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5/09/08 7:55 AM
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Viewed 1281, Replies 12
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Originally posted by KatzuAionWell, the interpretation of that is quite open. Anything you think you could do that's also good for others in the community(ies), simply put. :) |
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5/09/08 7:17 AM
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Viewed 1281, Replies 12
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We'll definitely be looking into a few different channels of recruiting for beta once it hits the EU/NA. As I've mentioned previously (somewhere); If you want to increase your chances - try your best in contributing to the community. That's the kind of stuff we like to see. :) |
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4/28/08 9:20 AM
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Viewed 1263, Replies 13
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Originally posted by Sparkie24 No problem, I will do that. ;) |
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4/27/08 4:29 PM
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Viewed 1263, Replies 13
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Originally posted by Ephimero I have confirmed that there will be EU/NA beta numerous times. ;) |
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4/21/08 5:38 PM
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Viewed 5783, Replies 61
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Originally posted by KatzuAion We try our best. ;) |
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4/21/08 5:14 PM
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Viewed 5783, Replies 61
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Originally posted by Sixpax The current website (www.aiononline.com, for any present landlubbers) is just a teaser website that's online until we're ready to start promoting the game with all our engines. Our web guys are currently working on a new site that should be online in the not too distant future.
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4/21/08 3:03 AM
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Viewed 1413, Replies 23
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The testing in Korea is progressing well, and the developers are trying their best to accommodate what chances the testers think are needed. I'm very happy with how it's progressing myself. :) As for the other questions, I'm afraid I will need to summarize it into two answers which you probably won't be happy with. 1) We haven't yet made a final decision as to how server-access will work. 2) We haven't yet made any final decisions regarding the payment model/payment methods. Once those things have been decided, information will of course go out to the community. :) |
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4/20/08 2:50 PM
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Viewed 1413, Replies 23
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Originally posted by IceAgeSoon. ;)
I like to keep my replies relevant and contributional, which is why sometimes you don't see me writing a lot here (I still read it all, though).
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4/19/08 4:38 PM
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Viewed 1413, Replies 23
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I would just like to point out that this is a very old thread (from 2006) with outdated information in many areas. The player can freely control his/her flight in Aion, combined with the ability to utilize short-range waypoint travel in certain places. |
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4/01/08 3:49 AM
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Viewed 307, Replies 6
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*cough* Keep today's date in mind. *cough* |
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3/31/08 5:40 AM
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Viewed 1629, Replies 15
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Originally posted by 1337Mercenar Well, since we have not yet been able to announce a release date for Aion here in EU/NA, none of the dates you will find out there are given by us. It is a well-known fact that many sites and online stores attempt to estimate release-dates.
Until we have made any announcement, however, I wouldn't trust any date that's floating around. We're definitely working hard to get Aion out there as soon as we can, but it's also very important for us to be able to provide a game with great polish and content. Stay tuned, and when we're confident enough to give you a release date, we'll do that. :) |
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3/31/08 5:29 AM
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Viewed 683, Replies 4
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Yes, characters in Aion will be bound to a server. ;) |
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3/27/08 4:34 AM
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Viewed 449, Replies 6
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We're still assessing our situation in order to better pinpoint a release in the EU/US (of course as soon as we can make it). It's ready when it's ready, you know. :) |
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3/12/08 6:58 PM
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Viewed 8902, Replies 59
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Originally posted by IceAge Hey IceAge, nice to see you've done some research. ;) I'll answer your questions real quick, as the time is rapidly passing midnight here on the British islands.
1) Yes, there is. 2) We are currently in the middle of localizing it to English. 3) Sorry, I can't really put a scale on it. But I can tell you that the first phase of Korean Closed Beta has ended (with the second one to follow), and it's looking very good. 4) We are still on a planning stage when it comes to EU/US betas. It is very likely that there will be both a Closed and an Open beta phase. 5) Coming soon (tm). :P |
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3/11/08 1:35 PM
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Viewed 463, Replies 5
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Originally posted by toadkiller Nothing is ever "definitely". But yes. We're planning to have one. :) |
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3/11/08 7:09 AM
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Viewed 463, Replies 5
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All territories (China, Korea, EU/US, Japan, Taiwan etc.) have slightly varying release dates. The release date in Korea is a bit earlier than the one over here (EU/US). It's currently planned to be released here some time before the end of the year. :) |
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2/27/08 3:10 AM
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Viewed 909, Replies 18
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Originally posted by Numquam "The best" items will be obtainable several ways. Raiding is one of those. You will, however, also be able to get them through crafting, abyssal PvP and various quests. There is space for the individual, even though groups naturally have an advantage. Scroll up a bit and you will see me explaining things a bit more in depth, in a quote by Ephimero.
I must point out, though, that PvP will be of great importance in Aion. Even if one will most likely be able to get to through the levels without engaging other players a single time, we want to gradually introduce the player to PvP (The Abyss being the final destination) since it's an essential part of the experience. But don't think for a second that this renders PvE play useless, or even near. Players participating in PvE will do so not only because it's great fun, but also to support the war effort - for the greater cause. :) |
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2/19/08 9:57 AM
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Viewed 331, Replies 6
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Originally posted by jmmcgloThe act of swimming is not a feature which is implemented in early stages of any MMO development (mind you, there might be exceptions).
While I can't say "Yes. I promise. Swimming is a priority", I am definitely confident enough to say "You better count on it". The game is right now under very heavy development; Content is being created, changes are being made, polish is being added. Swimming, I would say, would tend to lean more towards the "polish" group of items and is one of those things that is likely to appear at a later stage. |
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2/19/08 3:50 AM
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Viewed 932, Replies 12
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Originally posted by waroku I'm assuming that you're referring to holding both mouse buttons pressed and aiming in the direction you want to walk. That is also something that is being implemented. :) |
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2/18/08 5:18 AM
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Viewed 5599, Replies 71
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Originally posted by Samuraisword I haven't myself played through all of CoX, but from my experience and understanding, CoH and CoV rely quite heavily on mission instances. In that sense, Aion and CoX are in no way comparable. :) |
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