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All Posts by Comnitus

All Posts by Comnitus

116 Pages 1 2 3 4 5 6 7 » Last
2315 posts found
Originally posted by ActionMMORPG

I'm sort of thinking that "adult" is being confused with targeting adolescent males.  I would think that's obvious from most of the advertising.

 

Games turn up the cleavage volume trying to compete with each other for the mid-teens market.

Surprised it took someone this many posts to state the obvious. The more nudity you put in the game, the lower the age/intelligence level of the game's audience will be. Make a game complicated and convoluted, and you'll generally have a higher age/intelligence level population.

I'm in the camp of "As long as half-naked girls make some sort of sense, I'm okay with it." For instance, if I'm in the middle of an underground prison, I wouldn't be surprised to see some abused female prisoners. But if Slutty McWhore goes out on the street to fight bad guys in her bikini and high heels, I'd laugh my ass off before I'd take her seriously.

The Force is with you, sir.

Originally posted by Ozmodan

Reading the question and answer I got  a laugh at the one about ramming.  Any plane ramming should result in two destroyed planes.

What if my plane has 8gb of RAM, while yours only has 4?

Interesting Q&A. I like the name; an obvious jab at a certain "World of" game in title only, but a totally different concept and one that can claim the "World" title because of the company's other product, World of Tanks. WoT? WoWP? What's next, WoWS (World of WarShips)?

I read Hammerfell >_>. Too much Skyrim.

Originally posted by someforumguy

I dont care about a spelling mistake now and then, especially if its clearly a typo. But this writer doesnt seem to understand the difference between their and there . Or your and you're. And this complaint is coming from someone whose motherlanguage isnt even English.

'and a few MMO’s that have lost there sandyness over the years'

'This list explores only released MMO’s in there current state.'

'Darkfall is a full loot and open pvp game were your not artificially limited by what level you are. '

Then I stopped reading. This annoyed me.

Their's no problem with that article, I dunno what your talking about.

(You're right :P). You'd figure that, even on the Internet, people could take time to write properly if they want to be seen as credible.

It's really easy to say "Hey, take this, and this, and this, put em all together, and you'll have the greatest thing since sliced bread!", but... it rarely works out that way. Why not push one of the above mentioned games to move in a direction you think is more suitable - i.e. Darkfall PvP in Minecraft, or building mechanics in EVE? Not saying that will be much more successful, but if you're going to talk out of your ass, point that ass at someone who can institute change.

I think people immediately assumed the list was the top 5 BEST sandbox games, rather than, as Quizzical said, the 5 SANDIEST sandboxes. Of course, this is a very simple scale in that the more freedom the player has, the sandier it is. However, you'll note that popular sandboxes actually place restrictions on players to keep the game fair and realistic - EVE, SWG, UO - and so this list has nothing to do with a sandbox's quality.

"'We're going to be building it in tools that would give us the option to go either way [3D or isometric]. But our current assumption is it would be isometric,' he said."

Go ahead, alienate a massive chunk of the MMO fanbase. This is 2011. We don't create isometric games, unless it is intentional. This will be nothing more than a nostalgia project for old Ultima fans (and, by the sound of the article, for Richard, too). Oh, but I like how "Ultimate RPG" translates into "Ultima 2" (possibly).

Originally posted by sammyeli

...themepark will be themepark, If you are not that type of person, it is best to just wait till the price drop.

Uh, if you are not that type of person, it is best to just not play the game at all, rather than trying it and complaining that it's not a sandbox. Just had to point that out.

As for the OP: LOL.

I'm as tired of the fantasy elf stereotype as the next guy, but we have to keep in mind that a creature which is radically different will not be accepted as an elf; it must be called something else. No, just because it has pointy ears does not make it an elf. A good start would be to find out from which historical mythos the current stereotype developed, then pick a different culture and go from there.


Originally posted by Ceridith


Originally posted by Naxrius


Mists of Pandaria is coming out Q2 2012 you scrub. Have you never seen Blizzard release an expansion?



Blizzard has in the past taken two years between their expansions, that's why there's an assumption that it will be another year.


Blizzard is not know for getting things done in a timely manner. MoP will probably be delayed past Q2 2012... and if it's not, have fun with all the bugs and/or lack of content.


 



 


It doesn't seem like that big of an expansion, though, compared to the others. How hard is it to whip up some pandas?


  1. Total War: Shogun 2 (131 hours).
  2. The Witcher 2 (107 hours).
  3. Skyrim (only 78 hours, but I'm going to put in a lot more once more mods are released and Bethesda fixes most of the bugs).
  4. Left 4 Dead 2 (33 hours).
  5. EVE Online (about 14 hours. I returned for Crucible).
It's hard because Steam doesn't tell you how many hours you played this year, only how many total, hehe.
Originally posted by Mmorpgerius

Well, judging from the game's "complexity" and overall Wowish feeling and lack of "freedom" in-game, it was made for the Jar-Jar Binks - generation, just like the new Star Wars movies.

