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All Posts by Laughing-man

All Posts by Laughing-man

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3157 posts found

I have a PC with those specs, I built it myself, for about 600 dollars a year ago.

OP, this is not the first time I've seen you post unusual things...

Originally posted by SuperDonk

PVP sandboxes always sound fun, but they just end up wolves eating sheep until the sheep leave. Then the wolves leave after cannibalizing themselves for a bit.


PVP sandboxes will never be anything but niche games with a handful of players. As soon as someone makes a PVE sandbox or at least make serious consequences for unwarranted ganking in a PVP one they will reap the benefits of the massive casual audience. Until then we will all just have to watch these PVP sandboxes fail one by one because they only cater to a very small group of people. Most people prefer PVE and most people are casual.

I think the problem is that unlike how things were back in the start of this Genre, we now all hear about a game, and locust the crap out of it.  We eat all the content and we are ready with our red guilds our blue guilds our farmer clans all at start.

When UO started, when SWG started, we didn't have these things nearly as much.  Things formed organically, we had friends who crafted our swords or blasters who we protected and guilds formed around these ideas.  And the murderers had to react by forming their own groups to continue to benefit from attacking the crafters.  Thus content was born.

It's hard to have this all happen organically now.

Looks fun, reminds me of FTL: Faster Than Light a little bit, which was a great game.


Originally posted by Azaron_Nightblade

Is this actually a PvE sandbox MMO? 

Or am I missing the standard PvP talk? All I've read so far is defending your village from monsters.

It has PvP.

From reading the comments section it sounds like DayZish in both good and bad ways.


From user : LuckyBlonde on Steam  "( btw, you'll need few trustworthy comrades, if you want to be safe from bandits and killers, because there is full pvp with its penalties. I have already met some guys with red nicknames, uttering battle cries and trying to kill people.. and failing miserably ) "


Also on Size :  User Enternight on steam says

" What I particularly like is being free to raise any skill I want, finding new things to craft along the way, etc.

The game is still a bit rough, but very playable and enjoyable once you understand how it works.

Also, the map is HUGE ! It will take you lots of camp fire stops to cross the map.  "

Originally posted by Piscore
This is not Tree of saviors....

Hilarious, Tree of Saviors is the Ragnarok 1 Spiritual successor, this is a Minecraft / UO game mechanically speaking.

Pretty different, except the name.

Originally posted by Mikeha


If that's all you see then its just not for you. Want to know more google Blade & Soul then start from the top and work your way down. Only those who seek will find.

It's just a tweaked Aion.  Really... I mean honestly it is.

Sigman Formerly of Laughing Coffin Ollo  (The really bad guys)  

I said they'd never do server merges, I was wrong. 

Oh well this game went under when they went overtly pay to win.

Originally posted by Keeno
Actually I got warned then got aggro from a mob going to zone just to be slain by admin saying I took one of him mobs and then banned. But yea fun time in p99, I wonder if first person to show up to those week long dragon spawns get first pickins... most likely.

Well on their server rules list it mentions that you should respect camps, I have accidentally attacked things others were camping before and they let me know and I left them alone,  You can ask for a 'camp check' in /yell to see whos claimed what.

However, I really doubt you were banned without warning, as many people claim that, but I've never seen anyone banned from a game without warning in my 15 years of MMO playing, with the exception of Mortal Online GM's being caught playing favorites.

Originally posted by Alcuin

Titanium can be hard to find.  It's expensive for copies on ebay and amazon.  Although most people try to say to get it on the "swashbuckler" site (that shall not be named), my personal experiences doing so have left me restoring my hard drive to get rid of some sort of malaware or virus.  

Admittedly, I'm not the most technologically knowledgeable.   Any ideas or direction?

The people hosting Titanium at this point are fans, like you and me, they wouldn't knowingly put a virus on it.

Just a tip.

Originally posted by exile01

Exactly, all those games that started with the ps2 era had nothing special to remember about. Thats why i stopped at ffx-2 and never bothered to try the next ones.

Even ff15 looks bad, sure the engine is fine but i doubt you can emerge into a story lead by a japanese Pop-band.  Also all genuine creators left the sinking ship long ago. Thats why those new ff are made by those freshlings and the results are pretty bad.

Lucky you cant say that about ff14, it looks still traditional.

... All of the main people from Square are still in Square enix, even Tanaka, the guy who ruined FF14's first launch STILL works there. (you may remember him from creating FF11, a genius game.

No offense Exile, but literally everything you said was inaccurate or just untrue.  

Japanese pop band?  You play as a prince with his friends trying to defend his kingdom from invasion from a foreign power hungry enemy.  Sounds like EVERY OTHER FINAL FANTASY GAME!  Lol.

Freshlings?  Again, everyone who worked there, STILL DOES!  Also, the new guys who joined in are GREAT!  Just ask ANYONE about Yoshida, they'll tell you he's proof the new blood is great.

FF14 was SAVED by Yoshida, a new guy, FROM THE DISASTER the old guy, Tanaka, made of it.  

