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All Posts by Wickedjelly

All Posts by Wickedjelly

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3255 posts found
Originally posted by Loke666

Sorry but DDO and TCoS are miles better than RoM and Allods.


 

No they aren't.  DDO is alright but both RoM and Allods ahve more variety to them than DDO does.

The only thing TCoS is better at than those other games is ensuring you'll get carpal tunnel if you play it long enough.

Actually TCoS' combat system is rather interesting but as a whole the game is rather blaise.  Especially at the higher levels. PvP can be rather stupid as well considering some classes can go at it until doomsday without being able to kill each other if you have two classes that know the right combos to use.  The game was bugged to hell too unless they fixed those issues in the high level content.

Eh...it's okay.  Not really concerned about the lag or the rubberbanding myself since ob just started.  It's annoying but at this point not all that surprising.  If it's still this way towards the end might be a concern.

As for the actual game, I'm finding space combat to be rather fun.  I never could get into Eve for whatver reason but I find this game kind of entertaining flying around and enjoying how space combat is utilized.  Takes a bit of getting used to but once you get the ship maneuvering down it's fun.

The ground portion of the game seems rather awful to me.  Granted I've only done  a couple missions so far but it just feels uninspired and rather cheap.

I think they would have been better off concentrating on one area or the other myself rather than making a hybrid.  All in all though the game is better than I thought it would be.  Nothing spectacular by any means but not terrible either.

Heh, if he would have just let the fileplanet one run he would be playing by now. 

The space combat/portion of the game is kind of fun.  The land combat/portion of the game seems rather awful to me.  Least so far anyways.

Originally posted by Westside32

As stated earlier what game in the history of MMO's ever had a decent to perfect launch? let me answer you NONE. 


 

LotR did.  It wasn't perfect but it was damn impressive especailly compared to how other companies have done.  Also, if some companies did more to appease customers when they were having issues it wouldn't end up being such a big deal nor would they suffer as many people giving up on the game.

Originally posted by Lobotomist

Am i only one that notices the new MMO trend. Probably in wake of all those 2008-9 MMO failures like WAR and AOC.

It seems that new MMOs (i am looking at you STO and CO) are not even bothering with retention.

 

They push out sloppy half finished MMOs. With only starter areas polished.

And Probably based on catchy franchise like Star Trek.

By release they crank up the hype machine and sell lot of boxes.

 

And thats it. They made enough money to cover the sloppy and short development time. Whoever stayed on sub is just extra bonus..

Well until they close the servers ...

 

 

 


 

Well, I have to say normally I don't pay much heed to your topics because frnakly I think you're usually way off, but I must admit i think there's some truth to this topic.  At least with the way some companies are treating the launch of their mmorpgs.  I don't think they all feel this way but it sure seems some do or at least think they can keep enough subs around to finish working on the project while earning income at the same time.

Kind of hard to argue against it considering how Funcom, Mythic/EA, NCSoft, and Cryptic have done their launches as of late.  The kicker is if some of them would have even made a partial effort in customer service and support they would have retained more subs.

These companies could seriously lear a thing or two about customer service and support  from the likes of Blizzard and Turbine.  They may not be perfect and you might not care for their games, but when it comes to service and support those two are a cut above the others from everything I have seen and experienced.

Originally posted by Snob

Me , on the day that EA dropped the bomb shell i got a beta invite from SE for FFXIV ,so far i can make a toon and i have the client downloaded,now they just need to turn on the servers.

Could not believe it,i have never played any of their games yet i got in..


 

Drats, looks like no invite for me then.  Least for now anyways.

Grats by the way.

The amusing part is when I opened this topic I thought is was going to be about the incessant bitching among players about betas anymore.

Go figure.

Originally posted by Wizardry
Originally posted by MisterSr

File Planet is just a no... i queued for every server and they all bumped me back in the line, one of the lines said the wait time was 967 minutes... that is practically a day, and if you miss your download time by even two minutes, you have to start all over again. Could someone find that Torrent, that may be the ticket.

 

Fileplanet que ue?I have been a member since it's inception and i have never seen a que ue ever,that is very odd.I am assuming you are trying to d/l as a non member?I would suggest to subscribe ,Fileplanet is the biggest file/database company in the world,nothing comes close.I have not regret my subscription.

I decided to d/l before i get my key and it says will take 4+ hours.That's not too bad it is a 7.65 gb d/l a little bigger than we normally see..


 

It really doesn't matter anyways.  I'm not a paid member and I have the game loaded up on my pc from using filplanet now.  It took all night  mostly because of the queue but I'm ready to go once I get off of work later on today.  Hell, if I would have been off yesterday and been able to d/l right away probably would have been able to play last evening.  Considering how the first day of open beta goes I somehow doubt I really missed a whole lot.

Some people are just really impatient.  Not sure what he's talking about with missing the d/l time though.  I've always just let these things run and finish it up when I get around to it or when I get home from work.  Never had it close out on me or have to start all over again.

Originally posted by Loke666

The company have 3 different departments with different people working on them. You just can't move a guy and expect him to perform good without s lot of time for him to get use to the other game.
 

It is true that they should have focused more on the game that is actually out but I think they are expecting a lot more money from the other 2 games.

CO was the game Cryptic themselves wanted to make. STO and NWNO are the games Atari wants them to make, they couldn't just kill of CO when they spent so much resources on it already but that doesn't mean Atari wont put as much effort as possible on the other 2.

I don't see how anyone can make a good Star trek MMO in this short time.

I understand that.  My point was to do it from the word 'go'.  Not move them from project to project.  I just think making one involving everyone would make for the ability to have more content, better QA, more depth, etc. which in turn could lead to a higher retention rate among players and one would think a better product as a whole. Then maybe a few years down the road consider making another mmorpg. 

