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All Posts by impiro

All Posts by impiro

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189 posts found
Originally posted by dinams
Originally posted by nerovipus32
Originally posted by Yarly

This is a VERY pro-active profession!  Anet wasn't kidding about removing the reactive combat.

 

This changes the dynamics of mmos boys and girls.

slow down mr.sensationalism, its only a  cgi video.

lol you won this thread

Nah he lost his credibility instead

Originally posted by Pigozz
Originally posted by Werthe

Btw, am i the only one who thinks that the guardian showing the first skill is the spitting image of Orlando Bloom starring Legolas ?

HAHAha ninja'd I was just going to write that:D

Same here

I can confirm that servers are crashing constantly and there is major lag atm. There are huge ques for every server it seems and there are even people like myself who can even que up at all lol.

Got this info from another forum after I found out that 2 hours after beta went live I still couldnt connect. Seems a lot of people have problems.

Well so much for the praise of Trion by the Rift fans I guess. Not to say its bad or anything, just saying that this was just an incrdedibly stupid move by Trion to begin with.

1 of the better shooters released in the past few years. However it failed to entertain me as long as the classic battlefield games did. Rush is entertaining and intense, but it gets old after a while. The games sometimes feel more like fragfests and because of the phasing the battlefield is limited in size in contrast to the other BF games which had huge battlefields. The conquest mode falls short compared to conquest in the original BF series imo, mostly because it isn't played with as many players ofcourse.

Overall a fun and entertaining game, yet incapable of capturing the essence of the orgininal series. Ofcourse it never tried to, its more like the smaller brother that was mainly targeted at the console audience and the quick CoD gameplay. it does however crush most of the competition and offers a little more depth than the CoD series does these days. A series that was severely raped since CoD4 imo ;).

As most people know WoW is praised mainly for its rich and content filled endgame. However, it is this endgame that keeps me from playing the game. I have played WoW for quite some time, but every time a char would nearly hit endgame, I would roll a new one. Now this was both during vanilla and BC and even though Cath is offering some cool features and a lot of my friends play it, I still can’t motivate me to play it because of the endgame.
 
Why I dislike the endgame? Because it just feels like a giant waste of time. My main problem is probably because raiding is for BETTER gear. I really do not understand why people find it fun to do the same raid over and over to get the best gear and then, when everybody has the EXACT SAME best gear, will try to get the next ever better gear that came with the update.
 
For me, the endgame would be so much more interesting if the raid simply dropped vanity items. Remember in Vanilla that some players used to have those legendary weapons, like the sword with the electric spark all over it? I mean such items. Items that are special for their prestige value and look awesome but are not actually necessary to play the game. This would actually make all the old raids from previous expansions useable and worth visiting again, and could even make exploring worthwhile again if Bliz would add hidden caves with awesome loot in it all over the game world.
 
But where are the stats? Well stats come mainly from crafting and can be applied to the special gear gained from raids, like upgrade schematics. It would make crafting necessary and make the player economy flourish. The crafting should need a lot of valuable materials and hard to get schematics that can all be found within the raids and within the world in very exclusive places. This will make raiding the same raid multiple times for the materials worthwhile.
 
The reason why I would like this so much more is because I do not give a damn about stats. Especially when everyone can get them easily and there is constantly one armor set that is used by most people because it gives the best stats. I honestly do not see the fulfillment in raiding over and over again for the best gear, just so you can raid more…
Also, my system could offer harder raids as there is no unfair advantage of having the gear or not. This way the annoying mainstream players who want the best gear after 3 hours of playing won’t complain the game is too hard.
 
A short example that actually came from the misleading development videos of WAR:
You kill are very hard boss in the game, and you get his ugly head as loot and apply that on your armor.
 
To me, and flame me if you disagree sincerely, this system would hardly make the game less interesting for most of the playerbase. The content is still there, however now there is just a little more depth to crafting and you are not raiding the same content for gearscore but for the achievement in itself.
Originally posted by Jackcolt

"Way back at MW2" hahaha, way back at MW2, HAHAHAHA, that is fucking golden.

