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MMORPG.com Discussion Forums

All Posts by aRtFuLThinG

All Posts by aRtFuLThinG

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977 posts found
Originally posted by Wrehn

It's kind of trashy for PW to feed off impulse buyers
 

 If business don't feed off impulsive buyers, then who should they feed off?

Serious savers?

How the heck are they gonna make money off tightasses?

Originally posted by MMOExposed

*Warrior
positive == (none known)
Negative == Warios ( aka a Warrior in WvW with Condition spec or Great Sword. lol)

*Engineer
positive== Mr fix it (for the heals and buffs)
negatives== tool man taylor.

*Guardian
positive==Healadin (name comes from WoW which Guards play a similar support role in WvW)
negative==(none known)

 

 Never heard Warios. Warriors nickname has always been "wars".

Also never heard those ones on Engineer you've mentioned. It is always either "Eng" or "bomberman".

Also, Healadin is derogatory, implying that one can do not BUT heal.

Originally posted by patlefort

By this logic, western girls must look like old hags at 25 year olds to them?

 Actually, they do.

Western women age terribly by Eastern standards. If you compare Western women at 35 vs Asian women at 35 you will see that a lot of Asian women still look like they are by western standards 25-28 years old where as the western women looks like they are 40-45 years old by Asian standards.

That's why a lot of times Westerners can't really tell how old Asians are.

 

Quite beside the discussion of the main article, but just thought I point out your unintentionally accurate comment.

Originally posted by wonderwise

GIVE THE GAME A BREAK DUDES.

Stop hatin' and give them a chance. ;)

 If scammers gets breaks, what about the poor folks who actually have to do real work for living, lol?

Money and energy better and fairer spent on people that actually tries to deliver.

Originally posted by wesjr
You guys act as if all shooter are hack free  .... I will that were the case :(

 Not all shooters are hack-free.

However most shooters are not hack-full lol. WarZ is pretty unique in that sense.

Originally posted by velmax
I also agree, thats why Bioware is making so many restrictions for the F2P model they've spent tons of money on SWTOR (one of the most expensive mmos made) and they want that  money back.

 I agree with the OP, but swtor is a terrible example.

If people complain about the pay 2 play model of LoTRO, Planetside2, AoC, Vanguard or similar type of games I will strongly agree with the OP.

Swtor however some of the gripes are justifiable because EA is indeed taking it to extreme.

Originally posted by Theocritus
Most shooters seem to have a rhyme or reason to the game, PS2 did not......It jsut felt like ok were gonna dump you in this playfield and thats it....As far as shooters go, this would be pretty far down the list.

 That's because PS2 is NOT A SHOOTER

It is a WARGAME/WAR SIM dude...

 

New contents and features... I'm just wondering what new hacks have they in store for the hackers? lol

Wow damn I'm gonna download this! Was a big fan of Star Con 2 and will play again.

Thanks for the link :)

Originally posted by Greymoor

What ruins Archeage...

 

Really looking forward to this game but I don't know if i'll be able to stand;

1.) Combat being a heavy CC fest, 1st attacker wins

2.) Armour, weapons, boats are never destroyed. The game would've been brilliant if it had a continuous need to craft. Pitty a year down the line everyone and their mother will have every ship in their bank, all the top gear ready to use and crafters will slowly become obsolete expect for consumables.

 What ruins Archeage imo are none of the stuff that you've mentioned above actually. Both of the above can be either pros or cons.

 

What really ruins Archeage are the Archeage hardcore fans that I've saw that have came out of the woodwork recently and attacking every other games there are or that is coming out at the moment. Saw a lot of posts lately of those douches attacking anything from Repopulation to Age of Wushu to Planetside 2, which have absolutely no relevance to Archeage whatsoever. This makes me a bit worry about what type of community will be playing Archeage.

Originally posted by Teala
Originally posted by aRtFuLThinG
Originally posted by Teala

I found this guy in a matter of seconds...take a look at his numbers, look really close.

https://players.planetside2.com/#!/5428011263296686161/killboard/?view=kills

 Buddy do you even bother to look closely at your own proof?

