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All Posts by Falcomith

All Posts by Falcomith

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784 posts found

"These two games are banking on the fact that those people who loved the classic originals now have good jobs and money to throw at a sequel that will allow them the possibility of recapturing their youth. Not that this is a failed premise, mind you, as Wasteland 2 has already proven to be a wonderful game. But that's not always the case."  

Link in that paragraph is broke.




Originally posted by Grakulen






Originally posted by jmcdermottuk



How, if the social and communications is lacking as stated in the cons, does Social score a 6?








I think this is another carefully worded review aimed at not pissing off the publisher.





It's because it is extremely easy to play with people that are already your friends on PSN and XBox Live. It also has the dynamic events in the open world "patrol" maps that groups of people can converge on and play together. The match making for Strikes and PvP is also functional. 6 is a below average and failing score. Compared to what most MMO gamers are used to, however, it is not up to snuff. 





I somewhat agree with that response....But the biggest issue is sometimes wanting to group with a player you see in the region that is possibly working on the same content. They make it hard, at least on the PS4, to accept invites. You must toggle out of the game via the PS button and accept it through the notifications menu. They couldnt make it to do this in game via the options button and have an accept or decline window when you first hit the button? Also the invite notifications is not very noticeable when you are so engrossed in a fight. The banner only shows for a few seconds. First time it popped up I thought it was an achievement, so I ignored it and didnt read what it really said. 20 mins later, when I logged out, I then saw what it was. Better score for social would be 4.0.





 

Definitely some interesting combat. I agree the camera shaking needs an "off" function. I can see that giving me a headache after 20 mins.
Originally posted by PioneerStew

Can you add in the link? 

But IF this does prove to be true, all those people who ask what the definition of success or failure is in relation to certain games- that would be success given that they have broken even on day 1.  

http://www.gamespot.com/articles/destiny-revenue-hits-500-million-in-24hrs/1100-6422231/

Remember the OP's article is not saying largest $$ amount sold for a game. Just for a new IP. Grand Theft Auto V still holds the record at $800 million.

Originally posted by gwei1984

Well, if you want to see games, which bring nothing new, borrow some stuff from other games, try to sell this as the new sh.t. and hide it behind tons of advertisement and paid reviewer money, then go and buy Destiny.

 

True, but is there really any thing more they can do with a shooter / mmo other than reskin it. I think all the ideas have been exhausted in one form or another. Without some major tech advancements, we wont see any major changes in gaming. Just the borrow from here and there and add a new skin. Still doesnt make a bad game. Destiny is fun. Just dont ever expect anything thats just going to wow you anytime soon.

Originally posted by JeroKane

Just wanted to make use of the opportunity in this Destiny article.

Sony finally got competent afterall.  Pre-downloading Destiny (21GB) on my PS4 as we speak.

Guess they quickly learned from the Minecraft fiasco two days ago that brough the entire PSN network down and don't want that to happen on the 9th.

I am impressed.

Thanks for the heads up. Got slow DSL here, so I better get a jump on it. Cant wait for release.

Alpha / beta, the two words are different on how the process of beta phases work. Of course I will admit some developers tend to throw the words around loosely. 

For instance I dont know why Arche Age was considered alpha beta when it came to NA. Should have just been considered Beta.  The game was already built as it was already released for Korea and maybe a few other areas in that region. it was just in developement to westernize it. (text, voice, and then added features as it went on. Most features was of course already built in the other version of the game from the east that they just moved over.)

Alpha is supposed to be the beginning phase with bare bones. Without mentioning a game, because of legal reasons, I was in a true alpha test in which the testers started with this small land mass and one building (Think of the size of WoW's Goldshire). The first month was testing the engine and seeing how the pre-made toons interacted with the landmass and textures. Then it went on to adding features such as jumping and propulsion through the air. Next they added small weapons to our toons and a few mobs to test small scale combat. Later added toon customization / creation. Then they added more buildings, more mobs, more abilities and another zone. And kept building on from there...

You get the idea. To say alpha is where you can see if you like a game or not is totally false in that aspect for a true alpha test.

Been awhile since I played, but I believe you just open the inventory and left click the weapon for equipping in left hand and right click for right hand. For single handed weapons of course. Two handed, you just left click the weapon. And if you save the item to your favorites and use favorites to toggle between weapon sets it will remember the last hand it was in.

"It’s like a SyFy movie… if there were a Sharknado RPG"

I don't know. Comparing it as a version of the mentioned quote, makes me want to approach the game cautiously. Maybe wait for a sale in 3 or 4 months.

Originally posted by Lobotomist
 

 

What I guess that they have some kind bot , banning accounts. But its faulty , would not surprise me that thousands got random suspensions.

 

 

 Carbine has admitted that  there may be a selected few that actually gets added to there ban waves as its a work in progress and not 100% perfect yet. They have said if you are one of the unlucky folks, contact them and they will look into it

I know a few that got hit and carbine reversed the ban within 24 hours. But since you were on a trial, you may not care.

Whatever the issue was causing AVAST to sense a threat, it has stopped. Thanks for the responses.
Originally posted by crysent
I'm not getting any errors on the website or client wise.  Just getting the message that the NA megaserver is down until midday EST (EDT).

