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All Posts by ichimarunico

All Posts by ichimarunico

11 Pages 1 2 3 4 5 6 7 » Last
207 posts found
Originally posted by 41eX
Originally posted by maskedweasel

Disgusting?  The only thing disgusting is that some of you whiners come here day in and day out to just complain, complain, complain, and then you end up spending the money and pretend the developers forced themselves upon you.  Free will is evident ONLINE just as it is offline.  You can stop yourself from eating a cookie, or drinking poison (regardless of how tasty it looks), or surfing websites about porcupine male pattern baldness,   but you can't stop yourself from playing a pay 2 win game and paying for it?  Ridiculous.

 

No you cant. You cant stop eating a cookie if you dont know you are eating it. You cant stop drinking a poison if you are thinking that you are drinking orange juice.

This presentation is marketing in its pure sense: an illusion. They dont sell you what you really need, but what you think you need, what they must do so that you will think that you need it.

You know, there's things we know and things we don't know, and the knowns we know we know are known as Known knowns. Things we know we don't know which are known as no no's among the knowns and the no no's we know go with the don't knows.

 

Sorry, what you said just didn't make any sense to me. Nobody put a gun to anyone's head (no pun intended) and forced them to purchase permanent weapons or advantage items. I'm very VERY anti-P2W but you can't blame people with bad spending habits on video game companies that offer additional items. That's like people who are overweight trying to sue Wal-Mart for having low food prices.

Originally posted by Hal9k

So tons of people posted in this thread that the father's day deal was just a sham, and one could get it for that price anyway once you factored in the added game play. Well, I have conducted a brief search post-father's day, and that appears to be a load of BS. I do not see it anywhere for even close to the Father's Day price. I'd love to have someone show me these everyday prices that supposedly are so low. I have yet to find it significantly lower than Trion's prices on the site, including Amazon, Gamer's Gate, etc.

Just wait for it to go Freemium so you can play the first few levels for free before you decide to uninstall it.

I think this is an intentional thing, to put less pressure on them later honestly. I sense something akin to price fixing going on between Sony and Microsoft, really. "Look, this shit's getting expensive (circa 2005) and we can't keep cranking out new consoles and hardware upgrades for video games. Let's cut it back a notch, don't release another one until... say... 10 years from now. Deal? Work on other things in the meantime. Like your network security maybe."

Originally posted by Sovrath
Originally posted by ichimarunico
Originally posted by Sovrath       This is very telling as sooooo many people on forums make the mistake that forums measure the player base. Yet they discovered that 78% of their players didn't go to the forums and only 2% actually posted.

If more players (See: 80%+) visited at least the official forum of the MMO they're subscribed to, we could have circumvented so many negative trends in the MMO genre to date. Unfortunately, too many of them just don't care.

Is that true?

According to that talk, at least in that example, the small small group of people were screaming that they were going to leave the game, that pay to win was bad and the truth was that some large portion of the player base disagreed.

What else would they disagree with? Maybe these are the exact people who would scream for more instancing or faster leveling?

In any case, I don't think it's that people "don't care". It's that people aren't gamers.

they   are   not.

They like to play games but they don't want to eat, drink and be subject to discussions on their games. They just want to play and then log off and do something else.

it is we who are the anomaly.

Well actually according to that research, 78% of their consumers were simply uninformed. I agree that gamers are the anomoly, but I don't agree that nongamers should just be ignorant of what's happening.

It's a moot point, though, because I do the only thing I can do: I raise hell when bad changes are made, and I completely avoid pay-to-win games and companies known for them. I don't play F2P games anyway (except TF2 now ^^), but unfortunately gaming is a part of my, and my family's (fiancee and her two children all game) downtime. We have lives, but we're also gamers.

Now cash shops are being added to subscrption titles on top of the $15 a month, and there are talks of adding in-game advantages to EvE of all games. How long until those in-game advantages hit SW:TOR to cover their massive (I know it's not $300m) budget? How long before WoW's gold coffers need to be upgraded to diamond ones? How long before ArcheAge needs to make some extra cash in the West and add the option to pay to recharge your Labor Point pool?

What I'm saying is, this business model is taking over the entire genre. Is it profitable? Yes. Is it destroying the genre as we know it? Well, it's certainly a factor for me.

Originally posted by Sovrath       This is very telling as sooooo many people on forums make the mistake that forums measure the player base. Yet they discovered that 78% of their players didn't go to the forums and only 2% actually posted.

If more players (See: 80%+) visited at least the official forum of the MMO they're subscribed to, we could have circumvented so many negative trends in the MMO genre to date. Unfortunately, too many of them just don't care.

Originally posted by Lidane
Originally posted by Haegemon

How is any of that article disgusting. In fact, it makes complete business sense.

Ah, but that's the problem. Game developers aren't allowed to make money or make business decisions. Didn't you know?

