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10/19/05 8:47 PM
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Viewed 199, Replies 5
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I've actually posted this question to the dev team on the official boards but I was given the bums rush by the fanboys. And its not my job to come up new ideas for MMOGs, I expect the folks making the game to spend the time, money and energy in putting together an exciting game. But how about mounted combat as a starter? All I'm seeing right now is an enchanced AC2 engine game set in the Tolkien world with the typical MMOG game play. They talked about instances....my goodness, AO was doing instances years ago. |
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10/19/05 6:43 PM
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Viewed 737, Replies 15
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He lied on G4TV about the demise of AC2, claiming that it just wasn't what people wanted and that they were never able to attract the population they needed to keep the game going??!?!?!?!?!? Hey Jeff, How about chat being down for 2 weeks? Or, re-writing every single class tree? I bought the guide for AC2 at launch and there isn't a single class tree that is the same today? How about the failed idea of the players re-building the world? That failed - the world was empty, and lacked an economy as well. Crafting was borked from the beginning and never recovered. The much heralded Hero system was broken and needed to be redone. Bugs and exploits galore allowed players to out-level the content early on leaving higher level players bored. Zero content but to do the same quests over and over - boots again! Do I need to go on????????????? The gamers didn't fail AC2 - you failed the gamers. And now I'm watching both DDO and LOTRO with caution and concern. |
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10/19/05 6:33 PM
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Viewed 199, Replies 5
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Other then being set in Middle Earth what do we have to look forward to? It looks like its going to be the typical MMOG treadmill of kill-loot-level. I've been reading all of the interviews and dev diaries and I'm really not getting the warm and fuzzy from Turbine. After the AC2 debacle I have some concerns over Turbine being able to make a quality MMOG moving forward. And no, DDO isn't going to set the world on fire either. |
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