Ye, I kind of couldn't read on after that :p

Originally posted by mainvein33
Originally posted by impiro
 

The fact that you know how these forums are and yet you post the way you do tells me all i need to know. Is it ridculous how arguementative these forums are? IMHO yes sort of (opinion not fact), but Is it a fact that these forums are that way? YES. He should have very well known to post and leave the thread alone but each and every response is just another reason to attack him. He asked for it just like so many others and plays the victim card like it wasn't his fault.

No, the forums are not used the way they should and the OP is using it as intended. He is looking to voice his opinion and these forums are to facilitate on that. He enters a meta-discussion BECAUSE the other posters are simply wrong on this level. They have the wrong intentions, and he points that out. Just because most people have the wrong idea of what a discussion is and what the rules of discussing are is not the OP's fault in any way. You say leave it for what it is, I say fight it or ignore it and hope to find someone sane....

What i meant by the OP "wasn't wrong" is just factual. He presented some of his opinions (not facts) and they were valid. That doesnt mean he didnt ask for it. From the minute you mention I will wait for "x" game while you guys play this one your asking for it. From the minute it sounds like you dont like themepark games knowing full thats the game genre your asking for it. From the time you hit "POST MESSAGE" and you know something you have said might upset somebody your asking for it. It is the very nature of these forums. If you do not like it just leave.No matter how you feel about it the fact remains he posted thus he asked for it. It doesnt matter if its positive or negative voicing your opinions here means you best be ready to defend them and anything else you said nothing more nothing less. He simply could have refused to respond but he did (just like you and me) adding more fuel to the fire. You are actively playing this forum game and calling it childish  to quote you "No, the OP does not by definition have to follow the childish and ridiculous behaviour that makes up the current standard of these forums."
Yet that is exactly what he is doing with each reply (same as you and me). If you know what the response will be don't be pissed just accept it.

No that is not true at all, he is entering a meta-discussion because the invalid points and intentions of other poster force him to. It is ridiculous that when i try to have a civil discussion that i should keep in mind that other people are incapable of doing so. And even more ridiculous that because of this I should leave and not the people who do not know what a discussion is, even though we are on a discussionboard.

Like I have said before while I feel the game is not innovative it seems to me the game is polised and executes elements we have seen before in such a way that they are enjoyable. This is my basic arguement his could have been this simple also. 

 

Yes that simple, but also in a negative way. he might not find it enjoyable. When he would have said so, he would have gotten the same shit he is getting now because he is negative about something other people like and those people can not handle this. You already stated that the OP had VALID points. So thats not the problem. It seems the problem here is the fact that the OP is being negative. People for some reason can not handle negativity. i can be both positive and negative about 1 object or subject, I can still like junkfood but acknowledge it is junk. But on these forums people have to deal in absolutes constantly. Like when I like the color Red, i must absolutely hate green. which is ridiculous....
 
 
Originally posted by mainvein33
 

I am not really sure where to start with you but I will try  to explain. If you were willing to read my entire post (you admit that you didn't which by the way is truly childish) you would have realized I acutally didn't feel much of what you said was wrong. Your deleivery on the other hand simply was if you didnt want to get attacked. You do it here also tossing out personal attacks of your own. You call me juvenile repeatedly yet you cant read an entire response. Even when you drone on about what you dislike whether it bothers me or not I finish reading anybody deserves that much (and it keeps you from looking like an idiot when you respond).
 

You have 2000+ post and you expect me to believe that you dont know the nature of these forums? You posted with the intent to fight. You know you did. Its not juvenile its the way of this forum. If you post looking for a fight you will get one. You should simply have known better. I pointed out where you went wrong but you didnt want to hear it (Childish behavior on your part). I am not condoning personal attacks but if you walk around with a target sign what do you expect. Your telling me in 2000+ post here you really dont get it? Even with 200 post I know what it looks like when your trying to start something ( I might be doing it to you right now. Its true I am aware but you deserve it..)

The best part is that I didnt go off topic I read your arguement and simplified it into something discussable and something that could not provoke a personal attack I will repost it try to read this time unless you get too mad before you get this far.

