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MMORPG.com Discussion Forums

All Posts by Wickedjelly

All Posts by Wickedjelly

243 Pages 1 2 3 4 5 6 7 » Last
4857 posts found
Originally posted by Octagon7711

People are having those old launcher problems.  

209 error, unable to detect patch version stopping for repair

Error 209-PatchManifestError_VersionFail

Yep.

Know I'm having this issue now.

It is a really fun game but horribly ridden with bugs least on the US side once you leave the first zone. It could be related to the game itself or their "mega server" concept but frankly I'm hitting a 50/50 rate on it on the second zone. Had three friends considering buying it and I told them all to wait. Either they need to add servers or fix some goddamn things. I enjoyed my times when the game worked but to get to the freakin' second intended zone and half of the shit doesn't work?

 

Seriously? Oh...in before the everything worked for me fine or the I logged in and out umpteen times and solved it. Yeah, many of us tried those and things were still jacked.

Originally posted by dinams

Everyday I come here, click a kickstarter logo and look at the progress

And then I feel a bit of glee

 

I hope this dont funds

Then all the car sellers/jehova witnesses/annoying people will go away instead of corrupting the wonderful land that is mmorpg.com for 5+ fucking years

Eh...I don't completely agree. I think it can be a useful tool in the right creative hands. My main concern is if it gets neutered by a few projects that fall short in areas that turns off the majority to even considering this as a legitmate prospect.

Originally posted by erictlewis
  It bothers me to think that 2 million dollars might go poof,  kind of like stargate worlds. 

Now that I was unaware of. Was that 2 million KS or "Regular Joe Customer" invested?

Originally posted by Onomas

In most cases no, but when someone makes up a new account and all their posts are for the same game. 95% of the posts are begging for money, and half your posts/threads are the same exact thing............... yeah!

Its people like that that kept me from joining the KS and donating money. I can not donate to a game where I would be stuck with these people. What they did to CU here on these forums was childish and just down right obnoxious!

 

It was rather silly yet obvious with some.

Not sure why they would concentrate so much here. I mean the likes of me with uber post counts that was pointed out tends to mean we have too much fucking free time at work.

Originally posted by Soki123

Lol, you might want to read the whole thing before commenting.

Christ thank you. Was starting to question my own sanity for a second there...hahaha

MMORPG Convoluted Birthright and Over Saturation are the biggest problems:

1. Birth Right: Everyone thinks their way , experience, leveling up was the best. Killed what came before and everything since falls short. The new fad may be great for a month or two but never lives up to what was and never will be again.

2. Over Saturation: More mmos than ever before. No matter your fancy it is out there. Yes...even those that bitch about sandbox for god's sake. You can argue the quality yet the quantity is ever growing.

Originally posted by JeroKane
Originally posted by Muntz
Originally posted by Wickedjelly

Lol...the level some have gone to in this thread to defend the gameplay in this game or the trinity concept is downright fucking hilarious.

Makes you actually feel for developers.

I will say those of you saying one style of gameplay or the other takes no skill, teamwork, or awareness of surroundings need to just stop already. Seriously...unless you're simply trying to bait people. If that is the case good show.

What's wrong with defending GW2 game play in the GW2 forum? Seems reasonable to me but glad it gives you a laugh. 

Funny thing is the gameplay in most games doesn't  rely on or is built around the trinity the players seem to be the ones that are obsessed with it. Maybe thats what you mean? I think all of  the MMOs I have played have other options but players don't use them or few players us them. They love the familar which means they resist change. I think that is natural people in general hate change but seem to bitch about everything being the same. 

Seems like things like this are hard to quantify so you rely on your individual experience. Any gameplay could be made hard or easy with or without trinity to be sure but the familar takes much less time to learn and master.

 

 Well said. And I think there lies the problem.

On one hand people are screaming they are bored of the WoW / EQ(2) gameplay.... and on the other hand people cannot let go of that familiar gameplay and resent any change offered to them.

It's like people are stuck in a bipolar gaming dissorder.

You can see people on both side of this issue being ridiculous in their assertions as to the other side being essentially dim- witted or simply lacking any strategical or diplomatic sense of thought. The whole argument seems silly to me considering both styles require their own gambit in their respective styles

In additon: As usual Op makes a topic like this yet is nowhere to be found afterwards...wheeeeee....

Originally posted by Mkilbride

Begging thread?

 

Ok, god damned MMORPG.com trolls, cmon. This is a link, to an article. Not a begging thread. ORPG is a respected website. As much, if not more so than MMORPG.com. It's an interesting article.

 

But no, of course, it's postive about CU, and we all know on the CU Forums, we can't have positive things.

Yeah...may be news to you and apparently some mods around here but when you make a new thread it headlines the home page. Hence, not every response is someone trying to bastion or lampoon your game specifically.

Originally posted by Mkilbride

 

But no, of course, it's postive about CU, and we all know on the CU Forums, we can't have positive things.

