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Too bad I couldn't ask him quesions because there are three I would like to ask: 1. Are you guys aware you have a forum and do you ever plan on using it for informative purposes, communicating with players, and using stickies so people don't post the same issues/questions over and over? 2. Is someone looking into the issues a lot seem to be having in fortress battles such as constant crashing or serious lag even though they are using a pc at the recommended settings the company said was neeeded or better? 3. Followup to the bot quesion: So if you do have these tools in place to catch botters is there some serious work being done to improve these functions or hiring additional staff seeing how some have gone on botting for weeks now even though they are being reported? I'm really enjoying this game but the level of support I'm seeing it get from NCSoft is very dissappointing and there are some areas that need looking into sooner rather than later. It's a good game, but it could be a lot better even in it's current condition if more of an effort was made by NCSoft from a customer service/support angle. |
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Originally posted by macmall
In all fairness, he does have a point though. You're right that there are people that bot in all of these game but right now it is out of control in this game least on my server. I'm still playing the game and enjoying myself but NCSoft needs to start cracking down on these guys. They're everywhere and there are some that I have seen running around now for two weeks that I somehow doubt I'm the only one reporting them for botting. It's not like it's difficult to spot most of them. I know they need to investigate to ensure someone they ban is actually botting but give me a break. Frankly, the way they're handling things between their forums and in game it seems to me they are currently understaffed for what they need to accomplish. |
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Definitely agree with this one. Seems almost like you have a 50/50 shot of even getting a green item from a boss mob kill let alone something better. Rather weak to go through something and kill one or more bosses and no one walks away with anything to speak of. Especially the rare boss spawns in areas. Hehe, was helping some guildies run through Eracus Temple the other day and we were fortunate enough for two of these bosses to be up. One had nothing on him and the other had a green material crating item that dropped. That was it. |
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Originally posted by arenasb
You think so? Man, I really disagree. If anything, the way this game plays out to me is as fun as Warhammer was in the early tiers of the game. Not any better but not any worse. In fact, much as I liked the scenarios in Warhammer I'm glad this game doesn't have those so people are continually fighting all over the Abyss in areas the way it was meant to be in Warhammer until people realized it was much easier and productive time wise to simply do scenario after scenario. However, they do seem to have issues with fortress battles just like Warhammer. I was hoping someone would finally have this together if they had it available in game. Apparently not, so unless there is other ways for them to fix the problems they are probably going to have to go the same route Warhammer did far as limiting the amount of people taht can participate in them. |
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Originally posted by maji Yeah...but these forums? Give me a break, whether it's to the positive or negative people are so emotional over this game that someone interested would be better off staying the hell away from here because neither side, for the most part, is really being impartial. I agree with your sentiment but frankly much as I like coming here to pass the time and this site can be good for getting the drop on some info in relation to a game you may be interested in; far as coming here to decide if a game is for you or not? Yeah, good luck with that one. There are a few around here that give an honest go at how they feel about the game whether it's what one would consider recommending the game or being dissappointed and forewarning others of what to expect. Most though are throwing around either complete bullshit or severe exaggerations. Hell, some of them haven't even played the damn thing or very little if they did at all. It's rather apparent from some of their comments. |
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Originally posted by Ilvaldyr
Don't mind Zorndorf. He's probably just still pissed his topic about how Cake Mania was the best selling pc game per Amazon.com was deleted. |
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Originally posted by junzo316
It's not like this is the first game to go through these problems. Of course, it would be nice if for once a goddamn company was proactive rather than reactive, but I give up with these compaines any more actually setting up these types of things ahead of time or listening to people that warn them to have things in place before they go live. |
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Originally posted by FastTx
Definitely agree. |
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Originally posted by heartless
It isn't nearly as bad as it was but given time now that they found a way around it probably will get just as bad. NCSoft is going to have to tweak their chat code to block them out too as well as those now using .net in their message to get around NCSoft's last "fix". They seriously need to consider having a separate chat channel for the starting areas and not allowing players to send tells or have access to any of the global channels until after they complete all the campaign and the ascension quests in the starting area as well. |
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Originally posted by //\\//\\oo
I really don't see what was so special about AoC combat. It used combos like a lot of other games do any more. The only thing that stood out to me is at the time I hadn't really encountered many other games that used collision detection which made things interesting in PvP since you could actually strategize more how to go about attacking or defending. Hell, some classes like the pom I played didn't even have hardly any combos. I do miss fatalities though. Even though the pom, since you mostly casted your way through killing, was rather boring. Some of the other classes had some pretty sweet ones. Don't get me wrong, I'm not trying to say Aion is something new either. When I think of something new and varied combat wise I think of games like TCoS. Granted the game failed horribly but from a combat perspective it was definitely something different compared to the norm. |