 

"Simply put if you dont want to get attacked dont hit the "POST MESSAGE" when you post reads the way it does. BTW I for one felt you had some valid reasons for not playing in your post if summarized them without the extra wall of text  it could read:

 

I wont play this game because the leveling curve is to easy for me, I see no new content, and I have a general dislike of quest hub theme park type games.

 

My simple counter:

 

I agree except I feel the game is fun, polished, and over all I generally like theme park games."

 

No, the OP does not by definition have to follow the childish and ridiculous behaviour that makes up the current standard of these forums. What you are describing is debate, not discussion. These forums are made for discussion and not debate. Just because a lot of posters turn it into fighting boards and debates doesn't mean the OP can not differ from them. He used the board as intended, the posters attacking him don't.
 
Also his response to you was valid imo, when I first read I aswell felt the need to skip the rest, because of this unfair statement that made the OP responsible for the fight that other poster are willingly creating. I did however read your post entirely to see if maybe you were being sarcastic or denied your ridiculous statement later on, but you didn't. Therefore reading your entire post didn't make it any better at all.
 
You just say you thought his points in the OP were not all that wrong, SO WHAT? How would this be a comfort after you just told him he brought the attacks upon himself. It is like you agree with the debate culture here. "Hey no worries, I agree with you"  You do not have to agree to be friends or anything, its a bloody discussion. To agree or not is not of importance here, it is not a debate so there is no value to it. You can just voice your opinion and elaborate on it, there is no need to convince. anybody.
 
The current mindset that is standard in these forums is ridiculous and actually you just admitted it was. That means we should IGNORE that and point out that there is no need for it. The OP stated his opinion and clearly showed understanding to those with different opinions. PEOPLE LIKE DIFFERENT THINGS. No debate needed.
Originally posted by Fibsdk
Originally posted by vesavius
Originally posted by Fibsdk
Originally posted by vesavius
Originally posted by Cyphus

While I do respect the OP's opinion on not playing the game and hope he finds something I'm kind of doubting it.  Like others have said it's hard to re-capture that thrill that is your first mmo experience. 

lol AGAIN with this tactic... i talked about exactly this a few posts back when I said 'Why do people keep playing tactic? Why is everyone who dosent buy into Rift, according to the fans, 'bored with' or have a 'problem with' MMORPGs?"

If I don't like Rifts i must be sick of MMOs... it can't be this specific game... right?

I will just repost what I said then, if thats ok?

"I am obviously talking about one single game here in my OP, a game that i address on it's own specific merits and shortfalls, yet again and again this card is pulled on me (and others that don't buy into the Rift train), no matter how calm or reasonable we are."

What I don't respect is the excuses for not having fun in the game.

Why would you think I would need to make excuses to not have fun? Has it occured to you we might find different things fun?

  You see the same thing over and over every time a game goes into beta.  Mmos by their nature are best enjoyed with the company of others.  

well, You might want to tell that to Scot Hartsman who has openly said that overland content, except rifts, are no intended or practical for group play (paraphrase). 

Because every opinion you have and write in your post has a point of referrence. Itøs that refference you are judging rift on. I don't know your past gaming history to say one way or another but I also got the feeling of you having bunny hopped between one too many MMOs leading you to grow tired of mainstream

 

Your just lumping yourself in with the rest here, I have no idea why you would do that. Is it just to dismiss any point of view you don't like? You are saying that if I have tried a few games i am sick of all MMOs and therefore must hate Rift... Thats just absurd.

Please, show me in my posts here in this thread where I have shown 'I am tired of the mainstream'? Actually, don't, This has been derailed by this nonsense enough.

I even said a few posts back when I was asked that me and the GF are now duoing through GW... thats being tired of the mainstream? I have said I am looking forward to Arche Age which, imo, will most definitely hit the mainstream. Please...

This tactic to dismiss others based on silly assumptions on what I do or don't feel about MMOs at this time in general is weak arguing. My issues with Rift are my issues with Rift. What mental block makes that so hard to accept?

Please, let us get back to talking about the game, rather then your assumptions on my outlook towards MMOs in general at this time. Chat or debate to me based on the points I have made in the OP.

Keep the thread on topic.

Give me a break there is no discussion to be had with you based on the points you have made. Lets look at some of the words used to describe Rift in your post.

