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Why Diablo can never be hacked for offline play
General Discussion « Diablo 3 5/19/12 6:09:11 PM
Originally posted by Quicksand You did misunderstand. The "scene" are all the little clique groups ( RAZOR1911 and SkiDroW being two of the oldest/most well known remaining ) that started the whole cracking "scene" ( where the name comes from ) as a way to show they could do it. The "scene" groups are more about "Ha! We cracked it first! We rock!" than really caring about whether the file ever gets shared. They do it simply to prove they can do it and to revel in the "glory" of being the first to do it, lately spending most of their time arguing with other "scene groups" about who ripped off who's crack. Nowadays,these "professional" glory hound cracking/hacking groups have been mostly replaced by regular Joe Blow filesharers who just throw the file out into the world without caring if they get "scene cred" or not. |
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Why Diablo can never be hacked for offline play
General Discussion « Diablo 3 5/19/12 5:39:36 PM
Originally posted by dubyahite Um, no you won't. Having the server emulated on the same PC as the game = no internet required. I have absolutely no interest in the multi-player part of Diablo 3 or its pay to win RMT shop. Didn't play D2 online either. I simply wanted to play Diablo 3 by myself the same as I did D1 and D2, and I would have gladly paid the $60 to do so. |
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Why Diablo can never be hacked for offline play
General Discussion « Diablo 3 5/19/12 5:36:03 PM
Originally posted by Quicksand While hilarious, it's also true. |
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Why Diablo can never be hacked for offline play
General Discussion « Diablo 3 5/19/12 5:27:39 PM
Originally posted by obii So those of us that simply wanted the singleplayer version could be happy. I refuse to depend on a server being up to play a singleplayer game. And that is most likely the first emulation that will happen, one that will allow a program to run on the PC with Diablo 3 as a means of fooling it into thinking the server is there. Sort of like how they did when Ubisoft made things like opening doors have to ask a server first in Assassin's Creed 2, the crackers simply made an emulated server file to fool the game into thinking it was talking to the real server. |
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General: System Mechanic – A Must Have App for PC Geeks
News & Features Discussion « General Discussion 5/19/12 4:45:11 PM
Originally posted by Cyberdeck7 If he actually spent $6k to build a PC for gaming, he'd be the LAST person I'd ever take advice from. lol |
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First Official Video of Project Copernicus (the kingdoms of amalur MMO)
The Pub at MMORPG.COM « General Discussion 5/19/12 4:28:19 PM
Originally posted by Yuui If KoA did much better with digital sales, EA and 38 Studios would have been bragging through the roof. KoA never even came close to a million sales, or it would have been blasted everywhere by both EA and Schilling. In fact, take a look at May 2012's statement: http://files.shareholder.com/downloads/ERTS/1819153208x0x566942/0a817daf-08b4-4e2d-bc35-c00d03059369/FINAL_Earnings_Release_withPressTables_1204pm_PDF.pdf While willing to throw out praise for the contributions of FIFA, SWTOR, Mass Effect 3, and Battlefield to EA's bottom line, the only mention of KoA is a quick blurb of it being a "successful" release. So, I hate to be the bearer of bad news, but your rose colored glasses are cracked. |
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Why Diablo can never be hacked for offline play
General Discussion « Diablo 3 5/19/12 4:24:57 PM
Originally posted by Quicksand Same with WoW private servers and all others. This is nothing but a case of an OP who doesn't know what the hell he's talking about. |
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SWTOR/EA/Bioware needs to be dealt with the way EVE players deal w/ CCP
General Discussion « Star Wars: The Old Republic 5/19/12 4:21:31 PM
Originally posted by CrunkJuice2 Um, that's already happening. Kind of the whole point. |
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SWTOR/EA/Bioware needs to be dealt with the way EVE players deal w/ CCP
General Discussion « Star Wars: The Old Republic 5/19/12 3:25:55 PM
Originally posted by Dinasty They include people with pre-paid account time ( even if those people cancelled and left long ago the time still remains so the account is counted as "currently active" ) and trial accounts ( i.e. all the people they keep throwing the free time to ). They say so right in their investor report. That is how EA determines an "active subscriber". Spin, spin, spin, baby. |
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SWTOR/EA/Bioware needs to be dealt with the way EVE players deal w/ CCP
General Discussion « Star Wars: The Old Republic 5/19/12 3:22:38 PM
Originally posted by lizardbones First off, Anonymous couldn't have done all that if SOE wasn't using security that would have been laughable in 1998. Secondly, i just said take all the servers offline. Never said anything about doing the rest. |
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SWTOR/EA/Bioware needs to be dealt with the way EVE players deal w/ CCP
General Discussion « Star Wars: The Old Republic 5/19/12 1:49:54 PM
Honestly, I'd be thrilled to see someone like Anonymous hit EA the same way they hit SONY/SOE. Only continuously, for about 4-6 months solid of all EA servers for all games disabled. EA would be gone. Ah, to dream a little dream. |
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/19/12 1:45:33 PM
Originally posted by Aerowyn And neither do you. So? Like I said, if I'm wrong about TSW, we'll find out soon enough.
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/19/12 1:37:29 PM
Originally posted by Chrome1980 Hey, don't gotta take my word for it. We'll wait and see how long before the complaints start after release. Then you can feel free to come back and tell me I'm wrong, if I am. |
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/19/12 1:32:37 PM
Originally posted by Chrome1980 Originally posted by Aerowyn
If you expect to have even half of those 520 skills available to you, you will be. |
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/19/12 12:56:10 PM
Originally posted by Aerowyn Actually it's even worse. SW:ToR didn't need every quest in the game to be repeatable for you to level up. |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/19/12 12:50:49 PM
Originally posted by Valentina Another sucker that believes the spin. EAware admits in their own investor report they count pre-paid accounts ( regardless of the fact the people who made them quit long ago ), the free time they keep throwing out like candy to keep cancelled subs alive, and free trials on top of it all . They even go so far as to claim they sold 2 million boxes but 300k of the people who bought them never bothered to use them ( in reality, this means they sold 2 million boxes to retailers and there are 300k of those boxes sitting on shelves ). Learn to see through the spin. |
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Well there's your problem...
Beta Reviews & Impressions [ARCHIVED] « The Secret World 5/19/12 12:47:03 PM
Linear as hell. No need or incentive to group outside of a few dungeons. No replayability unless you want to reroll another faction, in which case you get 10% new quest from the faction and the other 90% is the same shit you already dif the first time through. Welcome to SW:ToR 2. |
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Originally posted by someforumguy There's already been more than enough info released, from Gameinformer and elsewhere, to answer that question. Yes, it will be another run of the mill circa 2004 mmo. And it won't even be the "real" TES lore, as they're making their own shit up as they go along to support their class/faction system. |
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"SWTOR Not a Priority for Development"
General Discussion « Star Wars: The Old Republic 5/19/12 12:33:08 PM
Originally posted by ShakyMo Doesn't matter. You said EA doesn't do F2P. They do. Oh, and Need for Speed World, an mmo. http://world.needforspeed.com/home
Originally posted by arctarus It did. the mods have been working overtime there lately. If you have an account, post the topic there. it'll be gone in less than five minutes. |
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Originally posted by TROLL_HARD Nope, the second clone. TSW is the first. Take away the convoluted quest structure and the "skill" system, and you have SWToR 2. Very linear with no need to group outside of a few dungeons and no replayability unless you want to re-roll to try another faction offering 10% new quests and 90% the same quests you did on the other faction. And at least SWToR had enough quest to get from 1-50, in TSW they had to make all quest repeatable. |
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