....not

compared to the first version of FF14, this game is amazing. but compared to the rest of the MMO market? it's yet another generic WoW clone, nothing special other than the mind blowing visuals and audio.


As usual, the rabid FF fanbase will keep this game alive based on brand name alone. It's not a coincidence that 99% of the players you'll run into have FF/squareenix related names :P

Originally posted by Ukiha

Actually i saw him with his main character named Naoki Yoshida in Gridania talking to the players,both in English & Japanese.

Pretty impressive to see a producer playing his game and talking to the players to be honest.

I wish he was more honest. He claims to be an mmo veteran with 20 years of experience under his belt, but it's not really reflected in the game design...

I feel that him and his team need to go back and study WoW again, this time beyond the level 20 trial. They have much more to learn from the american mmos that they're attempting to recreate

Originally posted by Rhonen
Just curious if anyone ever actually watches this or not.  Personally, I could care less about watching stuff like this but others may actually like watching it.  dunno.

e-sports is bigger now than it's ever been, but yeah no. Many people (myself included) love GW2 but nobody really cares about its pvp scene that much

a marvel diablo-like should have been a no brainer. How did everything go so wrong??

(hint: david brevik wink wink)


the only reason FFXI was able to maintain sub this long was because FF fans will pay for anything w/ the FF name on it 


it will probably be the same case with this one

Originally posted by djazzy
Originally posted by Chrisbox
This game wont flow if their end game is arenas and raids and 40v40.  

Isn't that kind of how WoW's end game is? seems to be a fairly popular game

every wow clone tries this endgame and ends up under delivering

followed by everyone quitting in the masses and resubbing to wow

when you look past the fact that she's a total cutie...

does anyone else cringe when felicia day tries to be funny?

Originally posted by rodingo
Originally posted by Nephaerius

Now I'm forced to wonder if Guild Wars 2 non-editorial reporting will continue to remain unbiased now that you have a "partnership" with ArenaNet.  Just sayin'.

rofl if you literally think companies buying out journalists is something that doesn't happen in real life

Originally posted by Nephaerius

Now I'm forced to wonder if Guild Wars 2 non-editorial reporting will continue to remain unbiased now that you have a "partnership" with ArenaNet.  Just sayin'.

heh, reminds me when any post criticizing TOR around release was removed

and articles showing up for ME3, a single player game XD

is there hype?
Originally posted by Spezz
Will we get a /pizza command?


Originally posted by Nadia
Originally posted by Asamof

all of the magic people remember about EQ was before SOE took over, and the hate only began when smedley started interfering with game design

Smed had the idea for Everquest


some history from Brad McQuaid aka Aradune

Smed and I founded Verant. We started our own corporation, with him as President/CEO and me as Vice President.


business article from 2002

After 18 months at San Diego State University, where he was studying computer science, Smedley dropped out to write games on contract for Alien Technology Group. In 1993 he finally took a full-time job at Sony. He needed the salary to support his own online habit: By then, Smedley was running up $600 monthly bills on CyberStrike, one of the first graphic action games played online against others.

He knew that CyberStrike, while primitive, was on the right track. If he was willing to pay to play, he reasoned, there were probably lots of other gamers out there who would be too. So in 1996, Smedley pitched his boss at a Sony-owned PlayStation development studio on the idea of an online role-playing game. It would involve thousands of players at a time, he said. It would be three-dimensional. It would make a fortune.

Smedley recalls, "I got three minutes into this huge presentation, and he just flat out said, 'No.'"

But a few months later, a new boss, Kelly Flock, arrived. Smedley tried his pitch again. He pointed out that programmers at other companies were already working on virtual-world games like Meridian 59. And while he didn't know it at the time, Electronic Arts was already working on Ultima Online. He got the green light: EverQuest was a go. Smedley hired McQuaid and Steve Clover, two ace game programmers who were slaving as corporate systems administrators. Within three years, the small San Diego skunk works grew into a team of 56 developers and one of Sony's most expensive game projects, with a development budget approaching $5 million.

so basically he's like george lucas then

Originally posted by Shadowguy64
Since we literally know NOTHING about this game, it seems strange to have so much hype surrounding it. I mean, is there even a web page / official site for the game yet?

not to mention SOE doesn't exactly have a clean track record

all of the magic people remember about EQ was before SOE took over, and the hate only began when smedley started interfering with game design

Originally posted by JemAs666
Originally posted by elocke

Battlefield Barrens was great the first time.  Second time, I just logged off in boredom and really didn't feel like chasing down annoying champions for a few pieces of lumber, meat and stone.

The legendary quest, I'm still stuck on getting the 10 mystic legendary pieces and the 10 other ones I can't think of the name of.  I've had 2 drop in a total 2 weeks of running LFR.  They need to make the droprate for a quest like that higher if not 100% just so I can get to the next step in the legendary questline. 

Brawler's guild, for me at least, is horrible and not fun.  But I'm not a challenge player, never have been and this facet of the game seems to be all about just beating a really hard boss solo.  Fine for those who like it, but I just can't stand it personally.

Why in the world should something labeled as "Legendary" be simple to get?  This is why MMOs are basically garbage now because it takes no effort to get anything anymore.  It should take you months to get something "Legendary".

and yet when games do make legendaries super rare, you get nothing but wow players that scream and whine to make it easier to obtain

Originally posted by drivendawn
Originally posted by blohm86

2013 will probably be the year of dissapointment; NOTHING new and innovative so far. 


Not impressed.

No offense but I think that is the problem now days. People always wanting new innovations all the time. Tons of games are fun without being innovative. Just because a game is innovative doesn't make it fun. 

I completely agree with what you said, but he's probably referring to the fact that the majority of MMOs just copy wow without putting any other thought into it. There was that time before WoW where many MMO's felt distinctive and had their own game mechanics (although at their core a lot of them were EQ clones)

Originally posted by VirgoThree
Originally posted by Asamof

I'm so confused

at what point did we decide that smedley was for the gamer? did people forget about SWG NGE??? the hundreds of EQ1 expansions that came out 5 times a year? Free users being able to pick up rare drops but not being able to equip them until they pay?  

One thing is for certain. SOE knows how to polarize their audience. I'm personally on the positive side of the spectrum for them. I've always liked SOE games starting with EQ (although SWG was the one I never played) and I still like them to this date.

Having gotten into MMOs from the original EQ, I would love for the series to be reborn and do well. If SOE and the smed really turn over a new leaf for EQN the it's a win-win for everybody. I'm just saying, basing this on past experiences, i'm more cautious than optimistic. I'm totally down for EQN being crazy awesome, if SOE can deliver

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