Hah...in the immortal words of the band BTO if this does KS? "You Ain't Seen Nothing Yet"

Originally posted by HikaruShidou
Originally posted by Wickedjelly
Grow some balls (or wait until they drop) and call them out in the thread rather than try a reach around by quoting them and calling them out in a topic they may never see and get the chance to respond to.

I wouldn't have put it so harshly, but I agree with this. I just saw the thread of the original post and the OP made a new thread just to complain about them. The whole thread is based on personal attacks, therefore, reported.

Do not personal attack people guys, have respect, something this planet has less of every day.

You're like the yin to my yang or the yang to my ying. Hell...if I know.

Yeah, you put it a lot more pc than me so +1 to you.

All for debates but calling someone out in a different thread in a different topic is more weaksauce than McDonald's Picante Sauce.

I don't think it is even remotely a countdown for the industry but I wish you backers the best. I really do hope it pans out for you guys much as I disagree with how this campaign was run and the main backer behind it.

Good luck and here's to hoping you make a fool of me. Wouldn't be hard anyways.

Grow some balls (or wait until they drop) and call them out in the thread rather than try a reach around by quoting them and calling them out in a topic they may never see and get the chance to respond to.
Originally posted by RefMinor

 

Shroud of the avatar.

Backers: 22322

Average Pledge Per Backer: $86

Funded: $1,919,275

 

Good comparison there:

No fan of him either but he had a more fleshed out product (STFU: was compared to CU and again not a fan) least initially and a much more stoic resume.

Still, have my doubts but again his even initial goal was also lower than CU which imo is the main drawback to potential investors.

Originally posted by JeroKane
Originally posted by ReeseFlamelocks
Unfortunately, MJ should have had more material to present before beginning this Kickstarter. There is just barely enough tangible examples of what he will be doing with this game. Most of what has been doled out have been interviews. Interviews are cheap and words only carry so much weight. Of course it's a tricky balance, because producing real material requires work and cash, hence the Catch 22 of any kickstarter.

 Robert managed to do it with Star Citizen.

Just saying. And he even managed to reach the highest goal in no time. A lot more support there.

Their initial goal was 500k with stretch goals from here to the moon. Awful comparison.

Originally posted by nf4mous

ah the ole cash grab remark.  do tell, with facts and evidence to support your original claim.

i was also angry about warhammer, until i realized WoW and GW2 were worse in terms of (mediocre) PvP/RvR.  at least MJ is actually attempting to make a difference.

the rest of your points, well, all of it actually, is just pure speculation.

I had and have given more points as to why. That isn't my only reason for its failing...and again while I think little of MJ from a business standpoint; I have no personal vendetta towards him.

I am not going to state my varied reasons again for the umpteenth time. I know in the beginning some of my posts were deleted but there are others stating my reasons why. If you can't be bothered to look them up I see no reason for typing them out again. Hell...think I reposted them in a featured article here relating to the issue of nostalgia posted last week I believe that should still have my reasoning present.

...and to be clear I never meant this was a cash grab. My point was his goal level for the KS was influenced by the other KS I believe they banked on.

I said myself in other posts that at a lower goal point, a better initial marketing plan, and being more communicative before the KS would have not only reached their goal of 2 million but surpassed it. MJ's name holds a lot of clout for the pros and cons. I'm not saying they would have surpassed Torment's mark but marketed the right way it could have done a hell of a lot better than this. Not that this mark so far for the KS is anything to downplay but I'm not the one that set the goal point

Originally posted by nf4mous

ah, in other words, you can't knock any of the great ideas presented or transparency of the developers throughout the entire ks process.  got it.

I said this in the very beginning of the KS but thanks to the mods here the shit was deleted. This is going to fail. I'm not saying I am a proponent of it failing but all the same regardless your personal sentiment it comes across as a cash grab and a circle jerk due to the recent success of other KS. Not to mention whether you like it or not many are still angered by the whole Warhammer debacle that at the time was supposed to be the successor to DAOC.

Now chances are they will learn from this and succeed in another form but this KS is not going to happen for a number of reasons. I have given several reasons as to why. Whether you don't want to peruse my history or they were modded thanks to mods here being overzealous in the beginning of this whole foray is no fault of mine.

Originally posted by nf4mous

warhammer was a steaming pile that deviated from daoc's core, which MJ has acknowledged.

but feel free to state why CU's new mmo ideas are a sham.

 

I never said it was a sham but thanks for further proving my point.

Originally posted by Danwarr
Originally posted by redcapp
Guys, the demo today was a *networking tech demo*.  Keep in in context, yeah?

It doesn't matter what we say, people will still think that is what the game is supposed to be like at release.

CSE has an amazing team and has done some amazing things in the last few weeks, but not that many people care because they are too dumb to understand what is actually going on.

Lol

Yes...the game may not reach its two million mark because people are just too stupid. Nice logic there.

Originally posted by Tierless

 You ask us why we support MJ and CU, I ask you why aren't you! Now who is with me!

 

Because as much as some want to blame EA we already heard this bullshit with Warhammer Online. Which I beg to differ that he had his hands so tied. Sure didn't seem that way at the time until the bottom fell out.

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