Meh, who knows?  Could work out for them down the road.  Truthfully, I'm still waiting to d/l STO myself so for all I know I could end up thinking this game kicks ass. But it has to make you wonder if they had the extra people if they wouldn't have been able to do more with CO or if STO would have been their only mmorpg if they couldn't have done more like flesh out the opposing faction rather than what it's been turned into which reminds me a lot of LotR MvP essentially.

It just seems to me it's hard enough for a company to pull off one mmorpg without trying to work on several at once is all I'm really saying.

Originally posted by Ethian 

I'm now in Aion and having hella fun with my g/f in pvp. We go rifting often and hit up the abyss on a regular basis together. I'd go as far as to say that Aion is some of the most fun in pvp that I've had in a MMO. I've yet to find an MMO with the excitement of questing in the opposite factions zone, knowing that your KOS if your sighted..not too mention that the whole zone is usually alerted if your spotted by someone...Assassin stealth ftw!! :-)


 

I really, really wish you could level via PvP in that game.  I absolutely loved that side of the coin in Aion.  The PvE in it at higher levels though is abysmal to me.

Really hope it changes at some point where you can level via PvP because I'm with you that was some of the best PvP I've had in an mmo.

...or at least in a hell of along time anyways.

Originally posted by Toxilium

I want to know why they are making another game when Champions is still a complete mess with performance.


 

I'll never get that one.  Especially since they have one more supposedly in the pipeline based on D&D as well.  Seems to me they would have been wiser to concentrate on one and go balls out with it to try and make a real solid title and have a stong service and support staff available as well.  If you ask me that would have been the way to go rather than split their development and concetration between multiple projects at once.

Then again I don't run or manage a company like this so maybe I'm just being naive.  Still, seems to me a concentrated effort on one rather than splitting up your personnel among many would be the wiser and more profitable way to go in the long run.

Originally posted by Robsolf

This is what happens when you charge someone to play your beta.

Yes, I know.  People were supposedly charged for something else.  They bought a lifetime sub to CHAMPIONS, and got the open beta as a "bonus".  But people instinctively know better.  Just like getting 2 Shamwows instead of one, means to anyone with half a brain, they want 19.95 for 2 Shamwows, people see lifetime subs with these extra goodies tacked on as a bulk deal and not a "bonus".

Even the 99 cent people that complain have a point.  Beta SHOULD NOT BE FOR SALE.


 

Can you really blame them though?  Considering the way most treat a beta anymore,  and the fact that people buy up preorders or spend money simply to get a peek how can you hold it against them?  I'm not a fan of it either, but it works and people buy it up to try out the game or "get in first".

Of course, you could always be a cheap bastard like me and still try out all these games for free if you can be a bit patient.

It's not like I have a lot of love for the ethics or lack thereof most companies adhere to but I have to say far as the whole "buy yourself a spot in beta" schtick goes I have to hand it to them.  It works and people are more than willing to schill out some bucks for it.

Originally posted by Game-Wolf

...and stargate to be good games


 

Is Stargate even going to happen at this point?  Not that I care much since I'm not a fan of the lore for SG but just seems like that game fizzled out.

Originally posted by Gamera

That was me...looks like they're out again, still seeing "We're out of keys!" when I hit the site tonight. Might have been a limited release this afternoon. Oh well...not going to lose too much sleep over it.


 

Damn man, that sucks.  Eh, like you said I wouldn't sweat it anyways.  You know there'll be more keys given out.

Good luck.  May as well d/l the game if you haven't yet though so you can just get into the game when you do manage to get a key.

Originally posted by DoomsDay01

Friendly collision really isn't in the game, if you hit a friendly, you will kinda go under or over them. Now, All hands abandon ship, that power will affect all of people. Basically you initiate a warp core breach and your ship explodes. If your in a newbie area with a lot of ships around you, the explosion can basically kill everyone there. That will be the one that gets fixed to where you cant use it outside of a mission lol


 

Hmmm...I'm not sure if you should have shared that info for me to read.

Nice review by the way. 

Originally posted by Comnitus

Game is already in closed beta. You probably meant open beta. I agree, Spring 2011 is a realistic timeframe.


 

I don't see how that shows that closed beta testing has already begun.  All it shows me is they're accepting signups for those that want to be a game tester for when they start closed beta.  Although, I haven't been following the game real close since it's so far away from launching so you could be right.

Nothing on that link says that to me though.

Originally posted by Hexcaliber

No it does not, with increasing numbers of gamers using beta testing as a means to preview a game; the halfwits amongst them have incorrectly assumed that is what the term "open" means.


 

What else is new?  They always do this shit.  At least he deserves  a partial pass though since unlike the others he didn't start out by saying, "I've been beta testing these games for ten years and no one ever made you pay to play before!   This is ridiculous!  Inconceiveable!"

Gotta love those ones.  I'm sure they'll be crawling out of the woodwork any day now once word ob has launched gets around.

What is it with people bring this up over and over again with every launch?  This isn't anything new and if you are patient and look around enough you'll find a key to get in at some point.  All preordering does is guarantee you'll be in from the word go and dion't have to worry about slumming around for a key at all.

Nothing more than that.

You know they'll have more key offerings at sites at some point if the ones that were out are all out of keys.  They always do.

Originally posted by alakram

I hope I'm not breaking any rules. Feel free to make me know and close and or delete the thread If I am.

You can get an open beta key  in ten ton hammer here:

www.tentonhammer.com/node/79119

Good luck!

 

Edit: You need to sign up in there or login with your account, just that, no premium needed.


 

Thanks for the info.  I appreciate it.

By the way whomever said they're out of keys is either wrong or they added more keys because I just got one myself.  So you may want to give it another try.

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