His most time spent, per class, is BY FAR engineer - which means most of the time he is either a Liberator pilot or tank driver.

It is NORMAL for armors to get high K/Ds. All that prove is that Planetside 2 is NOT an Deathmatch FPS - it is a Wargame.

WARGAME. For god sake.

If you go into it with the mentality of playing Counterstrike or APB no wonder you think there is a lot of cheaters.

In wargame, just like in war, half the time you won't be able to tell who or what killed you because there is so much chaos, and that's the whole point and niche of Planetside 2 - otherwise why play it? Deathmatch FPS is dime in a dozen.

If you want to see a game that failed at the wargame niche because they are too Deathmatch FPS-like just look at Dust 514 and how little enthusiasm that got compare to Planetside 2.

 

 

Umm...dude...he killed the same guy over 38k times.   I do not care if he played an engineer mostly.  That is not the number that interest me - it is the fact that he killed the same guy 38 thousand times!

 If that is the case, then he is score pedaling. There is still no prove that he is hacking.

Also, how does his score pedaling affect you or other players, other than the leaderboard? (which is absolutely irrelevant btw as there is no rewards NOR it benefits your faction/outfit in the least... it is just an epeen display).

You are just gasping at straws now because your "prove", which it is not, got shoot down.

 

PS: People pedal scores in all games. Even in WoW top arena teams pedals each other's scores. So how is that even relevant to hacking and aimbotting at all is beyond me.

Originally posted by Teala

I found this guy in a matter of seconds...take a look at his numbers, look really close.

https://players.planetside2.com/#!/5428011263296686161/killboard/?view=kills

 Buddy do you even bother to look closely at your own proof?

His most time spent, per class, is BY FAR engineer - which means most of the time he is either a Liberator pilot or tank driver.

It is NORMAL for armors to get high K/Ds. All that prove is that Planetside 2 is NOT an Deathmatch FPS - it is a Wargame.

WARGAME. For god sake.

If you go into it with the mentality of playing Counterstrike or APB no wonder you think there is a lot of cheaters.

In wargame, just like in war, half the time you won't be able to tell who or what killed you because there is so much chaos, and that's the whole point and niche of Planetside 2 - otherwise why play it? Deathmatch FPS is dime in a dozen.

If you want to see a game that failed at the wargame niche because they are too Deathmatch FPS-like just look at Dust 514 and how little enthusiasm that got compare to Planetside 2.

 

 

Originally posted by Zeppelin5083
Originally posted by Rusque

http://www.youtube.com/watch?v=2fYW9tSUKw4

They did have commercials.

Blizzard made an amazing themepark mmo. EA/Bioware tried to emulate an amazing themepark mmo, but failed.

As for Blizzard's fanbase - very similar to Bioware-  had been built up over year and years of excellent releases. I played WoW at vanilla launch because I had faith in Blizzard to deliver a great gaming experience based on their prior work.

The WoW backlash is fairly recent, I'd even say that people in general were liking WoW through BC and WotLK was the beginning of the hate train.

I think based on the details on the video and the comments, this was a fan-made trailer. A very well made one though.

I agree with what most of you are saying. It probably would of brought in more subs at launch, but to get people into the game you have to really make a good game.

 

Here's hoping they make tv shows/movies with those cinematics.

 No. The DID have TV commercials.

 

I remember seeing it here, even in Australia, on TV.

 

It just wasn't creative like WoW but still, the game wasn't good enough to garner the same reaction anyways in comparison even if the ad was really good.

 

Originally posted by Sibcoe

No One Quits WoW 

 Actually from my experience that's very far from truth.

 

Everyone quits WoW at some stage of their lives. Sometimes people comes back, a lot of times they don't. However the good thing with WoW is when some leave usually there is enough newblood to replace it.

 

That and plus sometimes people quit playing WoW but just don't cancel their sub, for whatever reasons.

Originally posted by Zaskar70

If there is one thing that I’m certain of in the MMORPG genre it’s that true sandbox games don’t work

 It does work, it is just that the vast majority of people are sheeps and they like to be told want to do and what is good for them.