This is not a bad thing for initial sales, but can be a bad thing for the game's longevity and the MMO genre in general. No risk, no major innovation (no, cut-scenes don't count).

Maybe they can prove me wrong in the future and upgrade it to a game that the IP deserves, but beta experience was in no way  promising.

 

 

YO, I've got an epic, totally unique idea that's guaranteed for absolute success.

They should make... DRUM ROLL... SWG2!!!!!!!!!!!!!! Yeah!!!!!!!!!!!!!!!!!!

Come on, it's obvious that's what you want.

Originally posted by Goatgod76
Originally posted by Laughing-man

Sounds like you are being a Doomsayer, and you did it in a bad font and color. 

Sorry most people are saying what they did last time, you are nuts!

SW:TOR will be a very similar thempark game to all the others, and guess what Casuals love Theme parks.  That combined with the successes of Aion and Rift I can see a game that is like them only high budget with a real IP and a real game developer making it...

SW:TOR is going to blow your predictions out of the water OP, this reminds me of people saying that Mists of the Pandaraen wasn't real up until the moment they announced it.

And sadly, the reason it may is because the majority of the genre community are hypnotized lemmings following the rest to the edge of the cliff. SWTOR, IMO in the beta...was garbage. Same boring quest lines, same boring linear set-up zones, same rude and in a hurry playerbase....

So tons will buy it and play, just to leave in a month or so when they fly through the content and sit at "end-game" (BS term that shouldn't even be in MMORPG's) complaining they don't have enough content. Vicious circle of idiocy.

You think you can finish your class story in a month? Give me a break. Look, we all know TOR follows the standard formula closely, and it only has a few unique features that set it apart - the main one, of course, being story. Your class story, the planets' stories, the story of the war, lots of stories. You know what that means? People will play for the stories, or they won't. That's the choice they'll make. For a jaded vet like you, the stories aren't enough to hold interest. For a Star Wars fan who has never touched an MMO before, TOR will probably be the best thing since sliced bread. It's all about perspective. Your endgame concerns may be justified, as not enough players have reached it yet, but the Operations and Warzones seem to be enough content to hold players until the majority of the community hits max level; again, a process that, for the average person, will take longer than a month.

Now, to the OP. It seems that you got bored with TOR rather quickly because it felt like "WoW in space." Tell me how someone who has never played an MMO could possibly feel like TOR is "WoW in space?" You're completely discounting the fact that, just as WoW created a massive influx of new players, so will TOR. Come on. BioWare? Star Wars? Kind of famous on their own, but together? Yeah. Again, people will play for the stories, or they won't. However, new MMO players will likely enjoy all of the standard conventions of the genre - questing, crafting, classes, levels, ability-based combat, etc. - while veteran MMO players will simply accept them because they're enjoying the stories.

0:48 - BY THE POWER OF SUNSHINE!!! PEW PEW!!!


Originally posted by MrBoots

This expansion seems very light on new content. It's kind of disappointing. It looks more like a bug fix patch with some minor content additions.

EVE community: "CCP, we're sick of you releasing an unrelenting barrage of new content, HALF-FINISHED, then never getting around to fixing the small things."

CCP: "Crucible."

EVE community: "YES."

An expansion like this was needed for a LONG time.

Fattymcbutterpants, bane of CCP.


Originally posted by MindTrigger

Chuck Norris is a religious fundy, right-wing extremist nutjob.  Nothing he endorses will get my money.

Right, because the man's personal beliefs and political alignment have something to do with the game he endorses. Are you suggesting WoW is full of religious fundies and right-wing extremist nutjobs? Blizzard paid him money and he did a commercial, simple as that.


Originally posted by kadepsyson


Originally posted by Ozmodan



Originally posted by jakin





Originally posted by Ozmodan




Nope Dust 514 is completely separate from Eve and only available on a console platform, the playstation 3.







 




Not entirely true.  It's designed to have interlinks between EVE and DUST, just that the client will only be available for PS3.  It's not completely separate.



The only link is you can take over parts of Eve planets, but since few can take the mind numbing boredom of Eve's mineral extraction from planets design, there is really very little interaction with Eve at the current time.  It might as well be an entirely separate game.  You have zero interaction with space in Eve.


BTW they went with the ps3 because they had issues with Microsoft's windows live.



What about the firing at ships in space from planets?  Or is that not a DUST -> EVE interaction?


What about orbital bombardments?  Or is that not an EVE -> DUST interaction?



 


Or the fact that capsuleers are the ones who hire the mercenaries on the ground? I guess capsuleers aren't in space.


You'd figure the website is very important for a web-based game :). I'm impressed, this looks 10x better than the current site.

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