There's no such thing as a game development studio being a business. They're supposed to make games for people to play and enjoy without any thought to their own survival or profits. What kind of greedy bastards would care about finding a payment structure that is popular with their customers and profitable so they can pay their employees and keep the lights on?

Yeah I mean who cares about the ethics of business, sportsmanship, or any of that hippie mumbo jumbo. People play games to pay developers, damn it, not to have fun in a competitve setting.

Why in god's name would you want that train wreck still running? SWG died in 2005. Let it die and pray that people get all the useful packets they need collected (already in progress) and some good samaritan leaks the old code when nobody is looking...

 

Remember remember the 15th of November.

Are we talking PvP/PvE? In PvP, are we talking BG or Arena?

Overall, I'd say mages w/ Dragonwrath are basically going to be monsters. That on top of the nerf to warriors and DKs is going to make for a "fun" Wizardcleave  all over again. I think we'll be seeing some FMage/Spriest/RSham teams rocking the top ranks, and obviously RMP.

Basically what I'm saying is if you're a good player you can't go wrong with Mage. Don't play DK, and don't play Moonkin.

I wish the WvWvW wasn't unlimited. I have a computer that can run almost anything at at least high (if not Ultra) and I know the whole damn thing will fry if I have  3,000 of GW2s characters on my screen at once... They will have to have a feature like Aion to completely hide people, and I despise doing that for obvious reasons. Large-scale battles are great but only if they have a way to handle the stress... which at that kind of level just does not exist. Cap them off at like 100 per team.

Originally posted by 1-8-7

I highly doubt the government needs some basement nerds to ddos websites for them.

This. The government recognizes talent when it sees it, and this is not talent. It's a two week crash course via Google culminating in severe, but meaningless, annoyance. Grats Lulz, hope your fun was worth 10-15.

If you're a skilled builder or scripter you can make lots of cash in SL, but it's by no possible definition a video game. There's nothing about it that can be defined as a game. Sure, there are sims where people run games, but on its own SL is the very definition of a sandbox.

My girlfriend actually makes a good deal of money working for a company that makes raceable, breedable horses. Then she spends it all on SL x.x

I've been playing Global Agenda lately, it's a 3rd Person Shooter (basically Team Fortress 2 in the future) and the only reason to pay is to double up money/XP from missions. The only thing is there are no quests after level 17, so you'll be doing those missions from 18-50 >.<

Originally posted by MarlonB
Originally posted by AzurePrower

 


Originally posted by ghoul31
no, it will just force everyone to craft and gather for an hour a day. The people who want to do it all day won't be able to. And the people who hate crafting and gathering will have to do it because it will be so valuable.
So it just makes everyone do what they don't want to do.

 

Would you rather botting be rampant and crafting/gathering be worthless?

This is not them saying "this is an innovative system that will appeal to every one", this is them saying, "this is our way on how to combat botting so your time spent doing these tasks will not be in vain."

See the difference? As much as they would like to give you complete freedom, there will be those who would abuse such freedoms.

In SWG everyone botted it .... they called it harvesters. And still it was the best crafting game ever.

 

Sampling by hand should be for noob crafters ... experienced crafters that can build boats and houses should also be able to make harvesters and factories.

How would that fit into a pre-industrial setting? Viking shipbuilders didn't have a woodchopping machine set up in the forest, they had all of the villagers cutting logs for days to build the ships with. Castle stone wasn't mined up from an extractor, because they didn't exist. It got carved out of a mountain and dragged home by slaves, peasants, or what have you.

Harvesters were great in SWG, but they made sense in SWG. That was a normal circumstance. Here it would be an absolute immersion-breaker.

There are some games where calling "Clone!" is accurate. ArcheAge is not one of them. This is so far from WoW or EQ2 that I can't even fathom where you drew the conclusion. They're both set with swords and shields? They both have magic? That's about all I can come up with, unless you go with the above posters "They're both MMOs!"

Originally posted by blackemperor

Lol Runescape...

Sorry... but this. Even if the game is absolutely fantastic, it's the worst community in the entire world. Fact.

Wow I remember using Xfire to play Wolfenstein, people still use it? This was like... 2004.

You said it yourself. There's a 45 free day thing going. With no MMORPG options that don't suck,  why not visit one that's free and you might see some old friends?

From what I'm told by some old buddies that came back, there are three populated servers right now and all the others are still totally dead. SOE should just close the rest really.

3096

SOE only bought Vanguard to kill it. You guys do realize this, yes?

It was too good a game and Everquest felt threatened, so they waved the almighty dollar in the right faces and now we have what could have been in the hands of a company no intelligent MMO gamer would ever hand money to.

I HIGHLY doubt the same people who hacked into the CIA are the same ones that are toying with decade-old video game websites. Unless they're just hacking lesser targets who are less likely to be able to retaliate with legal problems for practice... rofl.

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