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All Posts by black_isle

All Posts by black_isle

12 Pages « 1 2 3 4 5 6 7 » Last
229 posts found
Originally posted by Grakulen
Originally posted by black_isle
I wish they lost the license tbh, but not gonna happen unfortunately.

They don't own the license. CCP own's White Wolf publishing. They own the IP. 

I have serious doubts we will ever see this game.

 

Ahh,  totally forgot about that. This sucks even more now :(

I wish they lost the license tbh, but not gonna happen unfortunately.
Good that the one thing that isn't in TES and doesn't even define TES is the focus of this mmo. I want devs to understand you can't bend IPs and lore to fit your moronic style of play which is pvp. TES doesn't need pvp, never did. I'd like their launch video is all about exploring adventuring and living in a world, which is TES is all about but ofc go snatch an ip to fit your second attempt of a DAoC which you could just do as well without abusing the TES ip.
Item skins and dumb grindy achievements that means nothing as content lol. I can't believe how badly they ran the whole thing. It could be great this game, but even if they dropped this BS living story thing, i'm afraid the damage is done. I just don't care about it enough anymore.
I like the class but i always prefer knight in shining armor type paladin. This just doesn't feel like that fantasy and gives me too much militaristic vibes for some reason. Still gonna play it tho.
Originally posted by vbathery
What kind of commie, socialist bullshit is this.

GW2 is one big huge anti-communist propaganda. You can see this clearly with how they portray and handle dredge and ridicilous characters like "Riot" Alice (lol, just goes to show how elementary school level their writing and general knowledge is). They are only capable of creating charicatures and lack the ability and knowledge of the subject to be able to create a realistic portrayal. Certainly they aren't the only devs doing this, most western devs are, but in GW2 it's especially gross. But yeah, keep on glorifying royalty and accumulating wealth while killing the people who are fighting back because their homes are taken away from them. Some heroes we are.

necro > bl > tempest = cleric, for me.
Originally posted by Siveria
Did they fix the boring gameplay? having 0 real choices on how your char advances? Because they were 2 major issues why I disliked the game so much. I found d3 boring, because it felt like an onrails shooter to me, since I had bascally 0 say in what skills i got as I leveled up. Games like torchlight, d2, path of exile all allow you freedom in what you choose. I doubt i'll buy the expansion unless these issues are fixed. d3 never really has impressed me or invoked any "this game is good"-type feelings from me.
 

New paragon levelling lets you allocate your skill points however you want. If you want talent trees tho, you are still out of luck. Personally i prefer this system over it and yes i was a D2 player too.

 
Originally posted by Redemp
Wait.... I have to purchase an expansion to fix Diablo 3's obvious mistakes? So discounting all the "corrections" is there enough content in this expansion to even it call it one? One new class and adventure mode, is that it for this expansion? Am I missing a deluge of content, why in seven hells would I give Blizzard money to fix their mistakes, not just mistakes but clear greed in designing the entire game around the RMAH? Really .... why should I purchase an expansion to fix the game?

No all the changes are given for free with a pre-xpack patch. New loot system, new paragon levels system , removal of AHs, new difficulty modes and all the base changes really. You need the expack if you want to progress beyond lvl 60, play in act V and play with crusader. LoD had one more class and that's the only difference from this expansion content-wise. 

Can't wait for this. It fixes everything in a very good fashion except the always-online DRM unfortunately. 

 

As the ever annoying templar would say; GLORIOUS!!

Originally posted by Redcor
I picked up Path of Exile and have not touched D3 since.

Good for you. Says nothing about D3. Now go play all those characters that you will reroll again and again, only after sinking all those hours of course!

 

Can't wait for the expansion. It will set so many things right and it will be a hit. I just hope the base game story and atmosphere could be changed/tweaked/retconned, i don't care. And i hate Act 2. Just wanted to say that.

 
 

You didn't like Warcraft RTS games and MTG. Your views are dead to me Bitton, lol.

I think they are trying to maintain that "teehee what fun devs" perception a bit too hard at this point. It's much better not to push it too much and let it come naturally. I didn't enjoy this video.
Probably the funniest yet. nice curveball with the title. gj.
Originally posted by djazzy
Originally posted by black_isle

Promising games are coming.

They are only promising before they release. And then when you actually play them you realize what terrible games mmos are.

That's the description of being promising mate. That's why i didn't say good games or great games and chose to say promising. What you said is what promising something is all about.

I just got my beta invite today and as a long time MTG player i am very much delighted by the game :)

When does this game became a game about completing meta-achivements by grinding menial tasks for stupid uninteresting rewards? How has this become the core of gameplay in GW2? Who allows this BS?

 

Drop this Living World fallacy and develop something interesting for a change. Time is coming fast for me to abandon GW2 for good and not even check the updates now and then. I suspect for many it is the same. Promising games are coming.

Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

/thread

Originally posted by Razeekster
The "intricate stories" part gets me. Their quests and stories are about as intricate as a childrens picture book. I honestly wonder if they have professional writers as part of their team or not because it sure doesn't seem like it.

So true. Story and writing is so weak it gets a facepalm everytime. It's really elementary school level. And i don't buy the "Living World". Spawning random pirates in the world, destroying some buildings in LA and things of this nature doesn't make it a living world. It is called an ordinary good 'ol patch - which is expected of an mmo anyway- and nothing more. Nothing changes in the world, no changes or progression of the zones or other elements in accordance to story or something, for them to be going around shouting Liiiiviinnnggg Stooorrryyyy!!!! everytime they open their mouths, like it's some kind of unseen development in mmo history. Tbh, even wow seems much more like a living world at this point.

 

GW patches are weak imo (i don't care about pvp or wvw). They can brag about the frequency of it but from a gameplay standpoint i don't see any improvement and they don't add anything to the world. I don't care about their holiday events and things like SAB. They should be a side thing, fluff. Not the main point (i know there are different teams for these things). All they did is to make some QoL improvements and nothing more. Nothing about the core issues. Even then the LFG tool is added one year later and it's still not open to everyone. No improvements to character progression which you complete at lvl 20 and do the same things for the rest of the game, no improvements to dungeon running and/or team roles (having some kind of a role and teamwork doesn't mean embracing the trinity). Stuff like this makes me play a short while, find it pointless and then drop it again until some time later. Probably it's because i find most of the classes, armor designs and playzones not very thrilling too.

 

I know these has been said in one way or another before.

 

/rantover

 

5. No

4. No

3. Yes - to some extent

2. Yes

1. No

 

Thanks.

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