 

It is the same reason why democracy hasn't always been a good system of government - because people likes to defer responsibities of thinking and follow the mob.

 

Plato was spot on this point.

I don't even know why people even wants to play drow...

 

It will be pretty annoying to see half the population running around with dual scimitars trying to be Dizzt to be honest, lol

Originally posted by azzamasin
Originally posted by aRtFuLThinG
Originally posted by Vorthanion
I'm tired of the Dungeons and Dragons franchise being so poorly represented in both movies and computer online gaming.

 The only Dungeons & Dragons franchise that were poorly represented are the default crappy Dungeons & Dragons with it's crappy lores.

 

Forgotten Realms and Dragonlance has always been represented reasonably well (Dragonlance nowhere near as good as Forgotten Realms though).

Yea much to the chagrin of my best friend and former DM back in High School.  After 30+ years we still regurlaly play and he has been the best DM Ive known since the early 80's.  His favorite setting is Dragonlance and mine has always been Forgotten Realms.  Just wish I could get him to break his habbit of WoW and try another MMO.  His first was WoW (about 4 years ago) and he still loves the game, much to my chagrin.

 Hehe I like Forgotten Realm's lore more because of it's diversity but I also like Dragonlance's story though - I feel as though the characters and their fates and the world's fate in Dragonlance is a lot more somber compare to Forgotten Realms.

Hell it is even sombering compare to Lord of the Rings... at least 4th Age of Man in LoTR feels hopeful lol... Dragonlance's story just feels like one defeat after another for the good guys.

Originally posted by greenreen

This is where I think they are coming from. I don't know for certain though.

x = player

o = where they can hit

Melee

|...|....|.....|....|....|

|...|.o.|.o.|.o.|...|

|...|.o.|.x.|.o.|...|

|...|.o.|.o.|.o.|...|

|...|....|.....|....|....|

Ranged

|.o.|.o.|.o.|.o.|.o.|

|.o.|.o.|.o.|.o.|.o.|

|.o.|.o.|.x.|.o.|.o.|

|.o.|.o.|.o.|.o.|.o.|

|.o.|.o.|.o.|.o.|.o.|

 

That little graphic is pretty much why I like ranged casters.

 It not just a problem of distance, but also a problem of accuracy and reloading time between shots.

 

See in historically combat, range suffers because you can't reload superfast while maintaining good accuracy.

 

However in MMOs you can because in MMOs we are spoiled by guns and our entire perception of range weapons is base on guns, and even developers suffer from the sin of designing range attacks based on gun's mechanic (all thje magic are also based on this principle). And that is where the problem lies.

 

If you play War of the Roses then you will see what is close to how range attacks really works before the age of gunpowder.

Originally posted by walltar
Originally posted by Yamota

OP is right. This faction pride excuse is just nonsense so that the devs can spend less resources designing the zones for multifaction activity.

Don't you think, that if they made everything accessible by everyone then they would have a lot less work? They could make just 1/3 of content and call it a finished product ... L don't think that they coosen easy way.

Not necessarily - they might need to spend less resources in mapmaking and 3D models design but they will probably spend no less on contents design, more resources on faction/class balancing and even more resources and moderation/exploit fixes and pervention.

 

So it seems their design decisions are aiming for a more "fire-and-forget" product rather than a continuous development product ala swtor style - just make the money and than squeeze the game for everything it is worth.

 

That's the feeling I got from it anyways.

Originally posted by Latronus
Originally posted by FromHell

Now that will bring a million Star Wars fans back. A new raid, hard mode grinds, titles, reputation grinds and GEAR.

Boy that sounds fun...

That's always seemed to work for WoW, but I'm sure their success has nothing to do with EAs decisions.  Of course there is a lot of sarcasm in what I wrote so take it with a grain of sand.

 I know your kidding, but just liked to use the point to point out:

 

It worked for WoW because Blizzard actually do poll opinions and changes base on what the customer base thinks.

 

And Blizzard don't think up hair-brain schemes to try to separate customers from their money, lol.

(the schemes that Blizzard has actually gives you value for money, not make you pay for every toolbar in the game)

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