Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,856  Online:0
Guests:0  Posts:4,848,801
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

All Posts by a.moro

All Posts by a.moro

1 Page 1
3 posts found

We expect the Closed beta to start next autumn (oct), meanwhile you can register here:

http://www.gamersfirst.com/victory

 

ciao

Be the first to get Beta news and updates by signing up for our beta program:

www.gamersfirst.com/victory

 

Thanks for your interest and support.

Hey all, thanks for your interest in our game, I'm here to better describe the game and I'll be available if you have any question on the matter.

What follows is a long interview I've done with an italian site about Victory, here translated in english.

 

Could you talk about the game’s background?

Year 2062, fifty years had passed since the world shook, and the technology of man was lost. Although the world would be forever changed, humanity was now free from the shackles of cell phones, electronic organizers and social networks. What was not forsaken was the rush that came from hearing the roar of an engine, and the force of acceleration.
The world has awakened to a simpler time, where there are no destinations, only journeys. An organization called the Racing Authority now brings back the legend of racing by organizing around the world the new racing world championship.

The teams and drivers that competes in the Racing Authority new formula creates their cars inspired to the legendary sixites esthetic and with a mixture of old and futuristic technologies: this gives Victory: The Age of Racing a really unique look and feel.

See you on the road, see you in the Age of Racing.

 

What kind of customization we could expect for our cars?

The customization engine in Victory: The Age of Racing is one of the major point of strengh of the game.

It is divided in three different moments: first you use our "blocks" system, where the car is divided in three different blocks and you can freely choose from dozens of front, center and rear sections of the car. This will define the outlook of the car and will give you endless combinations.
Then you enter the painting engine, where you can choose from different base colors, templates, patterns and you can freely place on your car decals and colorable shapes.
Finally you can enter the item market and choose from twelve different kinds of items that are both esthetic and functional, like rims, tires, mudguards and so on.
The possibilities are really endless and you can spend minutes or hours personalizing you car in Victory.

 

How the character’s progression will work, properly ?

The players gains experience points and in game money when they race, so they can level-up from level 1 to level 60. When you level up, you gain performance points that you can use to improve your car's attributes (weight, aerodynamics, traction, grip, brakes, power).

 

Your car is also descibed by twelve slots that can host twelve different types of items, like rims, tires, mudguards, etc.
These items are both esthetic (you see them on your car) and functional: they can have bonuses to the six main attributes (for example: +1 Grip, +2 Power, etc.).

So finally you will level up your driver gaining performance points that you can use together with items on your different cars: you'll specialize different cars for different uses, like one car with high grip for certain circuits and another with high power and aerodynamics for others.

Specialize your car will be realistic as is realistic the car physics engine of Victory: The Age of Racing: this is not a casual game, but a realistic car simulation with lots of driving aids for the players so they will be able to play it with just their keyboards. It's a game for casual racing game players that wants something more and for hard core simulation players that wants something more casual and fast.

The realistic physics gives us the opportunity to scale the car with realistic attributes and to you to better understand how the car will change in handling and speed when you will spend your first performance points.

The driving experience in Victory: The Age of Racing is one of the main focus of the team since the beginning: we wanted to have a realistic experience usable by casual players too.

Driving in Victory is easy to learn and hard to master.

 


There will be F1 only or we will be able to race in other competitions?

(reply by Antonio Moro, Creative Director, Vae Victis)
Victory: The Age of Racing is divided in "Series" and "Classes". The first of the series that will be available at launch is the "Road Race", the one with the cars you see in the teaser, pretty similar to the sixties formula 1.

This Series is divided in three different classes of cars that you can create based on your driver's level: from level 1 to 20 you can create a car from the Rookie Class, level 21-40 will permit you to create a Semi-Pro Class Car and drivers from level 41 to 60 will be able to create cars from the Pro Class.
The difference between classes is both esthetic and functional: Each class will handle in a different way and the drivers will experience different driving experiences other that different performances.

In the future, soon after the release, we'll introduce in the game new completely different series with new classes: One of the first series will introduce speed races in oval circuits with cars still inspired from the sixties formula 1 / Indy Series and another one will introduce off-road races with cars that will be a strange mixture of open-wheel formula cars and off road prototypes.

 

 

What about the graphic engine of Victory ?

Being a game created for the Free to Play market we needed to maintain the system requirements as low as possible and also give the players a game with the best possible esthetic and design available.
Finally we created a pretty scalable graphic engine that will consent to players with obsolete computers to play Victory: The Age of Racing and also to players with good computers to enjoy great graphics.

 

 

Will there be also some … PvE contents or the races will feature characters cars only (and not NPCs) ?

We're considering the implementation of AIs in the engine to finally include single player features in the game, but this will not be available at the launch of the game.

 

 

What about the gameplay ? Only races or we can expect some mini-games to have a break from the competitions?

Other than the usual multiplayer mode with fast races online and a matchmaking system form quickplay access you will be able to create your "mini-championships": When you create a new server with your friends you can choose a number of races for this mini-champ and the reward for the winner, for example in-game money, items or bids. The system will then automatically keep trace of the next races you will do with that friends and finally handle the prizes to the winners.

Other than then we'll organize big in-game events for the players like international championships between countries.

You can also choose the practice mode that gives you the ability to try your cars in all the circuits of the game and raise the bar on your personal records or set a new world record maybe.

The social aspects in Victory: The Age of Racing are really important also: you will create your racing team to compete to the other hard core teams around the world or to simply gather your friends and colleagues.
We're also based on the Gamerfirst's Connect platform that will share all your friends and friends activities with the other Gamersfirst games.

Finally the website of the game will be packet with hundreds of rankings and statistics from the game.


What’s the state of the game right now ?

The game is currently in its Alpha stage, it will enter closed beta by the end of the year and it will be realesed in Europe, North America, South America, Turkey and India starting by Q1, 2010.

 

 

1 Page 1