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I want to fail the quest, and thats okay.
The Pub at MMORPG.COM « General Discussion 6/05/13 6:04:59 PM
Originally posted by mmoski Yeah I can imagine the logic/decision tree to this will be very complex. Just thinking of the overlapping lines of the quest trees makes my head spin :O I'm not a game designer myself but I was a mathematican/analyst and I've done decision trees before and I can already imagine the many level of complexities that you've mentioned in that. The problem with implementating that in MMO as well is that MMOs are complex closed systems - it is a closed system however it is also multi-layered and have many different intersecting aspects/spheres, so I can imagine the difficulties of implementing such type of quest chains. |
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Originally posted by Milander You didn't read the posts with the Simpsons pics, didn't you? lol :P |
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They must be trying for "Most unlikable main character"
General Discussion « Defiance 6/05/13 5:51:35 PM
Originally posted by Mkilbride Joffery is one of the main characters - just because he is NOT loved doesn't mean he is not significant. By your definition Baratheons are also sideshow too - which clearly is not the case.
Game of Thrones is NOT an "Illustrated Story of Starks"... it is about ALL the successor houses. You clearly have no understanding of the series or the book. Best to stick to commenting on what you know mate. |
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Unless you never wants to play games again I don't think you can avoid it.
Between EA, Ubisoft, Microsoft, Blizzard, Sony andf all the other big boys pretty much owns everything one way or another (whether they make the game or they just distributes it, or even if they just sell the game engine).
It is like saying would you boycott Shell petroleum... don't think you even have a choice lol you don't even know what other products indirectly uses their shit... that is unless you go treehugging
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They must be trying for "Most unlikable main character"
General Discussion « Defiance 6/05/13 1:11:28 AM
Originally posted by Mkilbride I don't think there are any more unlikable character than King Joffery from Game of Thrones, bar none.
To be unlikeable you actually have to be universally despised, like King Joffery.
I think what you are trying say is the most "uninteresting" main character? |
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Originally posted by TheHavok For some reason it sounds kinda funny the way the phrased that, lol
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Originally posted by akiira69
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Originally posted by furbans Oh no! Beta!
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Originally posted by Aconsar Honestly, Cryptic only did a half-assed job on City of Heroes. Cryptic pretty much do half-ass jobs with every mmo thee made.
STO's concept was half-baked (they could've done so much more with it instead of just being a subpar ship sim), Champions was half-baked, City was half-baked.
Seems like Cryptic specialises in half-asses-ness like Homer Simpson. |
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Originally posted by Grailer I don't think you have ever seen what real 90s graphics looks like:
Yeah mate... REALLY similiar there... :/ |
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Greed Monger removed from game list?
The Pub at MMORPG.COM « General Discussion 6/02/13 7:07:40 PM
The thing I don't get is why the devs at Greed Monger keeps on insisting on playing 1-upsmanship vs forum goers on this forum.
Just let it go, say "okay buddy" and stop arguing with people who are your potential customers. Arguments makes you looks bad to the bystanders (the "neutrals") who are looking at your threads because it gives people a negative vibe.
You don't see the devs on Repopulation waste time arguing with naysayers. All the ever posted was progress reports.
If Blizzard, EA or SOE keeps on wasting time on arguing with customers over every little details or bashing on the track records of their devs and CEOs they would've never made any money or gotten anything done. |
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I want to fail the quest, and thats okay.
The Pub at MMORPG.COM « General Discussion 5/30/13 11:19:45 PM
Originally posted by whilan You might be able to avoid some of that I think with loop back design (that is, if you fail at some of that stages it might bring to you the same quest path as other fail results).
This as I recall was done in some games back in the 1990s I think.
However one thing to note that they are single player RPGs though (single player RPG has the advantage of not having to worry about progress in quest chain in relation to other players).
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I want to fail the quest, and thats okay.
The Pub at MMORPG.COM « General Discussion 5/30/13 11:09:07 PM
It is an ideal scenario but of course it will also blow the size of quest chains out of control in general - because now for every quest there are 2 at least different paths.
Which means for every additional quest in the chain you also have 2 different paths, that 2^2 = 4. Each additional quest in the chain is an additional power of possible combination.
The quest chain will become big in size thus in only 4 quests chain:
2^1 = 2 2^2 = 4 2^3 = 8 2^4 = 16 2 + 4 + 8+16 = 30 Which means if every quest has 2 different outcomes you have to design 30 quests for a simple 4 quest chain... and 4 quest chain is considered short already.
Imagine the astronomical numbers if it was the main story quest :O
It is all a question of economics of effort in mathematics.
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Originally posted by Braindome That seems to be the recurring trend for some reason with Funcom mmos - they messes up launches but a couple of years after that they fixed them into decent games.
Same thing happened with Anarchy Online. |
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[Column] General: The Worst MMOs of 2013... So Far
News & Features Discussion « General Discussion 5/30/13 6:21:18 PM
Originally posted by Matryoshka Visuals are NOT the same thing as graphics or resolution.
Not many seems to ever said Minecraft or Portals are a bad games - yet both games has is wayyyy worse graphics than Scarlet Blade. |
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[Column] Scarlet Blade: Scarlet Blade... Really?
News & Features Discussion « General Discussion 5/30/13 6:04:14 PM
Scarlet Blade, crimson tide, PMS, etc...
'nuff said. |
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Originally posted by Murugan ^ This
Unless OP is going to pay for every player's monthly sub for that game, I don't see any advantages in trying to convince him to do shit. |
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Originally posted by 4Renziks I don't know what facts you have to justify this statement. Defiance seems to be doing okay to me. Defiance must have been doing okay and taking it's share of the TPS market if APB is now feeling the pressure and release more new stuff last 2 months compare to what they've been doing the last 2 years.
The best judge of how good a game is doing is to look at the reaction of the competitors of the SAME genre, NOT against games of different genre. |
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Dust 514 reviews. Has the CCP turkey finally landed?
General Discussion « DUST 514 5/29/13 8:33:09 PM
Originally posted by hfztt PC gamers in general are usually pretty open-minded and play a variety of genres (ie. people who might also like strategy games).
Console gamers on the other hand are just into quick fixes (ie. a bit of free time, lets just waste it on ps3 and watch movie).
So they are not really targeting a different market segment, had they released the game on PC. In fact they will be expanding their target audiences.
The problem is that they are releasing it on console and even then only ONE console platform only (ps3, where people buy to play driving games more than anything). |
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Wired: Study proves, killing used games would do harm to sales (and games are overpriced)
General Gaming « General Discussion 5/29/13 7:55:40 PM
The article is right.
Games has always been overpriced - the prove is in the pudding.
If it wasn't overpriced people those Steam specials and sales would not have been doing so well every time they come up. Steam proves that if the prices was more reasonable (reasonable as in it cost about the price of no more than 2 or 3 eat out lunches) people would not hesitate to purchase a game at all.
People are generally not willing to pay a who half week's worth of food's cost for a game that is okay or don't know whether they are good or not. |
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