Thanks. Probably some false reporting error from avast. I am doing a full system scan anyway since the game is down. You can never be to careful these days when it comes the the internet.

Originally posted by chronoss2015
clients been not letting me in for 2 hrs now......

I went to my guild site and they said they are doing maintenance and is being reported to last until midday sometime.

I turn on the client this morning and it tells me the NA servers are down for maintenance. I go to the eso website to see if there is an announcement or ETA and AVAST kicks in and says...(see bottom right hand corner of screenshot)

 

 photo Avastdetection_zps258264ea.png

Under more details....

 photo Avastdetection2_zps5ff6e0cf.png

Is anyone else getting this?

Originally posted by chaintm

Best site for add-ons...

http://www.esoui.com/addons.php?s=d759724c1ca676ebe4a6656f23ca7ca0

1. SkyShards

Is a must anything else is ok, don't get the mini map, tried that doesn't work right ;)

 

 

The ZrMinimap? I love that thing, And HarvestMap. Records all the gathering nodes that you find and puts it on your map and ZrMinimap if you use it.

Originally posted by Rusque

So upon hitting level 45 you are given the last harborage quest, after you return and do the thing and exit the harborage a spectral image of Vanus Galerion will appear.

Read this carefully level 45's:

If you go beyond his (small) radius he will say, "Fine, be that way. I'll meet you at the capitol." and port out. If you want to pick up the quest, you have to pick it up when his spectral image appears, otherwise he will be in the capitol city of your faction with a quest marker BUT he will be bugged and non-interactable.

 

Now, you need his quest to progress to cold harbour. Yes, you can get to cold harbour by traveling to another player, but you cannot continue the main story quest line and cannot progress to VR1. It is a hardstop bug.

Currently no response from ZOS on this issue (people have had this one for days), I just encountered it last night. Or rather, I picked it up from the spectral image so I'm fine, my wife ran past him and is bugged. So I'm now playing an alt and she's watching Say yes to the dress (why is this a show? #Idon'tunderstandwomen).

 

 

Might be fixed in todays patch. http://forums.elderscrollsonline.com/discussion/78407/patch-notes-v1-0-3

Coldharbour

  • The Army of Meridia: The Groundskeeper will no longer occasionally spawn in an uninteractable state.
  • Crossing the Chasm: You will now always be able to start and advance through the portal events.
  • Crossing the Chasm: The fight against Molag Grunda will now reset properly if you revive after being killed
Originally posted by DMKano
Originally posted by Dibdabs
It's to stop the players using the mail as an ersatz storage area.  Everyone used to do it a few years back in mmorpgs, when you could sometimes mail as many as 10 items in one go, and the load on the game became so huge it started causing problems.

It depends on how the game is designed - mail is typically not s lot of "load" on the game just database storage.

Unless you consider storage as load, normally that term is used for CPU not storage.

 

You also are on one mega server, so I would think that is what they were thinking. Less for the database to keep up with.

Originally posted by ohioastro
Hardware really does fail, and the problems that the OP reported are an awful lot like what I'd expect from an insufficient power supply. If I had a mechanical issue that others recognized I'd be glad to get some advice on how to fix it.  What, precisely, is an acceptable thing to say under those circumstances?  People are trying to help.

Not to say you are wrong, but my experience with failing power supplies or being insufficient for the load the PC is demanding causes a reboot and the occasional cut of power which is controlled by the bios of the motherboard to prevent damage. It doesnt make sense it would cut the program and bring you to the desktop.

Other than what I mentioned about addons earlier in the post, if not that and is hardware, I would first blame the graphics driver, defect in the card itself, or possible overheating. And just because you may have the greatest and latest fans and heatsinks, if cables are like spaghetti in the case it interrupts air flow, and therefore bigger potential for heating issues. This causes crashes to Desktop..

Lots for the OP to think about, but I think he already made up his mind to quit the game.

Has anyone considered perhaps its an addon causing it? Or did I miss that. I know Spamfilter addon has a glitch if the option to auto ignore folks who post in chat to many times under amount of a specific time is turned on, it will crash the game. Go black, crash to desktop, and the ESO report window pops up. It was doing that to me. It also could be another addon or something entirely different effecting the OP.
Originally posted by VikingGamer
Originally posted by jesad
What do you think a good alternative should be?

I think they should allow guilds that are large enough to have a bank and a guild store to set up a single public auction vendor in one of the PvE cities. Only guild members can post but the entire public can buy. This would still create locality for different markets, that is we would still avoid having a single universal, world wide accessible market and yet each of these markets would still be able to sell to a wider player base and buyers would still be encouraged to go ti different cities and different vendors to find the best deals. Guilds would still have a significant part in trade because of the need to be in a big one to be a seller.

As for PvP in Cyrodiil. Keep it where only a keep owner can sell from that keep. In other worlds. Keep holding guilds will have an exclusive right to market in Cyrodiil which is likely to be a prime location for selling consumables.

The base concept here is that you shouldn't greatly limit a sellers potential market but the right to sell publicly itself is still a privilege.

Never thought of that. I think that is the best idea or alternative to an auction system  I have heard yet. Definitely would promote the guild in a big way, as long  as they were fair in the pricing. And if not, you move on to the next guild market.

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