-It is, imo, a game that lacks ambition or reach, one that is happy to settle for the mundane Compared to what?? What's your point of referrence?. That's right you wont say, ending any meaningful discussion to be had about your assertions.

- It is small (world wise), narrow (vision wise), derivative, uninspired (design wise) - Meaningless words without any further explanation of used phrases. How is it narrow vision wise? How is it uninspired? how does it lack ambition?. Again compared to what?. Where are your expectations coming from?

I'll give you a hint, the reference is in the title of your current browser window.

Also to answer your questions: Compared to other MMO's in general. Funny enough, most Rift fans even AGREE with statements in the OP, but they see this as possitve, they find it enjoyable. We all enjoy different things.

What are you trying to accomplish here?

Originally posted by Teh_Axi
Originally posted by vesavius

Yes, it does.

Look the more you post the more obvious it becomes that you never intended to play Rift. You say you've been following it but its never been any secret what type of game its going to be. Yet your practically bursting to bang on about Archeage, an MMO thats essentially the polar opposite of one like Rift.

The fact is because of this extreme bias, your opinion is almost completely invalid, by definition. 

Ah that seems to be commonsense these days right? When you like something, it is impossible to like something that is the complete opposite. Like when I enjoy the colour red, I must absolutely hate green....right?
 
Rift was hyped and advertised to do something different, namely rifts which were to be dynamic and random, making it less linear. So it was unclear how the game would be for the OP. Themeparks are not necessarily the same, the level of linearity can differ within the sub-genre. What if the OP likes both Themeparks and Sandbox games, yet he doesn't like to play the exact same game over and over of either genre? You can not blame the OP for searching for something different here, as Rifts were advertised as offering a twist, thus making this game not the regular themepark on first sight. He explained he tried and wasn't thrilled about it, so what WHAT'S IT TO YOU?
 
The OP explains itself very carefully, you just choose to read in it whatever you want to easily dispose an opinion that is obviously not in line with yours.
Originally posted by Leucent
I honeslty don t care if someone likes a game or not, but I will give my opinion, on the subject. Why because I like to discuss:)

 

totally agree here. On these forums people seem to confuse discussion with debate. It is like people here have some agenda or something. We are just discussing games here and opinions differ.....

Rockgod you are completely off the ball here. I think you should reread vesavius posts a bit more carefully coz your responses to them are way off imo. You come off as someone who is annoyed by the fact that someone else has an opposing opinion and even though he has carefully explained why, you try to attack him and say his views are wrong without any valid argument to back it up.
 
For example you say he shouldn't complain about rift being a themepark and specifically a linear themepark. But how linear a game is differs a lot even within the themepark sub-genre. Therefore it was not known to him how linear this game was going to be, especially when there was so much emphasis on the rifts. They seemed random and dynamic, and therefore opposite to linear. I can definitely see how someone might have expected a game with more of twist due to the advertising of the rifts. You cant really blame him for having the wrong expectations in this regard.
 
Vevasius has explained his position very well so why dont you just agree to disagree here. How exactly do you think you are right and vesavius is wrong. Your arguments are most of the time not really applicable on the OP at all. There is no need to make a war here. People have opposing opinions all the time.
 
Off-topic even more than the rest of my post:  Fun>Innovation? I think I agree with this, however what is fun is 100% subjective. So that means something innovative can be more fun to some people then something that is not innovative and is fun to others, right? I just don't really understand this statement I guess. You apply something that is 100% subjective, 'fun', to a factual statement that combines this subjectivity with something more objective, 'innovation'. Seems rather pointless, as innovation could just as well equal fun in this regard, as it could be that someone is so bored with the same thing, that he could not have fun unless at least something fresh comes along.

I am quite sure that many people here are such devoted fans that they will the deny the utter disaster that the prequels are. To them I suggest the Plinkett reviews, which completely destroy both episode I and II in 90 minutes or more. Please be educated by these reviews. You can find them on redlettermedia.com.

Besides that the combat animations in some scene made the combat seem dull, I have to admit that I LOVE the visuals. Hope to see some detailed beta impressions soon, so I can make my mind up on this one. Had little interest in this title so far, but...