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Originally posted by jonezi92
Hope you enjoy it. Yeah, really hard to get a fair impression of this game from these forums. |
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Originally posted by Timzilla
I use a lot more than 2-3 hotkeys in fights. Sounds like you're talking about the early levels to me not how the game is in general and you do get the ability to mix up skills later on through the use of stigma stones. Granted the trees in Warhammer and WoW allow for more room to mix and match in my opinion. Gameplay in this game is just as fun as it was in WoW. Better than Warhammer in my opinion since you don't have cc out the ass although I do miss that in Warhammer you could PvP from the start. ...and I'm not in front and seem to be doing just fine in PvP so not sure where you're getting that at. |
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Originally posted by Sacfed
Really not an option right now because there is only one other player around my level and he refuses to do quests unless they are specifically at his exact level. I'm not going to preach doom and gloom here, but I can't completely dismiss them either. They do make it hard to complete quests in areas that they swarm over and considering how much higher level they are than the mobs they're killing you can't even ks from them much. Not to mention the adverse effect they're going to have on the economy if this is allowed to continue plus I don't want to see people get frustrated over this and end up quitting the game. I really enjoy this game, but it would behoove NCSoft to get cracking on these knuckleheads. I'm not saying they aren't but there have been quite a few I've been seeing running around for quite some time now that are still at it. I report them but I'm starting to wonder what the point is because there are a few I've seen for at least a week now that are still out and about. Hell, the asmos on our server (I play Elyos) even know who a lot of them are now because they can tell from how they react (or lack thereof) when they swarm through a rift and attack. |
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Originally posted by popinjay
You don't incur xp debt when you die to the opposing faction's guards. It's treated the same as being killed by another player. |
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my guild came up with the total exp needed from level 46-50
General Discussion « Aion 10/18/09 10:35:38 AM
Originally posted by parrotpholk However from a purely economic standpoint it sucks because it runs off all the OMG I have no time to catch up crowd.
Eh, long as enough stay for them to still put an effort into fixing problematic areas in the game and adding content I'm perfectly content iwth the "OMG I have no time to catch up crowd" moving on so technically that's still a positive to me : P Just kidding though, I get what you mean. |
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Originally posted by Timzilla
Wtf? Where do you people come up with some of this shit? |
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Originally posted by Fkinglinux
I have to agree. The amount of bots is really getting out of hand. They really need to get something going on cracking down on these players. I was in Herion the other day and granted it was really late but I was the only live player in the jungle/swamp area. It was quite entertaining though, I will say, when a rift opened and asmos came pouring in and killed the bots over and over again because they kept insta ressing and running straight back into the slaughter over and over again. I actually encountered my first aether gathering bot last night as well : / |
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Originally posted by raykor
1. You're joking right? Unless they recently changed that game the amount of roots, snares, stuns, etc. was downright hilarious in T3/4. A hell of a lot more than Aion, and you could be killed without getting off a skill in Warhammer. I did it many times to players as well as had the favor returned to me so not sure where you get this from. 2. No argument here. While I think the leveling curve in Warhammer was a bit too low their system allowed you to get into PvP from level 1 and the variety of zones made it a lot easier to contemplate rolling alts. 3. I'm not going to argue over which game is more gear dependant over the other one. They both are. Trying to say one is better or worse than the other because one relies on it more or less is silly to me. If the gear didn't matter at all that would be one thing but both games are dependant on itemization so really a wash here. 4. At least the server isn't crashing like it did in Warhammer with the big fortress battles. Other than that seems like major deja vu to a point when it comes to large scale warfare in both of these games. Warhammer's solution was limiting how many people could participate in the battles among other things. We'll see what NCsoft has to do. Right now performances in the sieges is a lagfest but it wasn't any different in Warhammer either and like I said least the server doesn't crash which is more than what EA accomplished in the first few months of that game. Pretty much a wash either way right now far as I'm concerned on this point too. |
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Question about Aion (not about bots, how refreshing)
General Discussion « Aion 10/15/09 5:46:55 PM
Originally posted by Sovrath
I love that ability of theirs. I don't play one myself but I will say in PvP they are really nice to have around and they are hard as hell to kill heh |
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L30 Aion Review: You don't order beef and then complain it tastes like beef... 9/10
General Discussion « Aion 10/15/09 5:32:47 PM
Originally posted by Swanea
He mentioned that in his review and said it needed fixing asap so not sure what you're going on about and it's his opinion of how he feels about the game. Just because you feel differently doesn't mean he's "lying to himself". Some of you need a serious reality check on this notion that just because you feel a certain way about things everyone else should as well. |
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