Your statements are so inaccurate...  :-0

Edit with links :

Originally posted by moosecatlol
Originally posted by Quizzical
If you play something on the day it launches, you expect it to be broken.  Don't you?

No, no I don't. Especially when I'm trying to play a 16 year old game being hosted by the original publishers(in company name only).

It speaks volumes when private servers do better jobs than the original publishers.

P99 had a rough launch too, show me an MMO without a shaky launch please.

Originally posted by Quizzical
If you play something on the day it launches, you expect it to be broken.  Don't you?

Entirely agree with Quiz once again.


I think it's rather dumb of DB to not have had a 2nd server for this since there clearly was an insane over whelming demand the last two times they did this and they had massive queues for the first weeks of the server.

Everything else though is just day 1 on a game.

Originally posted by Thebeasttt
Well Pillars of Eternity was highly successful and pretty much saved Obsidian even though it was worse then 15yr old Baldur's Gate. If Pantheon can even do a passable job at recreating the Everquest experience they just might make it.

You're the first person to think Obsidian was in danger ( it wasn't ) and the first person I've seen slam PoE for being anything BUT a spiritual successor to BG.  Which it is.  The game is flawless and a true continuation of the genre that Obsidian pioneered. 

I'll leave with my favorite quote

“You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant.”

Harlan Ellison

Originally posted by Nilden

I'm sure I'm not the only one who comes here for the content after the name of the site and would like it if an option to only display content relevant to MMORPG's was available.

In fact more categories to choose from in general much in the same way IGN has PC, PS4, XBOX, etc. This site could have MMORPG, Single Player, etc.

Let's be fair your not just covering MMORPG's the site should reflect that and provide the choice for users to view the content they are here for in a concise enjoyable manner. This would improve my experience here.

I encourage you to read THIS it's a link to an article Bill Murphey made on this site (a staff member) explaining why they started covering RPGs.  Why is this relevant to your suggestion?  In the editorial he explains there isn't enough mmo news to cover just mmos, so if you have a 'just mmo' button you'd visit the site a whole lot less since there wouldn't be updates nearly as often.

Anyone else wish the OP's first line was 'Or "how I learned to stop worrying and love the bomb"
Originally posted by Rhazmuz
Originally posted by Vutar
It will not be an action combat game. That is why many of us are looking forward to it.

And why even more wont touch it.

Because you're all playing extremely successful action MMOs, like TERA. Just because it went free to play in near record time, just because every other game like it (wildstar, Age of Conan, etc) also went free to play rather quickly doesn't indicate ANYTHING about the game type being popular or in demand right?

... right?

Originally posted by Kiyoris

I have chosen to stick with FFXIV, not just because F2P costs too much, it is also that there are so many unreasonable people on F2P forums, who use these kind of arguments that make no sense.


Question:  The metallic Blue, Green, and Orange dye that you can ONLY get through Square Enix's cash shop, how do you feel about those?

And the non combatant pets you cannot get except from the cash shop?

Just wondering, as someone who hates free to play games that force you to buy things that aren't in the game or makes things 'extra grindy' so you feel forced into buying them. How do you feel about stuff you CANT get in game you can only get out of game through the cash shop on a PAY TO PLAY game?

Because personally I feel it's pretty sleezy.

Originally posted by Avanah

Heroes is NOT an MMO. It's a MOBA. Should not be on the list, much less at #1. Author is a MOBA fan, nothing more, nothing less.

Way to advertise.



ALL MMOs have an online battle arena in them.

So you're saying if you take part of an MMO out of the MMO then it's not an MMO any more.  Alrighty then...

A lot of folks used to play WoW just to get to max level and grind battle grounds or dungeons, a lot of folks used to play Diablo just for the PVP.  Heck people created battle rings in Ultima Online back when it was the only thing there was and people made private servers just to make massive battle arenas.

They are an intrinsic part of our MMO culture, and to try to ignore that is simply taking away from the enjoyment you could be having.


Originally posted by aslan132
Originally posted by collekt
Originally posted by Bitrip
Otherland is the only MMORPG on the list, and therefore the only game on the list that I'm interested in.

Aren't Skyforge and Black Desert MMORPGs?


Skyforge is lobby-based. So technically no. Black Desert is though, yes. But also a Korean Sandbox, almost identical "pay to advance/win" system as Archage, so maybe some people dont see it as such? idk.

If you are saying Lobby based games aren't MMOs you ended most of the games here.

Back when my ONLY options were Diablo or Ultima Online guess what we called both of them?



Originally posted by Maelzrael
Force Unleashed combat in an mmo would be nice. 

Too bad the internet as we know it cannot handle such a thing.

For one we'd have to have no latency and no flux to that latency. For two you'd probably want a client - host relationship where the host is server side.  How FF XIV did it for instance.  Why?  Error checking would be far more important on a game where all damage is dictated by hit boxes.  Lets look at CoD.  If you lag for even a split second you can end up dying because your character was not where he should have been, combine that with an MMO architecture and you start to have real issues with maintaining synchronicity in game play.

Maybe in 20 years.

Stupid internet being made piece meal is to blame for all the first world problems.

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