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All Posts by Comnitus

All Posts by Comnitus

24 Pages 1 2 3 4 5 6 7 » Last
466 posts found

Good. Now shut up and let this stupid argument die, will you? I'm sick of seeing pointless "Group vs. Solo" threads.

Runescape (if you become a Member). 1/3 the price of a regular MMO per month. 24 Skills, only 7 of which are directly combat-related (Attack, Strength, Defense, Ranged, Magic, Summoning, and Hitpoints). 2 that are semi-combat related (Slayer and Prayer). Still, there's plenty of variety in what you can do.

Add it to the great suggestions (SWG, EVE) above.

See you in-game.

Star Wars: The Old Republic.

As far as the dungeons, I like your ideas.

I also want to add that I prefer Runescape's quests to any other MMO out there right now, except possibly SW:TOR if it delivers. Why? They're not Kill X, FedEx, Find My Lost Teddy Bear, Go Talk to My Lonely Grandma, or Search Through the Mud to Find My $1 Bill quests. They're actual... well... quests. They take preparation, you have to know what to do once you start them (very little guidance, especially for the harder quests... unless you look at a walkthrough, which is optional), you can mess up, you can die (and lose your equipment), and it can be frustrating at times. But you really get an epic feeling when you complete them (again, more so with the harder quests). WoW attempted to have some "epic" quests with Wrath, and I'll admit, I did like a few of them. Especially when you first enter Icecrown and you have to defend the Argent Crusade's outpost against the Scourge.

PvE is okay in its current form, but, like everything, it could use improvement.

 

Originally posted by Kordesh

 Of course they would! Or at least they should if they had any sense. A clone or anything means developers are taking the easy way out. They're refusing to think of new ideas or take risks and would rather keep shoveling the same crap out the door. This is unacceptable regardless of what game model it's following. 

Look at every other game industry. FPS, RTS, etc. Find me one that releases new ideas with almost every game. Guess what? You can't. This is the way the game industry works. It's not only acceptable, it should be expected. Now of course, there comes a time when some developers do think out of the box and release a different type of game; however, most of these looked good on paper but failed in practice. And there are some that bring new staples to the industry; for example, what Relic did for the RTS industry by adding such concepts as unit cover.

That's not always the case with the MMO industry, since there's really two different types of MMO: Sandbox and Themepark. While Themepark has been dominating, Sandbox is starting to make a comeback (see MO and Earthrise... and even some that are already out, like Runescape to an extent). This may seem like developers are finally "bringing new and refreshing ideas to the genre!" but, in reality, they're just going back to their roots.

Now, if UO was dominant and we had a bunch of sandboxes, then it'd be even better if a game like WoW came out now. Why? Because it'd be Themepark, and it'd be something different. Better? At the time, people would think so, simply because they're tired of the Sandbox model. I know that probably sounds hard to believe to hardcore Sandbox fans, but it's inevitable. Then in 5 years, say 2014 if WoW had released now, we'd probably be sick of it like we are now. Then we'd want something that's not quite Themepark but also not quite Sandbox. Personally, I think a hybrid model is the best course ahead. The guidelines (not quite restrictions) of a Themepark with the freedom and variety of a Sandbox placed in a smooth, aesthetically-pleasing package would be a great game.

Anyways, those are just my thoughts on the matter. Perhaps it's because I'm not really sick with the Themepark model. I may play WoW, and I may be getting sick of WoW, but that doesn't mean I'm crying out for a Sandbox (though MO and Earthrise have certainly caught my eye). I may think of both a Sandbox and a Themepark when I think of an MMO, but I bet you that companies only think of a Themepark: WoW. It's natural that they'd try to copy it to some extent (some games do so more than others).

Finally, I agree that the whole term is overused and used inaccurately most of the time. It's similar to WoW, yes, but perhaps we should look up "clone" in the dictionary before tossing it around.

Originally posted by xpiher
Originally posted by Comnitus

#1. OH NO! BUGS IN A BETA! Who woulda thunk it? God, MO sucks so bad and DF is so awesome. Screw MO.

#2. To Einstein (your name is very inaccurate): Released 6-12 months too early? I sure hope you're not talking about MO, seeing as MO hasn't released yet.

/facepalm

 

Hes saying the game should be pushed back by about 6months.

Hey, I agree with that. But he used past tense ("released") so I thought he was talking about MO somehow, which would mean he has no knowledge of the game (ignorant), doesn't understand that MO is in beta (stupid), or is a troll (troll).

Actually, now that I think about it, the title of the thread is "I don't understand." The OP doesn't understand that a beta has bugs? The OP doesn't understand why Star Vault decided to lift the NDA when there are so many bugs and the game isn't "ready"? The OP doesn't understand that Star Vault won't release the thing tomorrow? I don't understand what the OP doesn't understand.

#1. OH NO! BUGS IN A BETA! Who woulda thunk it? God, MO sucks so bad and DF is so awesome. Screw MO.

#2. To Einstein (your name is very inaccurate): Released 6-12 months too early? I sure hope you're not talking about MO, seeing as MO hasn't released yet.

/facepalm

Originally posted by ikyle620

This little piece of shit is giving san jose a bad name.

 

i live here, and the majority of the newly-post-teens aren't fucktards. a lot of lesser intelligence and mindless fashion idiots, but DAMNIT.

 

Erik Estavillo. pathetic.

You guys have one hell of a hockey team, too.

Originally posted by fyerwall

O.O

Ok all you kids out there, This is why drugs are bad. Not only will they mess you up, but they can also have a profound effect on your children.

You have to admit he has a good strategy... Take on everyone and hope to get something....

I thought the state of California passed that Friv. Lawsuit thing that allowed the state to sue you for wasting the courts time with lawsuits like this....