...damn...look at the prety colors!!! :D

What a rediculous, flawed statement. Really this one is used way to often. Like you can tell nothing from gaemplay videos or dev interviews. All point out that it will be entirely different from GW1 on many grounds.

The "not out yet, so you do not know yet" argument is wrongly overused.

Originally posted by ProfRed


Wow way too much over hyping of GW2.  A lot of you guys are going to be dissapointed.  If you don't love GW1 and you think GW2 will be the best MMO ever you are delusional.

Rift for me, and I love GW1, have hundreds of hours in it, still play it, and am stoked about GW2.

 

GW1 and GW2 seem to be very different from eachother...

Originally posted by Malickie
 

If you read the interviews on this out there, you will see that one way they plan to combat such things is by making their crafting take longer than normal MMO's. Which IMO could mean days to craft certain items.

If someone is going to take the time to level up enough alts as well as craft all of this stuff, why should they be deterred? It's their 15 bucks a month if that is how they want to play, that's their choice.

Another goal they have is for players to be able to reach a level in crafting others simply won't, because it takes to much time and effort. I assume this means it will be something like SWG was, while there were hundreds of crafters, only a  select few made the really good stuff.

This should also help deter those who plan to play as Zep was pointing out.

Thanks for providing the info. If this is indeed the case then this sytem seems to be very interesting. I must admit that this aspect is actually making my interest in ToR live up somewhat again as I love crafting and trading. 

Originally posted by maskedweasel
Originally posted by Malickie
Originally posted by Zeppelin4
 

The question that is still not answered is can a level 1 alt max crafting with a npc crew? If I have a maxed out character that can supply my level 1 alt can he reach the same crafting level as my main character?

I'll just paste what maskedweasel replied with when you first asked.

"Not possible... in order to level up crafting you need cash.  You need money to send your characters on missions.  You also need schematics, and the best schematics you won't get from sitting around all day doing nothing.  You also need... y'know, companions.  You'll have to go through the story to a certain point before you have enough companions to start a decent crafting/gathering train."

Thanks Malickie, but I think I'm invisible....   

Thnx for this. It  would make alt crafting less of a problem. However since it is likely that most players will have numerous alts considering the very high replay value of ToR's stories, I still see a problem in crafting without player attention. If recources can be gathered while offline on 3 alts, that seems like an easy way to be self sufficient to me. See my post above.

Btw, at first I was worried that a player couldn;t gather themselves, but this seems not to be the case. However player gathering should be more effective so that it is valuable for the player to do so and players who liek to focus on crafting and trade can distinguish themselves from those on auto craft.

Originally posted by Foomerang

 


Originally posted by Zeppelin4


Originally posted by Foomerang
 



Originally posted by Zeppelin4
I read most of the posts and didn't find anyone talking about this. What is to keep a player from creating a bunch of alts with all the crafting professions covered and be self sufficient? Level requirement on crafting skills based on your level? This really concerns me the most. I don't want another Fallen Earth where everyone can pretty much craft everything. 



 
You're really concerned about this? Have you played mmos for longer than 5 minutes? Every game allows players to do this. If someone takes the time to create multiple alts then yes, they can become self sufficient.



Yes it does concern me. If everyone can level up crafting without doing anything I will just pass on the game. 


you might wanna do yourself a favor then and pass on the genre.

 It is not about the alts themselves it is about the fact that it can be done without actually doing anything. You don't have to pay attention to it and it can actually be accomplished while you are OFFLINE. Here lies the problem, being self sufficient in other MMO's still requires time...this system suggests it would take a lot less time to be self sufficient. Actually it seems that most of the time consuming work can be done for you when you PvP or even when you are not logged in. This makes crafting useless from a trade perspective, or at least a whole lot less necessary.

 5 alts with offline crafting could make it so that crafting is mostly usefull to be self sufficient and the value of crafted items would be useless compared to drops.

We need more indepth info on the subject to see if this 'problem' would actually be there at all. However, Zeppelin never stated that it would be, he is only posting critical doubts to the info we know so far.

Hmm, I really like the gathering aspect when it comes to crafting, actually I loved to mine in WoW. While this system does seem fun as it gets rid of the boring aspects of crafting, it also cuts of some of the good things for me.

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