Like the stupid lady who called 911 because McDonald's forgot to put something on her burger (might've been Burger King, and might've been a guy, I forgot) and wouldn't give her a refund. You can get arrested for wasting the police's time - and it's funny as hell when they charge you instead of the pimple faced teen who forgot to put pickles on your heart-attack-on-a-bun.

California. Nice state, full of idiots though.

Darkfall is less hardcore than visiting Internet forums, because its fanboys are always here instead of playing their less hardcore game.

Oh, wait. Wrong thread.

Originally posted by Ruyn
Originally posted by Lgnbladefist

Play mortal online

 

In mortals current state it is 10x worse than Darkfalls beta.  (PS Im beta block A)

p.s.:   Mortal being 10x worse in beta vs darkfall beta is still better than current version of WoW.

After seeing the nature of your posts in this thread and the content of the aforementioned posts, let me use a visual aid to express what I'm thinking.

Originally posted by Ruyn

To the haters of Darkfall, do you hate the players of darkfall who play in a beautifully handcrafted MMO without instances vs your game which is a  computer generated MMO that is a series of instances that separates you from other players and lacks imagination and skips corners?  Basically you play a single player pay to play MMO vs Darkfall's 100 to thousand player vs model?

Is your game so easy that you are numb to any sort of feelings?

Yeah dude, WoW stoled my fealingz. Now I'm sad... no, no I'm not, cuz WoW stoled my fealingz. Thanks for reminding me you bastage.

Goblins look so stupid. Come on. Worgen are at least slightly cooler.

Just remember, crap attracts alot of flies.

Surprised there's no DAoC. DAoC gave a meaning to team PvP. DAoC spawned the concept of "realm pride". Oh well, I guess the game that proved it wasn't vaporware after 8 years is more important to the genre's history.

Originally posted by Daffid011

While it is good that a company/producer takes actions to calm down any possible panic, this is nothing more than some buzzwords.  Passionate, commited, exciting....  Jeff should have brought something that players can look forward to instead of promising to have exiciting plans in the future.

 

On a sidenote, he sure does resemble another game designer. 

 

Just because MMORPG.com doesn't link something doesn't mean you don't have to take 5 seconds to look at the Herald.

*Ahem*:


Hey Fellow Waaaghers,

Just wanted to drop a few lines to follow up where our fearless leader, Mr. Hickman, left off reaffirm that our support and dedication to making WAR the best RvR experience in the market has not changed. We're just a few weeks past the launch of 1.3.2 and heavily testing 1.3.3 as we speak to get it ready for PTS.

1.3.3 brings with it a focus on continued polish and bug fixes, enhancements to RvR as well as other features to improve the quality and enjoyment of your experience. We’ll be sprucing up graphics with improved lighting options and bloom to make the skies pop to life and create some spectacular sights, in addition over the course of 1.3.3 you’ll get to enjoy three live events including the return of the Battlebrew Backpack in Keg End and the much beloved Night of Murder event in addition to an all new event in the new year…yarrrr. We’re anything but bored as you can see and we can’t wait to open the gates on PTS to hear your feedback. Your feedback is vital to ensuring 1.3.3 is a hit so make sure you share it!

Till then, we are continuing to actively monitor how the RvR campaign is playing out across the servers and making adjustments as we develop the Underdog system which we look forward to sharing the details about with you soon.

In case you haven’t heard the news we’ve now made WAR more accessible than ever! We’ve brought RvR to the Mac for the first time ever so you don’t even need Boot Camp to play (It made me a Mac user!). Additionally your friends and family can play the intense, fast paced action of Tier 1 forever with the new Endless Trial and Windows users only need a quick 1GB download to get into the action while the rest of the game downloads as you play. PQ's are full, scenarios are popping and there are plenty of players scouring the RvR lakes looking for revenge – so why are you still reading?

See you on the battlefield,

Jeff Skalski


That's certainly something we can all look forward to, right?

Edit: By the way, nice use of vocabulary in the article title, MMORPG.com. Assuage! You could've used "calms" or "alleviates", but you chose a more exotic word.

Edit 2: He doesn't look like McQuaid. He looks exactly like my Paladin from Dark Age of Camelot.

EXACTLY!

Earthrise will certainly compete with EVE, if it turns out to be everything it is on paper (which is quite rare). But will it "kill" EVE? Certainly not. EVE will most likely have <Insert crazy new term for "Walking-in-Stations here> implemented, nevermind having DUST 514 up and running by the time Earthrise is released and polished.

EVE won't "die" for a long time. Sorry OP.

Originally posted by xalanor
Originally posted by Ethian

With Bioware behind the plate and the amount of Star Wars fans out there TOR is basically a sure success imo. Fans will play it no matter how bad it is (im sure it'll be good though)

I likely won't bother with this MMO because I dont care for Star Wars much but theres no way TOR will fail. Hopefully its as good as everyones hoping!!


 

QFT

People will play it because it is star wars, especially considering that old SWG people have been waiting forever for their salvation, just to be back in a star wars game they like again. 

Where have you been? It's these cranky SWG vets that are the loudest TOR trolls. Because while TOR is another Star Wars game, it's not a sandbox like SWG. You ever see these "Oh, TOR is so linear, it's basically a single-player game with a few multiplayer elements thrown in... it's going to fail!" threads? Well, guess what? Most of them are probably SWG vets who have nothing better to do. Can I blame them? Well, my sensitive side says no. They pretty much got screwed over by SOE and they deserve another nice game. But my logical side says "SHUT UP ALREADY! WE GET YOUR POINT! THIS WILL NOT BE ANOTHER SWG!"

Recently, it seems like these threads haven't been as abundant. That's good, maybe they're finally getting it. But then we get threads like this one, which aren't quite as bad because they're just funny. The OP tries to make a good point but doesn't quite make it...

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